Last updated: 30/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

Swarm: True Sting (Complete)

Swarm: True Sting (Complete) Elite Boss Complete

"Complete" variant from Simulated Universe — fought across 3 consecutive phases.

Quantum Imaginary Toughness: 540 Speed: 144~190.1 Attacks With Element: Wind Deals: Wind
Deals Damage Over Time
Elite BossEnemy rank
540Toughness
2Elemental Weaknesses
144~190.1SPD
Elemental Weaknesses

Swarm: True Sting (Complete) is weak to Quantum · Imaginary. Some variants in other modes have additional weaknesses (Ice) — see the variant table below.

⚠ Dangerous moves to watch out for

Swarm Onslaught

This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.

Summoned minions

Juvenile Sting
Lesser Sting

Base stats (multiplier base)

Base values before mode multipliers — the enemy's real stats in each mode are these numbers times the multiplier shown in the versions table below.
HP HP 1,395
ATK ATK 18
DEF DEF 210
SPD SPD 144

Elemental RES

Higher RES means the enemy takes less damage from that element. Negative RES means bonus damage taken. 0% = a weakness, full DMG lands · 20% = not a weakness, DMG reduced 20% · 40%+ = this enemy strongly resists that element.
Physical Physical 20%
Fire Fire 20%
Ice Ice 0%
Lightning Lightning 20%
Wind Wind 20%
Quantum Quantum 0%
Imaginary Imaginary 0%

Best counters

Characters matching this enemy's weaknesses — they break Toughness fastest. Break 540 Toughness points before you can deal Weakness Break DMG.

Calculate Castorice's damage vs this enemy →

Enemy versions

The same enemy appears across modes with different stat multipliers and RES values.
#HP ×ATK ×DEF ×SPD ×Elemental Weaknesses
1 1 1 1 1 QuantumImaginary
2 1 1 1 1 IceQuantumImaginary
3 0.53 1 1 1 IceQuantumImaginary

How to beat it

Derived straight from this enemy’s own numbers — not generic advice.
  • Bring Quantum · Imaginary characters to break its Toughness — other elements barely dent it.
  • It resists crowd control by 75% — binds, imprisons and turn-delays mostly fail. Don’t build around control.
  • It has damage-over-time attacks — bring a healer or shielder, don’t run all-out damage.

Skills

Straight from the game — knowing what it is about to do is how you prepare for it.
Time to Battle Ability

Deals minor Wind DMG to a single target, with a high chance to inflict 2 stacks of Wind Shear.

War Gear Ability

Deals minor Wind DMG to a single target. If the target is currently suffering from Wind Shear, Wind Shear immediately causes DMG 1 time.

Cyclonic Swarm Ability

Deals Wind DMG to all targets, with a high chance to cause Wind Shear.

Propagation Ability

Spawns True Stings.

Ready Order Ability

Enters the Charging state. Uses Swarm Onslaught for the next action.

Swarm Onslaught Ability

Dispels all Crowd Control debuffs and Weakness Break affecting True Stings. Deals Wind DMG to the target, and causes the target to have a high chance of being inflicted with 1 stack of Wind Shear every time they take DMG.

Transmission Pheromone Talent

Each time a True Sting is spawned, increases all True Stings' DMG dealt by 1 stack. Only 1 Transmission Pheromone effect can exist in battle at once.

Entomon Eulogy Talent

When receiving a killing blow, deals Wind DMG to all friendly units, with a high chance to slightly increase their DMG received.

Stats By Level

Real HP/ATK/DEF at common level milestones, derived from base stats × level-scaling ratios published by the developer.
LvHPATKDEF
1 1,116 12 210
20 4,220 53 400
40 13,287 155 600
60 73,550 338 800
80 206,475 552 1,000
100 507,557 773 1,200

Debuff resistance

These numbers decide whether your crowd control lands at all.
Crowd Control Resist 75%

FAQ

What is Swarm: True Sting (Complete) weak to?

Swarm: True Sting (Complete) is weak to Quantum · Imaginary — hitting this element breaks its Toughness faster.

What rank is Swarm: True Sting (Complete) and how much Toughness does it have?

Swarm: True Sting (Complete) is a Elite Boss with base Toughness 540.

How many recorded skills does Swarm: True Sting (Complete) have?

This page records 8 skills for Swarm: True Sting (Complete) from official game data.

Profile

A complete projection produced by compromised codes. The referent entity is a mature True Sting. Sir Duroy, a member of the Intelligentsia Guild, explored the starry seas and authored the thirty-volume of the Chronicles of Interdimensional Insects. The book provides detailed records of over a dozen confirmed species of lepisma and countless subspecies spanning across the stars.

Up next for you…
Tap the wrong field…