Light Cones
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This page gathers every Light Cone currently in Honkai: Star Rail into one board filterable by rarity and Path, but before you pick one, learn four core things: what a cone is and how to read its base stats, what Superimposing from Rank 1 to Rank 5 actually boosts, why matching Path always comes before chasing a flashy passive, and when a free replacement cone is already good enough instead of pulling for the signature. Learn these four pieces and you can gear any character correctly, even one too new for any written guide.
All 165 Honkai: Star Rail Light Cones, filter by rarity/Path and read the full S1-S5 superimposition effect text below to pick the right cone for your character.
Last updated: 12/08/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
Full effect text for every Light Cone
Make Farewells More Beautiful 5★ · Remembrance
Another farewell ceremony was underway. A young girl, stepping on broken moonlight, wove a garland of parting by the riverbank. Ancient laments crystallized in the cold air, while the quiet river flowed into a distant land of blossoms. Blood-stained scrolls, rusted long swords, handkerchiefs embroidered with poetry... She accepted their remains, along with the tales of their lives. "My eyes are like lenses, forever longing for the starry sky." —An epitaph dedicated to the departed scholar. "For life and for death, the knight grants only a cold glance." —The maxim that the nameless warrior upheld all his life. "Life is nothing but death, aglow with shimmering light." —The final verse penned by the eternal-seeking poet with his life. ... "Every flower once bloomed with pride..." Accompanied by the river's soft lament, she offered the departed poems, garlands, and remembrances— "If withering is inevitable, at least let our farewell be... a little more beautiful."
| Engrave | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's Max HP by | 30% | 38% | 45% | 53% | 60% |
| …"Death Flower" allows the wearer and their memosprite to ignore | 30% | 35% | 40% | 45% | 50% |
| of the target's DEF when dealing DMG, lasting for | 2 | 2 | 2 | 2 | 2 |
| …the wearer's memosprite disappears, advances the wearer's action by | 12% | 15% | 18% | 21% | 24% |
| This effect can only trigger up to | 1 | 1 | 1 | 1 | 1 |
Lv.1: HP 58 · ATK 24 · DEF 18 — Lv.80: HP 674 · ATK 281 · DEF 211
Life Should Be Cast to Flames 5★ · Erudition
In that hidden experiment, various illusions constantly surged forward, pulling at his steps. The seductive whispers beckoned him to give up on that treacherous topic, for what reason was there to gamble his life? The cold, threatening voice declared that those who walk the edge of life and death will ultimately burn their lives away. Then there were the angry accusations, shouting to cast the blasphemer — the one who had desecrated the gods — into an execution grounds most cruel. "The performance of life, too, must eventually reach the curtain call." He closed his eyes, grasped the divine flame, and let the pain drown his fading soul. First, his resolute gaze. Then, his beating heart. The complete soul... He threw himself willingly into that most pure and intense flame to be used for the smelting— The voices bubbled and then became silent. In the darkness, the brilliant truth began to take shape in his hands.
| Smelt | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| When the wearer's turn starts, regenerates | 10 | 10 | 10 | 10 | 10 |
| …implanted by the wearer, increases the wearer's DMG dealt to it by | 60% | 70% | 80% | 90% | 100% |
| …gets attacked by the wearer, the wearer decreases the target's DEF by | 12% | 15% | 18% | 21% | 24% |
| lasting for | 2 | 2 | 2 | 2 | 2 |
Lv.1: HP 43 · ATK 26 · DEF 24 — Lv.80: HP 505 · ATK 309 · DEF 281
Long May Rainbows Adorn the Sky 5★ · Remembrance
"Emotions are like clouds, and we are the sky that carries them. If the sky is overcast, then our emotions will fluctuate all over." The physician listens with care to the visitor's sorrows, offering words of gentle solace. "Please close your eyes and breathe slowly... Imagine yourself in a warm and soft place..." As if infused with magic, a seven-colored rainbow radiance spills from beneath the wings of the winged beast. "A breeze would drift across the plains, carrying the fragrance of wildflowers. Moist clouds would pass by, laden with sunlight..." The visitor gradually sinks into a peaceful dream, responding only with the quiet rhythm of steady breaths. After seeing the last patient, the physician gently closes the door of the ward. In the distance, the boundless evernight still surges, with many ruins standing like the scars of the earth. "In the next life, may dawn shine upon all..." Before departing, she makes a wish to the sky — "May the sky forever hold that rainbow radiance."
| Tolerant | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's SPD by | 18% | 21% | 24% | 27% | 30% |
| …uses Basic ATK, Skill, or Ultimate, consumes all allies' HP equal to | 1% | 1.3% | 1.5% | 1.8% | 2% |
| …attack of the wearer's memosprite, enables it to additionally deal | 1 | 1 | 1 | 1 | 1 |
| instance of Additional DMG equal to | 250% | 312.5% | 375% | 437.5% | 500% |
| …uses Memosprite Skill, increases the DMG taken by all enemies by | 18% | 22.5% | 27% | 31.5% | 36% |
| lasting for | 2 | 2 | 2 | 2 | 2 |
Lv.1: HP 53 · ATK 22 · DEF 24 — Lv.80: HP 618 · ATK 253 · DEF 281
Lies Dance on the Breeze 5★ · Nihility
The cat-eared girl stretches her limbs on the rooftop, slinking into the night. In the treasure vault that had slumbered for a thousand years, she glides effortlessly, gathering precious treasures into her embrace before vanishing without a sound. "Foolish fate could never catch me!" The wind through the ruins carries the scent of the wild, rustling her hood. Resting her head against the cold stone, she swallows a bite of rough, dry rations, idly tossing a gold coin between her fingers. A faint sound from afar reaches her ears. In that holy city bathed in dawn's light, the bustling crowds still revel in warmth and celebration. "How much longer... a year, or ten thousand?" She stretches with a lazy yawn, casting her restless thoughts aside. "Hah, Cifera always has the last laugh!" A golden streak of lightning cuts across the sky, and her proclamation lingers in the wind— Just as it had a thousand years ago.
