Evanescia
★★★★★

Evanescia Build

Evanescia is a 5★ Physical character on the Path of Elation in Honkai: Star Rail. Below are the character's stats, skills and Eidolons — plus a pity calculator if you plan to pull.

Released: 13/05/2026 · v4.2· Updated: 03/07/2026
Updated for version 4.3 · 02/07/2026
Calculate pity to pull this character →
Community usage · phase 4.3.2
Memory of Chaos17.2%
Pure Fiction23.0%
Apocalyptic Shadow20.0%
Stats from 16,423 real player profiles (Memory of Chaos) · community data by LvlUrArti
Building Evanescia — just follow the numbers
30-second summary

Evanescia is a brand-new Physical DPS on the freshly introduced Elation path, dealing strong damage to both single targets and whole enemy waves.

1
30-second build
In a hurry? This box is all you need — details below
BodyCRIT DMG FeetSPD SpherePhysical DMG Boost RopeEnergy Regeneration Rate

Sub-stat priority: CRIT DMG > CRIT Rate > SPD > ATK% > HP%/DEF%

2
Verdict & playstyle
How strong, worth pulling, how to play
Memory of Chaos 4.5/5
Pure Fiction 4.5/5
Apocalyptic Shadow 5/5
Should you pull Evanescia?

Evanescia is a brand-new Physical DPS on the freshly introduced Elation path, dealing strong damage to both single targets and whole enemy waves.

Her Skill builds a secondary resource called "Certified Banger" that constantly converts back and forth with her Energy, so she keeps chaining big hits instead of waiting for one big Ultimate.

Early consensus already ranks her among the strongest DPS units, but she needs Yao Guang (the dedicated Elation-path support) nearby to reach her full ceiling.

Pros
  • Strong against both single targets and full enemy waves, fits almost any boss fight
  • Self-sustaining loop between Energy and Certified Banger keeps big hits coming without waiting on the Ultimate
  • Simple build: stacking CRIT DMG boosts both her damage and her Elation resource at once
  • Already clears the hardest current endgame content at Eidolon 0
Cons
  • Needs Yao Guang in the team to reach her real ceiling
  • The ideal mono-Elation team still has few members to pick from, limiting flexibility for newer accounts
  • Her signature Light Cone is noticeably ahead of the 4-star alternatives
  • She's a brand-new release, so ratings may shift once the community tests her more deeply in later patches
How to play

Use Skill to hit the main target plus adjacent enemies while generating Punchline stacks. Once her secondary energy reaches 240, her Elation Skill auto-triggers, hitting all enemies for free without spending an extra turn.

Save the Ultimate for grouped enemies since it hits everyone plus 5 extra random hits. Her Talent converts 20% of CRIT DMG into her Elation stat, so CRIT DMG double-dips into both crit damage and Elation Skill power.

3
Full build
Light cones, relics, stat targets — with reasons
Best Relics
BodyCRIT DMG
FeetSPD
SpherePhysical DMG Boost
RopeEnergy Regeneration Rate

Sub-stat priority: CRIT DMG > CRIT Rate > SPD > ATK% > HP%/DEF%

Stat targets

CRIT DMG is priority one since it both boosts crit damage and converts into her Elation stat. Body piece: CRIT DMG. Feet: SPD. Sphere: Physical DMG%.

Rope: Energy Regeneration Rate to shorten the wait for Ultimate and her Elation Skill. Substats: CRIT DMG first, then CRIT Rate, then SPD.

4
Teams
Best teammates to pair with
Best teams for Evanescia

The strongest team is a mono-Elation core: Evanescia + Yao Guang (near-mandatory, the path's dedicated support) + a damage amplifier like Sparkle or Tribbie + a healer/shielder like Huohuo.

Without Yao Guang, Robin works as a general damage buffer, and Aventurine can double as shield and Energy generation.

Meta suggestions synthesized from global community consensus (Meta 2026-07 (early)). Figures come from game data — updated each patch.

