Last updated: 30/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
PoleMos600 Autonomous Defense System is weak to Ice · Lightning · Quantum. Bring characters of these elements to break its 720 Toughness fastest.
⚠ Dangerous moves to watch out for
This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.
This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.
Base stats (multiplier base)
Elemental RES
Best counters
How to beat it
- Bring Ice · Lightning · Quantum characters to break its Toughness — other elements barely dent it.
- It resists crowd control by 50% — binds, imprisons and turn-delays mostly fail. Don’t build around control.
Skills
Deals minor Imaginary DMG to one designated target.
Deals minor Imaginary DMG to one designated target and adjacent targets.
Deals Imaginary DMG to one designated target.
Deals Imaginary DMG to one designated target.
Deals Imaginary DMG to all targets.
Deals Imaginary DMG to all targets.
Deals successive minor Imaginary DMG to random single targets.
Deals successive minor Imaginary DMG to random single targets.
Deals Imaginary DMG to all targets and apply "Glory". At the same time, this unit obtains "Titanic Corpus." When "Titanic Corpus" stacks are reduced to 0, this unit's action is delayed, takes massive Imaginary DMG, and regenerates Energy for all targets. Possessing "Titanic Corpus" will greatly increase the DMG dealt by the next attack, with a high chance of inflicting Imprisonment on all attacked targets.
Deals massive Imaginary DMG to all targets. The DMG is distributed evenly among the targets.
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
When using "Calamity Eternal," apply "Glory" to all targets. Every stack of "Glory" increases DMG dealt and Energy Regeneration Rate. When the affected target uses Skill or Ultimate, "Glory" can be stacked. After the next action by "Savage God, Mad King, Incarnation of Strife," dispel "Glory" from all targets.
Stats By Level
| Lv | HP | ATK | DEF |
|---|---|---|---|
| 1 | 2,790 | 12 | 210 |
| 20 | 10,551 | 53 | 400 |
| 40 | 33,217 | 155 | 600 |
| 60 | 183,875 | 338 | 800 |
| 80 | 516,188 | 552 | 1,000 |
| 100 | 1,268,893 | 773 | 1,200 |
Debuff resistance
FAQ
What is PoleMos600 Autonomous Defense System weak to?
PoleMos600 Autonomous Defense System is weak to Ice · Lightning · Quantum — hitting this element breaks its Toughness faster.
What rank is PoleMos600 Autonomous Defense System and how much Toughness does it have?
PoleMos600 Autonomous Defense System is a Elite Boss with base Toughness 720.
How many recorded skills does PoleMos600 Autonomous Defense System have?
This page records 12 skills for PoleMos600 Autonomous Defense System from official game data.
Profile
Memories of Strife are always accompanied by defiance and resistance.







