Anton
Rank A

Anton

Electric Attack Tier B

A drill-style Electric main DPS: enters Burst Mode to unleash a continuous stream of Basic/EX attacks, pairing well with Shock teams to stack Electric damage.

Updated for version 3.0 · 03/07/2026
30-second summary

Tier B · Attack · Electric. BiS: Severed Innocence. A drill-style Electric main DPS: enters Burst Mode to unleash a continuous stream of Basic/EX attacks, pairing well with Shock teams to stack Electric damage.

Base stats
Level 60, max promotion (computed from game data)
HP7,219
ATK716
DEF622
Impact95
CRIT Rate5%
CRIT DMG50%
Recommended build

Best W-Engines

Recommended Drive Discs

Standard for Daze teams: 4pc Woodpecker buffs ATK when Anton uses EX/Basic attacks (his core playstyle).
Shock teams: 4pc Thunder Metal raises ATK while the enemy is Shocked, optimal alongside Grace/Rina.
Stat priority

4: CRIT Rate / CRIT DMG · 5: Electric DMG · 6: ATK%

CRIT Rate > CRIT DMG > ATK% > flat ATK/PEN

Skill priority: Basic Attack > EX Special > Chain Attack > Dodge

Recommended teams
Electric Shock
Anton
Anton
Electric Stun
Anton
Anton
Quick verdict

Not a priority to invest in: Anton is an early A-rank Electric DPS with a fun playstyle, but his damage and convenience fall far behind newer Electric DPS like Harumasa or Soldier 0. Only invest if you love the drill theme or need a budget filler for a Shock team; skip him if you already own an S-rank Electric DPS.

Stat targets

Reference Level 60 targets (per mobalytics): ATK 2,400+ / Crit Rate 70%+ / Crit DMG 130%+; in Shock teams aim for roughly a 70/140 crit pair before piling on ATK%. The key point is NOT one hard number but keeping Crit Rate high enough that Burst Mode Basic Attacks crit consistently (only every 4th crit retriggers Shock), while carrying enough Energy Regen to avoid falling out of Burst mid-rotation — Anton is one of the most Energy-hungry agents in the game (per game8/mobalytics). Substat priority: Crit Rate = Crit DMG > PEN > ATK% > flat ATK; slot 6 takes ATK% or Energy Regen depending on whether the team already supplies enough energy.

Rotation & combos

1) OPENER / WAIT FOR SHOCK: let the partner (Grace/Rina, or Anby-Nicole) apply Shock first — Anton only shines against already-Shocked enemies. 2) ENTER BURST MODE: hold EX Special to send Anton into Burst Mode, the source of 90%+ of his damage. 3) DUMP IN BURST: chain Basic Attacks + Drill/Piledriver; every 4 crit Basics on a Shocked enemy retriggers Shock, snowballing Electric damage. 4) MANAGE ENERGY: weave EX/Drill to refill (M1 makes this far smoother) so you don't drop out of Burst mid-combo. 5) ULT/CHAIN: slot the Chain or Ultimate when available (M4 gives the whole team +Crit), then swap out for the partner to re-apply Shock and loop from step 2.

Mindscapes — how far is worth it?
M1 Worth it

Each time a Drill Attack hits an enemy, Anton regains extra Energy (up to 5 per skill use). Directly PATCHES his single biggest weakness — Anton is starved for Energy to keep Burst Mode up, and this noticeably extends his Burst uptime. For Anton mains it is the most valuable copy, worth prioritizing even over the damage nodes (per mobalytics/game8).

M2 Situational

Entering Burst Mode grants a Shield equal to 7.5% of max HP; it reapplies when entering combat or swapping back in (once every 15s). Purely defensive — lets Anton tank hits while camping the field for long combos, but adds no damage, so it is a nice-to-have rather than a must-hit breakpoint.

M3 Low value

Basic, Assist, Dodge, Special and Chain Attack all gain +2 levels. Flat number bump with no gameplay change — low value, just a stepping stone to M4.

M4 Situational

After Anton uses a Chain Attack or Ultimate, the WHOLE squad gains +10% Crit Rate for 12s. It feeds Anton's own crit (he needs crits to retrigger Shock in Burst) and buffs the team at once — a solid utility node clearly above M3/M5.

M5 Low value

All skills +2 levels again. Still just flat numbers, a bridge to M6 — low value.

M6 Worth it

His biggest damage jump: critical Piledriver hits make Burst Mode attacks deal +4% more damage, stacking up to 6 times (=+24%) for 30s. This is Anton's ceiling, turning Burst Mode into a heavy output window — but reserved for dedicated Anton fans with spare resources, since his overall ceiling still trails newer Electric DPS (Harumasa/Soldier 0).

Pros
  • Unique Shock retrigger: in Burst Mode, every 4 crit Basics on a Shocked enemy detonates another Shock — with a well-built Shock team the Electric damage stacks up thick.
  • Very cheap and accessible: an A-rank that drops from the standard banner, and his A-rank signature Drill Rig – Red Axis means F2P can assemble a low-cost Electric Shock team that still functions.
  • Fun, punchy drill-themed playstyle: once in Burst Mode you just plant and unload — easy for newcomers who enjoy a stand-and-spam stationary DPS.
Cons
  • Among the most Energy-hungry agents: almost all his damage is locked behind Burst Mode, which drains Energy constantly — without M1 or an energy source he falls out of Burst and output becomes inconsistent.
  • Dependent on enemies being Shocked: outside Burst and against non-Shocked foes he is notably weak — he must be paired with a Shock applier (Grace/Rina), limiting flexibility.
  • Low, dated ceiling: an early A-rank Electric DPS whose damage and convenience both trail far behind Harumasa / Soldier 0 — not worth prioritizing if you already own an S-rank Electric DPS.
Recommended Bangboo
Electroboo — A bangboo that directly boosts Electric DMG — the most on-theme pick f... Safety / Plugboo — Safety benefits when the team runs 2 Belobog Heavy Industries agents (...
Endgame mode fit
Shiyu Defense

Usable in Shiyu Defense but only decent: Anton is a stationary single-target DPS, best on the half with a single boss where he can camp Burst Mode and unload. He needs a safe stand-still window (a Grace/Rina Shock team, or a Stunner) to avoid combo interruption. His scoring ceiling is below newer S-rank Electric DPS, so treat him as an F2P gap-filler rather than an optimal pick.