| Deceit | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's SPD by | 18% | 21% | 24% | 27% | 30% |
| After the wearer uses an attack, there is a | 120% | 120% | 120% | 120% | 120% |
| …the "Bamboozle" state, enemy targets have their DEF decreased by | 16% | 18% | 20% | 22% | 24% |
| for | 2 | 2 | 2 | 2 | 2 |
| turn(s). If the wearer's SPD is higher than or equal to | 170 | 170 | 170 | 170 | 170 |
| there is a | 120% | 120% | 120% | 120% | 120% |
| …under the "Theft" state, enemy targets have their DEF decreased by | 8% | 9% | 10% | 11% | 12% |
| for | 2 | 2 | 2 | 2 | 2 |
Lv.1: HP 43 · ATK 26 · DEF 24 — Lv.80: HP 505 · ATK 309 · DEF 281
Thus Burns the Dawn 5★ · Destruction
Once again, at the journey's end, the man's silhouette was swallowed by the sweltering golden sun. "So... that golden blood, the last hope of deliverance, was really..." His tears never had the chance to fall — they vanished into steam. "Snowy, see you tomorrow!" "Deliverer, remember to stay alive till the final act!" "Go be the dawn of Amphoreus..." ... The people's wishes echoed in the void. The Nameless Hero crumbled, his fierce and tragic death laid bare. "If rage can't burn this twisted fate to ashes..." He climbed toward the peak, over and over, only to fall and be shattered, again and again— "Then let me burn with it!"
| Dispossession | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| The wearer's base SPD increases by | 12 | 14 | 16 | 18 | 20 |
| When dealing DMG, ignores | 18% | 23% | 27% | 32% | 36% |
| …While holding "Blazing Sun," increases the wearer's DMG dealt by | 60% | 78% | 96% | 114% | 132% |
Lv.1: HP 43 · ATK 31 · DEF 18 — Lv.80: HP 505 · ATK 365 · DEF 211
A Thankless Coronation 5★ · Destruction
The girl's ears rang in the fantasia with the words conversed on that day. "This sword wasn't hard to pull out at all, Merlin." "Indeed. Becoming the king everyone wishes for won't be hard for you at all, given that I'm guiding you. However, Altria... The hard part is that you can't always meet everyone's expectations." "Then they can choose a more fitting king by that time. I won't protest." "But what if such a person will never exist?" "...Then I'll do my best to meet everyone's expectations." Now, the girl had long since become aware of how profound that tragedy would be. Would she have chosen to give up if she were to return to that moment where everything began? The king does not speak and simply grasps the sword tightly. The stone again gives out a thundering roar as the sword is pulled out.
| King of Knights | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's CRIT DMG by | 36% | 45% | 54% | 63% | 72% |
| When using Ultimate, increases the wearer's ATK by | 40% | 50% | 60% | 70% | 80% |
| and if the wearer's Max Energy is greater than or equal to | 300 | 300 | 300 | 300 | 300 |
| regenerates a fixed amount of Energy equal to | 10% | 10% | 10% | 10% | 10% |
| …the wearer's Max Energy and once again increases the wearer's ATK by | 40% | 50% | 60% | 70% | 80% |
| lasting for | 2 | 2 | 2 | 2 | 2 |
Lv.1: HP 43 · ATK 26 · DEF 24 — Lv.80: HP 505 · ATK 309 · DEF 281
The Hell Where Ideals Burn 5★ · The Hunt
The flames of karma ignite the plains. The ideals of unknowns turn to ashes, as the ideals of others burn passionately. The Guardian traverses between bullets and arrowheads. He can save no one here. He can save everyone here. Kill one person to save one person. Kill ten thousand to save ten thousand. The fate of trampling over our peers is one part of humanity's continued existence. The Guardian had already grown used to all this, and his steps never hesitated. The determination that covers his legs is like wind. The determination that covers his arms is like fire. He is still seeking a miracle that can bring forth salvation.
| Hrunting | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's CRIT Rate by | 16% | 20% | 24% | 28% | 32% |
| When entering combat, if the allies' Skill Points limit is | 6 | 6 | 6 | 6 | 6 |
| or higher, increases the wearer's ATK by | 40% | 50% | 60% | 70% | 80% |
| After each use of the wearer's Skill, increases the wearer's ATK by | 10% | 13% | 15% | 18% | 20% |
| stacking up to | 4 | 4 | 4 | 4 | 4 |
Lv.1: HP 43 · ATK 26 · DEF 24 — Lv.80: HP 505 · ATK 309 · DEF 281
Why Does the Ocean Sing 5★ · Nihility
Waves surge forth, their roar echoing across the heavens. Fish swim through the empty seas, where ancient foam churns and that melody seems to still linger. "Noble Princess, feast with us!" Answering the deep sea's call, she danced with the black tide until she alone remained on that grand stage. "Swordmaster of the seas, why do you stay silent, what makes you sing?" With every step upon the Earth, she endured the pain, rarely singing, only her crimson blade sang the lament of life. "Dux Gladiorum, come with me to conquer the starry seas!" When she found this blazing light, she finally took up her bow, believing it to be the start of the celebration. ... "Helektra... Helektra... when your song ends, where will you swim to next?" When futile hopes shatter, she always answers their questions with a solitary melody, yet it enchants all who hear it. Or perhaps... whether in the mortal realm or the deep sea, the only true listener is the performer herself.
