Last updated: 30/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

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Shuojin Elite

Fire Ice Imaginary Toughness: 360 Speed: 120~158.4 Attacks With Element: Physical Deals: Physical Faction: Interastral Peace Corporation
Deals Damage Over Time
EliteEnemy rank
360Toughness
3Elemental Weaknesses
120~158.4SPD
Elemental Weaknesses

Shuojin is weak to Fire · Ice · Imaginary. Bring characters of these elements to break its 360 Toughness fastest.

⚠ Dangerous moves to watch out for

Work Culture Shock

This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.

Summoned minions

Grunt: Field Personnel
Grunt: Security Personnel

Base stats (multiplier base)

Base values before mode multipliers — the enemy's real stats in each mode are these numbers times the multiplier shown in the versions table below.
HP HP 1,488
ATK ATK 18
DEF DEF 210
SPD SPD 120

Elemental RES

Higher RES means the enemy takes less damage from that element. Negative RES means bonus damage taken. 0% = a weakness, full DMG lands · 20% = not a weakness, DMG reduced 20% · 40%+ = this enemy strongly resists that element.
Physical Physical 20%
Fire Fire 0%
Ice Ice 0%
Lightning Lightning 20%
Wind Wind 20%
Quantum Quantum 20%
Imaginary Imaginary 0%

Best counters

Characters matching this enemy's weaknesses — they break Toughness fastest. Break 360 Toughness points before you can deal Weakness Break DMG.

Calculate Evernight's damage vs this enemy →

How to beat it

Derived straight from this enemy’s own numbers — not generic advice.
  • Bring Fire · Ice · Imaginary characters to break its Toughness — other elements barely dent it.
  • It has damage-over-time attacks — bring a healer or shielder, don’t run all-out damage.

Skills

Straight from the game — knowing what it is about to do is how you prepare for it.
Disciplined Ability

Deals minor Physical DMG to a single target.

Cost Reduction Ability

Deals Physical DMG to a single target.

In Training... Ability

Enters the Charging state. Uses Work Culture Shock in the next action.

Work Culture Shock Ability

Deals Physical DMG to all targets.

720-Degree Review Ability

Seizes all Performance Points from Grunt: Field Personnel and Grunt: Security Personnel.

Team Building Ability

Summons Grunt: Field Personnel or Grunt: Security Personnel, then cause all Grunts: Field Personnel and Grunts: Security Personnel to acquire 1 Performance Point.

Performance Boost Talent

Receives 1 Performance Point after unleashing an attack. Performance Points can be seized by the attacker when this unit's Weakness is Broken or this unit receives a killing blow.

Stats By Level

Real HP/ATK/DEF at common level milestones, derived from base stats × level-scaling ratios published by the developer.
LvHPATKDEF
1 10,044 4 210
20 37,983 18 400
40 119,581 52 600
60 661,952 113 800
80 1,858,278 184 1,000
100 4,568,013 258 1,200

Drops

Tap any item to see who it levels up.

FAQ

What is Shuojin weak to?

Shuojin is weak to Fire · Ice · Imaginary — hitting this element breaks its Toughness faster.

What rank is Shuojin and how much Toughness does it have?

Shuojin is a Elite with base Toughness 360.

What does Shuojin drop?

Shuojin drops: Credit · Preservation Construction Material · Phase Flame.

Profile

Contestant Shuojin has many honors — Xianzhou ancient martial art master, Luofu's top-hundred local masters, top-10 featherweights of the Exalting Sanctum Martial Arts Cup, Tiger Boxing Gym's special coach... Anyway, though his martial arts may not be the best, he definitely has the most titles out of everyone.

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