Deadly Assault

In Deadly Assault Anton is weaker: the mode favors AoE / anomaly pile-up against multiple high-HP foes, whereas Anton is single-target and needs ramp time to build Burst — he usually scores below wide-hitting DPS/Anomaly units. If forced to use him, run a full Shock team (Grace + Rina) to keep Shock present, pick a stage with a single big-HP boss, and maximize Burst Mode uptime. Recommendation confidence: MEDIUM — Anton's guides are seldom updated and he rarely makes optimal Deadly Assault lineups.

Skills
Basic Attack2

Basic Attack: Enthusiastic Drills
Press to activate: Unleashes up to 4 mixed attacks in front, dealing Physical DMG. The 4th-hit is a Piledriver Attack.

Basic Attack: Enthusiastic Drills (Burst Mode)
Press while Anton is in Burst Mode to activate: Unleashes up to 3 mixed attacks in front of him, dealing massive Electric DMG. During the 2nd Drill Attack and 3rd Pile Driver Attack, repeatedly pressing or holding increases the attack duration.

Dodge4

Dodge: Let's Move
Press to activate:A quick dash dodge. Character is invulnerable while using this skill.

Dash Attack: Fire With Fire
Press during a Dodge to activate. Rams into enemies in front of him, dealing Physical DMG.

Dodge Counter: Retaliation
Press during a Perfect Dodge to activate: Continuously strikes enemies in front of him with heavy punches, dealing Physical DMG. Character is invulnerable while using this attack.

Dodge Counter: Overload Drill (Burst Mode)
While in Burst Mode, press during a Perfect Dodge to activate: Launches a Drill Attack at enemies in front of him, dealing massive Electric DMG.Character is invulnerable during the attack.

Assist4

Quick Assist: Shoulder-To-Shoulder
When the character in combat is launched, press to activate: Continuously strikes enemies in front of him with heavy punches, dealing Physical DMG. Character is invulnerable during the attack.

Quick Assist: Protective Drill (Burst Mode)
When the on-field character is launched, press to activate: Attacks enemies in front with a Drill Attack, dealing massive Electric DMG. Character is invulnerable during the attack.

Defensive Assist: Iron Wrist
When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.

Assist Follow-Up: Limit Burst
Press after a Defensive Assist to activate: Launches a Drill Attack that ends in a Pile Driver Attack, dealing Electric DMG. Character is invulnerable while using this skill.

Special Attack3

Special Attack: Spin, Bro!
Press to activate: Unleashes a Pile Driver Attack against enemies in a line in front, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.

Special Attack: Explosive Drill (Burst Mode)
Press while in Burst Mode to activate:Launches a Pile Driver Attack at enemies in front, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.

EX Special Attack: Smash the Horizon, Bro!
When Anton has enough Energy, press to activate: Launches several Pile Driver Attacks at enemies in a line in front of him, dealing massive Electric DMG.Character is invulnerable while using this skill.Anton enters Burst Mode after using this skill. When in Burst Mode, Anton's attacks become more powerful, dealing massive Electric DMG while continually consuming Energy upon hitting an enemy. Burst Mode remains active until his Energy is depleted.

Chain Attack2

Chain Attack: Go Go Go!
When a Chain Attack is triggered, select the character to activate: Unleashes a Pile Driver Attack onto the ground in front of him over a large area, dealing massive Electric DMG to enemies within range. Character is invulnerable while using this skill.

Ultimate: Go Go Go Go Go!
When Decibel Rating is at Maximum, press to activate: Unleashes a Pile Driver Attack onto the ground in front of him over a large area, dealing massive Electric DMG to enemies within range.Character is invulnerable while using this skill.

Core Skill2

Core Passive: Brothers in Arms!
When Anton uses his Pile Driver Attack, the skill's DMG is increased by 12%. When he uses his Drill Attack, the skill's DMG is increased by 20%.*Stats shown are at Base level.

Additional Ability: Teamwork
When another character in your squad shares the same Attribute or Faction:While Anton is in Burst Mode, for every 4 critical hits, the next hit attack hitting Shocked enemies triggers an additional bout of Shock DMG at 45% of the original DMG. This effect can trigger once every 0.5s.

Agents of the same attribute
Anton FAQ
What is the best W-Engine for Anton?

Anton performs best with Severed Innocence. See alternatives and required stats in the Gear section above.

Is Anton worth pulling?

Not a priority to invest in: Anton is an early A-rank Electric DPS with a fun playstyle, but his damage and convenience fall far behind newer Electric DPS like Harumasa or Soldier 0. Only invest if you love the drill theme or need a budget filler for a Shock team; skip him if you already own an S-rank Electric DPS.

What is the best team for Anton?

Anton works best in the Electric Shock team. Full members and rotation are in the Teams section.

Up next for you…