Last updated: 30/07/2026
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Sublime, Radiant, Avatar of the Sky is weak to Physical · Ice · Quantum. Bring characters of these elements to break its 960 Toughness fastest.
⚠ Dangerous moves to watch out for
This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.
This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.
Summoned minions
Base stats (multiplier base)
Elemental RES
Best counters
Enemy versions
| # | HP × | ATK × | DEF × | SPD × | Elemental Weaknesses |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 1 | 1 | |
| 2 | 1 | 1 | 1 | 1 | |
| 3 | 1 | 1 | 1 | 1 | |
| 4 | 0.71 | 1 | 1 | 1 |
How to beat it
- Bring Physical · Ice · Quantum characters to break its Toughness — other elements barely dent it.
- It resists crowd control by 100% — binds, imprisons and turn-delays mostly fail. Don’t build around control.
Skills
Raises "Temperature." Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking one random target each. Each attack deals Fire DMG based on the current "Temperature," as well as reinstates "Shoot of Hundred Eyes."
Raises "Temperature." Deals Fire DMG to all targets based on the current "Temperature," and reinstates "Twig of Hundred Eyes."
Raises "Temperature." Deals Fire DMG to all targets based on the current "Temperature." Delays all targets' actions based on the current "Temperature," and reinstates "Shoot of Hundred Eyes" and "Twig of Hundred Eyes."
Enters a Charging state and uses "Fury, Incineration of Dawn and Dusk" with the next action. Applies "Helium Flash" to this unit and summons "Daythunder Raven." When in this state, after a target uses an attack, reduces "Helium Flash" based on the number of friendly units hit in this attack.
Deals massive Fire DMG to all targets based on this unit's current "Helium Flash." The DMG is distributed evenly among targets while also raising the "Temperature" based on the current "Helium Flash" and reinstating "Shoot of Hundred Eyes" and "Twig of Hundred Eyes."
Increases the "Thundercloud" stacks. Launches several attacks from the left side of the target team, and delivers a 1-time priority attack to each target, with the remaining attack counts attacking one random target each. Each attack deals Lightning DMG as well as reinstates "Shoot of Hundred Eyes."
Increases the "Thundercloud" stacks. Deals Lightning DMG to all targets and reinstates "Twig of Hundred Eyes."
Increases the "Thundercloud" stacks. Deals Lightning DMG to all targets and reinstates "Shoot of Hundred Eyes" and "Twig of Hundred Eyes."
Increases "Thundercloud" stacks and enters Charging state. Uses "Wrath, Rend of Eternal Sky" in the next action. This unit gains "Ionization" and summons "Daythunder Raven." In this state, after targets attack, they seize "Thundercloud" stacks based on the number of friendly units hit in this attack. When "Daythunder Raven," "Shoot of Hundred Eyes," or "Twig of Hundred Eyes" receives a killing blow, seizes a set number of "Thundercloud" stacks. If all "Thundercloud" stacks have been seized by the targets, this unit will enter the Weakness Break state. If this unit is Weakness Broken, all "Thunderclouds" are lost, and deals minor Lightning DMG from all the "Thundercloud" stacks.
Deals Lightning DMG to all targets and consumes a certain amount "Thundercloud(s)." Deals a corresponding amount of minor Lightning DMG to random target and reinstates "Shoot of Hundred Eyes" and "Twig of Hundred Eyes." Afterward, deals a corresponding amount of minor Lightning Additional DMG to this unit based on the contested Thunderclouds between the targets and this unit.
During this battle, upon inflicting DMG to "Daythunder Raven," "Shoot of Hundred Eyes," and "Twig of Hundred Eyes," "Sublime, Radiant, Avatar of the Sky" will also lose an equivalent amount of HP. When "Daythunder Raven," "Shoot of Hundred Eyes," or "Twig of Hundred Eyes" receives a killing blow, "Sublime, Radiant, Avatar of the Sky" will also receive Toughness DMG, and "Shoot of Hundred Eyes" or "Twig of Hundred Eyes" will start healing and cannot be selected.
