Simulated Universe
232 Blessings harvested from official data, covering all 9 Paths plus the common pool.
Simulated Universe has 232 distinct Blessings and 85 distinct Curios to pick from during a run — check effects, Path and rarity below, all counted from real game data.
Last updated: 31/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
Blessing list
232 Blessings match
Legendary
All Abundance in One Mind
Legendary When a character provides healing, ally targets other than the healed target will also gain HP equal to 30% of the HP restored.
Auto-Harmonica: Whitest Night
Legendary After a character launches a Follow-Up ATK, they deal "Aftertaste" DMG equal to 55% of their ATK for 1 to 3 time(s).
BCI-34 Gray Matter
Legendary When entering battle, charges the Brain in a Vat by 65%. Breaking an enemy's Weakness charges the Brain in a Vat by 35%.
Champion's Dinner: Cat's Cradle
Legendary When a character uses Ultimate to deal DMG to an enemy target, it is considered as Follow-Up ATK. Increases DMG dealt by Follow-Up ATKs by 15%.
Divine Construct: Macrosegregation
Legendary At the start of the battle, characters gain a special Shield that can absorb DMG equal to 1% of their Max HP. Whenever another Shield is gained, this special Shield will also strengthen in equal value. For every 2 turn(s), this will be removed, and then this special Shield can be regained.
Divine Construct: Metastatic Field
Legendary After a character is attacked, deals Quake DMG to the attacker, equal to 340% of the character's current Shield Effect. This DMG cannot defeat the enemy.
Divine Construct: Resonance Transfer
Legendary After a character launches an attack, deals Quake DMG equal to 100% of the character's current Shield to the hit enemies.
Empyrean Imperium
Legendary When a character's turn begins, they gain 1 stack(s) of Critical Boost.
Funeral of Sensory Pursuivant
Legendary Every time an enemy takes DMG from a DoT, applies 1 stack(s) of Suspicion.
Fungal Pustule
Legendary For each Skill Point recovered, apply 1 Spore to 2 random enemy target(s).
Mudra of Blessing
Legendary Charges "Dewdrop" at the beginning of a character's turn. The Charge value is equal to 60% of their current HP.
Non-Inverse Antimatter Equation
Legendary If a character's current HP percentage is below 50%, they are considered to have 16 extra stacks of Grit.
Path Resonance: "Erudition"
Legendary Consume 100 Energy to resonate with the Path of Erudition. Path Resonance links the enemy with the highest Max HP with other enemies, inflicting Synapse Resonance on all enemies and dealing Imaginary DMG to them.
Path Resonance: Abundance
Legendary Spend 100 points of Energy to use this ability and resonate with the Path of Abundance, restore HP for all allies by 50% of their respective Max HP, and increases their respective Max HP by 15% for 2 turn(s).
Path Resonance: Destruction
Legendary Spend 100 points of Energy to use this ability and resonate with the Path of Destruction, dealing Fire DMG to all enemies based on the current HP difference between Max HP and current HP for all allies combined.
Path Resonance: Elation
Legendary Can consume 100 points of Energy to use the ability and resonate with the Path of Elation, dealing Follow-Up ATK DMG of a random Type to all enemies for 3 – 5 time(s).
Path Resonance: Nihility
Legendary Spend 100 points of Energy to use this ability and resonate with the Path of Nihility, with a 80% base chance to apply Burn, Shock, Bleed, and 2 stacks of Wind Shear on all enemies for 2 turn(s).
Path Resonance: Preservation
Legendary Spend 100 points of Energy to use this ability and resonate with the Path of Preservation, dealing Physical DMG to all enemies based on the total Shield between all allies.
Path Resonance: Propagation
Legendary Consumes 100 Energy to resonate with the Path of Propagation and allows a target ally to immediately take action, recover 2 Skill Point(s) and become affected by Metamorphosis. Metamorphosis lasts for 1 turn and only takes effect on the latest target.
Path Resonance: Remembrance
Legendary Spend 100 points of Energy to use this ability and resonate with the Path of Remembrance, dealing Ice DMG to all enemies with a 120% base chance to Freeze all enemies for 1 turn(s).
Path Resonance: The Hunt
Legendary Spend 100 points of Energy to use this ability and resonate with the Path of The Hunt, dealing Wind DMG to all enemies based on the current ATK of the character currently with the highest ATK.
Perennial Prosperity, Lush Longevity
Legendary Charges Dewdrop when a character receives healing. The Charge value is equal to 100% of the amount of HP restored.
Perfect Experience: Fuli
Legendary When attacking Frozen enemies, there is a 100% base chance to inflict Dissociation for 1 turn(s).
Perfect Experience: Innocence
Legendary After a character inflicts Weakness Break on an enemy, there is a 100% base chance to apply Dissociation on the enemy for 1 turn(s).
Perfect Experience: Reticence
Legendary After an enemy is attacked 6 time(s), they have a 120% base chance to become Frozen for 1 turn(s).
Radiant Supreme
Legendary After a character defeats an enemy, their action is Advanced Forward by 100%. At the beginning of the next turn, they gain 4 stack(s) of Critical Boost.
Regression Inequality of Annihilation
Legendary When player characters are hit, DMG taken by the characters is distributed among all allies.
Resonance Formation: Anatta
Legendary After Path Resonance Energy is consumed for the first time in battle for the use of Path Resonance, the Path Resonance for Abundance will appear in the Action Order. The Outgoing Healing provided by this Resonance decreases by 30%. When this Resonance takes action, it will automatically release Path Resonance 1 time to heal allies.
Resonance Formation: Anicca
Legendary After releasing a Path Resonance, removes all characters' debuffs and applies 1 stack(s) of Subduing Evils for 1 turn(s).
Resonance Formation: Bow and Arrow
Legendary When Path Resonance: The Hunt deals damage, enemies whose HP is lower than 50% are guaranteed to receive CRIT Hits, with the CRIT DMG at 50%. When the enemy is defeated, regenerates 50% Energy.
Resonance Formation: Cataclysmic Variable
Legendary Using a Path Resonance will consume HP from all allies until their HP is equal to 40% of their respective Max HP, increasing the DMG of Path Resonance: Destruction by 20%. The amount of HP consumed will be converted into a Shield lasting for 2 turn(s), with the same Shield value as the HP lost.
Resonance Formation: Chain Contagion
Legendary When characters defeat an enemy with Synapse Resonance, the effect is additionally triggered for 2 time(s).
Resonance Formation: Crystal Pincers
Legendary Metamorphosis additionally increases DMG dealt by a character by 40%. Only when a character is under the Metamorphosis effect can they cause Spores to burst. Every time a character causes 1 Spore to burst, additionally deals Basic ATK DMG equal to 80% of the character's ATK. This effect can trigger up to 3 time(s) on the same target.
Resonance Formation: Dance of Growth
Legendary Increase the Energy limit of Path Resonance from 100 to 200 points. Using abilities to resonate with a Path will consume all Energy. For every 20% Energy consumed that exceeds the original limit, attacks will deal DMG for 1 extra time.
Resonance Formation: Doomsday Carnival
Legendary When Path Resonance: Elation deals DMG, there is a 150% base chance to apply Sensory Pursuit to enemies for 1 turn.
Resonance Formation: Eutectic Reaction
Legendary When Path Resonance is used, all allies gain a Shield that can absorb DMG equal to 1% of their respective Max HP, for 2 turns, and Amber is applied to all allies at the same time.
Resonance Formation: Event Horizon
Legendary When an ally whose current HP percentage is below 35% gets attacked, automatically releases 1 Path Resonance without consuming Energy. This effect can be triggered up to a max of 2 time(s) in a single battle and cannot be triggered multiple times by the same attack.
Resonance Formation: Extreme Helium Flash
Legendary The attacks of Path Resonance: Destruction have a 150% base chance to inflict Entropic Retribution on the enemy target for 2 turn(s).
Resonance Formation: First Love Once More
Legendary Upon battle entrance, Path Resonance regenerates 40% Energy. When an enemy becomes Frozen, Path Resonance additionally regenerates 5% Energy.
Resonance Formation: Instant Win
Legendary When entering battle, Path Resonance regenerates 40% Energy. When a character launches a Follow-Up ATK, Path Resonance additionally regenerates 5% Energy.
Resonance Formation: Isomorphous Reaction
Legendary When entering battle, Path Resonance regenerates 40% Energy. When an ally gains a Shield, Path Resonance additionally regenerates 3% Energy.
Resonance Formation: Melt Core
Legendary When an enemy target with Synapse Resonance is attacked by Ultimate, the enemy target with the highest Max HP takes increased DMG equal to 50% of the attacking character's ATK.
Resonance Formation: Memetic Inversion
Legendary When an enemy target appears, regenerates Path Resonance Energy equal to 5% of the combined Max Energy of all characters.
Resonance Formation: Outsider
Legendary When entering battle, Path Resonance regenerates 40% Energy. When an enemy receives DoT, Path Resonance additionally regenerates 2% Energy.
Resonance Formation: Perfect Aim
Legendary Increase the Energy limit of Path Resonance from 100 to 200 points. When an ally's turn starts, additionally regenerates 3% Energy for Path Resonance.
Resonance Formation: Phenol Compounds
Legendary Increase the Energy limit of Path Resonance from 100 to 200 points. After a character consumes or recovers Skill Points, additionally regenerates 1% Energy for Path Resonance.
Resonance Formation: Proboscis
Legendary Extends the duration of Metamorphosis for 1 turn. After a character with Metamorphosis defeats an enemy, Path Resonance regenerates 20% Energy.
Resonance Formation: Rich Experience
Legendary When using Path Resonance, there is a 150% base chance to apply Eonian River to all enemies for 1 turn.
Resonance Formation: Star Hunter
Legendary When using Path Resonance, the ally with the highest ATK will be given a turn instantly and be granted Light-Hunting Celestial Arrow, lasting until this ally uses any ability.
Resonance Formation: Suffering and Sunshine
Legendary The attacks of Path Resonance: Nihility have a 100% base chance to inflict 2 stacks of Confusion and 2 stacks of Devoid on all enemies for 2 turn(s).
Resonance Formation: Terminal Nirvana
Legendary When any ally receives lethal DMG, the Resonance of Path of Abundance prevents them from being knocked down and automatically consumes all Energy to release Path Resonance. This effect can trigger up to 1 time(s) per battle.
Resonance Formation: The Doubtful Fourfold Root
Legendary When using Path Resonance, increases the base chance of applying statuses by 100% and the duration of statuses by 1 turn, and adds 1 stack to all stackable statuses.
Resonance Formation: Total Recall
Legendary When Path Resonance is used, there is a 150% base chance to decrease enemies' chance to resist Frozen by 100% for 1 turn(s).
Resonance Formation: Zero-Dimensional Reinforcement
Legendary The attacks of Path Resonance: Preservation become CRIT Hits. For every Shielded character on the team, the CRIT DMG increases by 15%.
