Last updated: 30/07/2026
The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.
First Genius, Entelechy, Zandar is weak to Physical · Ice · Wind. Bring characters of these elements to break its 600 Toughness fastest.
⚠ Dangerous moves to watch out for
This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.
Summoned minions
Base stats (multiplier base)
Elemental RES
Best counters
Enemy versions
| # | HP × | ATK × | DEF × | SPD × | Elemental Weaknesses |
|---|---|---|---|---|---|
| 1 | 1 | 1 | 1 | 1 | |
| 2 | 0.31 | 1 | 1 | 1 | |
| 3 | 0.56 | 1 | 1 | 1 | |
| 4 | 1 | 1 | 1 | 1 | |
| 5 | 1 | 1 | 1 | 1 |
How to beat it
- Bring Physical · Ice · Wind characters to break its Toughness — other elements barely dent it.
- It resists crowd control by 50% — binds, imprisons and turn-delays mostly fail. Don’t build around control.
Skills
Deals minor Quantum DMG to one designated target and units adjacent to the target.
Grants "Potential Realization" effect to one designated enemy unit and causes them to immediately take action.
Deals minor Quantum DMG to one designated target, advances their action and dispels control states on them. Additionally, applies the "Antinomy" effect on them.
Deals successive minor Quantum DMG to random single targets.
Switches to "Disputation Mode."
Deals minor Quantum DMG to one designated target and units adjacent to the target.
While this unit is in "Disputation Mode," permanently grants all friendly units (except this unit) the "Stormride" and "Retribution of 'Law'" effects.
Deals minor Quantum DMG to 2 targets, advances their actions, and dispels control states on them. Additionally, applies the "Antinomy" effect on them.
Deals successive minor Quantum DMG to random single targets.
Deals massive Quantum DMG to all targets that is distributed evenly. DMG increases based on the number of enhancements, and has a high chance to inflict Entanglement on targets equal to the number of enhancements. Simultaneously, switches to "Evolution Mode."
Currently in "Evolution Mode." Generates "Mythical Life Evolution System" in the Action Order. Each time "Mythical Life Evolution System" takes action, generates "Titankin" on the field. After a certain number of friendly units have been generated on the field or target memosprites have been summoned, Zandar will use "SET Proof_Method=Black_Tide."
Currently in the "Disputation Mode." "Black Tide Creatures" will continuously appear on the field. "CALL _DESTRUCTION_THEOREM" will also be generated in the Action Order. Each time "CALL _DESTRUCTION_THEOREM" takes action, it enhances Zandar's next "Query: Prime Mover's Outcome." Zandar will use "Query: Prime Mover's Outcome" after a certain accumulation of friendly units being eliminated, target characters being knocked down, or memosprite disappearances is reached.
Each mode switch increases this unit's DMG received.
Stats By Level
| Lv | HP | ATK | DEF |
|---|---|---|---|
| 1 | 8,928 | 12 | 210 |
| 20 | 33,763 | 53 | 400 |
| 40 | 106,294 | 155 | 600 |
| 60 | 588,401 | 338 | 800 |
| 80 | 1,651,803 | 552 | 1,000 |
| 100 | 4,060,456 | 773 | 1,200 |
Debuff resistance
FAQ
What is First Genius, Entelechy, Zandar weak to?
First Genius, Entelechy, Zandar is weak to Physical · Ice · Wind — hitting this element breaks its Toughness faster.
What rank is First Genius, Entelechy, Zandar and how much Toughness does it have?
First Genius, Entelechy, Zandar is a Elite Boss with base Toughness 600.
What faction does First Genius, Entelechy, Zandar belong to?
First Genius, Entelechy, Zandar belongs to the Cosmos faction.
Profile
The Theoros who had silently observed hundreds of millions of cycles in the name of Lycurgus, and inherited the will of Genius Society member #1, Zandar One Kuwabara. With the authority of the very first Genius, he wields power beyond that of legends and gods, in an attempt to lead a long-running experiment toward the fate of Destruction.







