Last updated: 30/07/2026

The figures on this page come directly from gamevika's internal game data store (counted/read straight from the real records), not an estimate or copy from elsewhere.

5★

Diviner of Distant Reach

Cavern Relics (4-pc) Tier A
+6%
SPD · 2-Piece Effect
A
Farm Tier
1
Characters Using It

The 2-piece grants flat SPD to help reach speed breakpoints, while the 4-piece offers a sizable CRIT Rate boost at high SPD thresholds plus a team-wide Elation buff on first skill use, making it solid for speed-invested characters and Elation-synergy teams, though its best value requires reaching 160 SPD which limits universal appeal.

Data last updated: 2026-07-30

Diviner of Distant Reach is a Cavern Relics (4-pc) relic set. Best paired with Yao Guang.

2-Pc

Increases SPD by 6%.

4-Pc

Before entering combat, if the wearer's SPD is greater than or equal to 120/160, increases the wearer's CRIT Rate by 10%/18%. When the wearer uses Elation Skill for the first time in each battle, increases all allies' Elation by 10%. This effect cannot stack.

Where to farm
Cavern of Corrosion: Path of Possession

Trivia — Verified From Game Data

2-Piece (verified from data-mine)

SPD +6%

Characters Who Use This Set

Full-set fit

2-piece or 4-piece?

Based on current data, 2 pieces are enough — no character is recorded as needing the full 4-piece bonus of this set, so you can mix it with another set on the remaining slots.

Priority substats

Derived from the recommended substats of characters currently using this set (Yao Guang):

SPD > CRIT DMG / CRIT Rate > ATK% > HP%

Relic stats

Main stats — value at max level (5★)

Main stats are not random: at max level you always get exactly this number.

HeadFixed — nothing to farm for
  • HP705
HandsFixed — nothing to farm for
  • ATK352
Body
  • HP43.2%
  • ATK43.2%
  • DEF54%
  • CRIT Rate32.4%
  • CRIT DMG64.8%
  • Outgoing Healing Boost34.5%
  • Effect Hit Rate43.2%
Feet
  • HP43.2%
  • ATK43.2%
  • DEF54%
  • SPD25

Sub-stats — value of one roll (5★)

Every +3 levels grants one roll, landing randomly on one of the three values below. These are the true values added to your stats; the in-game panel shows them rounded down.

StatLowMidHigh
HP 33.9 38.1 42.3
ATK 16.9 19.1 21.2
DEF 16.9 19.1 21.2
HP 3.5% 3.9% 4.3%
ATK 3.5% 3.9% 4.3%
DEF 4.3% 4.9% 5.4%
SPD 2 2.3 2.6
CRIT Rate 2.6% 2.9% 3.2%
CRIT DMG 5.2% 5.8% 6.5%
Effect Hit Rate 3.5% 3.9% 4.3%
Effect RES 3.5% 3.9% 4.3%
Break Effect 5.2% 5.8% 6.5%

What main stat to run, by role

Getting the main stat on the right slot is the baseline — substats aimed the right direction decide your real power. The table below is a default framework by role, useful for a quick lookup before you know a specific character's kit.
BodyFeetPlanar SphereLink RopeSub-stat priority
Main DPSCRIT Rate or CRIT DMGATK% or SPDthe character's own Elemental DMG BoostATK% (or Break Effect for a break-focused kit)CRIT comes first — aim for roughly a 1:2 ratio of CRIT Rate to CRIT DMG — then ATK%, then SPD.
HealerHP% or Outgoing Healing BoostHP%HP%Energy Regeneration Rate or HP%HP% first, then SPD — healing output scales off the target's Max HP.
Tank / ShielderDEF% or Effect Hit RateDEF% or SPDDEF%DEF% or Energy Regeneration RateDEF% first, then Effect Hit Rate, then SPD.
SupportNo safe default — depends on the character's kit, check that character's pageSPD, almost always correctNo safe default — depends on the character's kit, check that character's pageEnergy Regeneration RateSPD first; add Effect Hit Rate if the character applies debuffs.

This is a default framework, not a hard rule. Some characters break from it because of their own kit — for example a support that needs CRIT DMG or Break Effect instead of Energy Regeneration Rate. Always check that character's page before locking in a set.