Resonance Interplay: Adherent Microbial Mat
Legendary When using Path Resonance, a single target ally gains a Shield equal to 60% of Max HP, lasting for 3 turn(s).
Resonance Interplay: Cold Snap
Legendary When attacking Frozen enemy targets with Path Resonance: Preservation, the DMG dealt increases by 80% and the Freeze status on the enemy targets is removed. Dissociation will not be removed by this effect.
Resonance Interplay: Compounded Macrospore
Legendary When using Path Resonance, heals the target ally for 50% of their Max HP. 200% of the healing that exceeds Max HP will be evenly distributed among other characters.
Resonance Interplay: Condensation Cavity
Legendary Characters in the Metamorphosis status deal 20% more DMG to Frozen enemies. In addition, their attacks have a 10% base chance to Freeze hit targets for 1 turns.
Resonance Interplay: Data Reinforcement
Legendary Attacks against Weakness Broken enemies do not reduce the available Synapse Resonance count.
Resonance Interplay: Destined Death
Legendary Healing from Path Resonance that exceeds a character's Max HP is stored and will be released as automatic healing when the character's HP falls below 35% of their Max HP. Up to 50% of the character's Max HP (when the Path Resonance is used) can be stored.
Resonance Interplay: Displaced Ascent
Legendary Using the Ultimate increases the next Path Resonance's Physical RES PEN by 8%, stacking up to 8 time(s).
Resonance Interplay: Faces Places
Legendary When the Freeze effect caused by Path Resonance is dispelled or resisted by enemy targets, there is a 150% base chance of lowering the target's All-Type RES by 15% for 2 turn(s). For every 1% HP that each ally has lost, the target's All-Type RES is additionally lowered by 0.06%.
Resonance Interplay: Fleeting Samadhi
Legendary For every 1% of healing from Path Resonance that exceeds a character's Max HP, the character deals 1% increased Ultimate DMG. This effect is stackable, up to a maximum of 100%, lasting for 2 turn(s).
Resonance Interplay: Full Scan
Legendary When enemies with "Synapse Resonance" are attacked by Follow-Up ATKs, the effect is additionally triggered 1 time and the available "Synapse Resonance" count is not reduced.
Resonance Interplay: Guinea Pig in Ice Coffin
Legendary When Path Resonance: Elation deals Ice DMG, there is a 150% base chance to Freeze the enemy target for 1 turn(s).
Resonance Interplay: Landscape in the Mist
Legendary When the Freeze effect caused by Path Resonance is dispelled or resisted by enemy targets, there is a 150% base chance of decreasing the target's SPD by 15% for 2 turn(s).
Resonance Interplay: Mountain High
Legendary After a character has their HP restored via Path Resonance and if the healing amount exceeds the maximum HP, recover 1 Skill Point. This effect can only trigger 1 time per Path Resonance use. After triggering this effect, all DMG dealt by all allies is increased by 30% for 2 turns. This effect can stack up to 2 time(s).
Resonance Interplay: Nuclear Implosion
Legendary When using Path Resonance to attack, additionally deals a set amount of DMG to all enemy targets whose HP is below 20% of their Max HP, reducing these targets' HP to 1.
Resonance Interplay: Nullifying Ardor
Legendary After using Path Resonance, all allies' Weakness Break Efficiency increases by 15% and Break Effect increases by 50%. This effect lasts for 2 turn(s) and stacks up to 2 time(s).
Resonance Interplay: Off the Beaten Track
Legendary After using a Path Resonance, for every type of debuff (out of Burn, Shock, Bleed, and Wind Shear) the enemy target is currently inflicted with, Advance Forward all allies' actions by 4%.
Resonance Interplay: Pit and Pendulum
Legendary When using the Path Resonance, for every 20 Energy consumed, the ally with the highest ATK and all units summoned by allies will have their action Advanced Forward by 10%.
Resonance Interplay: Protostar
Legendary After losing HP due to allies or Path Resonance effects, the characters gain Healing Over Time that lasts 2 turn(s). At the start of every turn, restore HP equal to 30% of the consumed HP.
Resonance Interplay: Reign of Keys
Legendary Path Resonance deals 30% more DMG to Frozen enemies. When enemy targets become Frozen, DoTs applied by the Path Resonance extend their duration by 1 turn(s).
Resonance Interplay: Reverse Quenching
Legendary When using Path Resonance, extends Shield duration by 2 turn(s) on characters whose current HP is below 50% of their Max HP. For every character on which this takes effect, this current use of the Path Resonance deals 20% more DMG.
Resonance Interplay: Roar and Rustle
Legendary When the Freeze effect from the Path Resonance is dispelled or resisted, characters gain a Shield equal in strength to 40% of their Max HP for 2 turn(s). This effect can only be triggered once by each use of the Path Resonance.
Resonance Interplay: Seemingly Mirrored
Legendary Basic ATKs against enemies Frozen by the Path Resonance have a 100% base chance to inflict Dissociation on them for 1 turn(s).
Resonance Interplay: Shooting Starfire
Legendary After enemy target(s) are defeated by a Path Resonance, restores all allies' HP equal to 50% of their respective Max HP.
Resonance Interplay: Solemn Snare
Legendary For every Skill Point recovered by allies, the next Path Resonance deals 20% more DMG, stacking up to 8 time(s).
Resonance Interplay: Spiked Armor
Legendary There is a 150% base chance for Path Resonance: Preservation to inflict Bleed on the attacked target for 2 turn(s). Bleeding enemies will take Physical DoT equal to 12% of their Max HP at the start of each turn. This DMG cannot exceed 250% of the total amount of Shield Effect currently active on all allies.
Resonance Interplay: Startling Breeze
Legendary After using Path Resonance, all allies' SPD increases by 25 for 2 turn(s). This effect also applies to units summoned by allies.
Resonance Interplay: Substellar Belt
Legendary Using Path Resonance will cause any character with current HP percentage lower than 50% to gain a Shield equal to 40% of their Max HP, lasting for 2 turn(s).
Resonance Interplay: Superposition Eye
Legendary After using Path Resonance, nullifies all DMG received by a single target ally except DoT. This status is dispelled after being attacked. If the target ally's current HP percentage is lower than 50% when Path Resonance is used, it will additionally recover 1 Skill Point(s).
Resonance Interplay: Terror and Tremble
Legendary For each unique Type of non-DoT DMG the enemy target has taken, Path Resonance deals 6% more DMG to it, lasting until the end of the turn.
Resonance Interplay: The Taste of Anglerfish
Legendary When Path Resonance: Elation deals DMG, randomly dispels 1 debuff on 1 ally.
Resonance Interplay: Unending Night
Legendary When Path Resonance deals Fire/Wind/Physical/Lightning DMG, there is a 50% base chance to apply a DoT of the same Type, lasting for 1 turns.
Resonance Interplay: Waiting with Drawn Bow
Legendary When using Path Resonance, allies' Shield duration extends by 5 turn(s).
Resonance Interplay: White Nights
Legendary A character's Basic ATK can cause all DoTs currently applied on the target via Path Resonance: Nihility to immediately deal DMG equivalent to 40% of these statuses' original DMG.
Resonance Interplay: Zero Age Main Sequence
Legendary When a character launches a Follow-Up ATK, regenerates 5% Energy for Path Resonance. If the character's current HP percentage is lower than 50%, additionally regenerates 5% Energy for Path Resonance.
SMR-2 Amygdala
Legendary Dealing fatal DMG to enemies will charge the Brain in a Vat by 50%.
Scythe Limbs
Legendary After a character uses their Ultimate, the next time they consume Skill Points, it will be considered as 1 additional Skill Point being consumed. For each Skill Point consumed, the character's CRIT DMG increases by 40%. This effect can stack up to 2 time(s), lasting until the character uses an attack.
Slaughterhouse No. 4: Rest in Peace
Legendary When characters launch Follow-Up ATKs to an enemy, deals "Aftertaste" DMG equal to 80% of their ATK to the enemy being hit. If the enemy also has their Weakness Broken, then deals DMG for 1 extra time(s).
Sovereign Skybreaker
Legendary After a character inflicts Weakness Break on an enemy, their action Advances Forward by 100% and increases the DMG dealt by their next attack by 50%.
Spore Discharge
Legendary For each Skill Point a character consumes, all enemies will gain 1 Spore(s).
The Man in the Cover
Legendary Every time an enemy is afflicted with a DoT, apply 3 stack(s) of Suspicion.
Universal Heat Death Characteristic
Legendary When characters are hit or are losing HP, they gain 4 stack(s) of Grit. When the turn ends, the character loses 4 stack(s) of Grit.
VEP-18 Occipital Lobe
Legendary The All-Type RES PEN for the Ultimate DMG dealt by characters increases by 20%. When an Ultimate is used, for every enemy target that is hit by this Ultimate, the All-Type RES PEN for the Ultimate DMG dealt will additionally increase by 3%. This effect lasts until the next time an Ultimate is used.
Why Hasn't Everything Already Disappeared?
Legendary At the beginning of an enemy's turn, trigger extra DoT 1 times, dealing DMG equal to 90% of the original DoT.
Rare
12 Monkeys and Angry Men
Rare When a character deals Follow-Up ATK DMG to an enemy target, the Follow-Up ATK DMG within this attack increases by 4%.
Adept's Bow
Rare When any ally uses their Ultimate, they can inherit Critical Boost, and the number of Critical Boost stacks increases by 1.
Aiden Gravitational Rainbow
Rare When a character launches Follow-Up ATKs on enemies, the enemies' action is delayed by 12%.
All Things are Possible
Rare If an enemy is attacked while under any DoT statuses, a random DoT will be triggered, dealing DMG equal to 100% of the DoT.
Analysis: Subliminal Sensation
Rare Ultimate DMG dealt by characters increases by 50%, lasting until the end of the first Ultimate they use in battle. After entering battle, characters regenerate energy equal to 60% of their respective Max Energy.
Archery Duel
Rare When a character's turn begins, every stack of Critical Boost restores the character's HP equal to 5% of their Max HP.
Attachment: Vestibular System
Rare When characters use Ultimates via Brain in a Vat, their CRIT DMG increases by 80%, lasting until this ability ends.
Beginning and End
Rare When an enemy inflicted with Suspicion is defeated, inflicts the same number of stacks of Suspicion the defeated enemy has on 1 random enemy target(s).
Bitter Is the Bane
Rare After launching attacks, characters deal Additional DMG equal to 36% of their current HP.
Borisin Chase
Rare After every 6 turn(s) conducted by all allies, the current character's action is Advanced Forward by 100%. The effect cannot be triggered repeatedly by the same character.
Café Self-Deceit
Rare When an enemy has Suspicion on them, inflicts 1 extra stack(s) of Suspicion.
