Last updated: 30/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

5★

Longevous Disciple

Cavern Relics (4-pc) Tier B
+12%
HP · 2-Piece Effect
B
Farm Tier
7
Characters Using It

A Max HP set that stacks CRIT Rate when the wearer is hit or consumes HP, making it a niche pick mainly for HP-consumption-based DPS rather than a broadly useful option.

Data last updated: 2026-07-30

Longevous Disciple is a Cavern Relics (4-pc) relic set. Best paired with Clara.

2-Pc

Increases Max HP by 12%.

4-Pc

When the wearer is hit or has their HP consumed by an ally or themselves, their CRIT Rate increases by 8% for 2 turn(s) and up to 2 stacks.

Where to farm
Cavern of Corrosion: Path of Elixir Seekers
Zone: The Xianzhou Luofu · Alchemy Commission

Trivia — Verified From Game Data

2-Piece (verified from data-mine)

HP +12%

Characters Who Use This Set

Full-set fit

2-piece or 4-piece?

Based on current data, 2 pieces are enough — no character is recorded as needing the full 4-piece bonus of this set, so you can mix it with another set on the remaining slots.

Priority substats

Derived from the recommended substats of characters currently using this set (Blade, Fu Xuan):

CRIT Rate/DMG > HP% > SPD > ATK%

Relic stats

Main stats — value at max level (5★)

Main stats are not random: at max level you always get exactly this number.

HeadFixed — nothing to farm for
  • HP705
HandsFixed — nothing to farm for
  • ATK352
Body
  • HP43.2%
  • ATK43.2%
  • DEF54%
  • CRIT Rate32.4%
  • CRIT DMG64.8%
  • Outgoing Healing Boost34.5%
  • Effect Hit Rate43.2%
Feet
  • HP43.2%
  • ATK43.2%
  • DEF54%
  • SPD25

Sub-stats — value of one roll (5★)

Every +3 levels grants one roll, landing randomly on one of the three values below. These are the true values added to your stats; the in-game panel shows them rounded down.

StatLowMidHigh
HP 33.9 38.1 42.3
ATK 16.9 19.1 21.2
DEF 16.9 19.1 21.2
HP 3.5% 3.9% 4.3%
ATK 3.5% 3.9% 4.3%
DEF 4.3% 4.9% 5.4%
SPD 2 2.3 2.6
CRIT Rate 2.6% 2.9% 3.2%
CRIT DMG 5.2% 5.8% 6.5%
Effect Hit Rate 3.5% 3.9% 4.3%
Effect RES 3.5% 3.9% 4.3%
Break Effect 5.2% 5.8% 6.5%

What main stat to run, by role

Getting the main stat on the right slot is the baseline — substats aimed the right direction decide your real power. The table below is a default framework by role, useful for a quick lookup before you know a specific character's kit.
BodyFeetPlanar SphereLink RopeSub-stat priority
Main DPSCRIT Rate or CRIT DMGATK% or SPDthe character's own Elemental DMG BoostATK% (or Break Effect for a break-focused kit)CRIT comes first — aim for roughly a 1:2 ratio of CRIT Rate to CRIT DMG — then ATK%, then SPD.
HealerHP% or Outgoing Healing BoostHP%HP%Energy Regeneration Rate or HP%HP% first, then SPD — healing output scales off the target's Max HP.
Tank / ShielderDEF% or Effect Hit RateDEF% or SPDDEF%DEF% or Energy Regeneration RateDEF% first, then Effect Hit Rate, then SPD.
SupportNo safe default — depends on the character's kit, check that character's pageSPD, almost always correctNo safe default — depends on the character's kit, check that character's pageEnergy Regeneration RateSPD first; add Effect Hit Rate if the character applies debuffs.

This is a default framework, not a hard rule. Some characters break from it because of their own kit — for example a support that needs CRIT DMG or Break Effect instead of Energy Regeneration Rate. Always check that character's page before locking in a set.

