Along the Passing Shore
★★★★★

Along the Passing Shore

For the Path of: Nihility Tier S

Along the Passing Shore is a 5★ Light Cone for the Path of Nihility in Honkai: Star Rail.

A 5-star Warlock cone offering high CRIT DMG plus a solid DMG and Ultimate boost against debuffed targets, making it powerful but somewhat path-restricted to Warlock units.

562HP Lv.80
337ATK Lv.80
211DEF Lv.80
7Materials

Along the Passing Shore is a Light Cone for the Nihility Path. Ranked S on the Light Cone tier list. Best paired with Acheron. Needs 7 material types to reach Lv.80.

Last updated: 31/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

Effect

✦ Steerer
Superimposition

Increases the wearer's CRIT DMG by 36%. When the wearer hits an enemy target, inflicts Mirage Fizzle on the enemy, lasting for 1 turn. Each time the wearer attacks, this effect can only trigger 1 time on each target. The wearer deals 24% increased DMG to targets afflicted with Mirage Fizzle, and the DMG dealt by Ultimate additionally increases by 24%.

Is Superimposition S1 → S5 worth it?

Comparing the published values at Superimposition 1 (S1, default) vs Superimposition 5 (S5, needs 5 copies):
36% → 60% 24% → 40% 24% → 40%

Base Stats (Lv80)

Stats the cone adds directly to the wearer, and its rank among all Light Cones
HP1,058#22/165
ATK635#2/165
DEF397#60/165
Stats by Level
Lv.HPATKDEF
1 48 29 18
20 185 111 69
30 178 107 67
40 254 153 95
50 331 199 124
60 408 245 153
70 485 291 182
80 562 337 211

Best Characters

Who should equip this cone (from cross-source consensus builds)

This is the #1 pick in Acheron's build recommendation — the effect matches this character's role directly.

Ascension Materials

Total materials to raise this cone to Lv80 — tap to see how to farm

Characters who use this

Characters on the Nihility Path — only they get the full effect.

Story

Flowing in the narrow border between "existence" and "nothingness," the ice-cold tides eternally lap against the shores and bring all things to their final end. In this place, the drowned ask for help, lament with songs, find their happiness, enjoy sweet moments, and suffer great agony... All these are reflected in the water. She cannot experience these, but she can feel them — There are still many roads to walk, many sounds to listen to, and many things to change before she arrives at the end. She reaches out and saves the drowning from the temptations of Nihility, and one mirage after another bursts apart behind her figure. She keeps walking in this boundless world, all for an end that does not exist. — And it's always raining here.

Alternative cones on the same Path

A few other Nihility Path options if you don't have the signature cone yet.

Trivia & Origins

Signature Cone Of

5★
Acheron

Determined from the official Gacha pairing table (AvatarUp GachaID <-> WeaponUp GachaID+1000): this cone is banner-paired with Acheron, not a guess.

Frequently Asked Questions

What does Along the Passing Shore do?

Increases the wearer's CRIT DMG by 36%. When the wearer hits an enemy target, inflicts Mirage Fizzle on the enemy, lasting for 1 turn. Each time the wearer attacks, this effect can only trigger 1 time on each target. The wearer deals 24% increased DMG to targets afflicted with Mirage Fizzle, and the DMG dealt by Ultimate additionally increases by 24%.

What does Along the Passing Shore do at Superimposition 5 (S5)?

Increases the wearer's CRIT DMG by 60%. When the wearer hits an enemy target, inflicts Mirage Fizzle on the enemy, lasting for 1 turn. Each time the wearer attacks, this effect can only trigger 1 time on each target. The wearer deals 40% increased DMG to targets afflicted with Mirage Fizzle, and the DMG dealt by Ultimate additionally increases by 40%.

Who should use Along the Passing Shore?

Based on cross-source consensus builds, this cone works best on: Acheron.

How many materials does it take to ascend Along the Passing Shore to Lv.80?

You need 7 material types and 385,000 Credits to ascend the cone to Lv.80 (see the table above for details).

How to read this Light Cone page

Every Light Cone has exactly one passive effect tied to the wielder's combat performance; that effect scales up as you Superimpose it from S1 to S5 — use the S1-S5 buttons above to see the exact numbers at each level instead of guessing or interpolating. A Light Cone only delivers its full value on a character who shares its Path; "Characters who use this cone" lists every character on that Path, while "Best users" is a narrower list pulled from real build consensus, not a guess.

Base stats (HP/ATK/DEF) are shown at Lv80 for every cone of the same rarity so they can be compared directly; a 5-star cone will always edge out 4-star and 3-star ones here — the real difference lives in the passive effect, not the flat stats. The "Alternative cones on the same Path" section suggests a few other options if you do not own the signature cone yet, or want to compare before spending ascension materials.

See the full list on the Light Cones page, or check terms in the HSR Glossary.

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