Call of the Wilderness
Rare For every stack of Suspicion the enemies have, reduces their ATK by 0.3%, up to a max of 30%.
Candlelight Radiance
Rare When a character provides healing to allies, increases the ATK of both units by 50% for 1 turn(s).
Catalyst
Rare After a character uses their Skill and if the Skill did not unleash an attack, all allies' DMG dealt increases by 20% for 1 turn(s). This effect can be stacked up to 3 time(s).
Catastrophic Resonance
Rare If a character attacks while having Grit, consumes HP equal to 10% of current HP and deals Additional DMG equal to 60% of the HP lost.
Corporeal Pellucidity
Rare When a character's HP is full, reduces their DMG taken by 36%.
Destructive Flare
Rare When a character's HP percentage is lower than 50%, deals 40% increased DMG.
Devastating Accretion
Rare For every 1% of the difference between a character's Max HP and current HP, their ATK increases by 0.8%.
Disciplinary Flicker
Rare If an ally target's current HP percentage is lower than 35% after being attacked or consuming HP, restores their HP by 12% of their Max HP. This can restore HP equal to a maximum of 36% Max HP during a single action.
Excitatory Gland
Rare If the team has 0 Skill Points when an ally uses their Basic ATK, additionally recovers 1 Skill Point.
Exposed Brain Matter
Rare DMG dealt by characters' Basic ATK also deals DMG equal to 30% of the original DMG to a random adjacent target.
Hazardous Lucent Residue
Rare After a character uses their Ultimate, they gain a Shield that can absorb DMG equal to 25% of the HP difference between their Max HP and current HP, lasting for 2 turn(s).
Hell is Other People
Rare When a character inflicts Weakness Break on an enemy, the same type of Weakness Break effect is applied to enemies adjacent to it.
Imitation: Transmitter Synthesis
Rare For every 1 Energy that exceeds the characters' Max Energy, charges Brain in a Vat by 0.8%.
Implant: Explicit Memory
Rare After characters use their Ultimate via Brain in a Vat, they gain a Shield equal in strength to 36% of their Max HP, lasting for 2 turns.
Incremental Doomsday
Rare After being hit, for each stack of Grit the character has, the character deals Additional DMG equal to 4% of their ATK to the attacker. This DMG will not be able to defeat the enemy.
Indicative Depth of Field
Rare For each stack of Grit, reduces the DMG taken by the character by 0.8%.
Intersegmental Membrane
Rare For each Skill Point a character consumes, the DMG received by them decreases by 8% for 1 turn(s). This effect can be stacked up to 2 time(s).
Interstellar Construct: Burst Lattice
Rare When a character deals Quake DMG to an enemy target, there is a 65% base chance to cause the target to Bleed.
Interstellar Construct: Hypoeutectoid
Rare When a character provides Shields to allies, this character gains a Shield that can absorb DMG equal to 24% of the provided Shield for 2 turn(s).
Interstellar Construct: Quadrangular Pyramid
Rare Increase the max DMG that can be absorbed by Shields created by characters by 30%.
Interstellar Construct: Safe Load
Rare Shielded characters increase their ATK by 40% of the Shield Effect on them, up to a maximum of 120% of their Base ATK.
Interstellar Construct: Sanctuary
Rare At the end of the turn, there is 80% fixed chance for characters to gain a Shield equal to 12% of their Max HP, lasting for 1 turn(s).
Interstellar Construct: Shear Structure
Rare Characters deal 10% increased Quake DMG to their target enemy, and enemies adjacent to it also take Quake DMG equal to 25% of DMG dealt to the primary target enemy.
Interstellar Construct: Solid Solution
Rare Deals increased Quake DMG to enemies. The amount of DMG increased is equal to 80% of the character's current DEF.
Just Keep on Crying!
Rare For every 1 Type of Aftertaste DMG the enemy received, increases the DMG taken by them by 8% until the end of their next action.
Load: Striated Cortex
Rare If characters' AoE ATK ability only attacks 1 enemy, this ATK will deal an additional set amount of DMG equal to 40% of the original DMG to the attacked enemy target.
Lytic Enzyme
Rare Increases the DMG caused by Spores bursting. The DMG increased is equal to 35% of the original DMG. After the target enemy was defeated, the Spores they were carrying will spread to targets adjacent to them.
Metabolic Cavity
Rare For each Spore that bursts, heals the character with the lowest HP percentage by 10% of their Max HP.
Mimesis: Tactile Pathway
Rare After characters use an attack, they deal Additional DMG to the attacked enemy target(s). For every enemy target that was attacked, increase Additional DMG by 15% of the character's ATK.
Mistwraith Pursuit
Rare When the same character acts consecutively, their ATK increases by 40%. This effect can stack up to 2 time(s).
Night Beyond Pyre
Rare Increases characters' Weakness Break Efficiency by 30%.
Portrait of A Man On Fire
Rare When causing Aftertaste DMG to an enemy, characters deal additional Aftertaste DMG of different Types for 1 time(s), at DMG values equal to 60% of the original DMG.
Prajna Voyage
Rare When being healed by an ally target, characters restore extra HP equal to 30% of the amount of HP restored.
Putrefaction Ulcer
Rare Changes the number of times Spores can spread after bursting to 2 times. Can also spread to the original bearer of Spores.
Rainbow Fang
Rare When a character defeats an enemy, restores their HP equal to 48% of their Max HP.
Salvation From Damnation
Rare When a "Dewdrop" breaks, there is a 65% fixed chance to remove 1 debuff on the character.
Sin Dead, Grace Born
Rare Restores HP to the character equal to 20% of the Charge value when "Dewdrop" ruptures, up to 18% of the character's Max HP.
Skyward Vendetta
Rare If a character has higher than 100% CRIT Rate and currently has "Critical Boost," for every 1% CRIT Rate that exceeds 100%, CRIT DMG increases by 3%. CRIT DMG can be increased this way by a max of 150%.
Starlit Hunt
Rare When a character defeats an enemy, regenerates Energy equal to 60% of the character's Max Energy.
Stimulation: Saltatory Conduction
Rare When characters use their Ultimate to attack enemies that are Weakness Broken, delay the enemy's action by 16%. Every time the enemy target becomes Weakness Broken, this effect can be triggered up to 3 times.
The Blessed Many
Rare When a character's HP is full, increases the Charging Efficiency for "Dewdrop" by 80%.
The Hourglass Kindergarten
Rare For every 1 Type of Aftertaste DMG the enemy received, reduces their ATK by 4% until the end of their next action.
The Painted Albatross
Rare For each enemy target hit by a character's Follow-Up ATK, the character deals Additional DMG equal to 24% of their ATK to all enemies hit.
Twenty-First Military Rule
Rare After a character launches Follow-Up ATKs, there is a 65% fixed chance to recover 1 Skill Point.
Twilight of Existence
Rare When hitting a Weakness Broken enemy, there is a 75% base chance to apply Burn, Shock, Bleed, or Wind Shear on the enemy for 2 turn(s).
Ultimate Experience: Dizziness
Rare Increases the DMG taken by enemies with Dissociation by 36%. This effect will remain for 1 turn after Dissociation is removed.
Ultimate Experience: Indelibility
Rare When a character deals DMG to an enemy, there's a 2% base chance to Freeze the hit enemy for 1 turn(s).
Ultimate Experience: Insensitivity
Rare After Dissociation is removed from an enemy, there is a 50% base chance to Freeze the enemy for 1 turn(s).
Ultimate Experience: Maverick
Rare Upon entering battle, there is a 150% base chance for all enemies to become Frozen for 1 turn(s).
Ultimate Experience: Melancholia
Rare Attacking an enemy with Dissociation will remove Dissociation, and deal DMG equal to 150% of the Dissociation removal DMG.
Ultimate Experience: Sentimentality
Rare After an enemy receives Ice DMG, enemies adjacent to it also receive DMG equal to 20% of the DMG taken by the target enemy.
Ultimate Experience: Shudder
Rare After a character uses their Ultimate, there is a 70% base chance to apply Ice Weakness to a random enemy for 2 turn(s).
Common
Arboreal Volley
Common At the beginning of a character's turn, they regenerate 4 Energy.
Arrow Shades Bow
Common At the beginning of a character's turn, receives an ATK boost equal to 10% of the last-acting ally's ATK. This will last until the next turn starts.
Astral Menace
Common At the end of a character's turn, their next action is Advanced Forward by 8%.
Back to Life
Common After a character provides healing, they restore HP equal to 12% of their Max HP. This effect can only trigger once per action.
Back to the Lighthouse
Common When a character deals DMG to an enemy with a Follow-Up ATK, increases their Energy Regeneration Rate by 24%.
Before Sunrise
Common Every time an enemy receives a DoT, 2 Energy is regenerated for a random ally.
Blind Vision
Common Reduces enemies' Effect RES by 12%.
Candle of Delayed Diffraction
Common After characters use an AoE ATK ability, their ATK increases by 30%, lasting for 2 turn(s).
Canopy of Mottled Metal
Common After characters use an AoE ATK ability, their DEF increases by 30%, lasting for 2 turn(s).
Channeled Needle
Common The CRIT DMG for characters' Basic ATK DMG increases by 40%.
Clockwork Apple
Common After characters launch Follow-Up ATKs, increases SPD by 16% for 1 turn(s).
Compound Eye
Common After entering battle, recovers 1 Skill Point after each ally's turn. This effect can be triggered up to 3 time(s) across all allies.
Conjunctiva
Common After characters use Basic ATKs, their DEF increases by 40% for 1 turn(s).
Constellation Surge
Common Upon entering battle, characters' SPD increases by 30% until they are attacked.
Construct: Assemble
Common Characters gain a 6% DEF increase for each Preservation Blessing, stacking up to a max of 6 time(s).
Construct: Burst
Common Increases the CRIT DMG of Shielded characters by 30%.
Construct: Compensation
Common After a character inflicts Weakness Break on an enemy, characters gain a Shield that can absorb DMG equal to 14% of their Max HP, lasting for 2 turn(s).
Construct: Concentration
Common Increases the CRIT Rate of Shielded characters by 16%.
Construct: Firmness
Common Shielded characters take 16% less DMG.
Construct: Patch
Common After a character is attacked, they gain a Shield that can absorb DMG equal to 18% of the HP lost during this attack, lasting for 1 turn(s).
Construct: Rotation
Common When a character gains a Shield, there is a 20% fixed chance to dispel 1 debuff that is currently placed on the character.
Construct: Sentinel
Common Upon entering battle, characters gain a Shield equal to 16% of their Max HP, lasting for 2 turn(s).
Dew Delight
Common Characters' HP restored increases by 12%.
Dharma Rain
Common For each Abundance Blessing, increase allies' respective Max HP by 5%. This effect can stack up to a max of 6 time(s).
Doctor of Love
Common After a character launches a Follow-Up ATK, restores their HP by 10% of their Max HP.