Basic rules you need before picking Relics

  • Head always rolls flat HP, Hands always roll flat ATK — no need to check the main stat on these two, just look at the substats.
  • Only Feet can roll SPD as a main stat; only the Link Rope can roll Energy Regeneration Rate as a main stat.
  • A substat never duplicates that piece's own main stat, and the four substats never duplicate each other.
  • Each piece caps at 4 substats. Every +3 upgrade grants one roll — either unlocking a new substat line or boosting an existing one at random.
  • Enhancement cap by rarity: 2-star +6, 3-star +9, 4-star +12, 5-star +15. Starting substat count: 3-star 1–2 lines, 4-star 2–3 lines, 5-star 3–4 lines.
  • The main stat is NOT random — at the level cap it's always the exact same fixed number. Only substats roll randomly.
  • Quick filter trick: enhance to +9 and you already see enough substat quality to decide keep-or-salvage — don't burn all your resources to +15 before judging.

Should you keep or salvage this piece?

  • Wrong main stat for the slot (e.g. an HP% Sphere on a Lightning DPS) → salvage it right away, don't get attached.
  • Right main stat but the 4 substats don't have even one line of CRIT Rate / CRIT DMG / SPD (for a DPS role) → low value, salvage first.
  • Right main stat plus at least 2 substats you actually need from the start → enhance to +9 and reassess — this piece is worth investing in.

Where can you get Relics?

Relics unlock during the Belobog story arc. To target the exact set and slot you need instead of farming blind, use the Omni-Synthesizer: it runs on Relic Remains, which you get by salvaging Relics you don't use. The machine unlocks from Equilibrium Level 3 onward.

Every piece & its lore

Official in-game name, description and story of each piece — tap to expand
Disciple's Prosthetic EyeHead

An ingenium eye that once belonged to someone. After being expelled from its owner's body, it is now completely useless.

In the dim, chaotic dreamscape, she always dreamed of the brightness she had seen in those few days. Thousands of acres of eucalyptus trees swayed gently, and petals fluttered in the breeze. The indigo waves beat against the rocks and turned into scattering white jade. Flying birds spread their silver wings and disappeared into the green bamboo forest.

She was always searching for someone else in her dreams, the one who should have enjoyed the scenery with her.

But all she could see was a blurry figure. She remembered clearly the short, silky hair and the eyes like black jade stones, but her memories were faded into a maze constructed by her nervous system, and she always woke up with a start just before seeing the face clearly. In a daze, she touched her prosthetic eye that had caused her so much pain. With the help of the false eye, she no longer needed to piece together a blurry figure by sound, smell, and touch.

"It's no longer of use," said the Emanator of the Ruin Author. She heard the sound of the swaying hand fan and the flitting laughter of the Emanator. "Soon, you'll be able to see everything you want to see — with your own eyes."

"This is my own eye," she chuckled, "Besides, never will I have the chance to see the scenery it once witnessed again."
Disciple's Ingenium HandHands

An ingenium prosthetic limb made specifically for long-life species. Requires no invasive procedure to use.

Applying protective gel to her underdeveloped arm stump, attaching the neural signal receivers tightly to her skin, and adjusting the tightness to firmly fix the ingenium wooden hand to her body — this has been her morning ablutions every morning for hundreds of years.

The wooden hand has brought her unwanted attention, but she neither wanted to invite trouble nor seek sympathy.

Despite possessing unrivaled talents and holding the reins of an entire Commission in her hands, the alienating attitude other showed towards her as a broken person never changed. Cowardly bullies eventually scattered to the winds, only to be replaced by flattering hypocrites with pretended pity who gathered like flies around her and gave fake praises to "the amazing blind and one-armed Incomplete One."

She has heard variations of this sentence thousands upon thousands of times in the past, and each time it made her wanting to puke. Now, as she faces these fawning faces begging for her mercy, she only feels disgust.

She unconsciously places her left hand onto the boiling cauldron. A sharp pain instantly shoots through her body. She quickly withdraws her hand, and see the blister in her palm healing rapidly.

"Sometimes, I feel the old wooden hand is more useful."
Disciple's Dewy Feather GarbBody

A feather garb made according to old scrolls. Its owner was either a demon reviled in the pages of history or a savior of humanity.

Searching for information in fragments of historical texts is particularly difficult for the blind. Her companions read the vast amount of ancient texts to her indiscriminately, and she compiled and excerpted the sentences in order to explore the mysteries within.

