Last updated: 30/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
The Wondrous BananAmusement Park
The base CRIT DMG is decent, but the extra 32% only triggers while the wearer's summoned target is on the field, making this a niche ornament best suited to the narrow archetype of summon-mechanic characters rather than a broadly useful pick.
Data last updated: 2026-07-30
The Wondrous BananAmusement Park is a Planar Ornaments (2-pc) relic set. Best paired with Seele.
Increases the wearer's CRIT DMG by 16%. When a target summoned by the wearer is on the field, CRIT DMG additionally increases by 32%.
Trivia — Verified From Game Data
2-Piece (verified from data-mine)
CRIT DMG +16%
Characters Who Use This Set
2-piece or 4-piece?
Based on current data, 2 pieces are enough — no character is recorded as needing the full 4-piece bonus of this set, so you can mix it with another set on the remaining slots.
Priority substats
Derived from the recommended substats of characters currently using this set (Jing Yuan, Aglaea):
CRIT Rate / CRIT DMG > ATK% > SPD
Relic stats
Main stats are not random: at max level you always get exactly this number.
- HP43.2%
- ATK43.2%
- DEF54%
- Physical DMG Boost38.8%
- Fire DMG Boost38.8%
- Ice DMG Boost38.8%
- Lightning DMG Boost38.8%
- Wind DMG Boost38.8%
- Quantum DMG Boost38.8%
- Imaginary DMG Boost38.8%
- Break Effect64.8%
- Energy Regeneration Rate19.4%
- HP43.2%
- ATK43.2%
- DEF54%
Sub-stats — value of one roll (5★)
Every +3 levels grants one roll, landing randomly on one of the three values below. These are the true values added to your stats; the in-game panel shows them rounded down.
| Stat | Low | Mid | High |
|---|---|---|---|
| HP | 33.9 | 38.1 | 42.3 |
| ATK | 16.9 | 19.1 | 21.2 |
| DEF | 16.9 | 19.1 | 21.2 |
| HP | 3.5% | 3.9% | 4.3% |
| ATK | 3.5% | 3.9% | 4.3% |
| DEF | 4.3% | 4.9% | 5.4% |
| SPD | 2 | 2.3 | 2.6 |
| CRIT Rate | 2.6% | 2.9% | 3.2% |
| CRIT DMG | 5.2% | 5.8% | 6.5% |
| Effect Hit Rate | 3.5% | 3.9% | 4.3% |
| Effect RES | 3.5% | 3.9% | 4.3% |
| Break Effect | 5.2% | 5.8% | 6.5% |
What main stat to run, by role
| Body | Feet | Planar Sphere | Link Rope | Sub-stat priority | |
|---|---|---|---|---|---|
| Main DPS | CRIT Rate or CRIT DMG | ATK% or SPD | the character's own Elemental DMG Boost | ATK% (or Break Effect for a break-focused kit) | CRIT comes first — aim for roughly a 1:2 ratio of CRIT Rate to CRIT DMG — then ATK%, then SPD. |
| Healer | HP% or Outgoing Healing Boost | HP% | HP% | Energy Regeneration Rate or HP% | HP% first, then SPD — healing output scales off the target's Max HP. |
| Tank / Shielder | DEF% or Effect Hit Rate | DEF% or SPD | DEF% | DEF% or Energy Regeneration Rate | DEF% first, then Effect Hit Rate, then SPD. |
| Support | No safe default — depends on the character's kit, check that character's page | SPD, almost always correct | No safe default — depends on the character's kit, check that character's page | Energy Regeneration Rate | SPD first; add Effect Hit Rate if the character applies debuffs. |
This is a default framework, not a hard rule. Some characters break from it because of their own kit — for example a support that needs CRIT DMG or Break Effect instead of Energy Regeneration Rate. Always check that character's page before locking in a set.
Basic rules you need before picking Relics
- Head always rolls flat HP, Hands always roll flat ATK — no need to check the main stat on these two, just look at the substats.
- Only Feet can roll SPD as a main stat; only the Link Rope can roll Energy Regeneration Rate as a main stat.
