Honkai: Star Rail characters

90 characters · filter by element and path

90 characters
Himeko 5★
Himeko v1.0 · Released: 2023-04-26
Welt 5★
Welt v1.0 · Released: 2023-04-26
Kafka 5★
Kafka v1.2 · Released: 2023-07-19
Silver Wolf 5★
Silver Wolf v1.1 · Released: 2023-06-07
Saber 5★
Saber v3.4 · Released: 2025-07-11
Archer 5★
Archer v3.4 · Released: 2025-07-11
Bronya 5★
Bronya v1.0 · Released: 2023-04-26
Seele 5★
Seele v1.0 · Released: 2023-04-26
Gepard 5★
Gepard v1.0 · Released: 2023-04-26
Clara 5★
Clara v1.0 · Released: 2023-04-26
Topaz & Numby 5★
Topaz & Numby v1.4 · Released: 2023-10-28
Luocha 5★
Luocha v1.1 · Released: 2023-06-28
Jing Yuan 5★
Jing Yuan v1.0 · Released: 2023-05-17
Blade 5★
Blade v1.2 · Released: 2023-07-19
Fu Xuan 5★
Fu Xuan v1.3 · Released: 2023-09-20
Yanqing 5★
Yanqing v1.0 · Released: 2023-04-26
Bailu 5★
Bailu v1.0 · Released: 2023-04-26
Jingliu 5★
Jingliu v1.4 · Released: 2023-10-11
Dan Heng • Imbibitor Lunae 5★
Dan Heng • Imbibitor Lunae v1.3 · Released: 2023-08-30
Huohuo 5★
Huohuo v1.4 · Released: 2023-11-15
Jiaoqiu 5★
Jiaoqiu v2.4 · Released: 2024-08-21
Feixiao 5★
Feixiao v2.4 · Released: 2024-09-10
Yunli 5★
Yunli v2.4 · Released: 2024-07-31
Lingsha 5★
Lingsha v2.5 · Released: 2024-10-02
Fugue 5★
Fugue v2.7 · Released: 2024-12-25
Argenti 5★
Argenti v1.5 · Released: 2023-12-06
Ruan Mei 5★
Ruan Mei v1.5 · Released: 2023-12-27
Aventurine 5★
Aventurine v2.1 · Released: 2024-04-17
Dr. Ratio 5★
Dr. Ratio v1.6 · Released: 2024-01-17
Sparkle 5★
Sparkle v1.6 · Released: 2024-02-06
Black Swan 5★
Black Swan v1.6 · Released: 2024-02-06
Acheron 5★
Acheron v2.1 · Released: 2024-03-27
Robin 5★
Robin v2.2 · Released: 2024-05-08
Firefly 5★
Firefly v2.3 · Released: 2024-06-19
Sunday 5★
Sunday v2.7 · Released: 2024-12-04
Jade 5★
Jade v2.3 · Released: 2024-07-10
Boothill 5★
Boothill v2.2 · Released: 2024-05-29
Rappa 5★
Rappa v2.6 · Released: 2024-10-23
The Dahlia 5★
The Dahlia v3.7 · Released: 2025-12-07
The Herta 5★
The Herta v3.0 · Released: 2025-01-15
Aglaea 5★
Aglaea v3.0 · Released: 2025-02-05
Tribbie 5★
Tribbie v3.1 · Released: 2025-02-26
Mydei 5★
Mydei v3.1 · Released: 2025-03-19
Anaxa 5★
Anaxa v3.2 · Released: 2025-04-30
Cipher 5★
Cipher v3.3 · Released: 2025-06-11
Castorice 5★
Castorice v3.2 · Released: 2025-04-09
Phainon 5★
