Honkai: Star Rail Banner & Event Schedule
Current banner: Himeko • Nova, Moze, Hanya, Serval, Cerydra, Anaxa, Aventurine, Moze, Hanya, Serval, Robin • Summeretto, Hyacine, Dan Heng, Qingque, Gallagher, Aventurine • Waveflair, Ashveil, Sampo, Hook, Guinaifen — ends 25/08/2026. See days remaining for every event below, then jump to a tool to decide your pulls.
Active character banners
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
This page gathers Honkai: Star Rail's current Warp banners into one live table with a countdown, splits character banners from Light Cone banners, and explains the Pity rules that many other banner-tracking pages leave blank. If you only have one question — "should I pull this banner" — jump straight to the "Who to pull" block below: it orders priorities by budget, flags special collabs that will not return, and tells you whether the signature Light Cone is worth chasing.
A real-time Honkai: Star Rail banner calendar with countdown to end date, current featured characters and upcoming banners so you can plan pulls ahead of time.
Last updated: 16/08/2026
What to do this week?
Live events (5)
Rotating challenges (Memory of Chaos / Pure Fiction / Apocalyptic Shadow)
Names and deadlines come straight from official game data. See the best characters per mode in the Tier List.
Coming up (1)
How does the banner schedule work?
Each Honkai: Star Rail version runs about 6 weeks, split into 2 banner phases. Limited 5★ characters are only obtainable while their banner is up — miss it and you wait for a rerun, often months to over a year. Times on this page come straight from game data and refresh every 6 hours.
How long does a banner last?
Usually about 3 weeks per phase. A version has 2 back-to-back phases, so the version-opening character leaves mid-version.
If I miss a banner, when does the character return?
There is no fixed schedule — typically months to over a year. If you really want a character, pull during their phase; use the "Should I Pull?" tool to plan.
Do events repeat?
Login rewards and double-drop events return almost every version. Big story events usually run once — play them before they end.
Quick FAQ: Pity & 50/50
How does pity work in Honkai: Star Rail?
What does 50/50 mean, and what happens if you lose it?
Does the Light Cone banner have different rules?
See the full math + a live simulator in our Pity & 50/50 guide →
Pity and 50/50 — the Warp rules explained once, in full
Every limited character banner in Honkai: Star Rail has a hard cap: 90 pulls on the same banner guarantees a 5★, and the rate climbs sharply starting around pull 74 (that 74 mark is a community estimate from tens of thousands of tracked pulls, not an official published number). Getting a 5★ does not mean getting the one you wanted — the system runs on a 50/50: half the time it is the featured limited character, half the time it is a random standard character from the shared pool. If you "lose" that 50/50 once, your very next 5★ on a limited banner is guaranteed to be the featured character — nobody loses twice in a row.
Light Cones run a different set of numbers, so do not carry the character math over: the hard cap is 80 pulls, and the odds of hitting the featured signature Light Cone are 75/25 instead of 50/50. Pull counts carry over cleanly between banners of the same type only (character banner into the next character banner, Light Cone banner into the next Light Cone banner) — switching between the two types does not stack. Base drop rates are 0.6% per pull for a 5★ and 5.1% for a 4★, and 4★ has its own mini-pity: every 10 pulls guarantees at least one 4★ item.
Crossover (collab) banners — featuring characters from outside Honkai: Star Rail's own cast — run on a separate banner category in the game's own system: collab character banners pool pity SEPARATELY from each other, and collab Light Cone banners pool pity separately from each other too — neither shares pull counts with the standard character/Light Cone banners above. Pulls made on a standard banner do not carry over to a collab banner, and vice versa.
Himeko
Welt
Kafka
Silver Wolf
Who to pull — priority order before you spend
If the current version has a special crossover collab (a partnership outside Honkai: Star Rail's own cast), consider prioritizing it first: these banners are widely expected not to return a second time, though that is inference from precedent rather than an official confirmation — do not bank on "saving for the rerun" with this type of banner. For regular character banners, ask whether the character actually fills a team role you are missing rather than pulling purely for splash art.
