Lingering Tear
★★★

Lingering Tear

For the Path of: Elation Tier C

Lingering Tear is a 3★ Light Cone for the Path of Elation in Honkai: Star Rail.

As a 3-star Light Cone, its CRIT DMG bonus only triggers once Punchline reaches 10 or more, a narrow condition tied to a specific mechanic, making it a serviceable early-game filler rather than a broadly useful pick.

449HP Lv.80
168ATK Lv.80
140DEF Lv.80
7Materials

Lingering Tear is a Light Cone for the Elation Path. Ranked C on the Light Cone tier list. Needs 7 material types to reach Lv.80.

Last updated: 31/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

Effect

✦ Mourning
Superimposition

When the Punchline held is 10 or more, the wearer's CRIT DMG increases by 20%.

Is Superimposition S1 → S5 worth it?

Comparing the published values at Superimposition 1 (S1, default) vs Superimposition 5 (S5, needs 5 copies):
20% → 40%

Base Stats (Lv80)

Stats the cone adds directly to the wearer, and its rank among all Light Cones
HP847#129/165
ATK318#151/165
DEF265#135/165
Stats by Level
Lv.HPATKDEF
1 38 14 12
20 148 55 46
30 142 53 44
40 204 76 64
50 265 99 83
60 326 122 102
70 388 145 121
80 449 168 140

Ascension Materials

Total materials to raise this cone to Lv80 — tap to see how to farm

Characters who use this

Characters on the Elation Path — only they get the full effect.

Story

A drop of strength condensed from time itself. All the seemingly insignificant moments come together to form the magnificent choir of fate. "The deepest sorrow sheds no tears, just as ultimate joy and pain are one and the same."

Alternative cones on the same Path

A few other Elation Path options if you don't have the signature cone yet.

Trivia & Origins

HoYoverse's own game data has no gacha table pairing this cone with a specific character, and the internal flavor text doesn't name one either — not enough evidence to assign a signature owner, no guessing.

Frequently Asked Questions

What does Lingering Tear do?

When the Punchline held is 10 or more, the wearer's CRIT DMG increases by 20%.

What does Lingering Tear do at Superimposition 5 (S5)?

When the Punchline held is 10 or more, the wearer's CRIT DMG increases by 40%.

How many materials does it take to ascend Lingering Tear to Lv.80?

You need 7 material types and 231,000 Credits to ascend the cone to Lv.80 (see the table above for details).

How to read this Light Cone page

Every Light Cone has exactly one passive effect tied to the wielder's combat performance; that effect scales up as you Superimpose it from S1 to S5 — use the S1-S5 buttons above to see the exact numbers at each level instead of guessing or interpolating. A Light Cone only delivers its full value on a character who shares its Path; "Characters who use this cone" lists every character on that Path, while "Best users" is a narrower list pulled from real build consensus, not a guess.

Base stats (HP/ATK/DEF) are shown at Lv80 for every cone of the same rarity so they can be compared directly; a 5-star cone will always edge out 4-star and 3-star ones here — the real difference lives in the passive effect, not the flat stats. The "Alternative cones on the same Path" section suggests a few other options if you do not own the signature cone yet, or want to compare before spending ascension materials.

See the full list on the Light Cones page, or check terms in the HSR Glossary.

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