Tier List
Ranks characters by meta strength (DPS / Support / Sustain). Filter by role, tap to see details.
On the current version (see the version label at the top of the board), gamevika's HSR tier list ranks the whole roster of playable Trailblaze allies into 6 tiers — SS, S+, S, A, B, C — by performance across 3 endgame modes: Memory of Chaos, Pure Fiction and Apocalyptic Shadow. The live board above counts each tier automatically and can switch per mode, since a character can sit at SS in one mode but only S in another.
Rankings are derived from a 0-5 score per mode, cross-checked against community consensus and real build data — not gut feeling. A- or B-tier characters still clear hard content when built right; the tier only measures the power ceiling versus the top cohort, not usable versus useless.
How to read the tier list
This tier list ranks characters by strength in endgame content (Memory of Chaos, Pure Fiction, Apocalyptic Shadow). S tier are meta pillars — strongest and most flexible; A tier are very good in the right team; B tier are still usable.
Filter by role to view DPS, Support (buff/debuff) or Sustain (healing/shields) separately. Remember: an A-tier in the right team can outperform an S-tier built wrong.
How to use
- Tap a role button (DPS / Support / Sustain) to filter.
- Tap a character to see stats, skills and matching light cones.
- Use with Character Compare and the Damage Calculator to decide who to build.
FAQ
When is this tier list updated?
It's based on settled general meta. New characters are added once there's enough real gameplay data — we don't rank them hastily to avoid being wrong.
Does a lower tier mean a character is weak?
Not necessarily. Many A/B characters are strong in the right team or playstyle. A tier list is a starting point, not a hard rule.
Why are some characters missing?
We only rank characters with a clear meta position. Very new or very niche characters are left for later rather than guessed.
Tier legend — what SS means, what C means
The six tiers aren't arbitrary labels — each sits behind a clear score threshold (0-5):
- SS — the version's apex core, clearing nearly every endgame mode with little team specialization.
- S+ — extremely strong, a single step under SS, usually needing a slightly better team or investment to peak.
- S — very good, a reliable pillar across most hard content.
- A — solid; built right, still clears endgame, just less flexible than the cohort above.
- B — good for story and regular content, fades in the hardest tier of content.
- C — the most limited in the current roster, better suited to early progression than pushing scores.
The exact cutoffs live under the "data sources"/methodology link at the top — nothing is hidden.
The 6 criteria behind every ranking
A name reaching SS or settling at A isn't a gut call — gamevika scores on 6 axes, cross-checked against real build data and community consensus:
1. Ceiling — how high performance peaks with a full combo and proper build. 2. Team Synergy — lifting the whole squad or shining solo. 3. Versatility — fitting many teams/modes or locked to one template. 4. Investment — already strong at E0 with an obtainable Light Cone, or only unleashed at a high Eidolon. This is what F2P players weigh most.
5. Break Effect/DoT application — for Break or DoT units, stacking speed matters as much as raw crit damage. 6. Endgame Consistency — peaking evenly across all 3 modes or strong in one and weak in another; this is exactly why the board splits Memory of Chaos/Pure Fiction/Apocalyptic Shadow instead of a single blended number.
Why the same name can sit at a different tier per mode
The overall board is an average, but many characters have very lopsided ceilings across the 3 modes — switch tabs on the live board above to see the tier for the mode you're actually pushing, instead of just the blended number.
A common pattern: AoE-focused DPS units usually dominate Pure Fiction (multi-target scoring) but only match the upper cohort in Memory of Chaos (single-target boss cycles), while single-target DPS units run the reverse. This is also why some English sites rank a name flatly at the top while this board gives them SS in one mode and S+ in another — not less precise, just measuring exactly where they peak.
SS tier — the version's pillars
This is the cohort that sets the current power ceiling, clearing nearly every hard mode without needing a specialized team. The live board above is the full, self-updating SS list — below are a few representative faces so you can picture how strong an SS pick is:
- A single-target DPS with an extremely high damage ceiling, self-sufficient even at E0 without a signature Light Cone.
- An Amplifier that buffs or debuffs the whole team, near-mandatory in most strong compositions.
- A Sustain unit (heal/shield) who doesn't just keep the party alive but also adds team damage.