| Solo | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's Effect Hit Rate by | 40% | 45% | 50% | 55% | 60% |
| …enemy target gets inflicted with a debuff by the wearer, there is a | 80% | 80% | 80% | 80% | 80% |
| base chance for them to enter "Enthrallment," lasting for | 3 | 3 | 3 | 3 | 3 |
| …type cannot stack. While the target is in "Enthrallment," for every | 1 | 1 | 1 | 1 | 1 |
| …by the wearer on the target, increases the target's received DoT by | 5% | 6.3% | 7.5% | 8.8% | 10% |
| stacking up to | 6 | 6 | 6 | 6 | 6 |
| …the target gets attacked by an ally, increases the attacker's SPD by | 10% | 12.5% | 15% | 17.5% | 20% |
| for | 3 | 3 | 3 | 3 | 3 |
Lv.1: HP 43 · ATK 29 · DEF 21 — Lv.80: HP 505 · ATK 337 · DEF 246
Epoch Etched in Golden Blood 5★ · Harmony
"How will history remember Cerydra a thousand years from now?" She was once asked. To some, she was the eminent "Imperator." That cold and cruel tyrant, that ambitious "Flamecrowned," that empress who burned the Old Era with blood and fire... Others argued she was merely a pitiful "pawn." This forsaken ruler was but a prisoner of ambition, destined to lose everything in that game of chess against the gods. And some said that in the depths of her heart, darker than the ocean's abyss, she was just a mortal named "Cerydra." One who mourned for fallen comrades, who hesitated and feared before her heavy fate, unable to move forward... "Heh. There is no need for history to remember me..." Swallowing the bitterness in her heart, she continued down that path of Flame-Chase paved with sacrifice. "It is our burning golden blood that shall engrave it!"
| Conquer | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's ATK by | 64% | 80% | 96% | 112% | 128% |
| After using Ultimate to attack, recovers | 1 | 1 | 1 | 1 | 1 |
| …on one ally character, increases the Skill DMG dealt by the target by | 54% | 67.5% | 81% | 94.5% | 108% |
| for | 3 | 3 | 3 | 3 | 3 |
Lv.1: HP 43 · ATK 29 · DEF 21 — Lv.80: HP 505 · ATK 337 · DEF 246
To Evernight's Stars 5★ · Remembrance
In the crevices of time, only her heartbeat echoes. Like many nights before, watching in the darkness and resting in dormancy. She treasures the memories entrusted to her. The girl sets forth from a blank starting point, painting each stop she lingered at with vibrant colors. A cozy Express, companions each with their unique personalities, dazzling and magnificent planets... like a dream too beautiful to leave behind. "My real journey starts now!" The girl's declaration seems to whisper right beside her ear. She gazes toward the distant starry sky, as a beam of light approaches. It's the Express's headlight, like a shooting star. "Good night, March... When you awaken, continue on your Trailblaze journey ♭" As the memoria tide surges, she buries her wish deep in her heart, those tiny whispers and that light —she has never forgotten.
| Sleepless | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's Max HP by | 30% | 38% | 45% | 53% | 60% |
| …wearer has "Noctis," the DMG dealt by all ally memosprites ignores | 20% | 23% | 25% | 28% | 30% |
| …DEF. Increases the DMG dealt by the wearer and their memosprite by | 30% | 38% | 45% | 53% | 60% |
| When the wearer's memosprite disappears, the wearer recovers | 8 | 10 | 12 | 14 | 16 |
Lv.1: HP 53 · ATK 24 · DEF 21 — Lv.80: HP 618 · ATK 281 · DEF 246
Never Forget Her Flame 5★ · Nihility
"Come, come to me..." A vivid memory, guided by flames, envelops her body and soul. The bygone days had fallen into the grave, is that true? "Hush, don't weep, don't resist..." She brands herself onto others' hearts, as strange gazes gradually turn familiar. "Do you remember now?" As the embers of old memories scatter away, her face carries a trace of intoxicating floral fragrance... "I am your memory."
| Immolation | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's Break Effect by | 60% | 75% | 90% | 105% | 120% |
| …DMG dealt by the wearer and another teammate who triggered combat by | 32% | 42% | 52% | 62% | 72% |
| …When the wearer applies Weakness to an enemy target, recovers | 1 | 1 | 1 | 1 | 1 |
Lv.1: HP 53 · ATK 24 · DEF 21 — Lv.80: HP 618 · ATK 281 · DEF 246
Though Worlds Apart 5★ · Preservation
In the boundless ancient lands, a young man walks alone on his quest. He seems to return to those wandering days, wading through surging waves, weathering wind and frost, battling behemoths, struggling against raging tides. Yet in those moments of respite, he is not alone. Though worlds apart, he can still see the light ahead... It is the light of hope of all living beings. The shattered earth can no longer sustain new life, and the newborn creatures gather around him, seeking comfort and shelter. Those are the words his companions left in his heart, like an endless voyage connecting them firmly together. The troubles of his past may stir with the wind, but the path he's traveled will become the strength for his metamorphosis. "I will stand guard for the Path of the Trailblaze." The young man leaps forth with his spear, advancing toward the light "And I shall defend all hope that threatens to fade away!"
| New Scale | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's ATK by | 64% | 80% | 96% | 112% | 128% |
| When the wearer uses Ultimate, restores HP equal to | 10% | 13% | 15% | 18% | 20% |
| …wearer's ATK for all allies, and additionally restores HP equal to | 10% | 13% | 15% | 18% | 20% |
| …with the lowest current HP, and grants "Redoubt" to all allies for | 3 | 3 | 3 | 3 | 3 |
| turn(s). Targets with "Redoubt" deal | 24% | 30% | 36% | 42% | 48% |
| increased DMG, which further increases by | 12% | 15% | 18% | 21% | 24% |
Lv.1: HP 48 · ATK 26 · DEF 21 — Lv.80: HP 562 · ATK 309 · DEF 246
This Love, Forever 5★ · Remembrance
The azure sky reflects a brilliant tomorrow. One step, two steps... the maiden's path has been so long, but fortunately those cherished stories haven't been forgotten by the cycles of time. Now, written together by everyone, the epic has been completed, welcoming its finale. Stars, flowers, birds, and a beautiful new world. Gauze, wreaths, long dresses, and the wind that carries blessings. The quest of thirty million lifetimes transformed into a single moment of happiness, enough to outweigh an eternity of words. "Hee, it's a promise..." The girl turns around to give a gentle smile. "One of us stays in the past, and the other walks toward the future... but our hearts have never been apart ♪" She rises onto her toes and steps into the past. And memory, transforming into ripples of past reverie, drifts toward tomorrow.