When it storms, the environment will have "Thunderclouds." When the "Daythunder Raven," "Shoot of Hundred Eyes," or "Twig of Hundred Eyes" receive a killing blow while "Sublime, Radiant, Avatar of the Sky" is not in "Ionization" state, reduces a certain amount of "Thundercloud" stacks and deal minor Lightning DMG to "Sublime, Radiant, Avatar of the Sky."
When it is sunny, the environment will have "Temperature." At the start of any target's turn, the "Temperature" rises. DMG dealt by targets will increase based on "Temperature." All targets enter the "Solar Storm" state. At the start of a target's turn, deals Fire DMG based on the "Temperature." This DMG is "Non-fatal." When the "Daythunder Raven," "Shoot of Hundred Eyes," and "Twig of Hundred Eyes" receive a killing blow, "Temperature" will be lowered.
Reinstates the "Languid Ethmoid Bone" and deals a set amount of massive Imaginary DMG to one designated target, while inflicting "Rot" to them. "Rot" is stackable.
Reinstates the "Dried Lacrimal Bone" and deals a set amount of massive Imaginary DMG to all targets. The DMG is distributed evenly among the targets.
Enters "The Dark Tides Cometh" state. Uses "Unmaking Ashes: Godsfall" in the next action, and reinstates the "Languid Ethmoid Bone" and "Dried Lacrimal Bone".
Deals a set amount of massive Imaginary DMG to all targets, and reinstates the "Languid Ethmoid Bone" and "Dried Lacrimal Bone".
When inflicting DMG to "Languid Ethmoid Bone" or "Dried Lacrimal Bone" during this battle, an equal amount of HP will also be lost by "Decimator, Karma of Daythunder, Eye of Twilight." When "Languid Ethmoid Bone" or "Dried Lacrimal Bone" receive a killing blow, "Decimator, Karma of Daythunder, Eye of Twilight" will receive Toughness DMG, and "Languid Ethmoid Bone" or "Dried Lacrimal Bone" will restore HP and cannot be selected.
Adds "Black Tide" to Action Order. Every time the "Black Tide" takes action, inflicts all targets with "Rot." "Rot" is stackable. When targets suffer killing blows, inflicts "Tide-Corrosion" on them and Charges "Healing Rainbow." When all targets enter the "Tide-Corrosion" state or are downed, the battle ends in defeat.
During this battle, all DMG dealt by "Decimator, Karma of Daythunder, Eye of Twilight" will deal a set amount of DMG based on "Black Tide Sync Rate." After a target uses an attack, additionally deals "Non-fatal" True DMG based on "Black Tide Sync Rate." When "Decimator, Karma of Daythunder, Eye of Twilight" and "Black Tide" take action, increases "Black Tide Sync Rate." When "Languid Ethmoid Bone" or "Dried Lacrimal Bone" is defeated, reduces "Black Tide Sync Rate."
Stats By Level
| Lv | HP | ATK | DEF |
|---|---|---|---|
| 1 | 9,300 | 12 | 210 |
| 20 | 35,169 | 53 | 400 |
| 40 | 110,723 | 155 | 600 |
| 60 | 612,918 | 338 | 800 |
| 80 | 1,720,628 | 552 | 1,000 |
| 100 | 4,229,642 | 773 | 1,200 |
Debuff resistance
FAQ
What is Sublime, Radiant, Avatar of the Sky weak to?
Sublime, Radiant, Avatar of the Sky is weak to Physical · Ice · Quantum — hitting this element breaks its Toughness faster.
What rank is Sublime, Radiant, Avatar of the Sky and how much Toughness does it have?
Sublime, Radiant, Avatar of the Sky is a Boss with base Toughness 960.
What faction does Sublime, Radiant, Avatar of the Sky belong to?
Sublime, Radiant, Avatar of the Sky belongs to the Titankin faction.
Profile
The Sky Titan. Theos Synthetos. Conquered by and fused with humanity, they no longer govern Amphoreus' cycle of day and night, yet their aloof pride remains unchanged. In their mind, the shattered world's mundane mortals are unsightly — compared to a world safeguarded by light, the mindless human masses seem more befitting of the black tide.







