Last updated: 30/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
Sigonia, the Unclaimed Desolation
Grants a CRIT Rate boost and lets CRIT DMG snowball up to +40% as enemies are defeated, making it excellent for DPS built around clearing multiple targets, though its full power depends on landing kills.
Data last updated: 2026-07-30
Sigonia, the Unclaimed Desolation is a Planar Ornaments (2-pc) relic set. Best paired with Himeko.
Increases the wearer's CRIT Rate by 4%. When an enemy target gets defeated, the wearer's CRIT DMG increases by 4%, stacking up to 10 time(s).
Trivia — Verified From Game Data
2-Piece (verified from data-mine)
CRIT Rate +4%
Characters Who Use This Set
2-piece or 4-piece?
Based on current data, 2 pieces are enough — no character is recorded as needing the full 4-piece bonus of this set, so you can mix it with another set on the remaining slots.
Priority substats
Derived from the recommended substats of characters currently using this set (Herta):
CRIT Rate/DMG > ATK% > SPD
Relic stats
Main stats are not random: at max level you always get exactly this number.
- HP43.2%
- ATK43.2%
- DEF54%
- Physical DMG Boost38.8%
- Fire DMG Boost38.8%
- Ice DMG Boost38.8%
- Lightning DMG Boost38.8%
- Wind DMG Boost38.8%
- Quantum DMG Boost38.8%
- Imaginary DMG Boost38.8%
- Break Effect64.8%
- Energy Regeneration Rate19.4%
- HP43.2%
- ATK43.2%
- DEF54%
Sub-stats — value of one roll (5★)
Every +3 levels grants one roll, landing randomly on one of the three values below. These are the true values added to your stats; the in-game panel shows them rounded down.
| Stat | Low | Mid | High |
|---|---|---|---|
| HP | 33.9 | 38.1 | 42.3 |
| ATK | 16.9 | 19.1 | 21.2 |
| DEF | 16.9 | 19.1 | 21.2 |
| HP | 3.5% | 3.9% | 4.3% |
| ATK | 3.5% | 3.9% | 4.3% |
| DEF | 4.3% | 4.9% | 5.4% |
| SPD | 2 | 2.3 | 2.6 |
| CRIT Rate | 2.6% | 2.9% | 3.2% |
| CRIT DMG | 5.2% | 5.8% | 6.5% |
| Effect Hit Rate | 3.5% | 3.9% | 4.3% |
| Effect RES | 3.5% | 3.9% | 4.3% |
| Break Effect | 5.2% | 5.8% | 6.5% |
What main stat to run, by role
| Body | Feet | Planar Sphere | Link Rope | Sub-stat priority | |
|---|---|---|---|---|---|
| Main DPS | CRIT Rate or CRIT DMG | ATK% or SPD | the character's own Elemental DMG Boost | ATK% (or Break Effect for a break-focused kit) | CRIT comes first — aim for roughly a 1:2 ratio of CRIT Rate to CRIT DMG — then ATK%, then SPD. |
| Healer | HP% or Outgoing Healing Boost | HP% | HP% | Energy Regeneration Rate or HP% | HP% first, then SPD — healing output scales off the target's Max HP. |
| Tank / Shielder | DEF% or Effect Hit Rate | DEF% or SPD | DEF% | DEF% or Energy Regeneration Rate | DEF% first, then Effect Hit Rate, then SPD. |
| Support | No safe default — depends on the character's kit, check that character's page | SPD, almost always correct | No safe default — depends on the character's kit, check that character's page | Energy Regeneration Rate | SPD first; add Effect Hit Rate if the character applies debuffs. |
This is a default framework, not a hard rule. Some characters break from it because of their own kit — for example a support that needs CRIT DMG or Break Effect instead of Energy Regeneration Rate. Always check that character's page before locking in a set.
Basic rules you need before picking Relics
- Head always rolls flat HP, Hands always roll flat ATK — no need to check the main stat on these two, just look at the substats.
- Only Feet can roll SPD as a main stat; only the Link Rope can roll Energy Regeneration Rate as a main stat.
- A substat never duplicates that piece's own main stat, and the four substats never duplicate each other.
- Each piece caps at 4 substats. Every +3 upgrade grants one roll — either unlocking a new substat line or boosting an existing one at random.
