We Are Wildfire
We Are Wildfire is a 4★ Light Cone for the Path of Preservation in Honkai: Star Rail.
As a farmable 4-star Preservation (Knight) Light Cone, its start-of-battle damage reduction plus instant team-wide healing makes it a broadly useful survival tool for many sustain teams, even though it isn't a top-tier signature pick.
We Are Wildfire is a Light Cone for the Preservation Path. Ranked A on the Light Cone tier list. Needs 7 material types to reach Lv.80.
Last updated: 31/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
Effect
At the start of the battle, the DMG dealt to all allies decreases by 8% for 5 turn(s). At the same time, immediately restores HP to all allies equal to 30% of the respective HP difference between the characters' Max HP and current HP.
Is Superimposition S1 → S5 worth it?
Base Stats (Lv80)
| Lv. | HP | ATK | DEF |
|---|---|---|---|
| 1 | 34 | 22 | 21 |
| 20 | 129 | 83 | 81 |
| 30 | 124 | 80 | 78 |
| 40 | 178 | 114 | 111 |
| 50 | 232 | 149 | 145 |
| 60 | 286 | 184 | 179 |
| 70 | 339 | 218 | 212 |
| 80 | 393 | 253 | 246 |
Ascension Materials
Characters who use this
Story
She got used to people losing their homes. And she got used to people losing their lives. But crying alone was useless. "Wear this red scarf, and then we shall share each other's pain." "We are family. We are Wildfire." The moment that pair of big hands held her head, she could no longer hold back her tears.
Alternative cones on the same Path
Trivia & Origins
HoYoverse's own game data has no gacha table pairing this cone with a specific character, and the internal flavor text doesn't name one either — not enough evidence to assign a signature owner, no guessing.
Frequently Asked Questions
What does We Are Wildfire do?
At the start of the battle, the DMG dealt to all allies decreases by 8% for 5 turn(s). At the same time, immediately restores HP to all allies equal to 30% of the respective HP difference between the characters' Max HP and current HP.
What does We Are Wildfire do at Superimposition 5 (S5)?
At the start of the battle, the DMG dealt to all allies decreases by 16% for 5 turn(s). At the same time, immediately restores HP to all allies equal to 50% of the respective HP difference between the characters' Max HP and current HP.
How many materials does it take to ascend We Are Wildfire to Lv.80?
You need 7 material types and 308,000 Credits to ascend the cone to Lv.80 (see the table above for details).
How to read this Light Cone page
Every Light Cone has exactly one passive effect tied to the wielder's combat performance; that effect scales up as you Superimpose it from S1 to S5 — use the S1-S5 buttons above to see the exact numbers at each level instead of guessing or interpolating. A Light Cone only delivers its full value on a character who shares its Path; "Characters who use this cone" lists every character on that Path, while "Best users" is a narrower list pulled from real build consensus, not a guess.
Base stats (HP/ATK/DEF) are shown at Lv80 for every cone of the same rarity so they can be compared directly; a 5-star cone will always edge out 4-star and 3-star ones here — the real difference lives in the passive effect, not the flat stats. The "Alternative cones on the same Path" section suggests a few other options if you do not own the signature cone yet, or want to compare before spending ascension materials.
See the full list on the Light Cones page, or check terms in the HSR Glossary.











