Last updated: 30/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

Borisin Warhead: Hoolay (Complete)

Borisin Warhead: Hoolay (Complete) Elite Boss Complete

"Complete" variant from Simulated Universe — fought across 3 consecutive phases.

Physical Fire Wind Toughness: 720 Speed: 120~158.4 Attacks With Element: Lightning Deals: Lightning
Elite BossEnemy rank
720Toughness
3Elemental Weaknesses
120~158.4SPD
Elemental Weaknesses

Borisin Warhead: Hoolay (Complete) is weak to Physical · Fire · Wind. Bring characters of these elements to break its 720 Toughness fastest.

⚠ Dangerous moves to watch out for

Barrenness of Earth Gouged

This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.

Lupine Chase Calls Bloody Gleam

This skill is flagged as a dangerous, telegraphed move in the game's source data — prepare to guard or dodge when you see the wind-up.

Summoned minions

Sableclaw Wolftrooper
Eclipse Wolftrooper

Base stats (multiplier base)

Base values before mode multipliers — the enemy's real stats in each mode are these numbers times the multiplier shown in the versions table below.
HP HP 1,395
ATK ATK 18
DEF DEF 210
SPD SPD 120

Elemental RES

Higher RES means the enemy takes less damage from that element. Negative RES means bonus damage taken. 0% = a weakness, full DMG lands · 20% = not a weakness, DMG reduced 20% · 40%+ = this enemy strongly resists that element.
Physical Physical 0%
Fire Fire 0%
Ice Ice 20%
Lightning Lightning 20%
Wind Wind 0%
Quantum Quantum 20%
Imaginary Imaginary 20%

Best counters

Characters matching this enemy's weaknesses — they break Toughness fastest. Break 720 Toughness points before you can deal Weakness Break DMG.

Calculate Anaxa's damage vs this enemy →

Enemy versions

The same enemy appears across modes with different stat multipliers and RES values.
#HP ×ATK ×DEF ×SPD ×Elemental Weaknesses
1 1 1 1 1 PhysicalFireWind
2 1.1 1.11 1 1 PhysicalFireWind

How to beat it

Derived straight from this enemy’s own numbers — not generic advice.
  • Bring Physical · Fire · Wind characters to break its Toughness — other elements barely dent it.
  • It resists crowd control by 75% — binds, imprisons and turn-delays mostly fail. Don’t build around control.

Skills

Straight from the game — knowing what it is about to do is how you prepare for it.
Broken Blades as Fang Ability

Deals Lightning DMG to one designated target.

Severed Iron as Claws Ability

Deals Lightning DMG to one designated target and adjacent units.

Barrenness of Earth Gouged Ability

Causes all targets (except this unit) to have their action delayed and deals minor Lightning DMG.

Decimation of Roaring Storms Ability

Deals Lightning DMG to all targets with a high chance of applying "Terror Grip" on all targets.

Lupine Chase Calls Bloody Gleam Ability

Deals massive Lightning DMG to one designated target, with a high chance of inflicting "Terror Grip."

Moon Rage Ability

After a friendly unit launches an attack, apply 1 stack of "Bloodlust" to friendly units who can enter the "Moon Rage" state. When "Bloodlust" reaches a certain number of stacks, the friendly unit enters the "Moon Rage" state.\nA "Moon Rage" countdown icon appears in the Action Order. When the countdown's turn begins, "Moon Rage" is dispelled across all friendly units.

Moonhowl Lupus Ability

While Hoolay is in the "Moon Rage" state, applies 1 stack of "Irate" to Hoolay after every attack launched by friendly units. If Hoolay uses an attack, additionally applies 1 stack of "Irate." After every attack used by a target aside from a friendly unit, reduces 1 stack of "Irate." "Irate" has an initial set of stacks. When a certain number of "Irate" stacks is reached, Hoolay will use "Lupine Chase Calls Bloody Gleam" and remove all "Irate" stacks. Whenever "Irate" stacks are reduced to 0 due to attacks from characters, Hoolay's Toughness will be reduced and reset "Irate" to a set number of stacks.

To My Howls the Pack Obeys Ability

Adds "Summon the Pack" to the Action Order. Whenever "Summon the Pack" takes action, summons "Sableclaw Wolftrooper" or "Eclipse Wolftrooper."

Muster Ability

After entering Phase 3, the SPD of "Summon the Pack" will increase, and this unit will immediately enter the "Moon Rage" state when entering Phase 3.

Crimson Moon's Might Ability

Increases Hoolay's DMG dealt whenever Hoolay uses "Decimation of Roaring Storms."

Stats By Level

Real HP/ATK/DEF at common level milestones, derived from base stats × level-scaling ratios published by the developer.
LvHPATKDEF
1 1,116 12 210
20 4,220 53 400
40 13,287 155 600
60 73,550 338 800
80 206,475 552 1,000
100 507,557 773 1,200

Debuff resistance

These numbers decide whether your crowd control lands at all.
Crowd Control Resist 75%

FAQ

What is Borisin Warhead: Hoolay (Complete) weak to?

Borisin Warhead: Hoolay (Complete) is weak to Physical · Fire · Wind — hitting this element breaks its Toughness faster.

What rank is Borisin Warhead: Hoolay (Complete) and how much Toughness does it have?

Borisin Warhead: Hoolay (Complete) is a Elite Boss with base Toughness 720.

How many recorded skills does Borisin Warhead: Hoolay (Complete) have?

This page records 10 skills for Borisin Warhead: Hoolay (Complete) from official game data.

Profile

A complete projection produced by compromised codes. The referent entity is a borisin leader who committed the Ten Unpardonable Sins, eternally imprisoned at the bottom of The Shackling Prison. Bearing the hatred of seven centuries of bitter confinement, the Lord of Wolves challenges the entire Xianzhou Luofu upon breaking free from his cage. Yet, there seems to be another objective hidden behind his maddened actions...

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