Last updated: 30/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

Decaying Shadow (Bug)

Decaying Shadow (Bug) Elite Bug

"Bug" variant from Simulated Universe — stronger than the original, different skill set.

Fire Lightning Wind Toughness: 390 Speed: 207~273.2 Attacks With Element: Imaginary Deals: Imaginary
Crowd-Controls You
EliteEnemy rank
390Toughness
3Elemental Weaknesses
207~273.2SPD
Elemental Weaknesses

Decaying Shadow (Bug) is weak to Fire · Lightning · Wind. Some variants in other modes have additional weaknesses (Ice · Imaginary) — see the variant table below.

⚠ Dangerous moves to watch out for

Liberation of the Golden Age

This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.

Base stats (multiplier base)

Base values before mode multipliers — the enemy's real stats in each mode are these numbers times the multiplier shown in the versions table below.
HP HP 1,209
ATK ATK 18
DEF DEF 210
SPD SPD 207

Elemental RES

Higher RES means the enemy takes less damage from that element. Negative RES means bonus damage taken. 0% = a weakness, full DMG lands · 20% = not a weakness, DMG reduced 20% · 40%+ = this enemy strongly resists that element.
Physical Physical 20%
Fire Fire 0%
Ice Ice 0%
Lightning Lightning 0%
Wind Wind 0%
Quantum Quantum 20%
Imaginary Imaginary 0%

Best counters

Characters matching this enemy's weaknesses — they break Toughness fastest. Break 390 Toughness points before you can deal Weakness Break DMG.

Calculate Anaxa's damage vs this enemy →

Enemy versions

The same enemy appears across modes with different stat multipliers and RES values.
All variants of this monster share the exact same stats — no differences between them.

How to beat it

Derived straight from this enemy’s own numbers — not generic advice.
  • Bring Fire · Lightning · Wind characters to break its Toughness — other elements barely dent it.

Skills

Straight from the game — knowing what it is about to do is how you prepare for it.
Fleeting Gilded Spikes Ability

Deals Imaginary DMG to a single target.

Fleeting Punishment Ability

Deals massive Imaginary DMG to a single target.

Binding of the Golden Age Ability

Enters the Charging state and gains 9 Gauge Recollection stacks. Casts Liberation of the Golden Age in the next action. Every time this unit is attacked, lose 1 stack of Gauge Recollection.

Liberation of the Golden Age Ability

Deals successive Imaginary DMG to a random target. If there are no Gauge Recollection stacks, this ability will fail.

Fleeting Veil Talent

Slightly reduces the Basic ATK, Skill, Ultimate, and Follow-Up ATK DMG received by this unit, with a chance to inflict Imprisonment on the target attacked by Decaying Shadow.

Stats By Level

Real HP/ATK/DEF at common level milestones, derived from base stats × level-scaling ratios published by the developer.
LvHPATKDEF
1 967 12 210
20 3,658 53 400
40 11,515 155 600
60 63,743 338 800
80 178,945 552 1,000
100 439,883 773 1,200

Drops

Tap any item to see who it levels up.

FAQ

What is Decaying Shadow (Bug) weak to?

Decaying Shadow (Bug) is weak to Fire · Lightning · Wind — hitting this element breaks its Toughness faster.

What rank is Decaying Shadow (Bug) and how much Toughness does it have?

Decaying Shadow (Bug) is a Elite with base Toughness 390.

What does Decaying Shadow (Bug) drop?

Decaying Shadow (Bug) drops: Credit · Extinguished Core · Glimmering Core · Squirming Core · Slime of Harmony.

Profile

A false projection produced by compromised codes. The referent entity is a shadow manifested by the power of Stellaron, carrying out the Fragmentum's unceasing will to expand. A physical embodiment of the desires of intelligent life in the Fragmentum, like a pearl created from a single grain of sand. However, its purpose has long since been twisted and distorted.

Up next for you…
Tap the wrong field…