5
Eidolons
How far to invest, which milestones matter

E1 là mốc đáng nâng nhất: tự động kích hoạt chiêu Phái Sinh khi đầy năng lượng và cộng thêm 20% xuyên kháng, biến vòng lặp sát thương của Evanescia gần như tự vận hành. — Too new — not enough data yet to call an Eidolon breakpoint. E0 plays complete; wait a patch or two of settled meta before considering copies.

E1
Home: A Prayer in Dance★★★★★
Increases All-Type RES PEN by 20%. After "Master Fox" uses an attack, additionally triggers 1 instance of Elation Skill. Elation Skill additionally grants this unit 10 "Certified Banger" point(s).
Grants 20% All-Type RES PEN and triggers an extra Elation Skill hit with bonus Certified Banger, a major DMG and resource-gain boost.
E2
Voyage: A Wish for Everbloom★★★★☆
CRIT DMG increases by 36%. When triggering the Certified Banger gain effect from the Trace "Watch All Revels"/"Best All Blooms", additionally gains "Certified Banger" equal to 50%/100% of the "Certified Banger" gained this time.
Increases CRIT DMG by 36% and amplifies Certified Banger gain from a trace effect, a solid overall damage boost.
E3
Blade: A Feast on Evils★★☆☆☆
Ultimate Lv. +2, up to a maximum of Lv. 15. Basic ATK Lv. +1, up to a maximum of Lv. 10. Elation Skill Lv. +1, up to a maximum of Lv. 15.
Only levels up Ultimate, Basic ATK, and Elation Skill, providing minor incremental gains.
E4
Meadow: A Ruin by Vice★★★★☆
Evanescia's DMG dealt ignores 15% of the enemy targets' DEF.
Evanescia's DMG ignores 15% of enemy DEF, a steady and meaningful damage increase.
E5
Arcadia: A Glimpse of Fates★★☆☆☆
Skill Lv. +2, up to a maximum of Lv. 15. Talent Lv. +2, up to a maximum of Lv. 15. Elation Skill Lv. +1, up to a maximum of Lv. 15.
Only levels up Skill, Talent, and Elation Skill, providing minor incremental gains.
E6
Maiden: A Step into Dreams★★★★★
The duration of Evanescia's "Certified Banger" increases by 1 turn(s). The Elation DMG dealt by Evanescia merrymakes by 15%. For every 100 points of "Certified Banger" held, it additionally merrymakes by 2.0%. Up to 1000 points of "Certified Banger" can be taken into account. After using Ultimate for the first time upon entering combat, regenerates a fixed amount of 120 Energy for Evanescia. This effect can trigger 1 time for every 4 more instances of Ultimate used.
Extends Certified Banger duration and boosts Elation DMG by 15% plus scaling bonus DMG based on stacked Certified Banger, a huge power spike.
6
Skills & Traces
What to level first — tap each skill for details
Skill Leveling Priority
Skill ★★★★★ Skill hits hardest on a single target (375% plus 188% splash to adjacent foes), making it the main damage source that should be leveled first.
Ultimate ★★★★★ Ultimate deals massive AoE damage (200% plus five 144% random hits), serving as the primary AoE damage source alongside Skill.
Talent ★★★☆☆ Talent mainly builds the Elation/Energy and Certified Banger resource loop rather than dealing direct damage, so it ranks below the two attack skills.
Basic ATK ★☆☆☆☆ Basic ATK only deals 140% single-target damage, the weakest in the kit, so it remains the lowest leveling priority as usual.
Trace priority: A2 > A4 > A6 Eidolon priority: E2 = E6 > E1 > E4 > E3 = E5
Skills
Syllabus: Pop Quiz
Syllabus: Pop Quiz
Basic ATK Single Target Lv.10

Deals Physical DMG equal to 140% of Evanescia's ATK to one designated enemy.

Discipline: Final Verdict
Discipline: Final Verdict
Skill Blast Lv.15

Deals Physical DMG equal to 375% of Evanescia's ATK to one designated enemy and Physical DMG equal to 188% of Evanescia's ATK to adjacent targets. Additionally gains 10 Punchline.

