Last updated: 30/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

Hellcharred Shadow General

Hellcharred Shadow General Boss

Physical Fire Lightning Quantum Toughness: 840 Speed: 144~190.1 Attacks With Element: Wind Deals: Wind
Summons Adds
BossEnemy rank
840Toughness
4Elemental Weaknesses
144~190.1SPD
Elemental Weaknesses

Hellcharred Shadow General is weak to Physical · Fire · Lightning · Quantum. Bring characters of these elements to break its 840 Toughness fastest.

⚠ Dangerous moves to watch out for

Sweep the Heavens, Swallow the Earth

This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.

Union of Minds

This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.

Summoned minions

Sanerot Hearteater

Base stats (multiplier base)

Base values before mode multipliers — the enemy's real stats in each mode are these numbers times the multiplier shown in the versions table below.
HP HP 35,805
ATK ATK 18
DEF DEF 210
SPD SPD 144

Elemental RES

Higher RES means the enemy takes less damage from that element. Negative RES means bonus damage taken. 0% = a weakness, full DMG lands · 20% = not a weakness, DMG reduced 20% · 40%+ = this enemy strongly resists that element.
Physical Physical 0%
Fire Fire 0%
Ice Ice 40%
Lightning Lightning 0%
Wind Wind 40%
Quantum Quantum 0%
Imaginary Imaginary 40%

Best counters

Characters matching this enemy's weaknesses — they break Toughness fastest. Break 840 Toughness points before you can deal Weakness Break DMG.

Calculate Castorice's damage vs this enemy →

Enemy versions

The same enemy appears across modes with different stat multipliers and RES values.
All variants of this monster share the exact same stats — no differences between them.

How to beat it

Derived straight from this enemy’s own numbers — not generic advice.
  • Bring Physical · Fire · Lightning · Quantum characters to break its Toughness — other elements barely dent it.
  • It resists crowd control by 100% — binds, imprisons and turn-delays mostly fail. Don’t build around control.
  • It summons more enemies — bring AoE, single-target damage alone will stall.

Skills

Straight from the game — knowing what it is about to do is how you prepare for it.
Gunblade: Swordfang Ability

Deals Wind DMG to one designated target.

Great Ax: Irontalon Ability

Deals Wind DMG to one designated target, with a high chance to inflict Weaken.

Heaven's Binds Ability

Enhances self to gain additional action.

Wreathed in Storm Ability

Resonates with all parts of the Ecliptic Inner Beast and dispels their Weakness Broken state. This unit cannot be attacked before its next action. In the next action, this unit will use "Sweep the Heavens, Swallow the Earth" on all targets.

Sweep the Heavens, Swallow the Earth Ability

Deals massive Wind DMG to all targets and Enhances this unit based on the parts that have yet to be Weakness Broken. Every part that has yet to be Broken will increase the DMG dealt by this ability, and this ability will enhance the parts that are not Weakness Broken.

Soul-Shattering Malediction Ability

Target can select one character. Then, deals Wind DMG to the selected character and causes them to enter the "Malediction" state. In the "Malediction" state, the target and their summon are Departed. At the same time, summons "Bloodstained Lupine" to replace the Departed character in battle, and "Bloodstained Lupine" is considered as a target character.

Union of Minds Talent

"Hellcharred Shadow General's" extra turn will Resonate with "Sanerot Hearteater's" parts. The Resonance will dispel the Weakness Broken state on "Sanerot Hearteater's" parts, and their next action becomes an enhanced action. "Nebula Devourer's" Resonance has a high chance of causing all targets to enter Outrage state. "Planeshred Claws's" Resonance greatly increases DMG. "Worldpurge Tail's" Resonance has a high chance of causing all targets to enter Weaken state.

Publisher Battle Tips

Original tactical notes straight from the publisher — not our own advice.
  • Boss Mirage and all other parts take 50% less DMG. After its Weakness is broken, its action is additionally delayed and the DMG it receives increases by 100%.
  • When the Boss Mirage's parts get Weakness Broken, the Toughness of the Boss Mirage will be reduced.
  • When the Boss Mirage uses "Soul-Shattering Malediction," causes ally characters to enter the "Malediction" state. Ally characters and summons in the "Malediction" state will Depart the field. At the same time, summons Bloodstained Lupine to replace the Departed character and continue the battle, and the "Bloodstained Lupine"'s attacks can cause heavy Toughness Reduction.

Stats By Level

Real HP/ATK/DEF at common level milestones, derived from base stats × level-scaling ratios published by the developer.
LvHPATKDEF
1 28,644 12 210
20 108,322 53 400
40 341,028 155 600
60 1,887,788 338 800
80 5,299,535 552 1,000
100 13,027,298 773 1,200

Debuff resistance

These numbers decide whether your crowd control lands at all.
Crowd Control Resist 100%

Summons

FAQ

What is Hellcharred Shadow General weak to?

Hellcharred Shadow General is weak to Physical · Fire · Lightning · Quantum — hitting this element breaks its Toughness faster.

What rank is Hellcharred Shadow General and how much Toughness does it have?

Hellcharred Shadow General is a Boss with base Toughness 840.

How many recorded skills does Hellcharred Shadow General have?

This page records 7 skills for Hellcharred Shadow General from official game data.

Profile

Under the influence of Crimson Moon, Feixiao commands the giant beast like a goddess, emanating terrifying power with her every move.

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