The signature Light Cone bundled with a banner usually gives stats and a passive tuned specifically for that character — worth chasing if you plan to run them long-term, but not required for them to be strong. If you are newer or budgeting your Stellar Jade, the newcomer banner (Departure Warp) is the safe pick: discounted, guarantees a 5★ within exactly 50 pulls, and can only be used once per account, so do not miss the window. Long-term players should also remember the 300-pull cumulative milestone on the standard (Stellar/Standard) banner, which lets you choose a specific 5★ outright — a reliable fallback if the current limited banner does not fit your roster.
Saber
Archer
Bronya
Seele
Reruns and upcoming banners — how to stay in the loop
This page does not keep a dedicated "rerun watchlist" or "Teased/Roadmap" list, since future banner schedules shift often and community trackers frequently disagree by a few days. Honkai: Star Rail tends to rotate reruns over a span of several versions, so older characters generally do come back eventually, but an exact date is only ever confirmed by HoYoverse close to the banner's launch.
The safest way not to miss it is to follow official channels (in-game notices, the Honkai: Star Rail social accounts and Discord) — and check back here: the moment HoYoverse locks in a schedule, that banner appears on the live table above automatically, no digging required.
Version content around this banner
Major updates usually bundle free 5★ rewards through story or login events, plus a batch of extra Stellar Jade and Warp passes beyond the normal daily grind — worth stacking up before deciding which banner to pull, since your available Warp pass count directly determines whether you can actually reach the 90/80 cap. Beyond the banner itself, a new version typically brings a new map or area, time-limited events, and cosmetics — these do not change Warp rules but do affect whether it is worth spending Stellar Jade right away or holding it for the next banner.
How to use this page — linked to the Pity calculator and builds
When a banner is currently running, the countdown at the top runs in real time and refreshes itself, so you always know exactly how long you have to decide before it is too late — no need to convert time zones from the in-game notice yourself. Every character or Light Cone shown in a banner links straight to its build page, so you know exactly how to gear and slot them the moment you pull one. If you are unsure how close your own pull count is to the cap, the site's Pity calculator works it out for you from the pulls you have actually spent, no manual counting required.
Dig deeper into Warp rules
How many pulls is pity in Honkai: Star Rail?
Characters: hard cap of 90 pulls on a limited banner, with rates climbing sharply from around pull 74 (community estimate). Light Cones: hard cap of 80 pulls, separate math. Both carry pull counts over between banners of the same type — nothing is lost when the banner changes.
What is 50/50 and how does the guarantee work?
Every 5★ pulled on a limited banner has a 50% chance of being the featured character and a 50% chance of being a random standard character. If you "lose" that roll, your very next 5★ on a limited banner is guaranteed to be the featured one — no losing twice in a row.
How is Light Cone pity different from character pity?
The Light Cone hard cap is 80 pulls instead of 90, and the odds of hitting the featured signature Light Cone are 75/25 instead of 50/50 — more forgiving than the character banner if you are chasing a specific Cone.
Is the newcomer banner (Departure Warp) worth pulling?
Yes, if you still have it available: it guarantees a 5★ within exactly 50 pulls at a discount, but it can only be used once per account, so time it carefully.
When will my favorite character rerun?
This page does not keep a separate rerun list, since schedules change often and community trackers frequently disagree. Follow the game's official channels for the earliest word, and check back here — the banner appears on the live table automatically once HoYoverse confirms the official schedule.
Why doesn't the upcoming banner have an exact date yet?
For unreleased versions, community trackers sometimes disagree by a few days or on phase order. This page only shows what sources agree on and updates the moment the game confirms an official schedule, instead of guessing.
Characters overdue for a rerun
Characters already in the game who haven't returned to a limited banner in a long time — calculated from each one's most recent banner date in the history below, longest wait first.
