Last updated: 30/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
Sprightly Vonwacq
Boosts Energy Regeneration and, once SPD hits 120+, Advances Forward the wearer's action by 40% right at battle start, making it a premier pick for high-SPD DPS units that want to act first and open with skills or ultimates immediately.
Data last updated: 2026-07-30
Sprightly Vonwacq is a Planar Ornaments (2-pc) relic set. Best paired with Silver Wolf.
Increases the wearer's Energy Regeneration Rate by 5%. When the wearer's SPD reaches 120 or higher, the wearer's action is Advanced Forward by 40% immediately upon entering battle.
Trivia — Verified From Game Data
2-Piece (verified from data-mine)
Energy Regen +5%
Characters Who Use This Set
2-piece or 4-piece?
Based on current data, 2 pieces are enough — no character is recorded as needing the full 4-piece bonus of this set, so you can mix it with another set on the remaining slots.
Priority substats
Derived from the recommended substats of characters currently using this set (Jiaoqiu, Ruan Mei, Robin, Trailblazer · Ice, Trailblazer · Ice, Trailblazer · Lightning, Trailblazer · Lightning):
SPD > CRIT DMG > CRIT Rate > ATK%
Relic stats
Main stats are not random: at max level you always get exactly this number.
- HP43.2%
- ATK43.2%
- DEF54%
- Physical DMG Boost38.8%
- Fire DMG Boost38.8%
- Ice DMG Boost38.8%
- Lightning DMG Boost38.8%
- Wind DMG Boost38.8%
- Quantum DMG Boost38.8%
- Imaginary DMG Boost38.8%
- Break Effect64.8%
- Energy Regeneration Rate19.4%
- HP43.2%
- ATK43.2%
- DEF54%
Sub-stats — value of one roll (5★)
Every +3 levels grants one roll, landing randomly on one of the three values below. These are the true values added to your stats; the in-game panel shows them rounded down.
| Stat | Low | Mid | High |
|---|---|---|---|
| HP | 33.9 | 38.1 | 42.3 |
| ATK | 16.9 | 19.1 | 21.2 |
| DEF | 16.9 | 19.1 | 21.2 |
| HP | 3.5% | 3.9% | 4.3% |
| ATK | 3.5% | 3.9% | 4.3% |
| DEF | 4.3% | 4.9% | 5.4% |
| SPD | 2 | 2.3 | 2.6 |
| CRIT Rate | 2.6% | 2.9% | 3.2% |
| CRIT DMG | 5.2% | 5.8% | 6.5% |
| Effect Hit Rate | 3.5% | 3.9% | 4.3% |
| Effect RES | 3.5% | 3.9% | 4.3% |
| Break Effect | 5.2% | 5.8% | 6.5% |
What main stat to run, by role
| Body | Feet | Planar Sphere | Link Rope | Sub-stat priority | |
|---|---|---|---|---|---|
| Main DPS | CRIT Rate or CRIT DMG | ATK% or SPD | the character's own Elemental DMG Boost | ATK% (or Break Effect for a break-focused kit) | CRIT comes first — aim for roughly a 1:2 ratio of CRIT Rate to CRIT DMG — then ATK%, then SPD. |
| Healer | HP% or Outgoing Healing Boost | HP% | HP% | Energy Regeneration Rate or HP% | HP% first, then SPD — healing output scales off the target's Max HP. |
| Tank / Shielder | DEF% or Effect Hit Rate | DEF% or SPD | DEF% | DEF% or Energy Regeneration Rate | DEF% first, then Effect Hit Rate, then SPD. |
| Support | No safe default — depends on the character's kit, check that character's page | SPD, almost always correct | No safe default — depends on the character's kit, check that character's page | Energy Regeneration Rate | SPD first; add Effect Hit Rate if the character applies debuffs. |
This is a default framework, not a hard rule. Some characters break from it because of their own kit — for example a support that needs CRIT DMG or Break Effect instead of Energy Regeneration Rate. Always check that character's page before locking in a set.
Basic rules you need before picking Relics
- Head always rolls flat HP, Hands always roll flat ATK — no need to check the main stat on these two, just look at the substats.
- Only Feet can roll SPD as a main stat; only the Link Rope can roll Energy Regeneration Rate as a main stat.
- A substat never duplicates that piece's own main stat, and the four substats never duplicate each other.