Basic rules you need before picking Relics

  • Head always rolls flat HP, Hands always roll flat ATK — no need to check the main stat on these two, just look at the substats.
  • Only Feet can roll SPD as a main stat; only the Link Rope can roll Energy Regeneration Rate as a main stat.
  • A substat never duplicates that piece's own main stat, and the four substats never duplicate each other.
  • Each piece caps at 4 substats. Every +3 upgrade grants one roll — either unlocking a new substat line or boosting an existing one at random.
  • Enhancement cap by rarity: 2-star +6, 3-star +9, 4-star +12, 5-star +15. Starting substat count: 3-star 1–2 lines, 4-star 2–3 lines, 5-star 3–4 lines.
  • The main stat is NOT random — at the level cap it's always the exact same fixed number. Only substats roll randomly.
  • Quick filter trick: enhance to +9 and you already see enough substat quality to decide keep-or-salvage — don't burn all your resources to +15 before judging.

Should you keep or salvage this piece?

  • Wrong main stat for the slot (e.g. an HP% Sphere on a Lightning DPS) → salvage it right away, don't get attached.
  • Right main stat but the 4 substats don't have even one line of CRIT Rate / CRIT DMG / SPD (for a DPS role) → low value, salvage first.
  • Right main stat plus at least 2 substats you actually need from the start → enhance to +9 and reassess — this piece is worth investing in.

Where can you get Relics?

Relics unlock during the Belobog story arc. To target the exact set and slot you need instead of farming blind, use the Omni-Synthesizer: it runs on Relic Remains, which you get by salvaging Relics you don't use. The machine unlocks from Equilibrium Level 3 onward.

Every piece & its lore

Official in-game name, description and story of each piece — tap to expand
Diviner's Extrapolation Jade AbacusHead

The external jade abacus worn by Jingtian. Knowing well that human strength could never fathom fate, he used it to ceaselessly divine the future.

For years, the jade abacus sat fixed upon his head as if it were a natural organ.
Threads of light meandered into his gray hair, merging with his very consciousness.
At a speed far beyond mortal limits, he interpreted vast streams of data, translating them into lucid hexagrams. Even in sleep, portents would flow into his mind as a parade of strange dreams.

Admiring his reputation as "The Divine Seer," students meeting him for the first time would often ask curiously:
"Master Jingtian, if the jade abacus is so miraculous, then surely, in time, it could lay bare all of the world's secrets?"
In response, he would often pose some puzzling questions:
"That depends on... what do you see it as?"
Many would flatter him to his face, only to be met with a silent smile and a gentle shake of his head. Yet among them, one particularly spirited young girl spoke with blunt honesty:
"It looks like... a shackle."

Instead of getting angry, he burst into hearty laughter.
For a distinguished diviner, the greatest peril is being trapped within the confines of his own extrapolation.
"If one believes solely in the jade abacus," he muttered, "how can one comprehend the will of fate?"
Yet years later, he chose a different path, the only one that destiny had laid before him.
Diviner's Ingenium Prosthetic HandHands

After losing an arm on the battlefield of Thalassa, Jingtian crafted himself a prosthetic arm, which was as cold and precise as his divinations.

At the Battle of Thalassa, the Yaoqing forces faced off against the borisin.
The newly formed "Deca-Light Reflection Barrier" produced a baffling prediction: instead of deploying the millions-strong and battle-hardened Yaoqing fleet, seek help from the distant Ebonpearl Fleet of the Xianzhou Fanghu.

This conclusion defied conventional military wisdom, and the generals, as expected, adhered to the former course.
The Master Diviner of the Yuque remained in the rear, delving into mystical calculations and presenting the results to the Arbiter-Generals as a foundation for their verdicts, as was customary.
But when the divination results clashed with rational expectations, he resolved to verify them personally.

Disguised as a traveling merchant, he infiltrated the water dwellers' camp.
When the borisin surrounded the water dwellers, he stepped in to save them, ultimately winning their trust at the cost of an arm. From them, he learned a secret that no data bank had ever recorded:
Stirred by the moon, the "Devil's Tide" would engulf the battlefield in a month. The Yaoqing army, deficient in naval combat, would surely fail to sustain their fight, leaving only the Fanghu's Ebonpearl Fleet, adept in water, with any hope of victory.

When he returned, a prosthetic hand had appeared beneath his sleeve.
Diviners of the Yuque had always cherished their hands, even applying ancestral protective hand balm after their divinations.
But having lost an arm, he could no longer perform his delicate calculations as before, and when rotating the astral charts, it would always emit a hollow sound.

That hand was always cold, just like his increasingly precise divination results.
He gradually saw the full picture of the path ahead, far more vast than he had imagined...
An inescapable destiny, with absolutely no possibility of change.
Diviner's Astral RobeBody

The standard-issue ritual robe of the Yuque Divination Commission is typically reserved for formal occasions. Due to its rare use, it still looks as good as new.

