Last updated: 30/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

Aurumaton Spectral Envoy (Bug)

Aurumaton Spectral Envoy (Bug) Elite Bug

"Bug" variant from Simulated Universe — stronger than the original, different skill set.

Physical Lightning Imaginary Toughness: 360 Speed: 144~190.1 Attacks With Element: Physical Deals: Physical
EliteEnemy rank
360Toughness
3Elemental Weaknesses
144~190.1SPD
Elemental Weaknesses

Aurumaton Spectral Envoy (Bug) is weak to Physical · Lightning · Imaginary. Bring characters of these elements to break its 360 Toughness fastest.

⚠ Dangerous moves to watch out for

Heaven's Fall

This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.

Summoned minions

Wraith Warden

Base stats (multiplier base)

Base values before mode multipliers — the enemy's real stats in each mode are these numbers times the multiplier shown in the versions table below.
HP HP 1,581
ATK ATK 18
DEF DEF 210
SPD SPD 144

Elemental RES

Higher RES means the enemy takes less damage from that element. Negative RES means bonus damage taken. 0% = a weakness, full DMG lands · 20% = not a weakness, DMG reduced 20% · 40%+ = this enemy strongly resists that element.
Physical Physical 0%
Fire Fire 20%
Ice Ice 20%
Lightning Lightning 0%
Wind Wind 20%
Quantum Quantum 20%
Imaginary Imaginary 0%

Best counters

Characters matching this enemy's weaknesses — they break Toughness fastest. Break 360 Toughness points before you can deal Weakness Break DMG.

Calculate Dan Heng • Permansor Terrae's damage vs this enemy →

How to beat it

Derived straight from this enemy’s own numbers — not generic advice.
  • Bring Physical · Lightning · Imaginary characters to break its Toughness — other elements barely dent it.

Skills

Straight from the game — knowing what it is about to do is how you prepare for it.
Adjudicate Ability

Deals Physical DMG to a single target.

Subdue Ability

Deals Physical DMG to a single target and has a high chance to inflict Reverberation on the target. After targets afflicted with Reverberation receive an attack, they enter the Strong Reverberation state and then have the Reverberation state dispelled. Targets with Strong Reverberation cannot take action.

Revert Yin and Yang Ability

Deals Physical DMG to all targets and has a chance to inflict Reverberation.

Heaven's Fall Ability

Deals Physical DMG to a single target. If the target is afflicted with Strong Reverberation, they additionally take Physical DMG, and Strong Reverberation is then dispelled.

Soul Warrant Talent

When there are targets afflicted with Strong Reverberation on the field, lock on to those targets and during the next action, use Heaven's Fall on them

Summons Prison Guard Ability

Summons Wraith Warden.

Stats By Level

Real HP/ATK/DEF at common level milestones, derived from base stats × level-scaling ratios published by the developer.
LvHPATKDEF
1 1,265 12 210
20 4,783 53 400
40 15,058 155 600
60 83,357 338 800
80 234,005 552 1,000
100 575,231 773 1,200

Drops

Tap any item to see who it levels up.

FAQ

What is Aurumaton Spectral Envoy (Bug) weak to?

Aurumaton Spectral Envoy (Bug) is weak to Physical · Lightning · Imaginary — hitting this element breaks its Toughness faster.

What rank is Aurumaton Spectral Envoy (Bug) and how much Toughness does it have?

Aurumaton Spectral Envoy (Bug) is a Elite with base Toughness 360.

What does Aurumaton Spectral Envoy (Bug) drop?

Aurumaton Spectral Envoy (Bug) drops: Credit · Artifex's Module · Artifex's Cogwheel · Artifex's Gyreheart · Ambergris of Abundance.

Profile

A false projection produced by compromised codes. The referent entity is a law-enforcing aurumaton engraved with the Ten-Lords Martial Scriptures and taking orders from the Ten-Lords Commission. Living beings are susceptible to the corporeal and mental existence of the self, but gold and metal will never be swayed and will unwaveringly follow the Ten-Lords' edicts. These aurumaton law enforcers use their strength to subdue evils that have strayed from the natural order of life, and bring them to the Netherworld to meet their sentence. Its authority is sometimes even greater than that of a judge.

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