| A Promise | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's SPD by | 18% | 21% | 24% | 27% | 30% |
| …one ally, gains "Blank," which increases DMG taken by all enemies by | 10% | 12% | 14% | 16% | 18% |
| …on an enemy, gains "Verse," which increases CRIT DMG of all allies by | 16% | 19% | 22% | 25% | 28% |
| …and "Verse," increases the effects of both "Blank" and "Verse" by | 60% | 65% | 70% | 75% | 80% |
Lv.1: HP 58 · ATK 22 · DEF 21 — Lv.80: HP 674 · ATK 253 · DEF 246
Dazzled by a Flowery World 5★ · Elation
When she laughs, her fans laugh. When she cries, her fans shed tears. When she's angry, her fans rage. "Cute, playful, popular. Sparxie is everything I want to be..." "Don't be fooled, Sparxie is a poison, she's a lie..." "I'll follow Sparxicle forever, she gave me the courage for rebirth..." "Sparxie should vanish from this world!" ... Clicks, bullet comments, discussions... Sparxie burns ever brighter in everyone's eyes. "I've received everyone's feelings~ I'll return them with the most passionate response~♥! For example..." As the stream draws to a close, the young girl winks, as if she sees through the hearts of everyone behind their screens... "Here's your chance! Would you choose to become the cutesy Sparxie?"
| Center of Attention | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's CRIT DMG by | 48% | 56% | 64% | 72% | 80% |
| While the wearer is on the field, for every | 1 | 1 | 1 | 1 | 1 |
| …character in the team, increases the Skill Point upper limit by | 1 | 1 | 1 | 1 | 1 |
| up to a max increase of | 3 | 3 | 3 | 3 | 3 |
| For every | 1 | 1 | 1 | 1 | 1 |
| …wearer consumes, enables the Elation DMG dealt by this unit to ignore | 5% | 6% | 7% | 8% | 9% |
| of enemy targets' DEF, stacking up to | 4 | 4 | 4 | 4 | 4 |
| times. If | 4 | 4 | 4 | 4 | 4 |
| …wearer gains "Stream Promo," which increases all allies' Elation by | 20% | 24% | 28% | 32% | 36% |
Lv.1: HP 48 · ATK 26 · DEF 21 — Lv.80: HP 562 · ATK 309 · DEF 246
When She Decided to See 5★ · Elation
Once again, within the Deca-Light Reflection Barrier, she watched as destiny intertwined like a shimmering web of pearls, reflecting and overlapping, with endless cause and effect. "What do you see?" Her master once asked her. Some diviners saw their own insignificance, and no longer believed that human effort could change destiny. Others saw the great tides of the future, following the flow to find optimal solutions. At that moment, the young girl gazed into the barrier, and saw boundless darkness. That is a future long predetermined. She also saw "starlight," the faint possibilities not yet devoured by the gods' gaze. That gleam of starlight once slipped through her fingers, leaving the Fanghu in eternal night. Yet she had also seized fleeting variables, flipping the Weal and Woe of the Yuque. "A dead end is called such only because none dare defy fate." She wanted to find her own answer, even if it meant stepping into destined peril. "What I see matters not. What matters is what I can do."
| Game Changer | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's SPD by | 18% | 21% | 24% | 27% | 30% |
| …uses Ultimate on an ally target, the wearer gains "Great Fortune" for | 3 | 3 | 3 | 3 | 3 |
| …the wearer holds "Great Fortune," all allies' CRIT Rate increases by | 10% | 11% | 12% | 13% | 14% |
| CRIT DMG increases by | 30% | 38% | 45% | 53% | 60% |
| and the wearer's Energy Regeneration Rate increases by | 12% | 14% | 16% | 18% | 20% |
| At the start of each wave, the wearer regenerates a fixed amount of | 15 | 15 | 15 | 15 | 15 |
Lv.1: HP 48 · ATK 24 · DEF 24 — Lv.80: HP 562 · ATK 281 · DEF 281
The Finale of a Lie 5★ · The Hunt
"What did Introduction to Detective Deduction say again? Unless absolutely necessary..." Fangs woven in red and black crept inch by inch up his shoulder. Where the night drowns deepest, clouds of doubt emerge. In the shadowed forest, vicious beasts lurk. "This game of cat and mouse... it's time to end it." The crimson fades. Moonlight still gleams silver across the sky, and the stars rest in peaceful slumber. This is yet another one of his searches for the truth, but the shadows of the past tap his shoulder, then dissipate into nothing. The maneuvering of this very moment continues, until— "Until... the day retribution falls upon the wicked."
| Subsume | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's CRIT Rate by | 18% | 21% | 24% | 27% | 30% |
| At the start of battle or for every | 4 | 4 | 4 | 4 | 4 |
| …ATK the wearer uses, the wearer gains "Umbra Devourer," lasting for | 3 | 3 | 3 | 3 | 3 |
| turn(s). While the wearer holds "Umbra Devourer," increases ATK by | 40% | 50% | 60% | 70% | 80% |
| and increases the DMG taken by all enemies by | 20% | 23% | 25% | 28% | 30% |
Lv.1: HP 38 · ATK 29 · DEF 24 — Lv.80: HP 449 · ATK 337 · DEF 281
Welcome to the Cosmic City 5★ · Elation
Above the city, a girl's flamboyant figure bursts free from the teleporter. Endless streams of traffic, countless silhouettes of people... the bustle carries on as always. "Sure looks lively, but..." The screen before her lights up as people's joys and sorrows transform into specks of light, flowing into it. "Even the NPCs' fatigue gauges are about to max out..." "No way I'm playing a raid this boring." Following the swipe of her finger, the city lights flicker on and off. From an unnoticed corner comes a startled cry, followed by thunderous cheers echoing through the sky. "All players' Luck doubled, randomized special talents, rewards maxed out..." "Game loaded successfully! Time to run the show!" The girl leaps down as familiar notification sounds ring in her ears. Her game time has begun.