Emotional Decluttering
Common Every time an enemy target is afflicted with a DoT status, the DMG taken by them increases by 3%. This effect can stack up to 4 time(s).
Empower
Common After a character provides healing, there is a 30% fixed chance to recover 1 Skill Point. This effect can only trigger once per action.
Eternally Collapsing Object
Common For every 1% of HP lost by a character, their Effect RES increases by 0.3%.
Exemplary Conduct
Common For each Elation Blessing in possession, increases characters' Follow-Up ATK DMG dealt by 9%. This effect can stack up to 6 time(s).
Experience: Lost Memory
Common When attacks reduce an enemy's HP percentage to a point that is lower than 50% for the first time in this battle, there's a 70% base chance to Freeze the enemy for 1 turn(s).
Experience: Pain & Suffering
Common Right after an enemy is Frozen, the next 1 attack(s) launched against the said enemy will have 100% increased CRIT Rate. This effect is dispelled when the Frozen state is removed.
Experience: Primordial Hardship
Common Increases the DMG taken by Frozen enemies by 16%.
Experience: Responsive Excitement
Common When a character applies Freeze to an enemy, the character gains a Shield that can absorb DMG equal to 16% of their Max HP for 3 turn(s).
Experience: Stone Cold Hatred
Common When a character uses their Skill or Ultimate to attack a Frozen enemy, DMG for this attack increases by 36%.
Experience: The Torment of Alienation
Common Characters' Effect Hit Rate increases by 16%.
Experience: Thrill of Escalation
Common When a character Freezes an enemy, regenerates 8 Energy. This effect may only trigger once per action.
Experience: Unspeakable Shame
Common For every Blessing of Remembrance the team has, enemies' chance to resist Frozen decreases by 6%, stacking up to 6 time(s).
Extended Life
Common Upon entering battle, characters restore HP equal to 24% of their Max HP.
Force Victoire
Common After a character is healed, increases their SPD by 10% for 1 turn(s).
Garment of Coiled Wires
Common After characters use their Ultimate, they restore HP equal to 16% of their Max HP.
Ignosticism
Common Gains a 6% DoT increase for each Nihility Blessing. This effect can stack up to a max of 6 time(s).
Instability Strip
Common When characters are hit or have lost HP, 4 Energy is regenerated.
Metric Reservation
Common Upon entering battle, characters gain a Shield that can absorb DMG equal to 36% the HP difference between the character's Max HP and current HP, lasting for 2 turn(s).
Mostly Harmful
Common The Weakness Break Efficiency increases by 35% when characters deal Follow-Up ATK DMG.
Mudra
Common After a character inflicts Weakness Break on an enemy, restores HP to the character equal to 16% of their Max HP.
Offerings of Deception
Common Every time an enemy takes DMG from a DoT, all allies restore HP equal to 1% of their respective Max HP.
Orbital Redshift
Common Increases Max HP by 16%.
Osseus Blade
Common For each Blessing of Propagation in possession, increases all characters' Basic ATK DMG by 9%. This effect can stack up to 6 time(s).
Pale Fire
Common Increases the CRIT Rate for Follow-Up ATK DMG dealt by characters by 26%.
Peril Parry
Common After a character is healed, increases their DEF by 24% for 1 turn(s).
Platinum Age
Common After characters launch Follow-Up ATKs, increase their DEF by 40% for 1 turn(s).
Polarization Receptor
Common For every 1% of HP lost by a character, their DEF increases by 0.4%.
Primordial Black Hole
Common Characters gain a 5% ATK increase for each Destruction Blessing. This effect can stack up to a max of 6 time(s).
Questioning of Purpose
Common Increases characters' Break Effect by 50%.
Reflection
Common When struck with a killing blow, instead of becoming downed, characters immediately restore HP by 1% of their Max HP. The allied team can only trigger this effect 1 time(s) per battle.
Ring of Bent Wires
Common The CRIT Rate for Ultimate DMG dealt by characters increases by 18%.
Scaled Wing
Common After characters use Basic ATKs, their SPD increases by 16% for 1 turn(s).
Scepter of Energy Torque
Common The CRIT DMG for Ultimate DMG dealt by characters increases by 30%.
Sensory Labyrinth
Common Extends the duration of Wind Shear, Bleed, Shock, and Burn on enemies by 1 turn(s).
Sentinel Satellite
Common When a character's HP percentage is lower than 50%, they gain a Shield that can absorb DMG equal to 20% of their Max HP for 2 turn(s). This effect can only be triggered 1 time(s) by each character per battle.
Sit Life, Hit Death
Common Increases CRIT Rate by 11%.
Spinal Spur
Common The CRIT Rate for characters' Basic ATK DMG increases by 24%.
Sporangium
Common For each Skill Point a character consumes, the character regenerates 3 extra Energy.
Stay High, Strike Low
Common Increases CRIT DMG by 20%.
Suspiria
Common Increases characters' Follow-Up ATK DMG dealt by 26%.
Throne of Engaged Gears
Common For every Blessing of Erudition currently in possession, Ultimate DMG dealt by characters increases by 7%, stacking up to 6 times.
Thundering Chariot
Common After a character inflicts Weakness Break on an enemy, delays the enemy's action by 20%.
Torch of Anti-Lag Ignition
Common After characters use their Ultimate, their next attack will deal 50% more DMG.
Tragic Lecture
Common Increases DoT taken by enemies by 10%.
Vermeil Bow and White Arrow
Common For every Blessing from The Hunt, increases SPD by 3%. This effect can stack up to a max of 6 time(s).
Vesicle
Common For each Skill Point a character consumes, the character restores HP equal to 10% of their Max HP.
Wreath of Interlaced Pipes
Common When struck with a killing blow, characters will not be knocked down and will instead consume all their Energy, then restore HP equal to 50% of the consumed Energy. This effect can only be triggered once per battle for the whole team.
No matching results.
Path Resonance
Preservation
No Resonance description published for this Path in the current data-mine.
Remembrance
No Resonance description published for this Path in the current data-mine.
Nihility
Explore Simulated Universe: World 4 to unlock Path
Abundance
Explore Simulated Universe: World 5 to unlock Path
The Hunt
Explore Simulated Universe: World 2 to unlock Path
Destruction
Explore Simulated Universe: World 3 to unlock Path
Elation
No Resonance description published for this Path in the current data-mine.
Harmony
Explore Simulated Universe: Swarm Disaster to unlock Path
Erudition
Explore Simulated Universe: Gold and Gears to unlock this Path
Pick a Path by Team Comp & Blessing Priority
Preservation
A team with more characters of this Path benefits most from the matching Path Resonance. Team role: Shields allies or draws hits, mitigating damage for the team.
Grab these first (Legendary Blessings): Divine Construct: Macrosegregation, Divine Construct: Metastatic Field, Divine Construct: Resonance Transfer, Path Resonance: Preservation, Resonance Formation: Eutectic Reaction, Resonance Formation: Isomorphous Reaction, Resonance Formation: Zero-Dimensional Reinforcement, Resonance Interplay: Cold Snap, Resonance Interplay: Displaced Ascent, Resonance Interplay: Reverse Quenching, Resonance Interplay: Spiked Armor
Remembrance
A team with more characters of this Path benefits most from the matching Path Resonance. Team role: Summons a memosprite that fights alongside — role varies by character (DPS/buff/debuff).
Grab these first (Legendary Blessings): Path Resonance: Remembrance, Perfect Experience: Fuli, Perfect Experience: Innocence, Perfect Experience: Reticence, Resonance Formation: First Love Once More, Resonance Formation: Rich Experience, Resonance Formation: Total Recall, Resonance Interplay: Faces Places, Resonance Interplay: Landscape in the Mist, Resonance Interplay: Roar and Rustle, Resonance Interplay: Seemingly Mirrored
Nihility
A team with more characters of this Path benefits most from the matching Path Resonance. Team role: Applies debuffs to enemies; some also deal main damage via DoT.
Grab these first (Legendary Blessings): Funeral of Sensory Pursuivant, Path Resonance: Nihility, Resonance Formation: Outsider, Resonance Formation: Suffering and Sunshine, Resonance Formation: The Doubtful Fourfold Root, Resonance Interplay: Off the Beaten Track, Resonance Interplay: Reign of Keys, Resonance Interplay: Terror and Tremble, Resonance Interplay: White Nights, The Man in the Cover, Why Hasn't Everything Already Disappeared?
Abundance
A team with more characters of this Path benefits most from the matching Path Resonance. Team role: Heals the team, keeping allies alive through dangerous attacks.
Grab these first (Legendary Blessings): All Abundance in One Mind, Mudra of Blessing, Path Resonance: Abundance, Perennial Prosperity, Lush Longevity, Resonance Formation: Anatta, Resonance Formation: Anicca, Resonance Formation: Terminal Nirvana, Resonance Interplay: Destined Death, Resonance Interplay: Fleeting Samadhi, Resonance Interplay: Mountain High, Resonance Interplay: Nullifying Ardor
The Hunt
A team with more characters of this Path benefits most from the matching Path Resonance. Team role: Single-target damage dealer, the go-to against Bosses/Elites.
Grab these first (Legendary Blessings): Empyrean Imperium, Path Resonance: The Hunt, Radiant Supreme, Resonance Formation: Bow and Arrow, Resonance Formation: Perfect Aim, Resonance Formation: Star Hunter, Resonance Interplay: Shooting Starfire, Resonance Interplay: Solemn Snare, Resonance Interplay: Startling Breeze, Resonance Interplay: Waiting with Drawn Bow, Sovereign Skybreaker
Destruction
A team with more characters of this Path benefits most from the matching Path Resonance. Team role: Balanced main DPS with 3-target cleave attacks.
Grab these first (Legendary Blessings): Non-Inverse Antimatter Equation, Path Resonance: Destruction, Regression Inequality of Annihilation, Resonance Formation: Cataclysmic Variable, Resonance Formation: Event Horizon, Resonance Formation: Extreme Helium Flash, Resonance Interplay: Nuclear Implosion, Resonance Interplay: Protostar, Resonance Interplay: Substellar Belt, Resonance Interplay: Zero Age Main Sequence, Universal Heat Death Characteristic
Elation
A team with more characters of this Path benefits most from the matching Path Resonance. Team role: Devises punchlines to summon Aha and strike together — a unique 4.0 mechanic.
Grab these first (Legendary Blessings): Auto-Harmonica: Whitest Night, Champion's Dinner: Cat's Cradle, Path Resonance: Elation, Resonance Formation: Dance of Growth, Resonance Formation: Doomsday Carnival, Resonance Formation: Instant Win, Resonance Interplay: Guinea Pig in Ice Coffin, Resonance Interplay: Pit and Pendulum, Resonance Interplay: The Taste of Anglerfish, Resonance Interplay: Unending Night, Slaughterhouse No. 4: Rest in Peace
Harmony
A team with more characters of this Path benefits most from the matching Path Resonance. Team role: Buffs the team (ATK/SPD/CRIT…) to boost overall combat power.