Phainon v3.4 · Released: 2025-07-02
Hyacine 5★
Hyacine v3.3 · Released: 2025-05-21
Hysilens 5★
Hysilens v3.5 · Released: 2025-08-13
Cerydra 5★
Cerydra v3.5 · Released: 2025-09-02
Evernight 5★
Evernight v3.6 · Released: 2025-09-25
Dan Heng • Permansor Terrae 5★
Dan Heng • Permansor Terrae v3.6 · Released: 2025-10-11
Cyrene 5★
Cyrene v3.7 · Released: 2025-11-05
Sparxie 5★
Sparxie v4.0 · Released: 2026-02-13
Yao Guang 5★
Yao Guang v4.0 · Released: 2026-02-13
Ashveil 5★
Ashveil v4.1 · Released: 2026-03-25
Evanescia 5★
Evanescia v4.2 · Released: 2026-05-13
Silver Wolf LV.999 5★
Silver Wolf LV.999 v4.2 · Released: 2026-04-22
Mortenax Blade 5★
Mortenax Blade v4.2 · Released: 2026-06-01
Rin Tohsaka 5★
Rin Tohsaka
Gilgamesh 5★
Gilgamesh
Himeko • Nova 5★
Himeko • Nova
Trailblazer · Physical 5★
Trailblazer · Physical v1.0 · Released: 2023-04-26
Trailblazer · Fire 5★
Trailblazer · Fire v1.0 · Released: 2023-04-26
Trailblazer · Imaginary 5★
Trailblazer · Imaginary v2.2 · Released: 2024-05-08
Trailblazer · Ice 5★
Trailblazer · Ice v3.0 · Released: 2025-01-15
Trailblazer · Lightning 5★
Trailblazer · Lightning v4.2 · Released: 2026-04-22
March 7th 4★
March 7th v1.0 · Released: 2023-04-26
Dan Heng 4★
Dan Heng v1.0 · Released: 2023-04-26
Arlan 4★
Arlan v1.0 · Released: 2023-04-26
Asta 4★
Asta v1.0 · Released: 2023-04-26
Herta 4★
Herta v1.0 · Released: 2023-04-26
Serval 4★
Serval v1.0 · Released: 2023-04-26
Natasha 4★
Natasha v1.0 · Released: 2023-04-26
Pela 4★
Pela v1.0 · Released: 2023-04-26
Sampo 4★
Sampo v1.0 · Released: 2023-04-26
Hook 4★
Hook v1.0 · Released: 2023-04-26
Lynx 4★
Lynx v1.3 · Released: 2023-09-20
Luka 4★
Luka v1.2 · Released: 2023-07-19
Qingque 4★
Qingque v1.0 · Released: 2023-04-26
Tingyun 4★
Tingyun v1.0 · Released: 2023-04-26
Sushang 4★
Sushang v1.0 · Released: 2023-04-26
Yukong 4★
Yukong v1.1 · Released: 2023-06-28
Guinaifen 4★
Guinaifen v1.4 · Released: 2023-10-28
Xueyi 4★
Xueyi v1.5 · Released: 2023-12-27
Hanya 4★
Hanya v1.5 · Released: 2023-12-06
Moze 4★
Moze v2.4 · Released: 2024-09-10
March 7th (The Hunt) 4★
March 7th (The Hunt) v2.4 · Released: 2024-07-31
Gallagher 4★
Gallagher v2.1 · Released: 2024-03-27
Misha 4★
Misha v2.0 · Released: 2024-02-29
Understand the 3 filter axes (Path · Element · Rarity)
How are Honkai: Star Rail characters organized?