| Guaranteed Victory | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's SPD by | 18% | 21% | 24% | 27% | 30% |
| The Elation DMG dealt ignores | 20% | 24% | 28% | 32% | 36% |
| …the target's DEF. When the wearer uses Ultimate on themselves, gains | 20 | 25 | 30 | 35 | 40 |
| point(s) of "Punchline." This effect can be triggered up to | 1 | 1 | 1 | 1 | 1 |
| time. And resets this trigger count after using Basic ATK | 3 | 3 | 3 | 3 | 3 |
Lv.1: HP 53 · ATK 22 · DEF 24 — Lv.80: HP 618 · ATK 253 · DEF 281
Until the Flowers Bloom Again 5★ · Elation
A gentle breeze stirs the white curtains, tugging at the young girl's thoughts. As she gazes at the chattering crowd outside her window, her drawing pen unconsciously pauses in place. "How many times have I sat here now?" In that fleeting moment, a falling petal brushes past her nose, as if in response, as if in reminder. A grand game, a once-in-a-lifetime encounter, days and nights of blooming and withering flowers... She recalls her story with this land, from a blank canvas to vibrant colors. With each slumber, she eagerly awaits tomorrow's arrival. "Oh, the comic has been updated! I'll check it out after I finish drawing these cuties..." The girl receives a notification, her ears perking up as her previously still pen springs back to life. "I wish... by the next flower season, I'll catch up on all the top-rated new releases!"
| Daydream | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's CRIT DMG by | 60% | 75% | 90% | 105% | 120% |
| and Energy Regeneration Rate by | 10% | 11.5% | 13% | 14.5% | 16% |
| When the wearer's Max Energy is greater than | 120 | 120 | 120 | 120 | 120 |
| for every | 10 | 10 | 10 | 10 | 10 |
| …exceeds this amount, further increases Energy Regeneration Rate by | 0.3% | 0.3% | 0.3% | 0.3% | 0.3% |
| Up to a maximum of | 360 | 360 | 360 | 360 | 360 |
| …uses Elation Skill, increases the DMG received by all enemies by | 15% | 18.8% | 22.5% | 26.3% | 30% |
| for | 2 | 2 | 2 | 2 | 2 |
Lv.1: HP 43 · ATK 29 · DEF 21 — Lv.80: HP 505 · ATK 337 · DEF 246
Reforged in Hellfire 5★ · Nihility
One moment, a rushing tide. The body sinks, plunging into the deepest reaches of the azure abyss. One moment, a desolate isle. Echoes of the past resonate through the mist, drifting further and further away. One moment, a field of crimson blooms of the farshore. Broken blades are scorched and reshaped in the raging inferno, finally becoming one. "Since my time has not yet come, I shall forge myself anew." With despair as the furnace and this body as the catalyst, he has lost count of how many times he has endured such agony. "I shall take death as my hammer, and I will... sever this fate!!" At the instant of rebirth, the flames scatter and surge toward the heavens, burning all the way to the edge of the farshore. In that moment, all karmic debts are settled. The new body, tempered through a thousand trials, has finally been forged.
| Tempering | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's Max HP by | 30% | 38% | 45% | 53% | 60% |
| At the start of the wearer's turn, regenerates a fixed amount of | 20 | 20 | 20 | 20 | 20 |
| Energy. This effect can trigger | 1 | 1 | 1 | 1 | 1 |
| …attack, inflicts the target with the "Purgatory" state, lasting for | 2 | 2 | 2 | 2 | 2 |
| turn(s). While in the "Purgatory" state, the target receives | 30% | 38% | 45% | 53% | 60% |
| increased CRIT DMG and | 30% | 38% | 45% | 53% | 60% |
Lv.1: HP 62 · ATK 19 · DEF 21 — Lv.80: HP 730 · ATK 225 · DEF 246
A Star That Lights the Night 5★ · Erudition
Looking back at her childhood, she remembered the first time she heard adventure stories of the Trailblaze. Her tiny heart beat for the mystery and vastness of the universe, so she picked up a paintbrush and drew her very first imaginings of the cosmos. "A comet ship, a silver rail, a Navigator..." "With this, is it possible to Trailblaze now?" But a curse delayed her footsteps, and a sickbed confined her youth. During those lonely times, towering stacks of books, scattered engine blueprints, and empty bottles of paint became her everyday life. Her frail figure wielded the brush, carefully outlining the dream she yearned for. "Perhaps I can seize more possibilities within this limited time." "Even a dream is worth being illuminated by colors." As the stars shifted once more, in the blink of an eye, she had already departed on her journey to the stars. Carrying the wish she shared with her friend, she became the person she had always dreamed of becoming. "The journey of the Trailblaze begins at this very moment." The Express traverses the universe, and the footprints of the Navigator and her companions advancing side by side form a solid silver rail. "Together, let's reach the future where the stars reside!"