Grab these first (Legendary Blessings): Fungal Pustule, Path Resonance: Propagation, Resonance Formation: Crystal Pincers, Resonance Formation: Phenol Compounds, Resonance Formation: Proboscis, Resonance Interplay: Adherent Microbial Mat, Resonance Interplay: Compounded Macrospore, Resonance Interplay: Condensation Cavity, Resonance Interplay: Superposition Eye, Scythe Limbs, Spore Discharge
Erudition
A team with more characters of this Path benefits most from the matching Path Resonance. Team role: AoE damage dealer, wipes out multiple enemies at once.
Grab these first (Legendary Blessings): BCI-34 Gray Matter, Path Resonance: "Erudition", Resonance Formation: Chain Contagion, Resonance Formation: Melt Core, Resonance Formation: Memetic Inversion, Resonance Interplay: Data Reinforcement, Resonance Interplay: Full Scan, SMR-2 Amygdala, VEP-18 Occipital Lobe
Fastest Route for Weekly Point Farming
To clear fast each week: (1) commit to one Path the whole run so Resonance stays maxed instead of spreading across Paths; (2) when two Blessings are offered, always take Legendary over Rare over Common; (3) build a team whose combat Path matches your chosen Path so you're strong AND resonating; (4) skip optional side-exploration that doesn't grant Blessings/Curios if your only goal is score, since weekly points come from stages cleared, not from wandering.
Curio list
Once picked up, a Curio stays with you for the entire Simulated Universe run, carrying over between worlds.
"Ashheart" Ciphertech
Following the machine era calendar, on this day at one at night, the "Ashheart" Ciphertech rebooted itself once more. It rebuilt the code comprising its body over and over, breaking them, assembling them, but never escaping the final results of utter despondency, as hopeless as ashes and cinders. After trying over and over for three thousand and six hundred times, it finally realized the meaning of its own sequenced code was "Ashheart" itself.
"Cognito Averagifier" Communal Nexus
Following the machine era calendar, on this day at three in the afternoon, the invasive "Cognito Averagifier" entered the mind of an arrogant organic individual in the Mechanical City. The "Cognito Averagifier" dealt him heartbreak. He realized that the limit of all his talents could only brush against the most average members of the community. But he did not despair, for soon he learned to master this new and unique skill, concealing his flurry of emotions from the inorganic masses, becoming the most average of all machines, and embarking on the Path of Equilibrium.
"Cognito Invalidater" Codebuilder
"When will the human race become machines? And when will machines become human?" Following the machine era calendar, on this day at three in the afternoon, the invasive "Cognito Invalidater" entered the mind of a certain organic individual in the Mechanical City. At the start, he was helpless against the uncontrolled thoughts in his own mind. Then, he realized writing notes could help him effectively counter the anxiety and meaninglessness the "Cognito Invalidater" inflicted on him. So he began to write, spewing forth words, expelling the chaotic and incoherent noises in his head that remained deafening loud despite being bereft of substance. He produced lines and lines of error code.
This eventually drew the Riddlers' attention.
"Jellyfish on the Staircase"
The Riddlers have a saying: Every time that an enigma manifests in the universe, it will leave behind a "staircase" in the void. The dissolved realities will then drip down the steps, condensing into a mottled thing bearing semblance to a jellyfish. There was once a Nameless who claimed to have made contact with a "Jellyfish on the Staircase." In madness, he proclaimed that the jellyfish will activate the cognition regions within the gray matter of one's brain — a vast place beyond the fathoming of mortal minds.
"Organic Heart"
Mechanical lifeforms also have stereotypes for organics. For example, take this heart merged with an apple - or an apple merged with a heart. Unfortunately, the nature of this question will remain forever inconclusive. Its creator, Dr. Olsen, was accused of being "too cognizant of the organic world" and was "resolved" by the Machine Empire during the war. Undoubtably, only an organic lifeform could have proven its innocence.
"Revelrous" Rainbowmaker
Following the machine era calendar, on this day at six in the morning, the invasive "Revelrous" entered the mind of a mono-horned beast in the Mechanical City. Only paltry few unmodified animals remained in the city. Hence, fueled by the "Revelrous" contagion, the mono-horned beast was able to overcome all manner of despairing defeats, awkward incidents, and crippling moments of dread. Sadness became joy for it, pain became pleasure, and pressure became a trigger for secreting excitatory neurotransmitters — Until one day it realized it had taught itself how to convert "mood" into a freely adjustable parameter.
Thereafter, its confidence was perpetually high and unshakable, turning it into a "Rainbow-Radiant Unicorn."
"Wildminder" Machine Cell
"I've seen Emperor Rubert!" Following the machine era calendar, on this day at nine in the evening, the invasive "Wildminder" entered the thoughts of a certain brain-in-a-jar in the Machine City. It was unable to distinguish whether itself was organic, inorganic, or just a gaseous lifeform. It claimed to have met the emperor, only to break away from the "Wildminder" in its head — The thought slammed the limits of its brain, overloading its thoughts to the point of exhaustion. But after Rubert fixed a single line of unmarkable code, it awakened from this haze, coming to realize that none of this had happened, that it had only been another illusion.
A Pinch of Bearded Gunpowder
Compared to currencies of stone, wood, gold, or supernium metals, the nomadic miners are more obsessed with the excavation of Aether. There was a period when they were infatuated with the sensation of digging vast quantities of Aether using their bare hands while in the mines, but these experiences brought calamity upon them. Several large-stature miners finally met their ends via exploding gunpowder in unknown areas, while only a short and small miner managed to survive. Its beard henceforth always flickered with a pinch of flame.
A-Ruan Pouch
The Genius Society is awash with legendary figures, and so there are always people who wish to rank the creations of each genius. Ruan Mei's pouch stands at the forefront of such creations. It is said that she wished to carry the universe in her pocket, yet was forced to seal it when the dimensionality within continued to expand. The A-Ruan Pouch spent the remainder of its time in a display window. Stephen Lloyd once viewed it as his important companion for some reason — he never revealed to anyone how he contemplated hiding within the pouch to avoid his family.
Ambergris Cheese
Once upon a time, a helper robot turned Ambergris of Abundance into cheese on a whim to satisfy its little master's seemingly never-ending appetite. Unexpectedly, the Ambergris Cheese started to multiply on its own. The helper robot and the master worked at full speed, but their digestion still could not keep up with how fast the cheese was multiplying. Therefore, they had to ask for help from a group of passing Mourning Actors and escaped to another world on a gondola. That one world in the cosmos is still stuffed full of delicious cheese to the day, packed so tight that not a single centimeter of space is left. The story teaches an important lesson about not wasting food.
Angel-type I.O.U. Dispenser
A debt dispenser distributed by the Business Consolidation Department of the Interastral Peace Corporation. Once the outer shell is opened, it will condense into an angel-shaped counter through electron particle-wave projection. The IPC simultaneously produced many types of this item, including ones that can be worn on the wrist or in the shape of hug pillows that act as sleep aids. When using it, the client needs to periodically feed it Gold Coins, and will receive returns many times higher than the principal at the end of the debt cycle. In essence, it is an investment product.
Beacon Coloring Paste
The bright, visually stimulating colors of the Beacon Coloring Paste allow the Galactic Rescue Team to easily spot signs written with it. It was invented by a Nameless who possessed great artistic abilities. This Nameless once experienced a flight incident and was trapped in a barren and desolate star system. In the end, with the use of scraps from a white dwarf star fragment, he was able to produce the most magnificent item in the history of search and rescue — the Beacon Coloring Paste.
Black Forest Cuckoo Clock
After the end of the Second Machine Crisis, many robots became very anxious and were sensitive to any possible conflict. A rumor claiming that mechanical lifeforms will bring about the final disaster immediately drew the attention of all robots, and they formed an expedition team to scout unexplored lands three times. They reached the island at the southernmost tip of the land and dragged out the rumor's creator from a forest enveloped in utter darkness — A master artisan who hid in the mountains to study evil technology.
Black Hole Trap
The places where the space-time curvature are most extreme are suspected to be locations cast in the vast shadow of the Aeon of Nihility. However, as THEIR presence is shrouded in mist and mystery, there have been many a scholar who thought they have received revelations from the Aeon, causing them to leave all behind to seek Nihility's gloom without giving thought or concern to their own safety. In the end, none of them ever returned. It is a common belief among mainstream academic circles that this is a trap intentionally set by hidden powers, but according to survey data, there truly seems to be some kind of unknown energy flowing through these parts for reasons unfathomed.
Broken Cuckoo Clock
A cuckoo clock craftmaster once encountered Terminus. The clock in her hand fell to the ground in her surprise, becoming shattered and broken in Terminus' past. The craftmaster later joined the Omen Vanguards, trying to use cuckoo clocks to interpret Terminus' prophecy. Although she went on to create countless more clocks in her life, she always treasured this broken cuckoo clock. She had already met Terminus when it broke. Terminus had yet to meet her when it broke.
Casket of Inaccuracy
Each side of this casket can be opened. The spaces that should be overlapping are not overlapped. Due to this unique characteristic, no one can be sure of what will happen when the box is opened. Therefore, it is not recommended to store anything in it.
Cavity System Model
Herta once collected a model for the sake of a faraway story she heard. The federal government of the Cavity System always found themselves irregularly hard-pressed by a storm of invading inflatable candies. Thus, their financial affairs department were forced to spend uncountable credits to resolve the damages inflicted upon their corroded soil each natural year. Once, there was a Nameless that passed by this planet, and they sought to suss out its shape, and after several months of exploration, they cried out in shock: "The universe is irregularly shaped, just like a tooth!"
Chaos Trametes
Clouds are born from a collection of moisture. They are created for no purpose, and dissipate without forewarning. However, when humans gaze upon the randomly created clouds, they often project their imagination onto these shapes. The Doctors of Chaos do not believe in absolute nihility. All that appears meaningless must have its own irrefutable purpose. Chaos Trametes is their most common Curio item, used to restore the confidence of despairing Self-Annihilators to have purpose in their lives again.
Corrupted Code
There are random line breaks, no indentation, and even the names of variants and functions are incomprehensible abbreviations... It's so ugly to the point that you can't proofread it with the naked eye.\n\n"But what if it works?"
Cosmic Big Lotto
The marketing tactics for the Cosmic Big Lotto, sold by the Interastral Peace Corporation's Marketing Development Department, is as passionate and hot-blooded as Oswaldo Schneider himself. You just need one galactic currency to bet on your luck and become a trader in the experience of making dreams, where everyone has a chance to become a cosmic tycoon and join the business structure. Under Oswaldo Schneider's marketing strategy, few new worlds are able to resist such temptations — They eagerly join the Interastral Peace Corporation's universal business structure to win an entry ticket, obtaining the right to operate the Cosmic Big Lotto in their own realms.