- Each piece caps at 4 substats. Every +3 upgrade grants one roll — either unlocking a new substat line or boosting an existing one at random.
- Enhancement cap by rarity: 2-star +6, 3-star +9, 4-star +12, 5-star +15. Starting substat count: 3-star 1–2 lines, 4-star 2–3 lines, 5-star 3–4 lines.
- The main stat is NOT random — at the level cap it's always the exact same fixed number. Only substats roll randomly.
- Quick filter trick: enhance to +9 and you already see enough substat quality to decide keep-or-salvage — don't burn all your resources to +15 before judging.
Should you keep or salvage this piece?
- Wrong main stat for the slot (e.g. an HP% Sphere on a Lightning DPS) → salvage it right away, don't get attached.
- Right main stat but the 4 substats don't have even one line of CRIT Rate / CRIT DMG / SPD (for a DPS role) → low value, salvage first.
- Right main stat plus at least 2 substats you actually need from the start → enhance to +9 and reassess — this piece is worth investing in.
Where can you get Relics?
- Cavern of Corrosion — the main source of the 4 Cavern Relic pieces, with 6 difficulty tiers tied to your account's Equilibrium Level; the higher your Equilibrium Level, the thicker the 5-star drop rate.
- Simulated Universe — source of the 2 Planar Ornament pieces, only unlocked from World 3 onward.
- Divergent Universe — a second source for Planar Ornaments, separate from the Simulated Universe.
- Operation Briefing — clearing these objectives also pays out Relics and related materials.
- In-game shops — some vendors sell full 4-piece sets directly for in-game currency.
- Treasure chests scattered across the main story maps.
- Story quest rewards, plus milestone rewards for leveling up your Trailblaze Level.
Relics unlock during the Belobog story arc. To target the exact set and slot you need instead of farming blind, use the Omni-Synthesizer: it runs on Relic Remains, which you get by salvaging Relics you don't use. The machine unlocks from Equilibrium Level 3 onward.
Every piece & its lore
Vonwacq's Island of BirthPlanar Sphere
Encapsulated in the plane is Wacq Island, the most well-known island on Planet Vonwacq. Teeming with plant life, the island houses a gigantic tree called Thestang, bearing fruits that would give birth to the various kinds of the island's wildlife.
Vonwacq's effervescent vitality made the rainforests near its equator grow so large and tall that their shades would cover the sky above and even block out the sun. The lack of sunlight in the undergrowth of the rainforest throughout the year creates a perfect space for fungi and other low-light plants to grow. Intelligent creatures inhabited regions near the tropics. Plants, irrespective of height, would grow naturally here. Fresh fruits and vegetables could be picked at any time and anywhere, which was what the locals mostly fed on.
However, be it the new immigrants or the indigenous Wacqwacq beings, they have always maintained a quasi-religious reverence for the animal fruits growing on the Thestang tree.
The great Thestang tree never stopped bearing fruit, not even for a moment. With time, all those yellowish and translucent oval-shaped fruits grew larger and heavier, hanging down from the branches until the stems could no longer bear their weight. When the time came, fruits would fall to the ground with a loud and crisp sound, cracking their thin skin and releasing whatever was held within. The fauna of Vonwacq was all born this way, be it fish, birds, or polar bears. On Planet Vonwacq, creatures of all kinds shared one common birth mother.
The fiend known as the "Demon King" was also born from one such fruit of the Thestang tree. From the moment of its birth, it instinctively knew how to swing its giant ax-like pincers toward others, waging war upon the entire biosphere of Vonwacq.
Every sixty natural years, the Thestang tree would give birth to a new demon king, and the cycle went on and on. The people of Vonwacq had long been used to and prepared for such cyclical fates of doom. Whenever a demon king's awakening approached, they would temporarily set aside their disputes and work together, assembling their strongest warriors to set sail for Wacq Island... One sixty years after another sixty years, these seemingly pointless crusades had been launched over and over again for hundreds of years in such narrow landscapes on this small planet. The demon kings were the permanent disaster of Vonwacq, and the caches of civilization were periodically wiped out.
Thus, it could be said that Planet Vonwacq was more like a stagnating pool of dead water, even though it was teeming with lively creatures that were ceaselessly fighting with each other, seemingly full of possibilities for change.