This page is the full character archive for Honkai: Star Rail: a card grid pulled straight from live game data, filterable across three live axes — rarity, element, and Path — with every card open to detailed build info. New to the game? Just remember these three filters: element decides what side-effect you inflict on an enemy when you break its Weakness, Path decides what the character does in a team, and rarity only tells you how hard the character is to pull, not how strong it is. Scroll down for the seven elements, nine Paths, what factions are, which characters you get for free from the story, and how this page counts the current roster. The character count on the grid is pulled automatically from the game, so it always matches the current version — nobody types it by hand.

Browse all 90 Honkai: Star Rail characters currently in-game, filter by rarity/element/Path to find who fits your team, each card links straight to a full build guide.

Last updated: 12/08/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

The seven elements — filtering by element to break the right Weakness

Every character carries one damage element, and breaking an enemy's Weakness in that element applies a matching side-effect on top. Filtering by element isn't about picking a favorite color — it decides which type of Weakness you actually break, both in the open world and in harder modes like the Simulated Universe.

  • Physical: breaking applies Bleed, a damage-over-time effect.
  • Fire: breaking applies Burn, damage that keeps ticking even when you're not attacking.
  • Ice: breaking applies Freeze, locking the enemy out of its action for a beat.
  • Lightning: breaking applies Shock, another damage-over-time effect stacked on the target.
  • Wind: breaking applies Wind Shear, a damage-over-time effect that spreads further with repeated hits.
  • Quantum: breaking applies Entanglement, delaying that target's own turn and stacking damage-over-time that scales with the number of hits it takes.
  • Imaginary: breaking slows or delays the enemy's next turn instead of dealing extra direct damage.

Quick tip: if an enemy's Weakness clearly resists your usual team, switching to the countering element usually clears the fight faster than forcing your comfort team through it.

Himeko Himeko Welt Welt Kafka Kafka Silver Wolf Silver Wolf

The nine Paths — who does what on a team

Alongside element, every character belongs to a Path that defines its job in a 4-person team. A balanced team almost always needs three kinds of work covered: dealing damage, opening a window for more damage or control, and keeping the team alive.

  • Destruction and Hunt: the two main damage Paths, differing in targeting — Destruction leans wide-hitting or multi-target, Hunt leans focused single-target.
  • Erudition: area damage, usually hitting every enemy on the field at once.
  • Harmony and Nihility: two support Paths pulling opposite directions — Harmony buffs allies, Nihility debuffs and weakens enemies.
  • Preservation: tanks hits, raises shields, keeps the team from folding under a heavy attack.
  • Abundance and Remembrance: two recovery/support Paths — Abundance leans direct healing, Remembrance leans recovery plus its own distinct mechanics.
  • Elation: the newest Path, with mechanics that vary character to character rather than fitting one fixed mold like the other eight.

A standard team is almost always 1 main damage dealer (Destruction/Hunt/Erudition) + 1 support or debuffer (Harmony/Nihility) + 1 tank or healer (Preservation/Abundance/Remembrance) — learn that formula and you can read any character card and know which team it belongs in.

Saber Saber Archer Archer Bronya Bronya Seele Seele

How in-team role differs from a character's Path label

Path is the game's basic label, but a character's actual in-team job sometimes drifts away from that label. For example, some Nihility characters don't deal burst damage at all, instead specializing in damage-over-time or pure enemy debuffing, while other characters specialize in stacking Break Effect to open combo windows for the whole team rather than hitting hard themselves.

So when building a team, don't just read the Path name and stop there: ask whether the character actually needs crit stats, Effect Hit Rate to land debuffs reliably, or Break Effect to shred Weakness bars fast. Those three questions decide which direction to invest relics and light cones for that specific character, instead of forcing one generic build template onto every Path.

Factions and locations — a lore angle worth filtering by

Beyond Path and element, many characters are tied to a faction or a location in the story: the Astral Express train, the Xianzhou Alliance, the dream city of Penacony, the land of Amphoreus, or the Stellaron Hunters. This is first and foremost a storytelling lens — characters from the same faction or location tend to share storylines, events, and sometimes overlapping dialogue.

If you're invested in a particular location's story arc, look for characters tied to that place to build a team you already recognize from the lore while you play through it. It's a common way longtime players decide who to raise when they're not sure who to prioritize.

Characters you get for FREE from the story

You don't need to pull gacha at all to get the Trailblazer — the free playable protagonist who switches between multiple Path forms as the story progresses — along with a handful of teammates unlocked in the early chapters just by playing forward, no spending required. A few other characters are also handed out fully free through major story events later on, letting you clear early content without an expensive build.