- A substat never duplicates that piece's own main stat, and the four substats never duplicate each other.
- Each piece caps at 4 substats. Every +3 upgrade grants one roll — either unlocking a new substat line or boosting an existing one at random.
- Enhancement cap by rarity: 2-star +6, 3-star +9, 4-star +12, 5-star +15. Starting substat count: 3-star 1–2 lines, 4-star 2–3 lines, 5-star 3–4 lines.
- The main stat is NOT random — at the level cap it's always the exact same fixed number. Only substats roll randomly.
- Quick filter trick: enhance to +9 and you already see enough substat quality to decide keep-or-salvage — don't burn all your resources to +15 before judging.
Should you keep or salvage this piece?
- Wrong main stat for the slot (e.g. an HP% Sphere on a Lightning DPS) → salvage it right away, don't get attached.
- Right main stat but the 4 substats don't have even one line of CRIT Rate / CRIT DMG / SPD (for a DPS role) → low value, salvage first.
- Right main stat plus at least 2 substats you actually need from the start → enhance to +9 and reassess — this piece is worth investing in.
Where can you get Relics?
- Cavern of Corrosion — the main source of the 4 Cavern Relic pieces, with 6 difficulty tiers tied to your account's Equilibrium Level; the higher your Equilibrium Level, the thicker the 5-star drop rate.
- Simulated Universe — source of the 2 Planar Ornament pieces, only unlocked from World 3 onward.
- Divergent Universe — a second source for Planar Ornaments, separate from the Simulated Universe.
- Operation Briefing — clearing these objectives also pays out Relics and related materials.
- In-game shops — some vendors sell full 4-piece sets directly for in-game currency.
- Treasure chests scattered across the main story maps.
- Story quest rewards, plus milestone rewards for leveling up your Trailblaze Level.
Relics unlock during the Belobog story arc. To target the exact set and slot you need instead of farming blind, use the Omni-Synthesizer: it runs on Relic Remains, which you get by salvaging Relics you don't use. The machine unlocks from Equilibrium Level 3 onward.
Every piece & its lore
BananAmusement Park's BananAxis PlazaPlanar Sphere
Encapsulated in the plane is a scientific organization's laboratory. Due to memetic corruption, true and false information has been completely mixed together, becoming impossible to separate. As such, this place has been cognitively reshaped into "BananAmusement Park."
"Bananabud Longpants!"
"Long, yellow, energetic, and cute!"
"Bananabud Longpants!"
"Thud. Thud." The noise reverberates twice and a half. Bananas wake from a deep slumber as they prepare to leave the banana tree and begin a new day in their banana lives! Some bananas wake invigorated, baking durians into pies, and frolic merrily in the woods. Some bananas are more solemn, rubbing coconuts on themselves to add some fragrance. The monkey looks upon this lively scene with satisfaction, unable to resist happily calling out to the bananas —
"Are you ready, bananas?"
"Aye, Principal Monkey!"
"I can't hear you!"
"AYE! PRINCIPAL MONKEY!"
"Thud. Thud. Thud." The sound reverberates three times and a half. It's time for the daily "Peel Club." The bananas begin to grow anxious. Some shout, some weep in silence, and some of them feel dead inside... The monkey asks the healthy bananas one by one. The topic on the large banana leaf never changes: "Do you remember a time beyond the banana?"
This simple question always results in bitter answers. The bananas do not know from where their sadness comes. It's just as natural as how the pulp of a banana turns black from oxidization when exposed to pressure from the outside world.
"If exploring the world is your dream,"
"Then tap the banana tree, and let Principal Monkey show the way."
"Thud. Thud. Thud..." The noise reverberates 7 times and a half. The "Motivanana Game" is about to begin. In this hidden forest paradise, every banana is promised that should they try hard enough, they will never remain a banana forever. Every banana holds a dream within them, striving to become a glorious monkey... As the forest recedes to two sides, Principal Monkey emerges from the middle, offering tender and modest gestures of bowing to the bananas. The bananas return the gesture — Principal Monkey has brought a brand-new game and wishes to "exchange" it for new stories.