With the demonic star Ketu Mirage looming overhead, the Xianzhou Fanghu was in imminent danger.
He knew the ominous prophecy from many years ago would eventually come true, but he never imagined it would manifest in this way.
He was pleased that his student had grown strong enough to protect the Xianzhou, even if it meant he had to use the Yuque's ultimate weapon, Cloudpeer Telescope, to send a distress signal to the Reignbow Arbiter.

That day, he wore a relatively new ritual robe over his pilot's outfit.
"Sorry, I'll leave it to you."
He entrusted his other outstanding disciple with extrapolating the Deca-Light Reflection Barrier, ensuring the Reignbow's Lux Arrow would land on schedule.
"A diviner needs no farewell, since we've already said goodbye countless times in the future we foresee."
After bowing to his colleague, he boarded the Navis Astrigera, heading for the Fanghu.

Cloudpeer Telescope sent a signal to where Reignbow last left its traces.
In the deathly still air, he raised his eyeline, just as he had countless times before, to gaze at the stars above.
A point of light appeared in the sky, his ritual robe rustling in the gentle breeze. He squinted carefully to make it out, then smiled with contentment.
"I... can see it."

As the Lux Arrow roared through the sky like a blazing sun crashing into the earth, demonic stars, abominations, warriors, diviners... all turned to dust.
Diviner's Cloud-Soaring BootsFeet

Cloud boots crafted by Jingtian allowed him to fly onto battlefields and gather information. They are now displayed in the Yuque's Divination Commission, serving as a testament to future generations.

Relics of past Master Diviners are all preserved by the Yuque's Divination Commission.
Among such exquisite divination tools as the Ruyi scepter, celestial instrument, hexagram board... a pair of worn boots stands out conspicuously.

Whenever new blood joins the Divination Commission, their first stop is to come here and pay their respects.
Ever since taking office, the General known as Madam Yao has personally presided over such ceremonies.

Most of Jingtian's relics were destroyed on the battlefield, and not even his remains were left behind.
In life, he crafted these cloud boots to verify his divinations personally, allowing him to move freely between battlefields and gather information swiftly.
However, the General discovered for the first time that these cloud boots, which should never touch the ground, had become covered in fine cracks and wear marks from prolonged use.

"Even if fate is predetermined, a diviner has the duty to understand why it is so."

Her master's voice echoed in her ears once again.
Now, the cloud boots float and spin aimlessly in the air, like a child who has lost their father, lost and bewildered.
Do they yearn to journey even further? Do they long to continue treading across the sea of stars?

The diviners gazed at it, watching as it flew further and further away, becoming a tiny speck of light in their vision, finally dissolving into that vast expanse of darkness and starlight.
Just like the handwritten words engraved beside the relic...

"The path to the universe begins with a single step."

FAQ

How many pieces of Diviner of Distant Reach do I need for the bonus?

Diviner of Distant Reach has separate 2-piece and 4-piece effects — see the effect table above to compare.

Which characters should use Diviner of Distant Reach?

Characters that fit Diviner of Distant Reach: Yao Guang.

Is Diviner of Distant Reach a Relic Set or a Planar Ornament?

Diviner of Distant Reach is a Relic Set (cavern) — 4 pieces (Head/Hands/Body/Feet), with separate 2-piece and 4-piece bonuses.

Where do I farm Diviner of Distant Reach?

Diviner of Distant Reach farming location: Cavern of Corrosion: Path of Possession.

How to read this relic set page

Cavern Relics have 4 pieces: Head and Hand always carry fixed flat stats (HP and ATK), so only Body and Feet have a random main-stat you actually choose. The 2-piece effect unlocks with 2 out of 4 pieces from the same set; the 4-piece effect is stronger but needs all 4 and usually has its own trigger condition — read the exact text above before committing. Planar Ornaments only have 2 pieces (Planar Sphere + Link Rope) and only ever have one 2-piece effect, there is no 4-piece version.

The two types also differ in where you get them: Cavern Relics drop from the Cavern of Corrosion and cost Trailblaze Power per run; Planar Ornaments come from the Simulated Universe or Divergent Universe, which do NOT cost Trailblaze Power — you trade for them with items or completion rewards instead. A full loadout usually combines one 4-piece Cavern set (or two different Cavern sets at 2 pieces each) with one 2-piece Planar set — go 4-piece when that set gives a large, reliable damage buff, and mix 2+2 when you need to stack several smaller stats (e.g. ATK% from one set plus Elemental DMG% from another).

The "who should use this" list is pulled from cross-sourced build consensus and updates automatically as the meta shifts, it is not hand-picked. See the full set table on the Relics page, or check terms in the HSR Glossary.

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