| First Wish | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| The wearer ignores | 32% | 36% | 40% | 44% | 48% |
| …when dealing DMG. When the wearer uses Assist Skill, they regenerate | 6 | 6 | 6 | 6 | 6 |
| Energy and gain "Sail," lasting for | 2 | 2 | 2 | 2 | 2 |
| turns and stacking up to | 3 | 3 | 3 | 3 | 3 |
| time(s). Each stack of "Sail" increases Assist Skill DMG by | 20% | 25% | 30% | 35% | 40% |
| When "Sail" reaches | 3 | 3 | 3 | 3 | 3 |
| stacks, each stack of "Sail" increases Ultimate DMG by | 20% | 25% | 30% | 35% | 40% |
Lv.1: HP 38 · ATK 29 · DEF 24 — Lv.80: HP 449 · ATK 337 · DEF 281
Flickering Stars 5★ · Erudition
The instant magical energy surges forth, the gem's brilliant hues splash across the walls. The teenage girl breaks into a delighted smile, carefully enfolding the dancing light with her palms. "I did it! Does this mean I can also become a great mage someday?" She envisions her future as a mage, planting the seed of a wish deep in her heart. "You can do this, Rin Tohsaka! Succeeding once isn't enough! You need to succeed countless times!" "I don't know what the future holds, but right now, just follow your heart and press forward!" In this moment of triumph, her expectations of herself, her family's hopes, and the responsibility she shoulders all converge. The girl quietly cheers herself on. She's ready to become the best version of herself. The road ahead stretches long and arduous, yet her blazing heart shines brighter than any magic.
| Sprout | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's CRIT Rate by | 18% | 21% | 24% | 27% | 30% |
| When any ally character consumes a total of | 4 | 4 | 4 | 4 | 4 |
| …in a single turn, the wearer gains "Radiant Crown," lasting for | 3 | 3 | 3 | 3 | 3 |
| …While the wearer holds "Radiant Crown," all allies' DMG dealt ignores | 20% | 24% | 28% | 32% | 36% |
| …the target's DEF, and the Skill DMG dealt by the wearer increases by | 72% | 84% | 96% | 108% | 120% |
Lv.1: HP 38 · ATK 29 · DEF 24 — Lv.80: HP 449 · ATK 337 · DEF 281
I Am As You Behold 5★ · Destruction
Treasure, power, conquest, challenges... A jumble of fragments played on repeat in his mind. In the flickering lamplight, the King drained his cup in one gulp. "Overflowing riches, boundless lands, absolute power. All that is rightfully mine belongs to me." "But if that is all there is... does anything truly matter?" A languid figure sank into the plush sofa, thoughts and musings dissipating like smoke in an instant. Even a king must occasionally surrender to his own desires and savor a moment of pleasure. "What does it matter what I seek or gain? The moments when life pulses freely at my whim are the moments I treasure most."
| At Will | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's ATK by | 18% | 21% | 24% | 27% | 30% |
| and Energy Regeneration Rate by | 10% | 12.5% | 15% | 17.5% | 20% |
| When the wearer uses Ultimate, for every | 1 | 1 | 1 | 1 | 1 |
| Energy consumed, increases the Ultimate DMG dealt this time by | 0.2% | 0.25% | 0.3% | 0.35% | 0.4% |
| up to a max increase of | 72% | 90% | 108% | 126% | 144% |
| …uses Ultimate, the wearer gains "King's Entertainment," lasting for | 3 | 3 | 3 | 3 | 3 |
| …holds "King's Entertainment," increases all allies' CRIT DMG by | 24% | 30% | 36% | 42% | 48% |
Lv.1: HP 43 · ATK 29 · DEF 21 — Lv.80: HP 505 · ATK 337 · DEF 246
On the Fall of an Aeon 5★ · Destruction
It began with a flash of light. One by one, THEY fell as the threat of expiration loomed over THEM. THEY had to stop self-replicating and rushed to embrace each other, trying to offer the right to reproduce in exchange for a possibility of survival. THEY held hands in a show of unprecedented unity. ...But the Paths met an abrupt end, and THEY were headed to a true death.
| Moth to Flames | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| When the wearer attacks, increases their ATK by | 8% | 10% | 12% | 14% | 16% |
| in this battle. This effect can stack up to | 4 | 4 | 4 | 4 | 4 |
| …After the wearer breaks an enemy's Weakness, increases DMG dealt by | 12% | 15% | 18% | 21% | 24% |
| lasting for | 2 | 2 | 2 | 2 | 2 |
Lv.1: HP 48 · ATK 24 · DEF 18 — Lv.80: HP 562 · ATK 281 · DEF 211
Cruising in the Stellar Sea 5★ · The Hunt
Coursing 'tween the sea of stars, THEY cruise with the speed of a rainbow's chromatic flash. A journey of hunting undying abominations, collecting cures and miracles, and seeking deliverance. Akin to a vow unbroken, THEIR voyage will be, ad infinitum.
| Chase | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's CRIT Rate by | 8% | 10% | 12% | 14% | 16% |
| and increases their CRIT Rate against enemies with HP percentage | 50% | 50% | 50% | 50% | 50% |
| or less by an extra | 8% | 10% | 12% | 14% | 16% |
| When the wearer defeats an enemy, their ATK is increased by | 20% | 25% | 30% | 35% | 40% |
| for | 2 | 2 | 2 | 2 | 2 |
Lv.1: HP 43 · ATK 24 · DEF 21 — Lv.80: HP 505 · ATK 281 · DEF 246
Texture of Memories 5★ · Preservation
The universe is like a wasteland filled with rubbish, where occasional treasures lie undiscovered. THEY sift through the cracks of yesterday, seeking seeds of memory. ...If a new life is to be born, its seed has to be dead. Precious stones of pink, blue, and white are brought forth, twinkling gently in THEIR seed plot, even though the universe holds onto its enigmatic silence.