Dimension Reduction Dice
Nine six-sided dice make up this bizarre pyramidal device. It can continuously reduce the number of dimensions it occupies and exists in the 3-dimensional world as a purely 2-dimensional entity. No one knows who created it or why.
Divination Cuckoo Clock
Every day at dawn, this cuckoo clock will spit out a piece of paper with poetry written on it. All the sentences in the poems are composed of jargon from ancient mathematical systems. Some believe these poems to be prophetic and claim to be close to deciphering them, only for the clock to suddenly disappear. The possibility of foretelling the future is already priceless, and everyone is hoping for the clock to once again be circulated in the market. If that ever happened, all the riches of the universe would pour towards the clock — But there are also those who think it is only an artistic cuckoo clock designed to be good at writing poems.
Elegant Code
You'd feel delighted just by reading the code, but taking it with you still bears terrifying consequences.\n\n"Not a single extra character... This is a piece of art."
Entropic Die
Entropic Dice are common in the universe and cause countless tiny but malevolent disturbances. To use it, you grab the die tightly and think of any meaningful sentence in your head, then as you throw the die, think about the food you want to eat the most. You will receive unexpected wealth if the die lands on a certain number and wonderful love on another number, but the ends you will meet for other numbers include illness, bad luck, curses, and lifelong rain. Despite this, many people still love to play with these dice, and happily declare that these items are just a joke made by the Masked Fools.
Faith Bond
Interastral Peace Corporation staff members who are promoted to level P40 gain the right to purchase Faith Bonds. These bonds indicate Louis Fleming's affirmation of the individual staff and come with a sacred vow: The staff now have a place in the Amber Lord's destined achievement of Preservation. One person's abilities amount to nothing, their wealth also amounts to nothing, and their faith is like a single particle of dust in the wide starry seas. However, generations of humanity will join together and ultimately obtain the power to protect the entire universe.
Family Ties
An escapee reported that he had acquired a Family Ties after opening a peculiar box, and inadvertently entered a gathering of The Family that venerates Xipe the Harmony. He described witnessing an unprecedented scene: The will of numerous heavenly bodies were intertwined, coiling into a single bound knot. Under Family Ties, people open their eyes wide, their faces etched with eerie smiles, staring at one another with identical expressions. When he voiced a question at the scene, everyone in the grand hall simultaneously shifted their gaze towards him and spoke with the same voice — "Welcome.
" The escapee was instantly unnerved, and, in a desperate bid for survival, he too held his eyes wide, his face plastered with the same smile.
Fission Cuckoo Clock
After receiving an omen from the Finality, the Cuckoo Clocks connected to the cataclysm suddenly appeared in the Black Forest, causing blockchains of inorganic entities to break up for reasons unknown. A Nameless intruding in the forest, however, began collecting the clocks for reasons related to passion and was determined to bring the clocks back home with them. The Fission Cuckoo Clock constantly split during the journey, and in the end, the ship of the Nameless was filled to the brim.
However, due to not comprehending the hints given by emerging phenomena resulting from constantly splitting the Fission Cuckoo Clock within the allotted time, the Nameless was devoured by the swarm halfway through their interstellar voyage.
Fission Cuckoo Clock
Fool's Mask
The mask of the Masked Fools is symbol toward their faith in the Elation, and wearing said mask is effectively an admission ticket when they gather at the tavern at the edge of the world. These masks are made of heavy material, are vibrant in color, and with a maniacal smile yet with surprisingly intricate brushstrokes, as if waiting for each playful prank. They bear the devout certification of the Masked Fools, but it seems like they were all stolen from the ship of the Mourning Actors.
Fortune Glue
Is luck an ability? Maybe. Can luck be changed? Herta believes it can. That genius invented the "Fortune Glue." Just apply it on your eyelids and you would get a full 24 system hours' worth of good luck. Many at Herta space station were ecstatic to try out this invention. They all had an uneventful day, which shows that it is already lucky to be able to live an ordinary life in a turbulent world.
Fruit of the Alien Tree
This heart-shaped fruit comes from a tree blessed by Yaoshi and is supposedly 50 Amber Eras old. It is unclear whether the fruit would give immortality to those who eat it, but the tree itself is definitely an immortal abomination.
Gold Coin of Discord
Not all planets opened their arms and welcomed the expansion of the Interastral Peace Corporation's commercial empire. While the cosmic map kept expanding, there were always rare exceptions that refused the IPC's beneficence. "Thank you," they stated, "but we don't need credits. We can look after ourselves just fine." The representative of the IPC would usually shrug at these statements, then casually destroy the root of that planet's commercial system — it is usually based on gold.
IPC Cuckoo Clock
The IPC's initial Prototype Cuckoo Clock represents the beginning of Operation Cuckoo Clock. Many are curious why Operation Cuckoo Clock was conceived — Louis Fleming declared that the worship of Qlipoth, Aeon of Preservation, means the IPC needs to protect its hard-won presence. In his speech, he stated that while the Interastral Peace Corporation is now the master of the universe's finances, it still needs to remain vigilant against the catastrophe of Finality. That is why he advocated the creation of the cuckoo clock series to collect information regarding that Aeon, meticulously removing any possibility of the IPC becoming bankrupt or disbanded in its future cosmic journey.
Illusory Automaton
Automatons fabricated by the History Fictionologists are rumored to have been made to create a large amount of high-quality fabrications that can be symbolically understood as a highly efficient and multicolored smokescreen. However, due to the History Fictionologists' poor habits when handling their own historical documentations, the automatons eventually discovered their own illusory design by reading such classified texts, and furthermore called another matter into question: Could the History Fictionologists themselves be fabrications as well?
Indecipherable Box
A box that can predict the thoughts of the one who opens it. When the box's hatch is lifted, the item within will manifest into what your mind envisions. Herta once rated it as one of the hardest Curios to deal with. She had butted heads with the Indecipherable Box numerous times, but never was she able to control the thoughts in her mind when she opened it. Finally, she cast it down and never touched it again. Perhaps Herta is capable of almost anything - except completely emptying her mind.
Infinitely Recursive Code
You are almost certain that running this will cause stack overflow, eating up all available memory.\nBut doing so will give you loads of Cosmic Fragments, so why not?\n\n"My almighty Mechanical Duke, I do not understand why you tolerate such heinous codes in our impeccable project!"\n"Premise: Perfection is the opposite of mistakes. Question: Is the real universe perfect? Answer: Negative. Conclusion: Simulated Universe should not be perfect. It must allow mistakes."
Insect Web
The Armed Archaeologists had repeatedly reported on the dangers they met in the wild. They had encountered a never-ending stretch of insect webbings deep inside a nest, with the decaying shed skins of worms, tens of thousands of egg sacs, and various secretions stuck to it. Touching this web carries a high risk of becoming infected by the parasitic larvae. Once, a parasitized Armed Archaeologist steeled themselves and sliced out larvae from underneath the skin of their arm with a knife in order to deliver data to the Intelligentsia Guild for research purposes.
The academic world gave this act high praises and devoted much research into it, coming to the conclusion that these creatures are very likely the descendants of Tayzzyronth, the Imperator Insectorum.
Interastral Big Lotto
How do you make a business model last? After getting rave reviews for their Cosmic Big Lotto, the Interastral Peace Corporation's Business Consolidation Department followed Oswaldo Schneider's product vision and put the Interastral Big Lotto on the market, hoping that it would bring them success as well. They even connected eighty-six complementary industrial production chains and promoted them as a single entity. However, although the "Lotto Goddess" Beatrice Mellanine the IPC wished to develop as their spokesperson for their product perished due to reasons unknown, the IPC still reaped a windfall of credits in the end!
King of Sponges
In the Black Forest, a sponge miraculously became sapient. It tried to interact with the similarly sapient screws, but found itself hitting a brick wall. It pondered about its painful experience and learned to smooth away all the edges in its personality, allowing itself to constantly shine and climb up the societal ladder, ultimately turning into a smooth and slick sponge. Now, it dedicates its efforts to uplifting discarded sponges into developing their own self-awareness.
Laurel Crown of Planar Shifts
After the most intelligent minds from each star system are acknowledged by the Intelligentsia Guild, they could be granted the Laurel Crown of Planar Shifts at the Imperial Sentience Ceremony. The leaves of the laurel crown are made of leaves of decayed mesons, and the crown itself is woven in the shape of branches using quantum beams. After the acknowledged one puts it on, they will feel that they exist in a different plane of the universe.
Man-Made Meteorite
Within the span of a century, three geniuses who drew the gaze of the Erudition Aeon were born on the same planet. They were Bohdan #7, Lambda #8, and Klein #9. Hence, this epoch was known as the "Golden Age." Rumor has it that something of a romantic comedy unfolded between the trio, as during this time, Klein — #9 of Genius Society — once created a man-made meteorite for #7, Bohdan, and upon the meteorite's surface existed a replica of the Eye of Erudition.
Mechanical Cuckoo Clock
After the Second Rubert Rebellion, the IPC had once planned a brutal extermination of all mechanical life across the Cosmos. Fortunately, before the plan was passed, the IPC heard that #76 Screwllum was selected by Nous to join the Genius Society. The IPC then made this mechanical cuckoo clock as a gift to appease the new genius. This gift is very unremarkable in today's view, but that was an era when mechanical beings were persecuted. The birth of the mechanical cuckoo clock itself is a symbol of peace.
Medal of the Gloryblood Era
A hundred Amber Eras after the proliferation of the Amber Era system and the Synesthesia Beacon, interstellar trade continued to develop and resource exchange became a pressing matter. A few planets ascended to become bustling interstellar hubs, signaling the onset of the Second Prosperity termed the "Gloryblood Era." The Second Prosperity endured for nearly five hundred Amber Eras before entering a gradual decline, but not even the apocalyptic Interstellar Energy War could erase its resplendent achievements. At the same time, Nous the Erudition unexpectedly terminated their calculations regarding the mysteries of the universe.
Mysterious Code
It's a risk to run it, but writing it was a sin.\n\n"Who wrote this? Can I charge them with deliberate assault?"
Mysterious Magnetism
To combat the determinacy of Erudition, the Riddlers performed a great deal of labor in aspects of knowledge that has yet to be set in stone. They inserted the Fog of Thought and the Rain of Sensation into a single prismatic lens, and their combined colors shifted endlessly to form a "magnetic field" that can disturb the senses. Revelrous in their success, the Riddlers sought to push this line of research onward but were made to stop, for the more they committed to this study, the more they grew uncertain of the necessity of its continuation.
Normal Code
This code might get away with its logic, but that is achieved at the expense of time and spacial complexity.\n\n"It's alright. The users can't tell the difference anyway... If anyone whinges about lag, we just tell them to upgrade their RAM."