Practical advice: don't rush past the free roster to save every resource for a dream gacha pull — a properly built free character carries early game content just fine while you stockpile for later.

Why every site online seems to count a different roster number

If you check the roster count on a few different sites and see different totals, nobody is necessarily wrong. The main reason is how variants get counted: some sites split the Trailblazer's different Path forms and a few characters' special/alternate versions into separate entries, others fold them back into a single character the way the game itself displays them in its own character-select menu.

This page counts characters the way the game actually displays them as playable (variants folded into one entry), so it always matches the game's live data rather than one hardcoded number frozen in time — the roster keeps growing with every new update.

How to read the grid and filter for exactly who you need

The character grid below pulls live from the game through an automated update pipeline, so it matches the current roster across all five languages — nobody types the count by hand, so no language ever lags behind another. Use the rarity/element/Path filters to narrow down fast: for example, filter "Ice + Preservation" if you need an Ice-aligned tank.

Below the grid, a block of links leads to the mechanics wiki series (Path, Weakness Break, relics, teams...) for a deeper dive into the concepts covered above. Not sure who to pick? Scroll back up to "Characters you get for free" before diving into the grid.

Path × Element Matrix

Look up characters by their exact Path and element combo — the grid below is generated live from the current in-game roster (not a hand-typed list), so it always matches the moment a new character launches.

Ascension Table

6 ascensions raise a character's max level from 20 to 80. Each one needs enough Trailblaze Level or Equilibrium Level and a Credits payment — figures computed from public in-game data, cross-checked against 86/90 characters currently in the roster (not copied from any guide site).

# Unlocks level Requirement Credits · 4★ & Trailblazer Credits · 5★
Stage 1 Lv20 → Lv30 Trailblaze Level 15 3,200 4,000
Stage 2 Lv30 → Lv40 Equilibrium Level 1 6,400 8,000
Stage 3 Lv40 → Lv50 Equilibrium Level 2 12,800 16,000
Stage 4 Lv50 → Lv60 Equilibrium Level 3 32,000 40,000
Stage 5 Lv60 → Lv70 Equilibrium Level 4 64,000 80,000
Stage 6 Lv70 → Lv80 Equilibrium Level 5 128,000 160,000

* The Trailblazer (any elemental form) pays the exact 4★ rate despite being flagged 5★ in-game. The 4 Fate/stay night crossover characters (Saber, Archer, Rin Tohsaka, Gilgamesh) aren't in the public ascension dataset as of this measurement — omitted rather than guessed.

FAQ

How many characters does Honkai: Star Rail have right now?

The exact number shifts with every update since new characters keep releasing, so this page never hardcodes a fixed count — the grid above counts and updates itself automatically the moment a new character launches, matching the game's current roster.

How does this page count the character roster?

It comes down to how variants get counted: the Trailblazer's Path forms and a few characters' special versions could be split into separate entries or folded into one. This page counts the way the game itself displays playable characters, matching its live data.

Which characters do new players get for free?

You're guaranteed the Trailblazer — the free protagonist who switches Path forms through the story — plus a handful of teammates unlocked in the early chapters just by playing forward, no spending or gacha pulls required.

What's the point of filtering by element?

Each element applies a different side-effect when you break an enemy's Weakness (Fire causes Burn, Ice causes Freeze, and so on). Filtering by element lets you counter the specific Weakness type the current enemy shows, instead of always running the same comfortable team.

What's the real difference between 5-star and 4-star rarity?

Rarity only reflects how hard a character is to pull via gacha (5-star is rarer and harder to get, 4-star comes more easily) — it is NOT a measure of raw strength. Plenty of properly built 4-star characters clear hard content just fine; see "How in-team role differs from Path" for how to build toward a character's actual job.

Does Path fully determine how a character plays?

Not entirely. Path sets the basic role framework, but many characters' real in-team job drifts from that label — for instance some Nihility characters specialize in debuffing or damage-over-time rather than burst damage. See "How in-team role differs from Path" above before you build.

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