| Treasure | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's Effect RES by | 8% | 10% | 12% | 14% | 16% |
| …the wearer is attacked and has no Shield, they gain a Shield equal to | 16% | 20% | 24% | 28% | 32% |
| of their Max HP for | 2 | 2 | 2 | 2 | 2 |
| turn(s). This effect can only be triggered once every | 3 | 3 | 3 | 3 | 3 |
| …wearer has a Shield when attacked, the DMG they receive decreases by | 12% | 15% | 18% | 21% | 24% |
Lv.1: HP 48 · ATK 19 · DEF 24 — Lv.80: HP 562 · ATK 225 · DEF 281
Solitary Healing 5★ · Nihility
Things molded by the hands of secrecy are shapeless and incorporeal. In the totality of emptiness, there yet exists a sudden dreaming. Those that court destruction will reap ruinous fruit, while those that clamor to live will survive. That which is extinguished may yet spark, and that which has dried may yet be filled anew. In compassion for the salvation of chaos, the elixir nurtures the shadows. With its back faced to the darkness between the stars, this vessel encapsulates futility and works in vain. "Paradoxical these knowings are, in them shine the fullness of our pride."
| Chaos Elixir | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's Break Effect by | 20% | 25% | 30% | 35% | 40% |
| …the wearer uses their Ultimate, increases DoT dealt by the wearer by | 24% | 30% | 36% | 42% | 48% |
| lasting for | 2 | 2 | 2 | 2 | 2 |
| …suffering from DoT imposed by the wearer is defeated, regenerates | 4 | 4.5 | 5 | 5.5 | 6 |
Lv.1: HP 48 · ATK 24 · DEF 18 — Lv.80: HP 562 · ATK 281 · DEF 211
Eternal Calculus 5★ · Erudition
Eternally suspended in the void, Streams of shimmering data flood into THEIR mind. Turning all things past and future into symbols, THEY deduce the end from the beginning. Knowledge, answers, truths... In the mist of information, a brilliant light arises, And everything becomes clear to THEM.
| Boundless Thought | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's ATK by | 8% | 9% | 10% | 11% | 12% |
| …an attack, for each enemy target hit, additionally increases ATK by | 4% | 5% | 6% | 7% | 8% |
| This effect can stack up to | 5 | 5 | 5 | 5 | 5 |
| times and last until the next attack. If there are | 3 | 3 | 3 | 3 | 3 |
| or more enemy targets hit, this unit's SPD increases by | 8% | 10% | 12% | 14% | 16% |
| lasting for | 1 | 1 | 1 | 1 | 1 |
Lv.1: HP 48 · ATK 24 · DEF 18 — Lv.80: HP 562 · ATK 281 · DEF 211
Memory's Curtain Never Falls 5★ · Remembrance
Be it bustling, desolate, fleeting, or enduring... every planet and every instant is brimming with countless events. That condensed history melts at a single touch, flowing as tears from the world's gaze— Some say: How heavy those tears must be, the amassed years capable of fading eternity. Some say: How wondrous the stories they tell, sorrow so clear, joy so serene, unmarred by even a hint of falsehood. The Cosmos flows in silent stillness, and THEY speak not, only watching— Watching and waiting for them to become "memories."
| Reception | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's SPD by | 6% | 7.5% | 9% | 10.5% | 12% |
| After the wearer uses Skill, increases the DMG dealt by all allies by | 8% | 10% | 12% | 14% | 16% |
| lasting for | 3 | 3 | 3 | 3 | 3 |
Lv.1: HP 48 · ATK 24 · DEF 18 — Lv.80: HP 562 · ATK 281 · DEF 211
Elation Brimming With Blessings 5★ · Elation
Beneath the fingertips of geniuses, data flows steadily, endlessly. Masks lurk in the cracks between "occurrences," observing every possibility waiting to unfold. Analysis, extrapolation, answers, questions. Isn't this a perfect stage for geniuses? Cheers, tears, roars, wails... the emotions of life bloom in full. The silent play grows raucous, and blessings fill elation past the brim. Is this the most captivating act? The answer remains the same: utterly unpredictable!
| Opening | S1 | S2 | S3 | S4 | S5 |
|---|---|---|---|---|---|
| Increases the wearer's ATK by | 20% | 25% | 30% | 35% | 40% |
| …on one ally character, increases the target's Elation stat by | 12% | 15% | 18% | 21% | 24% |
| for | 2 | 2 | 2 | 2 | 2 |
Lv.1: HP 43 · ATK 24 · DEF 21 — Lv.80: HP 505 · ATK 281 · DEF 246
No Light Cone matches
Recommended Light Cone by character
What a Light Cone is, and how to read its base stats
A Light Cone is the one piece of gear every Honkai: Star Rail character can equip, playing the same role a sword or gun plays in most other RPGs. A cone gives three things at once: base HP, ATK and DEF that scale with level and Ascension exactly like a character does; a unique passive that usually boosts damage, healing, shields or a stat under some condition; and a fixed Path stamped onto the cone that never changes.
- Base stats: every cone leans toward a different main stat — some pile on ATK, others lean HP or DEF — read this before picking one for a carry versus a sustain unit.
- Passive: the text under the cone's name almost always has a trigger condition (enough CRIT Rate, defeating an enemy, using a Skill or Ultimate...) — read the condition instead of just the percentage.
- Fixed Path: decides which character gets the full passive, the single most important factor when picking a cone for a team.
One thing new players miss: any character can equip any cone regardless of Path, but the passive ONLY activates when the cone's Path matches the wearer's Path. Equip it off-Path and you still get the full base stats, but you lose the passive entirely — usually the strongest part of the whole cone.
Night on the Milky Way
In the Night
Something Irreplaceable
But the Battle Isn't Over
What Superimposing from Rank 1 to Rank 5 boosts, and is it worth farming
Superimposing is the upgrade system that consumes duplicate copies of the same cone, the weapon equivalent of a character's Eidolons. Every cone starts at Rank 1 and can be raised to a maximum of Rank 5, with each duplicate fed in raising the rank by exactly one. Reaching Rank 5 (often called S5) needs five copies total: one base copy plus four duplicates, with no shortcut around it.