- Enhancement cap by rarity: 2-star +6, 3-star +9, 4-star +12, 5-star +15. Starting substat count: 3-star 1–2 lines, 4-star 2–3 lines, 5-star 3–4 lines.
- The main stat is NOT random — at the level cap it's always the exact same fixed number. Only substats roll randomly.
- Quick filter trick: enhance to +9 and you already see enough substat quality to decide keep-or-salvage — don't burn all your resources to +15 before judging.
Should you keep or salvage this piece?
- Wrong main stat for the slot (e.g. an HP% Sphere on a Lightning DPS) → salvage it right away, don't get attached.
- Right main stat but the 4 substats don't have even one line of CRIT Rate / CRIT DMG / SPD (for a DPS role) → low value, salvage first.
- Right main stat plus at least 2 substats you actually need from the start → enhance to +9 and reassess — this piece is worth investing in.
Where can you get Relics?
- Cavern of Corrosion — the main source of the 4 Cavern Relic pieces, with 6 difficulty tiers tied to your account's Equilibrium Level; the higher your Equilibrium Level, the thicker the 5-star drop rate.
- Simulated Universe — source of the 2 Planar Ornament pieces, only unlocked from World 3 onward.
- Divergent Universe — a second source for Planar Ornaments, separate from the Simulated Universe.
- Operation Briefing — clearing these objectives also pays out Relics and related materials.
- In-game shops — some vendors sell full 4-piece sets directly for in-game currency.
- Treasure chests scattered across the main story maps.
- Story quest rewards, plus milestone rewards for leveling up your Trailblaze Level.
Relics unlock during the Belobog story arc. To target the exact set and slot you need instead of farming blind, use the Omni-Synthesizer: it runs on Relic Remains, which you get by salvaging Relics you don't use. The machine unlocks from Equilibrium Level 3 onward.
Every piece & its lore
Sigonia's Gaiathra BerthPlanar Sphere
Encapsulated in the plane is the most habitable zone in Sigonia-IV — the desolate barren desert known as the Gaiathra Berth. The silent and unassuming Gaiathra Triclops, with her immense and weighty torso, quietly encompasses all the living and deceased in Sigonia.
Situated near the convergence of three major star clusters, Sigonia-IV has long been subjected to stellar winds from multiple stars, earning its reputation as the "eye of the storm" throughout the Cosmos. The planet's surface environment is extremely harsh, leading many civilizations to either migrate to other celestial bodies or succumb to natural disasters. Now, only a small number of intelligent races remain there, referred to as Sigonians by scholars from the Intelligentsia Guild.
In reality, Sigonians have fragmented into numerous clans, with most adopting nomadic lifestyles, while a few have established centralized systems of governance of reasonable size.
They share a common language. Through the translation provided by the Synesthesia Beacon, you will learn that "Katica" means "shellslasher," who have a reputation of being the most ferocious clan among Sigonians. And "Avgin" means "honey," who are often accused of pilfering by those willfully ignorant. These clans share a vendetta that lasted through Amber Eras, engaged in a cycle of bloody vengeance in the boundless wilderness where only the fittest survive — until mysterious figures clad in black descended from the sky. From there, Sigonians were briefly united under the radiance of Amber, and the natural cycles that were finally reached a temporary conclusion.
Afterward, under the IPC's guidance, the Sigonians established the Sigonian Sovereignty according to the Interstellar Peace Charter and took their first steps toward the wider Cosmos.
Unfortunately, this unity and progress did not extend to the Avgins and Katicans. Some malicious opportunists among the Sigonians viewed the former's resourcefulness with suspicion, while slandering the latter as nothing more than predators with no hope of enlightenment. Although they possessed only limited knowledge about Preservation, they understood that some of them had to be sacrificed for it. Utilizing a highly advanced set of parliamentary rules, these devious and corrupt individuals banished both clans to the endless desert.
As a token of apology, they even went out of their way to declare that "the Avgins shall forever retain the right to autonomy" — In other words, should any future conflicts occur between the two clans, they could justifiably and lawfully sit back and do nothing.
Sigonia's Knot of CyclicalityLink Rope
Turquoise meteorites are meticulously polished and shaped, then strung together with gold threads and viridescent silk by the Avgins. They believe that these protective knots must not be buried in the sand, but radiate like the Mother Goddess' divine body reborn from death on the night of Kakava.