With her extraordinary intelligence, she can remember most of the passages after only listening to them once. However, she listened repeatedly to the The Witch in Robe of Feather ghost story unearthed from a scroll pile, never growing bored by it.

According to the legend, a certain delvemaster saved her partner by placing their soul into a bird, granting them immortality. However, she eventually could not resist the call of the avian and also transformed into a bird, flying alongside them. Over time, the delvemaster became confused and lost her true form, becoming a half-feathered, half-human monster. When her subjects stormed the palace and pierced her with blazing spears and arrows, the two birds sang a final mournful song and turned to ashes together.

She loved this story so much that she took the essence and marrow of birds and transformed them in the alchemical furnace, then had someone weave these materials into a luxurious feather coat. She could not see just how beautiful the coat was, but nonetheless enjoyed walking around the house while wearing it — it was meant to be seen by a person who no longer existed.

As the garb fluttered, she always felt that a bird-like soul was flying and passing through her hands and shoulders, ever-present.
Disciple's Celestial Silk SandalsFeet

A pair of silk boots with soles as thin as cicada's wings. Its owner must not have walked on their feet for a long time.

Whenever she detaches herself from the grasp of gravity and levitates to display celestial traces to the faithful, she can't help but think of an ancient legend from the Primeval Imperium —

"There once was a practitioner of immortal arts who had some success in their pursuit. They walked on the earth, employing the essence of its leylines to perform a myriad of miraculous techniques. The practitioner then attempted to take to the skies to be among the stars, but found that they had long since drifted away from the earth's leylines, and eventually fell into the abyss of death."

However, she believes the current situation is different. The Xianzhou had no roots. It was the Ambrosial Arbor that gave it a connection and a co-existence with the Aeon of Abundance, tying it tightly together with the immaculate pure land promised by Yaoshi. But now, the traitors have severed the connection to the way of immortality, making the Xianzhou once again a precarious island floating rootless in space.

The false earth on the Xianzhou cannot give her strength. The roots she seek are not under her feet, but in the bottomless chasm between stars. She will lead the disciples to give the Ambrosial Arbor a second life and embrace the supreme grace of Abundance.

Floating above thousands of people, clad in boots light as silk, she declares in a resounding voice, "When you look up at me, what you see is not me, but the celestial and elevated position that should have belonged to you."

FAQ

How many pieces of Longevous Disciple do I need for the bonus?

Longevous Disciple has separate 2-piece and 4-piece effects — see the effect table above to compare.

Which characters should use Longevous Disciple?

Characters that fit Longevous Disciple: Clara, Blade, Fu Xuan, Tribbie, Mydei.

Is Longevous Disciple a Relic Set or a Planar Ornament?

Longevous Disciple is a Relic Set (cavern) — 4 pieces (Head/Hands/Body/Feet), with separate 2-piece and 4-piece bonuses.

Where do I farm Longevous Disciple?

Longevous Disciple farming location: Cavern of Corrosion: Path of Elixir Seekers.

How to read this relic set page

Cavern Relics have 4 pieces: Head and Hand always carry fixed flat stats (HP and ATK), so only Body and Feet have a random main-stat you actually choose. The 2-piece effect unlocks with 2 out of 4 pieces from the same set; the 4-piece effect is stronger but needs all 4 and usually has its own trigger condition — read the exact text above before committing. Planar Ornaments only have 2 pieces (Planar Sphere + Link Rope) and only ever have one 2-piece effect, there is no 4-piece version.

The two types also differ in where you get them: Cavern Relics drop from the Cavern of Corrosion and cost Trailblaze Power per run; Planar Ornaments come from the Simulated Universe or Divergent Universe, which do NOT cost Trailblaze Power — you trade for them with items or completion rewards instead. A full loadout usually combines one 4-piece Cavern set (or two different Cavern sets at 2 pieces each) with one 2-piece Planar set — go 4-piece when that set gives a large, reliable damage buff, and mix 2+2 when you need to stack several smaller stats (e.g. ATK% from one set plus Elemental DMG% from another).

The "who should use this" list is pulled from cross-sourced build consensus and updates automatically as the meta shifts, it is not hand-picked. See the full set table on the Relics page, or check terms in the HSR Glossary.

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