Swordsong: Absolution Denied
Swordsong: Absolution Denied
Ultimate AoE Lv.15

Deals Physical DMG equal to 200% of Evanescia's ATK to all enemy targets, then deals 5 instances of DMG, with each instance dealing Physical DMG equal to 144% of Evanescia's ATK to one random enemy.

Youth: Halcyon Evermore
Youth: Halcyon Evermore
Talent Enhance Lv.15

Evanescia gains Elation equal to 20% of CRIT DMG. When Evanescia gains Energy, she will simultaneously gain an equal amount of "Certified Banger." When Evanescia gains "Certified Banger," she will simultaneously gain an equal amount of Energy. The amount of "Certified Banger" taken into calculation via this method cannot exceed 100 points in a single instance. After accumulating 240 Energy, she consumes this accumulation of 240, and "Master Fox" launches Follow-Up ATK, dealing Physical DMG equal to 125% of Evanescia's ATK to all enemies, and regenerates 10 Energy for Evanescia. Each instance of Energy regeneration grants up to an accumulation of 240. While Evanescia holds "Certified Banger": Using Skill can deal 20% Physical Elation DMG to the attacked enemy targets. Using Ultimate can deal 30% Physical Elation DMG to all enemies and also deals 35% Physical Elation DMG to the enemy targets that have been randomly dealt DMG by Ultimate. When Ultimate deals Elation DMG, the amount of "Certified Banger" taken into account is at least equal to Max Energy. Master Fox's Follow-Up ATK deals 31% Physical Elation DMG to all enemies.

Attack
Attack

Attacks an enemy, and after entering combat, reduces their Toughness of the corresponding Type.

Petalfall: Floral Reminiscence
Petalfall: Floral Reminiscence
Technique

Immediately attacks all enemies within a certain range. After entering combat, deals Physical DMG equal to 100% of Evanescia's ATK to all enemies and gains 20 point(s) of "Certified Banger."

Scarlet: Elation or Execution
Elation Skill AoE Lv.15

Deals 138% Physical Elation DMG to all enemies and additionally gains 5 point(s) of "Certified Banger".

Major Traces
3 powerful passives (A2/A4/A6) — unlocked via Ascension
A2
Watch All Revels

Increases Evanescia's CRIT Rate by 30%. When there are (≥3)/2/1 enemy target(s) on the field, the Ultimate's bounce count increases by 1/2/4. When a teammate with an Elation Skill Participant ID lower than Evanescia's gains "Certified Banger," Evanescia converts 50% of it into her own "Certified Banger."

A4
Weigh All Truths

When "Master Fox" uses an attack, it additionally inflicts Vulnerability on the target, increasing the DMG they take by 12% for 3 turn(s).

A6
Best All Blooms

When a teammate's "Certified Banger" ends, Evanescia converts 50% of it into her own "Certified Banger."

Trace Bonuses
Total stats gained from unlocking the full trace tree
+18.7%CRIT Rate
+18%Elation
+5SPD
7
Stats & Materials
Base stats at Lv.80 and what to farm
Level 80 stats
HP
1,048
ATK
737
DEF
461
SPD
104
CRIT Rate
5%
CRIT DMG
50%
Ascension Materials
Total materials to max ascension — tap to see how to farm.
Material Planner →
8
Evanescia FAQ
What is the best Light Cone for Evanescia?

The best Light Cone for Evanescia is Until the Flowers Bloom Again (top pick). See F2P options in the Light Cones section above.

Is Evanescia worth pulling?

Evanescia is a brand-new Physical DPS on the freshly introduced Elation path, dealing strong damage to both single targets and whole enemy waves. Her Skill builds a secondary resource called "Certified Banger" that constantly converts back and forth with her Energy, so she keeps chaining big hits instead of waiting for one big Ultimate. Early consensus already ranks her among the strongest DPS units, but she needs Yao Guang (the dedicated Elation-path support) nearby to reach her full ceiling.

What is the best team for Evanescia?

The strongest team is a mono-Elation core: Evanescia + Yao Guang (near-mandatory, the path's dedicated support) + a damage amplifier like Sparkle or Tribbie + a healer/shielder like Huohuo. Without Yao Guang, Robin works as a general damage buffer, and Aventurine can double as shield and Energy generation.