Vonwacq's Islandic CoastLink Rope
On the coastline of Wacq Island, tidal waves rose and fell... This landscape remained the same for millennia and witnessed the rise and fall of civilizations just like those changing tides.
At first, the outsiders from the stars were seen as reckless thieves who, upon receiving a "friendly" tribal welcome, began to understand the civilizational dilemma of Vonwacq. Soon after, the outsiders boarded the locals' boats and sailed to Wacq Island, curious about how a demon king would be born from the fruit. The tribal warriors lay low on the shoals in trepidation, closely clenching their Stone Age weapons. To fight for sixty years of peace, they seemed determined, ready to make the ultimate sacrifice, one where they may never return home.
As the war went on, the outsiders discovered the truth about the "Demon King" — It was a species of interstellar worm that had once been considered extinct. It was simply unexpected that these creatures would appear in such a form in this corner of the universe.
When the brutal expedition was finally over, the surviving few natives left the coastline with news of their victory, while the curious outsiders quietly stayed behind. They pushed aside the drooping branches of the giant tree and sank into the quagmire, almost half-submerged. In the sunken lands of the rainforest, the outsiders found a control cabin. It was then that the secret of Vonwacq was finally revealed — the Thestang tree turned out to be the eco genesis system from a much higher civilization, which could decode and then release innumerable life forms to restore the planet's biosphere.
The demon king that cyclically rampaged the planet turned out to be just one single piece of data in the vast biologic database. The outsiders deleted the data of the demon king and then left Vonwacq, not seeking any credit or gratitude from the locals.
The sound of tidal waves battering against the seaside land was the only audible sound on the coastline of Wacq Island. The indigenous coalition forces of Vonwacq were all lined up and were convinced that the demon king would never come again. Then they cheered, toasted, sang, and talked all night about a future without demon kings. However, almost immediately after the two allied tribes bid farewell and returned to their respective homelands, the two tribes began plotting wars for their takeover of the whole of Vonwacq... Without a common threat such as the demon king, their alliance was but a non-binding piece of paper. The small planet was never designed to withstand a conflict between the two tribes. And the short-lived, fragile peace had since shattered out of existence.
The coastline of Wacq Island remained in its enigmatic calm as if nothing had ever transpired on these shores. With humans and Wacqwacq gone from its center stage, Vonwacq had finally reclaimed peace and completed its ecological restoration.
FAQ
How many pieces of Sprightly Vonwacq do I need for the bonus?
Sprightly Vonwacq is a Planar Ornament — it only has one 2-piece effect (Planar Sphere + Link Rope), see the effect table above.
Which characters should use Sprightly Vonwacq?
Characters that fit Sprightly Vonwacq: Silver Wolf, Bronya, Jiaoqiu, Ruan Mei, Sparkle.
Is Sprightly Vonwacq a Relic Set or a Planar Ornament?
Sprightly Vonwacq is a Planar Ornament — only 2 pieces (Planar Sphere/Link Rope), the bonus activates by wearing both.
Where do I farm Sprightly Vonwacq?
Sprightly Vonwacq farming location: Simulated Universe: World 4.
How to read this relic set page
Cavern Relics have 4 pieces: Head and Hand always carry fixed flat stats (HP and ATK), so only Body and Feet have a random main-stat you actually choose. The 2-piece effect unlocks with 2 out of 4 pieces from the same set; the 4-piece effect is stronger but needs all 4 and usually has its own trigger condition — read the exact text above before committing. Planar Ornaments only have 2 pieces (Planar Sphere + Link Rope) and only ever have one 2-piece effect, there is no 4-piece version.
The two types also differ in where you get them: Cavern Relics drop from the Cavern of Corrosion and cost Trailblaze Power per run; Planar Ornaments come from the Simulated Universe or Divergent Universe, which do NOT cost Trailblaze Power — you trade for them with items or completion rewards instead. A full loadout usually combines one 4-piece Cavern set (or two different Cavern sets at 2 pieces each) with one 2-piece Planar set — go 4-piece when that set gives a large, reliable damage buff, and mix 2+2 when you need to stack several smaller stats (e.g. ATK% from one set plus Elemental DMG% from another).
The "who should use this" list is pulled from cross-sourced build consensus and updates automatically as the meta shifts, it is not hand-picked. See the full set table on the Relics page, or check terms in the HSR Glossary.