"Thud. Thud. Thud..." The noise reverberated 11 times and a half. The bananas are carried by the monkey back up the tree. As they rock and sway, they return to utopia. The green sun flickers and the sound of gurgle rumbling echoes throughout paradise.
BananAmusement Park's Memetic CablesLink Rope
Optical cables that can be seen everywhere within the lab. They are used to collect experimental information to reach secretive goals that must not see the light of day. For the "Bananas," the way to perceive the world lurks within.
"That cursed research institute is as hard to find as a single leaf in a forest." Beneath layers of tree bark, the bones of plants form the shape of an entrance. After passing through a long tree hollow, the Rangers finally find their target.
This research institute is closer to an "art gallery" than a "laboratory." Cables run interwoven in the air above, leaking strange and colorful lights per the designer's intentions. The viewers all press their hands to their heads and feel a daze come over them. Then, grotesque illusions spread before their eyes — a pure-yellow liminal space, gradually row of fading human portraits, shapes of monsters hidden behind curtains...
The Rangers are familiar with these methods. If they linger in this installation, they will begin speaking nonsense and find their limbs compelled to flail... With a crisp sound from impact against the stock of a gun, the young Ranger uses pain and dizziness to emerge from the cognitive labyrinth.
Their vision now revitalized, the Rangers continue to proceed to the depths. The Ba-77 research institute is filled with collapsed statues, destroyed murals, super-saturated colorful decorations... And yet, the shattered containers littering the ground make this place seem like a prison instead. The Rangers discover a report in the lowest depths, then imagine the countless "cognitive experiments" that were conducted in this place before the building fell... In an instant, everyone turns around, compelled by their subconsciousness, and is surprised to find themselves in a woodland paradise. The leaves wave to them ceaselessly, inquiring whether they recall the wonder of being upon the trees.
"Aren't I a banana? By the way, what are we doing here?" The young Ranger tries to get back to the tree to stop himself from "banaxiety."
But the blind Ranger senses the problem. Before everything reaches the point of no return, he forcibly drags the youth away from that place.
"Banana... Those monkeys need to go banana themselves!"
FAQ
How many pieces of The Wondrous BananAmusement Park do I need for the bonus?
The Wondrous BananAmusement Park is a Planar Ornament — it only has one 2-piece effect (Planar Sphere + Link Rope), see the effect table above.
Which characters should use The Wondrous BananAmusement Park?
Characters that fit The Wondrous BananAmusement Park: Seele, Jing Yuan, Yanqing, Aglaea, Anaxa.
Is The Wondrous BananAmusement Park a Relic Set or a Planar Ornament?
The Wondrous BananAmusement Park is a Planar Ornament — only 2 pieces (Planar Sphere/Link Rope), the bonus activates by wearing both.
Where do I farm The Wondrous BananAmusement Park?
The Wondrous BananAmusement Park farming location: Divergent Universe: Famished Worker.
How to read this relic set page
Cavern Relics have 4 pieces: Head and Hand always carry fixed flat stats (HP and ATK), so only Body and Feet have a random main-stat you actually choose. The 2-piece effect unlocks with 2 out of 4 pieces from the same set; the 4-piece effect is stronger but needs all 4 and usually has its own trigger condition — read the exact text above before committing. Planar Ornaments only have 2 pieces (Planar Sphere + Link Rope) and only ever have one 2-piece effect, there is no 4-piece version.
The two types also differ in where you get them: Cavern Relics drop from the Cavern of Corrosion and cost Trailblaze Power per run; Planar Ornaments come from the Simulated Universe or Divergent Universe, which do NOT cost Trailblaze Power — you trade for them with items or completion rewards instead. A full loadout usually combines one 4-piece Cavern set (or two different Cavern sets at 2 pieces each) with one 2-piece Planar set — go 4-piece when that set gives a large, reliable damage buff, and mix 2+2 when you need to stack several smaller stats (e.g. ATK% from one set plus Elemental DMG% from another).
The "who should use this" list is pulled from cross-sourced build consensus and updates automatically as the meta shifts, it is not hand-picked. See the full set table on the Relics page, or check terms in the HSR Glossary.