Matching Light Cones
Path of Elation — a Light Cone only gives its bonus to matching-Path characters.
Light Cones →
How to read this build page

Every character build page has these parts: recommended Light Cone/Relic sets and stat table, a Trace/skill leveling order, Eidolon milestones worth considering, and a reference SPD threshold. Read them in that order — gear tells you "what to use", Traces tell you "what to level first", Eidolon tells you "is it worth pulling dupes", SPD tells you "how fast you need to be to keep the rotation on time". The section below explains how to read each part and applies the same way to every character on the site — check the exact numbers in the table above this section, since community sources sometimes differ by a few points.

Why the Light Cone and Relic picks make sense

Most characters have a "signature" Light Cone built for their exact role, plus a few cheaper substitutes from the standard banner or easy-to-get 3-4★ cones. Missing the signature isn't a dead end — most characters keep most of their power with a well-matched substitute, typically losing somewhere between a few percent and roughly a fifth of total damage depending on the setup, per most public comparisons.

  • Relic sets (2pc+2pc or 4pc) are picked for the set effect that fits that character's role (single-target DPS, AoE, shield/healing support, Break damage, and so on).
  • Main stats per slot (Body/Feet/Sphere/Rope) and substats follow a priority that changes by role: DPS roles usually chase CRIT Rate/CRIT DMG before ATK%; Break-focused roles prioritize Break Effect; support/healing roles often value Effect Hit/RES or Outgoing Healing over pure CRIT.

These weights differ per character and can shift slightly between ranking sources — follow the exact priority table above rather than applying one formula to every role.

Trace/skill leveling order by role (a general guideline, not a fixed rule)

There's no single order that's correct for every character, and community sources sometimes disagree depending on the team the character is used in — but the general pattern by role is:

  • DPS: level whichever skill (Skill or Ultimate) carries most of the damage for that character first, with Basic ATK usually last if it isn't the main damage source.
  • Support/Buffer: prioritize Traces that boost buff strength or the skill that applies the effect over Basic ATK, since this role's value comes from lifting the team rather than personal damage.
  • Healer/Shielder: prioritize the main healing or shield skill first, since that is the reason the team runs this character.
  • Break/CC: prioritize whichever skill contributes the most Toughness Damage, since the Break/Weakness Break window is where the team dumps damage.

Major Traces unlock at fixed ascension levels in-game, not by choice — but which one to level first (when resources are limited) should follow the role priority above. Since the exact order can differ between ranking sources, check the specific recommendation in the table above for this character.

Eidolons: how far E0 gets you, and which milestone is worth considering

General rule: most characters at E0 (no duplicates) already handle most content, even 5-star characters. Eidolons are a duplicate-fueled upgrade system — higher levels cost more resources for a smaller power gain, and the actual gain varies a lot per character (some barely change role at E0, others shift how they're played at a specific level). The milestones most often cited by the community tend to sit at E1, E2, or E6 depending on the character — but none of these are required to clear the game's content. Check the Eidolon section in the table above for this character's specific milestone and gain; if sources disagree on how to rate a milestone, trust the in-game effect description over a pre-set percentage number.

How to think about SPD breakpoints

SPD (Speed) controls how often a character acts in the turn order — higher SPD means denser actions, and for some roles (especially support/healing that need to buff or heal before the team gets hit) hitting the right SPD "breakpoint" matters more than the raw SPD number. Values like 101 or 134 SPD are often cited as community-common breakpoints (letting a character act again before or after a specific point in certain team setups) — this is crowd-verified action-gauge math, not an official fixed number the game states for every situation. The right breakpoint also depends on the team and allies' SPD, so treat the SPD suggestion in the table above as a starting point to adjust from, not a mandatory target.

Where to dig deeper

This section only teaches you how to read the page — for deeper comparisons, use the dedicated tools:

  • Tier list to see where this character stands against the full roster.
  • Teams for full in-game comps with rotation order.
  • Relic score to check how your current gear scores against the benchmark.
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