Seele — No banner for 1024 days (last seen 27/10/2023) · featured 2× in banner history
Blade — No banner for 963 days (last seen 27/12/2023) · featured 2× in banner history
Black Swan — No banner for 922 days (last seen 06/02/2024) · featured 1× in banner history
Luocha — No banner for 872 days (last seen 27/03/2024) · featured 2× in banner history
Jingliu — No banner for 851 days (last seen 17/04/2024) · featured 2× in banner history
Robin — No banner for 830 days (last seen 08/05/2024) · featured 1× in banner history
Fu Xuan — No banner for 809 days (last seen 29/05/2024) · featured 2× in banner history
Ruan Mei — No banner for 788 days (last seen 19/06/2024) · featured 2× in banner history
Jade — No banner for 767 days (last seen 10/07/2024) · featured 1× in banner history
Argenti — No banner for 767 days (last seen 10/07/2024) · featured 2× in banner history
Jiaoqiu — No banner for 725 days (last seen 21/08/2024) · featured 1× in banner history
Sparkle — No banner for 725 days (last seen 21/08/2024) · featured 2× in banner history
Feixiao — No banner for 705 days (last seen 10/09/2024) · featured 1× in banner history
Topaz & Numby — No banner for 683 days (last seen 02/10/2024) · featured 3× in banner history
Rappa — No banner for 662 days (last seen 23/10/2024) · featured 1× in banner history
Only counts characters who have appeared on a limited banner since v1.0 (Apr 26, 2023) — starter/permanent characters are excluded since they have no banner history.
Rerun pattern — how long until a character comes back
Calculated directly from this page's v1.0→4.4 banner history: 31 limited characters have been featured 2 or more times, producing 54 observed rerun gaps. This is recalculated automatically whenever the banner history updates — not a fixed guess.
- Average of 221 days between two banner appearances of the same character.
- Median (less skewed by heavily-rerun characters like Kafka) is 192 days.
- Actual observed range: shortest 18 days, longest 679 days — depending on how popular each character is.
This is a system-wide average, NOT a rerun-date promise for any specific character — HoYoverse has never published rerun schedules in advance, only confirming close to the banner's launch.
Banner history
- v4.4 · 2026-07-15 — Himeko • Nova
- v4.4 · 2026-07-15 — Rin Tohsaka
- v4.4 · 2026-07-15 — Gilgamesh
- v4.4 · 2026-08-05 — Cerydra
- v4.4 · 2026-08-05 — Anaxa
- v4.4 · 2026-08-05 — Aventurine
- v4.3 · 2026-06-01 — Mortenax Blade
- v4.3 · 2026-06-01 — Yao Guang
- v4.3 · 2026-06-24 — Cyrene
- v4.3 · 2026-06-24 — Phainon
- v4.2 · 2026-04-22 — Silver Wolf LV.999
- v4.2 · 2026-04-22 — Kafka
- v4.2 · 2026-05-13 — Evanescia
- v4.2 · 2026-05-13 — Kafka
- v4.1 · 2026-03-25 — Ashveil
- v4.1 · 2026-03-25 — Hyacine
- v4.1 · 2026-04-08 — Boothill
- v4.0 · 2026-02-13 — Yao Guang
- v4.0 · 2026-02-13 — Kafka