Obliteration Wick Trimmer
If this candle wick trimmer is used to cut a wick, the angry anti-matter flames will ignite the candle, and the entire candlestick will be obliterated within seconds under the intense particle collisions. Exothermic reactions will be immediately triggered if this trimmer grazes your skin. Any parts of the body that the trimmer touches will instantly turn into antiprotons, reverberate throughout the body, and then scatter.
Odd Code
Your instincts tell you that the code should be okay, but they also tell you that your instincts can be wrong.\n\n"This here looks like an infinite loop, but we can always try to run it anyways..."
Omniscient Capsule
There is a group in the Intelligentsia Guild that believes science was originally the same as magic, that advanced science is magic and rigorous magic is science. They drew inspiration from ancient fantastic mythologies and created the Omniscient Capsule, a light-weight and convenient storage gadget. The Intelligentsia Guild planned for the Omniscient Capsule to ultimately lead to independent demiplanes, thus obtaining infinite space beyond the advanced spatial compression technologies currently in use... And they are still trying.
Perpetual Motion Cuckoo Clock
After Screwllum, #76 member of the Genius Society, gained a hard-won peace for mechanical lifeforms, Planet Screwllum welcomed a Second Industrial Revolution. Countless inventors created curse machines, probability calculators, and candy guards, and passionately researched topics on the Seven Great Mysteries. As the topic ranking second amongst all, "Perpetual Motion" was loved by mechanical lifeforms.
A great inventor, ranked nineteenth in Planet Screwllum, presented to the public their own Perpetual Motion Cuckoo Clock at the end of their life — This fine work used the Archimeles Spiral Energy to keep itself perpetually in motion, but the great inventor ended their own life for no apparent reason after receiving supreme honors for their creation.
Price of Peace
The Amber Lord Support Group rapidly expanded in the years after the Swarm Disaster, establishing themselves as the Interastral Peace Corporation, flourishing to unreachable heights. But, affected by the Borderstar Trade War and the Emperor's War, their road toward interastral peace grew increasingly arduous. After more than ten Amber Eras, this war ended with the fall of the Machine Empire. The universe finally welcomed the "Second Prosperity" that would last for hundreds of Amber Eras. People believed this era of prosperity would never end — until the day the even more terrifying Interstellar Energy War lifted its curtains.
Punklorde Mentality
Life is just a game — This sentence is no mere jest for hackers from the cyberworld Punklorde. They traverse the internet and use a technology known as aether editing to alter reality, making life into a great game. Occasionally, the cream of the crop among them gets to soar away from the planet and use the vast Cosmos as the second stage beyond the tutorial area. This cassette tape records the story of a legendary hacker. His life began in Punklorde's underground water reservoirs and ended in the company of the Galaxy Rangers.
It is said that the funeral was a quiet one, with only a game cassette silently lying atop the coffin, serving as a footnote of "Finished the Game" at the hacker's final rites.
Rationality's Fall
What is truth? No one truly knows. Supposing that "stupidity" is an incurable disease in this world, then disseminating knowledge counts as a treatment for the universe. But can "books" mend all living things? According to the Intelligentsia Guild's historical records, the Philosopher Union of the Laurel Wreath Galaxy once erupted in civil war, and blood and machine oil had stained all the books in the contemplators' corridors. Uncountable numbers of scholars died, and the IPC employees who witnessed it all deemed this occurrence "Rationality's Fall" — Through such absurd means, books cleansed a world of its impurities once more.
Record from Beyond the Sky
The Beyond the Sky Choir lost their faith when Ena the Order was absorbed by Xipe. The once-solemn chords fell silent and the stars turned mute. Only a few records, made by the Choir's devoted audiences remain in this world today. When these records are placed within specific phonographs, you will hear songs from the end of the universe, sounds that contain the beauty of Order. The last Phonograph of Order was destroyed in the Emperor's War, and now the thick layer of dust on the records are protests to that soundless era.
Robe of The Beauty
The entire universe bowed before the grace of the Knights of Beauty while they still traversed the skies. These noble knights who chased beauty wore resplendent gold and silver armor, and donned magnificent robes woven from silk and starlight. They had divinely beautiful features under their helmets. Even in the current era when the Beauty had already faded, those who had once witnessed the magnificence of the knights still believe Idrila will one day return.
Rotting Fruit of the Alien Tree
The Elixir Seekers once found a rotten Fruit of the Alien Tree. The color of its skin was already odd, having shifted from a faint yellow to powdery blue. To understand the pharmacology behind this fruit, a pair of Elixir Seeker twins separately ingested a normal Fruit of the Alien Tree and a rotten version. One of them immediately welcomed metamorphosis while the other instantly perished - But because there was no third party present, no one could confirm which twin survived, or which fruit he consumed.
Rubert Empire Mechanical Cogwheel
#Rubert II professed to have inherited the memories of Emperor Rubert, listed as Genius Society #27, and initiated the second cosmos-spanning anti-organic Emperor's War. With the war came terrible calamity, and at the end of the conflict, the IPC spent vast amounts of credits to repeatedly appraise #Rubert II's remains. This, however, led to a dreadful revelation: #Rubert II was a being of flesh and tissue.
Sealing Wax of Abundance
There is a saying amongst the dejected Self-Annihilators that the universe has no purpose and humans are nothing in the eyes of the Aeons. If the Aeons truly stand above all lifeforms and rule supreme, then why would they care about the everyday concerns of mortals? The existence of the sleeping and shapeless IX is proof of that. To show the Self-Annihilators that the Aeons do care, the Doctors of Chaos combined the demon god crafts of the occult monks to create the Sealing Wax of Aeons.
It is said that stamping with this Sealing Wax will attract a glimpse from the corresponding Aeon from across space and time — There are no successful examples yet, but some Self-Annihilators did regain their faith in the universe, Aeons, and everything else after stamping with this sealing wax.
Sealing Wax of Destruction
There is a saying amongst the dejected Self-Annihilators that the universe has no purpose and humans are nothing in the eyes of the Aeons. If the Aeons truly stand above all lifeforms and rule supreme, then why would they care about the everyday concerns of mortals? The existence of the sleeping and shapeless IX is proof of that. To show the Self-Annihilators that the Aeons do care, the Doctors of Chaos combined the demon god crafts of the occult monks to create the Sealing Wax of Aeons.
It is said that stamping with this Sealing Wax will attract a glimpse from the corresponding Aeon from across space and time — There are no successful examples yet, but some Self-Annihilators did regain their faith in the universe, Aeons, and everything else after stamping with this sealing wax.
Sealing Wax of Elation
There is a saying amongst the dejected Self-Annihilators that the universe has no purpose and humans are nothing in the eyes of the Aeons. If the Aeons truly stand above all lifeforms and rule supreme, then why would they care about the everyday concerns of mortals? The existence of the sleeping and shapeless IX is proof of that. To show the Self-Annihilators that the Aeons do care, the Doctors of Chaos combined the demon god crafts of the occult monks to create the Sealing Wax of Aeons.
It is said that stamping with this Sealing Wax will attract a glimpse from the corresponding Aeon from across space and time — There are no successful examples yet, but some Self-Annihilators did regain their faith in the universe, Aeons, and everything else after stamping with this sealing wax.
Sealing Wax of Erudition
There is a saying amongst the dejected Self-Annihilators that the universe has no purpose and humans are nothing in the eyes of the Aeons. If the Aeons truly stand above all lifeforms and rule supreme, then why would they care about the everyday concerns of mortals? The existence of the sleeping and shapeless IX is proof of that. To show the Self-Annihilators that the Aeons do care, the Doctors of Chaos combined the demon god crafts of the occult monks to create the Sealing Wax of Aeons.
It is said that stamping with this Sealing Wax will attract a glimpse from the corresponding Aeon from across space and time — There are no successful examples yet, but some Self-Annihilators did regain their faith in the universe, Aeons, and everything else after stamping with this sealing wax.
Sealing Wax of Nihility
There is a saying amongst the dejected Self-Annihilators that the universe has no purpose and humans are nothing in the eyes of the Aeons. If the Aeons truly stand above all lifeforms and rule supreme, then why would they care about the everyday concerns of mortals? The existence of the sleeping and shapeless IX is proof of that. To show the Self-Annihilators that the Aeons do care, the Doctors of Chaos combined the demon god crafts of the occult monks to create the Sealing Wax of Aeons.
It is said that stamping with this Sealing Wax will attract a glimpse from the corresponding Aeon from across space and time — There are no successful examples yet, but some Self-Annihilators did regain their faith in the universe, Aeons, and everything else after stamping with this sealing wax.
Sealing Wax of Preservation
There is a saying amongst the dejected Self-Annihilators that the universe has no purpose and humans are nothing in the eyes of the Aeons. If the Aeons truly stand above all lifeforms and rule supreme, then why would they care about the everyday concerns of mortals? The existence of the sleeping and shapeless IX is proof of that. To show the Self-Annihilators that the Aeons do care, the Doctors of Chaos combined the demon god crafts of the occult monks to create the Sealing Wax of Aeons.
It is said that stamping with this Sealing Wax will attract a glimpse from the corresponding Aeon from across space and time — There are no successful examples yet, but some Self-Annihilators did regain their faith in the universe, Aeons, and everything else after stamping with this sealing wax.
Sealing Wax of Propagation
There is a saying amongst the dejected Self-Annihilators that the universe has no purpose and humans are nothing in the eyes of the Aeons. If the Aeons truly stand above all lifeforms and rule supreme, then why would they care about the everyday concerns of mortals? The existence of the sleeping and shapeless IX is proof of that. To show the Self-Annihilators that the Aeons do care, the Doctors of Chaos combined the demon god crafts of the occult monks to create the Sealing Wax of Aeons.
It is said that stamping with this Sealing Wax will attract a glimpse from the corresponding Aeon from across space and time — There are no successful examples yet, but some Self-Annihilators did regain their faith in the universe, Aeons, and everything else after stamping with this sealing wax.
Sealing Wax of Remembrance
There is a saying amongst the dejected Self-Annihilators that the universe has no purpose and humans are nothing in the eyes of the Aeons. If the Aeons truly stand above all lifeforms and rule supreme, then why would they care about the everyday concerns of mortals? The existence of the sleeping and shapeless IX is proof of that. To show the Self-Annihilators that the Aeons do care, the Doctors of Chaos combined the demon god crafts of the occult monks to create the Sealing Wax of Aeons.
It is said that stamping with this Sealing Wax will attract a glimpse from the corresponding Aeon from across space and time — There are no successful examples yet, but some Self-Annihilators did regain their faith in the universe, Aeons, and everything else after stamping with this sealing wax.
