Missions

All 2,131 Honkai: Star Rail missions grouped by region and type (Main Story/Side Quest/Companion/Daily) — numbers computed directly from official game data.

This page counts a real 2,131 missions in the game, grouped by region and type — not a guess, pulled straight from the game data.

Honkai: Star Rail has 2,131 recorded missions across 7 regions (planets) — main, branch, companion and daily quests all counted directly from the game's own data files.

Last updated: 30/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

5 mission types

350

Main Story

350 missions — the core storyline that carries you from one region to the next, required to progress.

1,522

Side Quest

1,522 missions — optional branches that expand the world's lore, usually with their own reward and story beat.

67

Companion

67 missions — a dedicated storyline for one specific character, usually unlocked after that character joins your roster.

95

Daily

95 missions — repeatable daily tasks for EXP/materials, with no story requirement.

97

Transition

97 missions — short connective beats between two chapters, usually with no choices or combat.

By region

Not tied to a specific region (mostly Companion missions that span multiple regions)

Main Story: 15 Side Quest: 195 Companion: 2 Daily: 91

303 missions

Master Control Zone (Herta Space Station)

Main Story: 23 Side Quest: 240 Companion: 8 Transition: 10

281 missions

Administrative District (Jarilo-VI)

Main Story: 44 Side Quest: 211 Companion: 27 Transition: 6

288 missions

Central Starskiff Haven (The Xianzhou Luofu)

Main Story: 21 Side Quest: 226 Companion: 30 Transition: 46

323 missions

Golden Hour (Penacony)

Main Story: 79 Side Quest: 379 Transition: 19

477 missions

"Eternal Holy City" Okhema (Amphoreus)

Main Story: 114 Side Quest: 152 Transition: 1

267 missions

Duomension City

Main Story: 54 Side Quest: 119 Daily: 4 Transition: 15

192 missions

What actually unlocks a Main Mission?

Counted directly from the game's own mission data (2,131 missions) by the actual take-condition field — there's no separate field for prerequisite mission or unlock condition, but the real gating condition can still be read from the condition type below.

1,529

Chained to the previous story mission (must finish the prior one first)

517

Manually triggered (talk to an NPC / interact on the map, doesn't auto-fire from progress alone)

88

Gated by Trailblaze Level — as low as Lv.1, up to Lv.65 in the current data (Lv.1–65)

43

Only becomes available on the next in-game day

8

Gated by a separate Heliobus event/system's progress

3

Gated by accumulated Museum system points

2

Unlocks immediately, no condition

Missions FAQ

Why doesn't this page list individual mission or chapter names?

The official data has mission names but has NOT yet assigned chapter titles for most chapters (68 of 74 chapters only carry an internal placeholder code, no real text yet) — this page doesn't invent chapter names, it only counts real numbers by region and type, exactly what the data confirms.

How do the 5 mission types differ?

Main Story is the required core path; Side Quest is an optional expansion branch; Companion deepens one character; Daily repeats every day; Transition is a short, minor connective beat.

Why do some missions have no region?

Mostly Companion or Daily missions — these types often aren't anchored to one single region since they can take place in different places depending on the character.

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