Adversarial
Adversarial is a 3★ Light Cone for the Path of The Hunt in Honkai: Star Rail.
As a 3-star cone, its effect merely grants +10% SPD for 2 turns upon defeating an enemy, a conditional and short-lived bonus that keeps it limited to early-game use.
Adversarial is a Light Cone for the The Hunt Path. Ranked C on the Light Cone tier list. Best paired with Boothill. Needs 7 material types to reach Lv.80.
Last updated: 31/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
Effect
When the wearer defeats an enemy, increases SPD by 10% for 2 turn(s).
Is Superimposition S1 → S5 worth it?
Base Stats (Lv80)
| Lv. | HP | ATK | DEF |
|---|---|---|---|
| 1 | 34 | 17 | 12 |
| 20 | 129 | 65 | 46 |
| 30 | 124 | 62 | 44 |
| 40 | 178 | 89 | 64 |
| 50 | 232 | 116 | 83 |
| 60 | 286 | 143 | 102 |
| 70 | 339 | 170 | 121 |
| 80 | 393 | 197 | 140 |
Best Characters
A solid build option for Boothill (not the #1 pick, but still in the recommended group).
Ascension Materials
Characters who use this
Story
A drop of strength condensed from time itself. All the seemingly insignificant moments come together to form the magnificent choir of fate. "Freedom fighters will never die, as their stories will forever be told."
Alternative cones on the same Path
Trivia & Origins
HoYoverse's own game data has no gacha table pairing this cone with a specific character, and the internal flavor text doesn't name one either — not enough evidence to assign a signature owner, no guessing.
Frequently Asked Questions
What does Adversarial do?
When the wearer defeats an enemy, increases SPD by 10% for 2 turn(s).
What does Adversarial do at Superimposition 5 (S5)?
When the wearer defeats an enemy, increases SPD by 18% for 2 turn(s).
Who should use Adversarial?
Based on cross-source consensus builds, this cone works best on: Boothill.
How many materials does it take to ascend Adversarial to Lv.80?
You need 7 material types and 231,000 Credits to ascend the cone to Lv.80 (see the table above for details).
How to read this Light Cone page
Every Light Cone has exactly one passive effect tied to the wielder's combat performance; that effect scales up as you Superimpose it from S1 to S5 — use the S1-S5 buttons above to see the exact numbers at each level instead of guessing or interpolating. A Light Cone only delivers its full value on a character who shares its Path; "Characters who use this cone" lists every character on that Path, while "Best users" is a narrower list pulled from real build consensus, not a guess.
Base stats (HP/ATK/DEF) are shown at Lv80 for every cone of the same rarity so they can be compared directly; a 5-star cone will always edge out 4-star and 3-star ones here — the real difference lives in the passive effect, not the flat stats. The "Alternative cones on the same Path" section suggests a few other options if you do not own the signature cone yet, or want to compare before spending ascension materials.
See the full list on the Light Cones page, or check terms in the HSR Glossary.

















