Last updated: 30/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
Ichor Memosprite: Judge of Oblivion is weak to Physical · Ice · Imaginary. Bring characters of these elements to break its 360 Toughness fastest.
⚠ Dangerous moves to watch out for
This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.
Summoned minions
Base stats (multiplier base)
Elemental RES
Best counters








Calculate Dan Heng • Permansor Terrae's damage vs this enemy →
Enemy versions
| # | HP × | ATK × | DEF × | SPD × | Elemental Weaknesses |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 1 | 1 | |
| 2 | 0.46 | 1 | 1 | 1 | |
| 3 | 0.83 | 1 | 1 | 1 | |
| 4 | 1 | 1 | 1 | 1 | |
| 5 | 1 | 1 | 1 | 1 |
How to beat it
- Bring Physical · Ice · Imaginary characters to break its Toughness — other elements barely dent it.
- It resists crowd control by 75% — binds, imprisons and turn-delays mostly fail. Don’t build around control.
Skills
Deals massive Imaginary DMG to one designated target. If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Summons "Ichor Memosprite: Pheasant." For every summon eliminated, reduces this unit's Toughness.
Locks on to one designated character, increases this unit's SPD, and uses "Hemotort Teethgrind" and "Hemotort Saw" on the target within several turns. Take 1 extra action after using this ability.
Deals massive Imaginary DMG to one designated target and converts a portion of the hit target's reduced HP into "Corrosion." If the target has Shield, reduce this unit's Toughness instead. This Toughness Reduction effect will not reduce Toughness below 1.
Deals massive Imaginary DMG to all targets and converts a portion of the targets' reduced HP to "Corrosion."
Enters the Charging state. In the next action, uses "Hemotort Decapitation." Selects 1 target to receive the highest DMG of "Hemotort Decapitation" and "Hemotort Corruption."
Deals Imaginary Type DMG to target characters not selected with "Name the Culprit." Deals massive Imaginary Type DMG to target characters selected with "Name the Culprit," and applies "Hemotort Corruption" based on the amount of DMG taken (not offset by Shield) to the selected characters.
Reduces DMG received when not Weakness Broken. When this unit is Weakness Broken, its action will be further delayed, and deals massive Imaginary DMG to this unit. While Weakness Broken, this unit receives increased DMG.
After using an ability that can apply the "Corrosion" effect, DMG dealt by this unit is slightly increased.
Stats By Level
| Lv | HP | ATK | DEF |
|---|---|---|---|
| 1 | 2,009 | 12 | 210 |
| 20 | 7,597 | 53 | 400 |
| 40 | 23,916 | 155 | 600 |
| 60 | 132,390 | 338 | 800 |
| 80 | 371,656 | 552 | 1,000 |
| 100 | 913,603 | 773 | 1,200 |
Debuff resistance
FAQ
What is Ichor Memosprite: Judge of Oblivion weak to?
Ichor Memosprite: Judge of Oblivion is weak to Physical · Ice · Imaginary — hitting this element breaks its Toughness faster.
What rank is Ichor Memosprite: Judge of Oblivion and how much Toughness does it have?
Ichor Memosprite: Judge of Oblivion is a Elite Boss with base Toughness 360.
What faction does Ichor Memosprite: Judge of Oblivion belong to?
Ichor Memosprite: Judge of Oblivion belongs to the Ichor Memosprite faction.
Profile
A trace of lingering madness extracted and refined by Evernight from the countless corpses of ichor memosprites, then synthesized into more twisted and grotesque monsters. It shall follow the creator's directive, determining what should be remembered and what should be forgotten, devouring redundant memories that serve no purpose and leaving them muted in the flow of time. "If a new life is to be born, its seed has to be dead."