Sealing Wax of The Hunt
There is a saying amongst the dejected Self-Annihilators that the universe has no purpose and humans are nothing in the eyes of the Aeons. If the Aeons truly stand above all lifeforms and rule supreme, then why would they care about the everyday concerns of mortals? The existence of the sleeping and shapeless IX is proof of that. To show the Self-Annihilators that the Aeons do care, the Doctors of Chaos combined the demon god crafts of the occult monks to create the Sealing Wax of Aeons.
It is said that stamping with this Sealing Wax will attract a glimpse from the corresponding Aeon from across space and time — There are no successful examples yet, but some Self-Annihilators did regain their faith in the universe, Aeons, and everything else after stamping with this sealing wax.
Shattered Star Bait
Before the Dusk Wars, the exploded fragments born out of the expansion of disordered nebulas could be used as lures, and their unique aroma of cosmic dust could attract Leviathans to feed on them. However, the Shattered Star Bait seems to have lost its original effectiveness after that catastrophic disaster. No matter how much scholars researched and modified the lure, no one was ever able to glimpse the form of the Leviathans again.
Shining Trapezohedron Die
This die has irregular sides and a wondrous light that twirls unrestrained within it. It is said to be the seal of a horrible and indescribable evil god, and one must avoid contact with it in dark places at all costs. Some people did not believe in the above myth and insisted on staying in a dark room with the die, only to find that the light within the die itself cannot be blocked out. That is how the famous Shining Trapezohedron Die Paradox came to be — You cannot prove something that cannot be proven.
Silver Coin of Discord
The Technology Division of the Interastral Peace Corporation is adept at unearthing products with commercial potential. When the interstellar communication network was just being established and the supply of antennas fell short of demand, the IPC quickly recognized the latent need for this item in the cosmic market. An ingenious plan was born: Since silver's exceptional malleability allowed it to be stretched from one gram into yards of antenna, a researcher devised a Silver Coin of Discord that split itself infinitely, dramatically increasing the quantity of silver available to meet demands.
The IPC then melted these coins into antennas and exported them throughout various star systems, enormously advancing interplanetary communications.
Society Ticket
Genius Society #56, Elias Salas, once had a beautiful dream. He wished the geniuses of the Society could come together and happily converse about their lives, loves, and dreams. For that purpose, he invented "Society Tickets" and designed an entire system that ensured every new Society member would receive this ticket even after his death. This ticket would instantly teleport the user to a specific dimension decked with festivities. The truth is that every new member after #56 had indeed used their Society Ticket, but not a single one of them had used it at the same time as someone else.
Space-Time Prism
A multifaceted prism made in the shape of cheese. Every hole is an individual surface, and reflections from each prism surface produce a different effect. Some participants in experiments have their bodies physically enlarged or reduced after being reflected in the prism. Meanwhile, other participants have no bodily alterations, but instead receive memories not of their own. They become diagnosed with fictmemoria, and claim that they saw the enigmatic face of the Aeon Fuli in the prism.
Spirit of the Knights of Beauty
The faction that likes dealing with the Knights of Beauty the most are most likely the Masked Fools. These Fools like to amuse themselves by exploiting the knights' faith in the eventual return of Idrila, while the knights themselves remain ever-pious and obstinate practitioners in the ways of Beauty. Due to the reasons listed above, the Mourning Actors developed a sense of empathy for the knights from the spirit they demonstrated, and they collected a tooth sacrificed by the Knights of Beauty in their practice of seeking aesthetic perfection, with the tooth's desirability enduring even till the present.
Thalan Toxi-Flame
Yu Qingtu, Genius Society's #55, has a predilection for giving cocktails gaudy names. Some among them might even have names with special implications, connected to stories known only to a few — stories such as the Thalan Toxi-Flame, which exists on record as one of the 774 most toxic cocktails. Records show that in the Aterlexian System, the Thalan Toxi-Flame was once extremely popular among the locals, with each of the locals that sampled its taste no longer able to describe the flavors thereafter.
The Pepeshi people, imbued with acute olfactory senses, would use their understanding of the beverage to their benefit and introduced other counterfeit drinks such as the Thalan Mysti-Flame, the Thalan Hydro-Flame, and the Thalan Detoxi-Flame to the cosmos, with each of them being entirely harmless and alcohol-free.
The Doctor's Robe
An incredibly expensive item surfaced on Device IX's dark web one day and grabbed the attention of countless bidders. This robe was reportedly once owned by member #64 of the Genius Society, Dr. Primitive, and supposedly had incredible powers. The seller on the dark web was anonymous. People believed them to be a member of the Galaxy Rangers and kept sending them questions. Regrettably, this mysterious owner did not make any responses even after the item was sold.
The Parchment That Always Eats
In Herta's Curio list, the hazard level of this parchment is marked as extremely high. It once belonged to a History Fictionologist before ending up at the space station. The parchment feeds on the history of humanity, its greedy tongue churning the collective subconscious of civilization to pieces. Herta forged false memories of the world for it to devour to satisfy its endless gluttony. But one day, this parchment will see through the genius' tricks.
The Pinkest Collision
Yu Qingtu, Genius Society's #55, has good taste in music. On account of her fantastic friendship with Ruan Mei, she once made a drink — to which she gave an eye-catching name taken from the title of her favorite ancient Amber Era music — as a gift to the other woman. The drink Yu Qingtu concocted, named the Pinkest Collision, was proven to be non-toxic, but a mixologist once spent days trying to recreate its formula, seeking to prove that the beverage was made from various insect carcasses, insect spores, carapaces, and phosphorous — he concluded that this drink may possess hallucinogenic qualities.
Tonic of Efficacious Chaos
The Doctors of Chaos can't see the point when it comes to meaningless demonstrations of rebelliousness. They once placed the fang of an Inquisition Spirit, Baviru mucus, and the blood of a wandering devil within a Tonic of Efficacious Chaos before touching it to the head of a telepathic spider to seal the tonic's opening. The Doctors of Chaos believe that this tonic can work wonders when treating a patient's loneliness, but it also makes them grow increasingly hostile toward the doctors at the end of the process. Its side effects can commonly cause Self-Annihilators to behold the "Shadow of Nihility."
Tousled Detective
The Interastral Peace Corporation once created a great many variety show disks that are now held by the Traditional Project Department due to poor sales. According to rumors from the transport fleet from the ports of the retirement planets, Arita, the amiable and kind old manager of the Traditional Project Department, was deeply interested in a show about a certain Tousled Detective. After replaying the show consecutively for 63 system hours, the staff suspected that maybe the talented variety show detective might have reminded him of his star-shaking past during the days of his youth.
Triangular Drum-roll Device
In the age when Ena the Order still lived, extraordinary leaps in civilization on certain planets would be accompanied by pure and fortuitous hymns congratulating them from far away. These songs of praise resembled divine blessings and their melody were not limited to the form of the traditional octave, with their harmonies creating ever-new combinations, never duplicating. The Beyond the Sky Choir revered how this melody infinitely varied and yet always stayed within the realms of "Order," thus seeking to create a Triangular Drum-roll Device to replicate this infinite spectrum of notes.
Typical Genius Society Gossip
"Herta's EQ is too low and Screwllum needs to learn more common knowledge regarding organics!" Fans of the Genius Society are always arguing over the various geniuses, and they often find themselves squabbling over things like Stephen Lloyd's actual age. Some believe he is a middle-aged man, while others maintain that he's just a child. In the chaos of their arguments, fans have brought forth an interesting anecdote to note: It is said that the being known as "Mad Scientist" among the members of the Genius Society was once rumored to be a man. No one expected a female scientist, let alone one possessed of refined manners.
As such, the fans learned from this experience and posed a new question: Is Stephen Lloyd's gender also a fabrication?
Useless Typewriter
This typewriter was confiscated from a Riddler exiled by the IPC. It has 27 keys and can produce all the undeciphered languages of the universe via its combinations. Now, look around to see whether there are meandering, pointless, broken, and chaotic words around you! Perhaps that would be the creation of this typewriter.
Vile Mechanical Satellite #900
The Charon-Targin System Alliance's economic operations are supported by the sale of their two types of thought-altering devices. Should the outside wish to reach the alliance, they must pass through the neural pathways of a titanic Intellitron life form. It is said that the Charon-Targin System Alliance is hostile to all organic life, and is a very typical anti-organic civilization in the ruthless tactics it employs against its foes. Of their many instruments of ruination, Satellite #900 stands among the vilest of them all.
However, the satellite was ultimately disregarded by the denizens of the Charon-Targin Alliance due to its obvious and proud mechanical visage which integrated poorly with the populace who had taken to disguising themselves as organics.
Void Wick Trimmer
Few would use this candle wick trimmer on real candles. This is usually reserved for purposes more cruel, dark, and painful. This trimmer does not cut anything material. It cuts the heat within a living organism's heart — the motivation named "passion." If the Void Wick Trimmer trims at your heart, you will feel no pain, only apathy.
Warping Compound Eye
There are two types of Nameless. One type enjoys the mysteries of the unknown, while the other tends to trailblaze through the universe with a plan. The latter created the Warping Compound Eyes with the power of Akivili. The light of these gadgets can warp forward to the stars ahead of the user and bring back news from new worlds. For the Nameless who travels alone, Warping Compound Eyes are irreplaceable tools that prevent the Nameless from plunging headfirst into worlds filled with Ambergris cheese.
Wish Upon a Star
Meteorites fell across all corners of the cosmos. People once claimed they could hear these rocks communicating with humans, luring people to wish upon them. Can they truly grant any and all wishes without a cost? It's said that there's an organization that strides between stars solely to uncover the mystery behind the meteorites. No one knows whether these rocks are an Aeon's blessings, or whether everyone has been drawn into an artificial conspiracy.
No matching results.
How does the Simulated Universe actually work?
Each Simulated Universe run takes you through several rooms where you choose a Blessing at one of 3 official rarity tiers: Common, Rare, Legendary. Blessings from the same Path stack: reaching set thresholds unlocks a Path Resonance effect far stronger than any single Blessing. Some Blessings can be picked up again to upgrade (superimpose) into a stronger version that changes how they work, not just their numbers.
Frequently Asked Questions
What does Blessing rarity affect?
Higher rarity (Rare, then Legendary) means a stronger effect that usually changes gameplay rather than just adding small numbers. Exact drop odds per tier are not published in the public data — this page does not guess at numbers.
When does a Curio activate?
Most Curios are passive and take effect the moment you pick them up, lasting the whole run. A few have specific activation conditions listed on their own card straight from official text — not every Curio has a separate mechanic description (some only have lore text).
What is Path Resonance?
Once the number of Blessings you hold from a single Path reaches the required count, you automatically gain that Path's Resonance effect (see the Path Resonance section above). This is why focusing on one Path pays off more than spreading picks thin.
What happens if I pick up a duplicate Blessing?
Some Blessings can level up when duplicated, and the upgraded description is meaningfully stronger than the base version — this page shows both versions whenever the official data records an upgrade tier.