Whereabouts Should Dreams Rest
Whereabouts Should Dreams Rest is a 5★ Light Cone for the Path of Destruction in Honkai: Star Rail.
This 5-star light cone grants a huge Break Effect boost (60%) and further punishes Broken enemies with extra Break DMG taken and reduced SPD, making it a best-in-slot signature-tier pick for Break-focused Warrior Path characters, earning it SS tier.
Whereabouts Should Dreams Rest is a Light Cone for the Destruction Path. Ranked SS on the Light Cone tier list. Best paired with Firefly. Needs 7 material types to reach Lv.80.
Last updated: 31/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
Effect
Increases the wearer's Break Effect by 60%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 24% increased Break DMG from the wearer, and their SPD is lowered by 20%. Effects of the same type cannot be stacked.
Is Superimposition S1 → S5 worth it?
Base Stats (Lv80)
| Lv. | HP | ATK | DEF |
|---|---|---|---|
| 1 | 53 | 22 | 24 |
| 20 | 203 | 83 | 92 |
| 30 | 195 | 80 | 89 |
| 40 | 280 | 114 | 127 |
| 50 | 364 | 149 | 166 |
| 60 | 449 | 184 | 204 |
| 70 | 533 | 218 | 242 |
| 80 | 618 | 253 | 281 |
Best Characters
This is the #1 pick in Firefly's build recommendation — the effect matches this character's role directly.
Ascension Materials
Characters who use this
Story
This is the edge of the Asdana system. The ocean of memoria roars with mountainous waves and she, like a singular tiny spark, may be doused at any moment in the storm. "For one who cannot dream to enter the Synesthesia Dreamscape, they would have to pay a price comparable to death." She can still hear her companions' concerned voices next to her ears. She takes a deep breath and dives into the Memory Zone. As the vessel silently sinks into the depth of the Memory Zone, small pinpricks of firefly lights dissipate from the cracks and are then immediately swallowed up by the endless darkness. "Wherefore do you hurtle unto death?" In the ocean of memoria that grows deeper and deeper, the weak light emitted by the Memory Zone creatures are like faraway eyes that nonchalantly glance at her. Dreams remained too distant for her. She gazes emptily out at the boundless darkness, her body and soul having reached the breakdown threshold long ago under the heavy pressure of memoria. Though she realizes her consciousness is gradually fading, only those remaining memories are playing over and over in her brain — The Swarm that covered the sky tore through the frontline defenses as she flew towards the Swarm while enveloped in fire. The charred ash of the Swarm faded like snow, under which lies the pitch-black carcasses of the knights. She didn't even have the time to take a bouquet and offer her final acknowledgement to knights, who were dying one after another. Their lives bloomed in the blink of an eye and went out equally fleetingly. Like a string of genetic code, they never possessed names and only had numbers allotted instead. "Wherefore do you live?" In the deathly silence, like flames dissolving in the sea, she is reduced to a singular spot of fire and unendingly progresses towards the light... She opens her eyes after what seems to be forever. She sees the "future" looking like a pearl, radiating with a soft and vague light. Tears stream down her face — "I do it to find... my own 'dream'..."
Alternative cones on the same Path
Trivia & Origins
Signature Cone Of
Determined from the official Gacha pairing table (AvatarUp GachaID <-> WeaponUp GachaID+1000): this cone is banner-paired with Firefly, not a guess.
Frequently Asked Questions
What does Whereabouts Should Dreams Rest do?
Increases the wearer's Break Effect by 60%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 24% increased Break DMG from the wearer, and their SPD is lowered by 20%. Effects of the same type cannot be stacked.
What does Whereabouts Should Dreams Rest do at Superimposition 5 (S5)?
Increases the wearer's Break Effect by 100%. When the wearer deals Break DMG to an enemy target, inflicts Routed on the enemy, lasting for 2 turn(s). Targets afflicted with Routed receive 40% increased Break DMG from the wearer, and their SPD is lowered by 20%. Effects of the same type cannot be stacked.
Who should use Whereabouts Should Dreams Rest?
Based on cross-source consensus builds, this cone works best on: Firefly.
How many materials does it take to ascend Whereabouts Should Dreams Rest to Lv.80?
You need 7 material types and 385,000 Credits to ascend the cone to Lv.80 (see the table above for details).
How to read this Light Cone page
Every Light Cone has exactly one passive effect tied to the wielder's combat performance; that effect scales up as you Superimpose it from S1 to S5 — use the S1-S5 buttons above to see the exact numbers at each level instead of guessing or interpolating. A Light Cone only delivers its full value on a character who shares its Path; "Characters who use this cone" lists every character on that Path, while "Best users" is a narrower list pulled from real build consensus, not a guess.
Base stats (HP/ATK/DEF) are shown at Lv80 for every cone of the same rarity so they can be compared directly; a 5-star cone will always edge out 4-star and 3-star ones here — the real difference lives in the passive effect, not the flat stats. The "Alternative cones on the same Path" section suggests a few other options if you do not own the signature cone yet, or want to compare before spending ascension materials.
See the full list on the Light Cones page, or check terms in the HSR Glossary.




















