Swordplay
Swordplay is a 4★ Light Cone for the Path of The Hunt in Honkai: Star Rail.
This 4-star Hunt light cone stacks up to 40% bonus DMG for repeatedly hitting the same target, making it strong for single-target focus but situational since the stacks reset on switching targets.
Swordplay is a Light Cone for the The Hunt Path. Ranked A on the Light Cone tier list. Best paired with Yanqing. Needs 7 material types to reach Lv.80.
Last updated: 31/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
Effect
For each time the wearer hits the same target, DMG dealt increases by 8%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.
Is Superimposition S1 → S5 worth it?
Base Stats (Lv80)
| Lv. | HP | ATK | DEF |
|---|---|---|---|
| 1 | 43 | 22 | 15 |
| 20 | 166 | 83 | 58 |
| 30 | 160 | 80 | 56 |
| 40 | 229 | 114 | 80 |
| 50 | 298 | 149 | 104 |
| 60 | 367 | 184 | 128 |
| 70 | 436 | 218 | 152 |
| 80 | 505 | 253 | 176 |
Best Characters
A solid build option for Yanqing (not the #1 pick, but still in the recommended group).
Ascension Materials
Characters who use this
Story
Looking rather skeptical, the girl thrust the small sword at her imaginary enemy in an attempt to convince herself that this thing was useful. How can something so feeble compete with my two-handed sword? Do enemies even notice when they get stabbed? The owner of the sword did not seem to care about its size. After all, enemies are defeated by strategy, not swords. It doesn't matter whether the sword is heavy or light, as long as you use the pointy end.
Alternative cones on the same Path
Trivia & Origins
HoYoverse's own game data has no gacha table pairing this cone with a specific character, and the internal flavor text doesn't name one either — not enough evidence to assign a signature owner, no guessing.
Frequently Asked Questions
What does Swordplay do?
For each time the wearer hits the same target, DMG dealt increases by 8%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.
What does Swordplay do at Superimposition 5 (S5)?
For each time the wearer hits the same target, DMG dealt increases by 16%, stacking up to 5 time(s). This effect will be dispelled when the wearer changes targets.
Who should use Swordplay?
Based on cross-source consensus builds, this cone works best on: Yanqing, Moze, Dan Heng, Archer, Topaz & Numby, Seele, Feixiao, Sushang, Ashveil.
How many materials does it take to ascend Swordplay to Lv.80?
You need 7 material types and 308,000 Credits to ascend the cone to Lv.80 (see the table above for details).
How to read this Light Cone page
Every Light Cone has exactly one passive effect tied to the wielder's combat performance; that effect scales up as you Superimpose it from S1 to S5 — use the S1-S5 buttons above to see the exact numbers at each level instead of guessing or interpolating. A Light Cone only delivers its full value on a character who shares its Path; "Characters who use this cone" lists every character on that Path, while "Best users" is a narrower list pulled from real build consensus, not a guess.
Base stats (HP/ATK/DEF) are shown at Lv80 for every cone of the same rarity so they can be compared directly; a 5-star cone will always edge out 4-star and 3-star ones here — the real difference lives in the passive effect, not the flat stats. The "Alternative cones on the same Path" section suggests a few other options if you do not own the signature cone yet, or want to compare before spending ascension materials.
See the full list on the Light Cones page, or check terms in the HSR Glossary.

















