Last updated: 30/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
Synergy Duo: Ironclad White Guard is weak to Ice · Lightning · Wind. Bring characters of these elements to break its 480 Toughness fastest.
⚠ Dangerous moves to watch out for
This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.
Summoned minions
Base stats (multiplier base)
Elemental RES
Best counters
Enemy versions
| # | HP × | ATK × | DEF × | SPD × | Elemental Weaknesses |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 1 | 1 | |
| 2 | 2.22 | 1 | 1 | 1 | |
| 3 | 1 | 1 | 1 | 1 |
How to beat it
- Bring Ice · Lightning · Wind characters to break its Toughness — other elements barely dent it.
- It resists crowd control by 100% — binds, imprisons and turn-delays mostly fail. Don’t build around control.
Skills
Deals minor Imaginary DMG to targets in battle against "White Guard."
Enters the Charging state. Uses "Drowned in the Crimson Sea" in the next turn.
Deals massive Imaginary DMG and inflicts "Vulnerability" to all targets in battle against "White Guard." The DMG and Vulnerability effect are distributed evenly among the targets. The more "Titankins" on the field, the higher the DMG dealt.
Summons "Titankin."
Possesses a number of "War Armor" stacks, which decreases DMG taken. Loses 1 stack of "War Armor" on this unit after being attacked. When at 0 stacks, "War Armor" will be destroyed, dealing massive Imaginary DMG to this unit and delaying their action. The target that destroyed "War Armor" will regenerate Energy. After "War Armor" is destroyed, this unit will also additionally take minor Imaginary DMG when attacked. "War Armor" will be restored to maximum stacks at the end of this unit's turn.
In each phase, when this unit is knocked down, its action is delayed, and it enters the "Repose" state. During its next action, uses "Indomitable Battle," recovers a certain amount of HP, and gets up.
Stats By Level
| Lv | HP | ATK | DEF |
|---|---|---|---|
| 1 | 670 | 12 | 210 |
| 20 | 2,532 | 53 | 400 |
| 40 | 7,972 | 155 | 600 |
| 60 | 44,130 | 338 | 800 |
| 80 | 123,885 | 552 | 1,000 |
| 100 | 304,534 | 773 | 1,200 |
Debuff resistance
Drops
Summoned By
FAQ
What is Synergy Duo: Ironclad White Guard weak to?
Synergy Duo: Ironclad White Guard is weak to Ice · Lightning · Wind — hitting this element breaks its Toughness faster.
What rank is Synergy Duo: Ironclad White Guard and how much Toughness does it have?
Synergy Duo: Ironclad White Guard is a Elite with base Toughness 480.
What does Synergy Duo: Ironclad White Guard drop?
Synergy Duo: Ironclad White Guard drops: Credit · Fear-Stomped Flesh · Courage-Torn Chest · Glory-Aspersed Torso · Silk Spindle.
Profile
The legendary Dolos Bandit Twins, unmatched in combat prowess and flawless teamwork. Even the mightiest heroes fell before their four fists. After all, two fists rarely triumph against four.