Don't memorize names — tap each character on the live board for their build and reasoning, since the order inside the apex shifts every patch.
S+ tier — the widest band on the board, and how to read it
S+ is the most crowded tier — many of these clear hard content when built right, just lacking a bit of versatility or needing more investment than SS. Because this band is wide, don't treat every S+ name as strictly equal: filter by role (DPS/Amplifier/Sustain) on the live board to see who leads your lane, instead of reading the flat S+ label alone.
A few S+ names have been ranked higher or lower by other sites depending on when they pulled their data — Break Effect or DoT-focused DPS in particular tend to be undervalued by rankings that only look at crit-combo damage instead of scoring their actual mechanic. This board scores by each character's real mechanic (see the criteria above), so it can differ slightly from boards that only weigh raw crit damage.
How Eidolons shift the ranking — and why there's no fixed E0/E6 score table
The default board ranks at E0 (no Eidolons) with an obtainable Light Cone — the fairest baseline for most players. But Eidolons don't scale evenly: some characters are already SS/S+ material at E0; others need one "hinge" Eidolon (usually E1, E2 or E4) to unlock a core mechanic — a free extra hit, shorter cooldown, or stacking a status — before climbing steadily toward E6.
Because real build data at each individual Eidolon level isn't deep enough yet to build a trustworthy E0-to-E6 score grid across the whole roster, gamevika hasn't published that detailed grid — doing so without enough data would just be guessing. To know which Eidolon is the hinge point for a specific character, check their individual build page, where it's called out instead of assumed linear.
Limited budget — who to pull first
The current roster is huge, so pull order matters more than pulling everything:
- Missing a team pillar: an SS/S+ Amplifier or Sustain raises your account's value longer than a second DPS, since they fit into almost any team.
- Need a carry: a high-ceiling DPS matching the role you lack (single-target for Memory of Chaos, AoE for Pure Fiction).
- Very new characters: real build data isn't deep enough yet, so their tier may shift in later patches — only pull if you'll build a full team around them, not just because they're new.
Favor a solid E0 first before pouring resources into Eidolons for one character — unless they belong to the "hinge Eidolon" group noted above.
VERDICT — who to build first
Kept short: prioritize an SS/S+ Amplifier or Sustain over a second DPS, since they raise your whole account's value longer. If you already have a pillar, pick a DPS matching the mode you're actually pushing — check the Memory of Chaos/Pure Fiction/Apocalyptic Shadow tab, not just the blended tier.
Already own A/B-tier characters? Don't rush to chase tier — proper relics and an obtainable Light Cone usually matter more than pulling another under-built S+. The board auto-updates every patch, so come back before pulling to avoid mis-investing.
Understand the tier scoring deeper
What are these rankings based on?
Performance across 3 endgame modes (Memory of Chaos, Pure Fiction, Apocalyptic Shadow) under the current meta, scored on 6 axes (ceiling, team synergy, versatility, investment, Break/DoT application, endgame consistency), cross-checked against community consensus and real build data. Full methodology is linked at the top of the board.
Why does the same character sit at a different tier in the MoC/PF/AS tabs?
Because their power ceiling leans differently per mode's mechanics — AoE DPS units usually dominate Pure Fiction (multi-target), single-target DPS units dominate Memory of Chaos and Apocalyptic Shadow. The overall tier is a blended average; switch tabs to see the tier for the mode you're pushing.
Are A or B tier characters worth using?
Very much so. Many A/B-tier characters, properly built (relics plus an obtainable Light Cone matching their role), still clear hard content — the tier only reflects the ceiling versus the top cohort, not uselessness.
Why isn't there a separate score table for each Eidolon level (E0-E6)?
Because real build data at each individual Eidolon level across the whole roster isn't deep enough for a trustworthy score grid — the default board ranks at E0, the fairest baseline for most players. To know a specific character's hinge Eidolon, check their individual build page.
How often is the board updated?
Every patch (~6 weeks) or the moment the meta swings hard. The version label sits right at the top, and build/usage data sync automatically so the ranking always matches each character's build page.

















































