- What it boosts: only the numerical part of the passive — damage percentage, effect duration or a trigger threshold — never the base HP/ATK/DEF stats.
- Is it worth farming: almost always yes when the duplicate comes from a cone you already happen to own extra of, since superimposing is a straight power gain for a copy that would otherwise sit idle.
- Where F2P should stop: Rank 1 is already enough for most everyday content; don't force extra pulls just to chase a duplicate of a limited cone — that gacha budget is usually better spent on a new character instead.
One exception worth remembering: cones bought from Herta's Store inside the Simulated Universe don't upgrade with duplicates at all — they use a dedicated material traded for Herta Bonds, so steady Bond farming superimposes this group without ever needing gacha luck.
In the Name of the World
Moment of Victory
Patience Is All You Need
Incessant Rain
The one rule that matters most — Path before passive
Before looking at any passive or stat, always filter by the Path of the character you're gearing first — the single most important rule on this whole page. However impressive a cone's passive reads, it does nothing if the Path doesn't match, since the strongest part of the cone never fires.
- Destruction, The Hunt, Erudition: the three damage-focused Paths, prioritize cones that add CRIT stats, DMG% or raw ATK.
- Harmony, Abundance: support and healing Paths, prioritize cones that buff teammates, restore Energy or refund Skill Points.
- Preservation: the tank Path, prioritize cones that add shields, DEF or incoming-damage reduction.
- Nihility, Remembrance, Elation: each remaining Path carries its own distinct passive family, so read every cone's text instead of guessing from a character's name.
Only after filtering to the right Path should you look at the specific in-team role, choosing between the handful of same-Path cones already sitting in your inventory.
Signature or replacement cone — and the free sources worth remembering
Most limited carries ship with a signature cone released alongside their banner, its passive built to match that carry's exact playstyle for the highest damage ceiling — but it only comes from gacha, so not everyone owns it. The good news: almost every carry also has at least one replacement cone on the standard banner or earned for free, keeping most of the signature's power at close to zero cost.
- Standard-banner cones: pullable any time with no event window, and many well-built 4-star cones stand toe to toe with a signature cone once Superimposed high enough.
- Herta's Store in the Simulated Universe: trades Herta Bonds for 5-star cones, costs no Warp passes, and is worth redeeming the moment Bonds pile up.
- Nameless Honor and events: some cones come from the Nameless Honor (Battle Pass) quest track or limited events tied to a given update — always claim them before they expire.
- Undying Starlight Exchange: save points earned from duplicate pulls and trade them directly for a standard 5-star cone at the Store, no gacha luck required.
If you're torn on whether to pull for a signature cone: only do it once you're sure you need the absolute highest ceiling for the hardest content, since everyday play clears fine on a well-built replacement.
Echoes of the Coffin
The Unreachable Side
Before Dawn
She Already Shut Her Eyes
How to use the filters and find a cone on this page
The Light Cone board on this page filters on two layers at once, letting you find the right cone in seconds instead of scrolling the whole list:
- Rarity filter: pick 5-star, 4-star or 3-star when you only want one spending tier, say hunting for a 4-star cone worth Superimposing for an F2P team.
- Path filter: pick the exact Path of the character you're gearing — the filter lists every Path currently in the game: Destruction, Preservation, The Hunt, Erudition, Nihility, Harmony, Abundance, Remembrance and Elation, missing no playstyle.
- No separate search box next to these two filters: to jump straight to a cone you already know by name, use the site-wide search (magnifying glass) at the top of the page — typing the cone's name there takes you directly to that cone's page, it doesn't narrow this table.
Combine both filters at once — say 5-star plus Harmony — to narrow the whole board down to a handful of cones that actually fit, instead of scanning the long list.
Where to start — a short roadmap for new players
If you're not sure where to begin, follow this order:
- Gear something first: never leave a character with an empty cone slot while waiting for the perfect one — any same-Path cone, even 3-star, beats an empty slot.
- Prioritize your main carry: hand your best available cone to the character carrying the team's damage first; supports and sustain units can run a standard cone for a while.
- Superimpose the cheap cones first: if you already hold a duplicate of a 3-star or 4-star cone you're using, feed it in immediately — the cost is close to zero and the power gain is real.
- Only chase a signature cone once your carry is set: don't pull a limited cone for a character you're not sure you'll keep investing in.
Bottom line: match the Path first, match the role second, and never undersell a well-built replacement cone — the damage ceiling only differs by a slice, but matching the Path is non-negotiable.
FAQ
Can I equip a cone with the wrong Path for now?
Yes. You still get the full base HP/ATK/DEF even on the wrong Path, only the passive is lost — still better than an empty slot, but swap it out the moment you own a matching-Path cone.
Do I have to Superimpose to play well?
No. Rank 1 already activates enough of the passive for most content, Superimposing only scales the numbers rather than being a requirement — the sensible move is upgrading only when a duplicate drops naturally.
Are 4-star cones worth using long-term?
Yes. Many 4-star cones at high Superimposition compete directly with a Rank 1 signature 5-star, especially for F2P or low-spender teams — read the passive itself rather than judging by rarity alone.
How do I know which cone is a character's signature?
A signature cone always releases alongside that character's limited banner and its passive is built to match their exact playstyle — check the Character page if unsure, to see which cone is the signature and which is a solid replacement.
Where do I get Light Cones without spending?
Several gacha-free sources: the standard banner pullable any time, Herta's Store in the Simulated Universe traded for Herta Bonds, the Undying Starlight Exchange at the Store, plus the Nameless Honor quest track and limited events tied to each update.
What's the fastest way to use the filters?
Combine the rarity filter with the Path filter to narrow the list down in one step. This table has no separate name search box — to jump straight to a cone you already know by name, use the site-wide search (magnifying glass) at the top of the page.