The Avgins are blessed with attractive facial features, beautiful eyes, and an innate wealth of emotional intelligence, all of which effortlessly endear themselves to any strangers. However, these inborn talents are the exact reason they draw jealousy and ire from others. And the envious and snobbish soon begin their ceaseless slander, and the baseless defamation of the Avgins thus spreads like wildfire throughout the cosmos. As mere rumors can suffice to tarnish the sanctity of truth, the Avgins, a people of a peripheral world, found themselves assailed without recourse, subject to all manners of suspicion and prejudice.
The Avgins have an appreciation for intricately patterned fabrics, as well as a penchant for jewelry crafted from precious gemstones. They're particularly fond of turquoise meteorites, the only kind of gemstones capable of rivaling the resplendence of Gaiathra Triclops' divine body, which in their mythology is believed to have been reborn from death.
Known as Fenge Biyos, their Mother Goddess reigns over all matters related to fertility, travels, and trickery. Depictions of the Mother Goddess in the Avgins' religion often portray her as a left palm adorned with three eyes. The Avgins primarily express reverence for her through spoken prayers alone, believing that the Mother Goddess is as silent and unassuming as the mountains of Sigonia, and that crafting statues or composing hymns for her would only distance themselves from her protective embrace.
The Avgins view the world through the body of the Mother Goddess — the earth, the mountains, and all that exists on the land are a part of the Mother Goddess' divine body. And at the end of each calendar year, her divine body will perish.
On that significant day, her divine essence ascends as a resplendent aurora in the night sky and is reborn in the following day. Hence, Avgins celebrate the first day of the new year through their grand festival called "Kakava." During this festival, they weave sacrificial vessels known as "Knots of Cyclicality" and toss them into bonfires to commemorate the Great Goddess' birth.
According to the incident report by the Marketing Development Department, that shocking conflict took place on a night of Kakava. It was a stormy night when the clouds and fog engulfed the northern lights, which should have been seen as an ill omen. However, the Avgin people were unexpectedly excited. When questioned about this, a maiden from the clan provided the following response.
"Rain is a gift from the Mother Goddess. She is calling to us, urging us to take up arms and fight for our future."
"This rain accompanies us. This rain protects us. It is in this rain that we shall meet our honorable demise."
FAQ
How many pieces of Sigonia, the Unclaimed Desolation do I need for the bonus?
Sigonia, the Unclaimed Desolation is a Planar Ornament — it only has one 2-piece effect (Planar Sphere + Link Rope), see the effect table above.
Which characters should use Sigonia, the Unclaimed Desolation?
Characters that fit Sigonia, the Unclaimed Desolation: Himeko, Clara, Jing Yuan, Blade, Argenti.
Is Sigonia, the Unclaimed Desolation a Relic Set or a Planar Ornament?
Sigonia, the Unclaimed Desolation is a Planar Ornament — only 2 pieces (Planar Sphere/Link Rope), the bonus activates by wearing both.
Where do I farm Sigonia, the Unclaimed Desolation?
Sigonia, the Unclaimed Desolation farming location: Simulated Universe: World 9.
How to read this relic set page
Cavern Relics have 4 pieces: Head and Hand always carry fixed flat stats (HP and ATK), so only Body and Feet have a random main-stat you actually choose. The 2-piece effect unlocks with 2 out of 4 pieces from the same set; the 4-piece effect is stronger but needs all 4 and usually has its own trigger condition — read the exact text above before committing. Planar Ornaments only have 2 pieces (Planar Sphere + Link Rope) and only ever have one 2-piece effect, there is no 4-piece version.
The two types also differ in where you get them: Cavern Relics drop from the Cavern of Corrosion and cost Trailblaze Power per run; Planar Ornaments come from the Simulated Universe or Divergent Universe, which do NOT cost Trailblaze Power — you trade for them with items or completion rewards instead. A full loadout usually combines one 4-piece Cavern set (or two different Cavern sets at 2 pieces each) with one 2-piece Planar set — go 4-piece when that set gives a large, reliable damage buff, and mix 2+2 when you need to stack several smaller stats (e.g. ATK% from one set plus Elemental DMG% from another).
The "who should use this" list is pulled from cross-sourced build consensus and updates automatically as the meta shifts, it is not hand-picked. See the full set table on the Relics page, or check terms in the HSR Glossary.







