Last updated: 30/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

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Ichor Memosprite: Judge of Oblivion

Ichor Memosprite: Judge of Oblivion Elite Boss

Physical Ice Imaginary Toughness: 360 Speed: 150~198 Attacks With Element: Imaginary Deals: Imaginary Faction: Ichor Memosprite
Has a Shield Deals Damage Over Time
Elite BossEnemy rank
360Toughness
3Elemental Weaknesses
150~198SPD
Elemental Weaknesses

Ichor Memosprite: Judge of Oblivion is weak to Physical · Ice · Imaginary. Bring characters of these elements to break its 360 Toughness fastest.

⚠ Dangerous moves to watch out for

Hemotort Decapitation

This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.

Summoned minions

Ichor Memosprite: Pheasant

Base stats (multiplier base)

Base values before mode multipliers — the enemy's real stats in each mode are these numbers times the multiplier shown in the versions table below.
HP HP 2,511
ATK ATK 18
DEF DEF 210
SPD SPD 150

Elemental RES

Higher RES means the enemy takes less damage from that element. Negative RES means bonus damage taken. 0% = a weakness, full DMG lands · 20% = not a weakness, DMG reduced 20% · 40%+ = this enemy strongly resists that element.
Physical Physical 0%
Fire Fire 20%
Ice Ice 0%
Lightning Lightning 20%
Wind Wind 20%
Quantum Quantum 20%
Imaginary Imaginary 0%

Best counters

Characters matching this enemy's weaknesses — they break Toughness fastest. Break 360 Toughness points before you can deal Weakness Break DMG.

Calculate Dan Heng • Permansor Terrae's damage vs this enemy →

Enemy versions

The same enemy appears across modes with different stat multipliers and RES values.
#HP ×ATK ×DEF ×SPD ×Elemental Weaknesses
1 1 1 1 1 PhysicalIceImaginary
2 0.46 1 1 1 PhysicalIceImaginary
3 0.83 1 1 1 PhysicalIceImaginary
4 1 1 1 1 PhysicalIceImaginary
5 1 1 1 1 PhysicalIceImaginary

How to beat it

Derived straight from this enemy’s own numbers — not generic advice.
  • Bring Physical · Ice · Imaginary characters to break its Toughness — other elements barely dent it.
  • It resists crowd control by 75% — binds, imprisons and turn-delays mostly fail. Don’t build around control.

Skills

Straight from the game — knowing what it is about to do is how you prepare for it.
Hemotort Teethgrind Ability

Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.

Execution in Place Ability

Summons "Ichor Memosprite: Pheasant." For every summon eliminated, reduces this unit's Toughness.

Hemotort Glower Ability

Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.

Hemotort Saw Ability

Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.

Hemotort Clamps Ability

Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."

Name the Culprit Ability

Enters the Charging state. In the next action, uses "Hemotort Decapitation." Selects 1 target to receive the highest DMG of "Hemotort Decapitation" and "Hemotort Corruption."

Hemotort Decapitation Ability

Deals Imaginary Type DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary Type DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.

Expedite Verdict Ability

Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.

Corrosive Surge Ability

After using an ability that can apply the "Corrosion" effect, DMG dealt by this unit is slightly increased.

Stats By Level

Real HP/ATK/DEF at common level milestones, derived from base stats × level-scaling ratios published by the developer.
LvHPATKDEF
1 2,009 12 210
20 7,597 53 400
40 23,916 155 600
60 132,390 338 800
80 371,656 552 1,000
100 913,603 773 1,200

Debuff resistance

These numbers decide whether your crowd control lands at all.
Crowd Control Resist 75%

FAQ

What is Ichor Memosprite: Judge of Oblivion weak to?

Ichor Memosprite: Judge of Oblivion is weak to Physical · Ice · Imaginary — hitting this element breaks its Toughness faster.

What rank is Ichor Memosprite: Judge of Oblivion and how much Toughness does it have?

Ichor Memosprite: Judge of Oblivion is a Elite Boss with base Toughness 360.

What faction does Ichor Memosprite: Judge of Oblivion belong to?

Ichor Memosprite: Judge of Oblivion belongs to the Ichor Memosprite faction.

Profile

A trace of lingering madness extracted and refined by Evernight from the countless corpses of ichor memosprites, then synthesized into more twisted and grotesque monsters. It shall follow the creator's directive, determining what should be remembered and what should be forgotten, devouring redundant memories that serve no purpose and leaving them muted in the flow of time. "If a new life is to be born, its seed has to be dead."

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