Amber
★★★

Amber

For the Path of: Preservation Tier B

Amber is a 3★ Light Cone for the Path of Preservation in Honkai: Star Rail.

A cheap, early-game 3-star Preservation cone that grants flat DEF plus bonus DEF below 50% HP, making it a decent budget filler but easily outclassed by 4-star and 5-star tank cones.

449HP Lv.80
140ATK Lv.80
176DEF Lv.80
7Materials

Amber is a Light Cone for the Preservation Path. Ranked B on the Light Cone tier list. Best paired with Gepard. Needs 7 material types to reach Lv.80.

Last updated: 31/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

Effect

✦ Stasis
Superimposition

Increases the wearer's DEF by 16%. If the wearer's current HP percentage is lower than 50%, increases their DEF by a further 16%.

Is Superimposition S1 → S5 worth it?

Comparing the published values at Superimposition 1 (S1, default) vs Superimposition 5 (S5, needs 5 copies):
16% → 32% 16% → 32%

Base Stats (Lv80)

Stats the cone adds directly to the wearer, and its rank among all Light Cones
HP847#129/165
ATK265#162/165
DEF331#103/165
Stats by Level
Lv.HPATKDEF
1 38 12 15
20 148 46 58
30 142 44 56
40 204 64 80
50 265 83 104
60 326 102 128
70 388 121 152
80 449 140 176

Best Characters

Who should equip this cone (from cross-source consensus builds)

A solid build option for Gepard (not the #1 pick, but still in the recommended group).

Ascension Materials

Total materials to raise this cone to Lv80 — tap to see how to farm

Characters who use this

Characters on the Preservation Path — only they get the full effect.

Story

A drop of strength condensed from time itself. All the seemingly insignificant moments come together to form the magnificent choir of fate. "Only those who aren't affected by time can survive in time."

Alternative cones on the same Path

A few other Preservation Path options if you don't have the signature cone yet.

Trivia & Origins

HoYoverse's own game data has no gacha table pairing this cone with a specific character, and the internal flavor text doesn't name one either — not enough evidence to assign a signature owner, no guessing.

Frequently Asked Questions

What does Amber do?

Increases the wearer's DEF by 16%. If the wearer's current HP percentage is lower than 50%, increases their DEF by a further 16%.

What does Amber do at Superimposition 5 (S5)?

Increases the wearer's DEF by 32%. If the wearer's current HP percentage is lower than 50%, increases their DEF by a further 32%.

Who should use Amber?

Based on cross-source consensus builds, this cone works best on: Gepard, March 7th (The Hunt), March 7th.

How many materials does it take to ascend Amber to Lv.80?

You need 7 material types and 231,000 Credits to ascend the cone to Lv.80 (see the table above for details).

How to read this Light Cone page

Every Light Cone has exactly one passive effect tied to the wielder's combat performance; that effect scales up as you Superimpose it from S1 to S5 — use the S1-S5 buttons above to see the exact numbers at each level instead of guessing or interpolating. A Light Cone only delivers its full value on a character who shares its Path; "Characters who use this cone" lists every character on that Path, while "Best users" is a narrower list pulled from real build consensus, not a guess.

Base stats (HP/ATK/DEF) are shown at Lv80 for every cone of the same rarity so they can be compared directly; a 5-star cone will always edge out 4-star and 3-star ones here — the real difference lives in the passive effect, not the flat stats. The "Alternative cones on the same Path" section suggests a few other options if you do not own the signature cone yet, or want to compare before spending ascension materials.

See the full list on the Light Cones page, or check terms in the HSR Glossary.

Up next for you…
Tap the wrong field…