- v4.0 · 2026-03-03 — Sparxie
- v4.0 · 2026-03-03 — Kafka
- v3.8 · 2025-12-17 — The Dahlia
- v3.8 · 2025-12-17 — Firefly
- v3.8 · 2026-01-07 — Fugue
- v3.8 · 2026-01-07 — Lingsha
- v3.8 · 2026-01-28 — Aglaea
- v3.8 · 2026-01-28 — Sunday
- v3.7 · 2025-11-05 — Cyrene
- v3.7 · 2025-11-05 — Kafka
- v3.7 · 2025-11-26 — Kafka
- v3.6 · 2025-09-24 — Evernight
- v3.6 · 2025-09-24 — The Herta
- v3.6 · 2025-10-15 — Dan Heng • Permansor Terrae
- v3.6 · 2025-10-15 — Anaxa
- v3.5 · 2025-08-13 — Hysilens
- v3.5 · 2025-08-13 — Kafka
- v3.5 · 2025-09-02 — Cerydra
- v3.5 · 2025-09-02 — Silver Wolf
- v3.4 · 2025-07-02 — Kafka
- v3.4 · 2025-07-02 — Phainon
- v3.4 · 2025-07-23 — Kafka
- v3.3 · 2025-05-21 — Hyacine
- v3.3 · 2025-05-21 — The Herta
- v3.3 · 2025-06-11 — Aglaea
- v3.3 · 2025-06-11 — Cipher
- v3.2 · 2025-04-09 — Castorice
- v3.2 · 2025-04-09 — Kafka
- v3.2 · 2025-04-30 — Anaxa
- v3.2 · 2025-04-30 — Dr. Ratio
- v3.1 · 2025-02-26 — Tribbie
- v3.1 · 2025-02-26 — Yunli
- v3.1 · 2025-03-19 — Mydei
- v3.1 · 2025-03-19 — Huohuo
- v3.0 · 2025-01-15 — The Herta
- v3.0 · 2025-01-15 — Kafka
- v3.0 · 2025-02-05 — Aglaea
- v3.0 · 2025-02-05 — Kafka
- v2.7 · 2024-12-04 — Sunday
- v2.7 · 2024-12-04 — Jing Yuan
- v2.7 · 2024-12-25 — Fugue
- v2.7 · 2024-12-25 — Firefly
- v2.6 · 2024-10-23 — Rappa
- v2.6 · 2024-10-23 — Dan Heng • Imbibitor Lunae
- v2.6 · 2024-11-13 — Acheron
- v2.6 · 2024-11-13 — Aventurine
- v2.5 · 2024-09-10 — Feixiao
- v2.5 · 2024-09-10 — Kafka
- v2.5 · 2024-10-02 — Lingsha
- v2.5 · 2024-10-02 — Topaz & Numby
- v2.4 · 2024-07-31 — Yunli
- v2.4 · 2024-07-31 — Huohuo
- v2.4 · 2024-08-21 — Jiaoqiu
- v2.4 · 2024-08-21 — Sparkle
- v2.3 · 2024-06-19 — Firefly
- v2.3 · 2024-06-19 — Ruan Mei
- v2.3 · 2024-07-10 — Jade
- v2.3 · 2024-07-10 — Argenti
- v2.2 · 2024-05-08 — Robin
- v2.2 · 2024-05-08 — Topaz & Numby
- v2.2 · 2024-05-29 — Boothill
- v2.2 · 2024-05-29 — Fu Xuan
- v2.1 · 2024-03-27 — Acheron
- v2.1 · 2024-03-27 — Luocha
- v2.1 · 2024-04-17 — Aventurine
- v2.1 · 2024-04-17 — Jingliu
- v2.0 · 2024-02-06 — Black Swan
- v2.0 · 2024-02-06 — Dan Heng • Imbibitor Lunae
- v2.0 · 2024-02-29 — Sparkle
- v2.0 · 2024-02-29 — Jing Yuan
- v1.6 · 2023-12-27 — Ruan Mei
- v1.6 · 2023-12-27 — Blade
- v1.6 · 2024-01-17 — Dr. Ratio
- v1.6 · 2024-01-17 — Kafka
- v1.5 · 2023-11-15 — Huohuo
- v1.5 · 2023-12-06 — Argenti
- v1.5 · 2023-12-06 — Silver Wolf
- v1.4 · 2023-10-11 — Jingliu
- v1.4 · 2023-10-27 — Topaz & Numby
- v1.4 · 2023-10-27 — Seele
- v1.3 · 2023-08-30 — Dan Heng • Imbibitor Lunae
- v1.3 · 2023-09-20 — Fu Xuan
- v1.2 · 2023-07-19 — Blade
- v1.2 · 2023-08-09 — Kafka
- v1.1 · 2023-06-07 — Silver Wolf
- v1.1 · 2023-06-28 — Luocha
- v1.0 · 2023-04-26 — Seele
- v1.0 · 2023-05-17 — Jing Yuan
↳ See what changed
- Sep 7, 2026 — Added a timezone toggle (Asia / America / Europe) — see banner dates in your own region.