Rank A

Anton

Electric Attack Pierce Tier B

A drill-style Electric main DPS: enters Burst Mode to unleash a continuous stream of Basic/EX attacks, pairing well with Shock teams to stack Electric damage.

Updated for version 3.1 · 07/08/2026
30-second summary

Tier B · Attack · Electric. BiS: Severed Innocence. A drill-style Electric main DPS: enters Burst Mode to unleash a continuous stream of Basic/EX attacks, pairing well with Shock teams to stack Electric damage.

Building Anton — just follow the numbers

Base stats

Level 60, max promotion (computed from game data)
HP7,219
ATK716
DEF622
Impact95
CRIT Rate5%
CRIT DMG50%

Recommended build

Best W-Engines

Recommendation order by current meta — the first is strongest, the rest are alternatives in decreasing priority. (Not a simulated DPS %.)

Recommended Drive Discs

Standard for Daze teams: 4pc Woodpecker buffs ATK when Anton uses EX/Basic attacks (his core playstyle).
Shock teams: 4pc Thunder Metal raises ATK while the enemy is Shocked, optimal alongside Grace/Rina.
Stat priority

4: CRIT Rate / CRIT DMG · 5: Electric DMG · 6: ATK%

CRIT Rate > CRIT DMG > ATK% > flat ATK/PEN

Skill priority: Basic Attack > EX Special > Chain Attack > Dodge

Recommended teams

Electric Shock
Anton
Electric Stun
Anton
Quick verdict

Not a priority to invest in: Anton is an early A-rank Electric DPS with a fun playstyle, but his damage and convenience fall far behind newer Electric DPS like Harumasa or Soldier 0. Only invest if you love the drill theme or need a budget filler for a Shock team; skip him if you already own an S-rank Electric DPS.

Role Ranking

See how Anton compares with other Attack agents in the overall tier list.
Tier B among Attack agents

The list below is pulled straight from the overall Tier List, keeping only the 16 agents who share the Attack role. Order within each tier is NOT a strength ranking — it simply groups agents by their original tier.

View the full overall tier list →

Stat targets

Reference Level 60 targets (per mobalytics): ATK 2,400+ / Crit Rate 70%+ / Crit DMG 130%+; in Shock teams aim for roughly a 70/140 crit pair before piling on ATK%. The key point is NOT one hard number but keeping Crit Rate high enough that Burst Mode Basic Attacks crit consistently (only every 4th crit retriggers Shock), while carrying enough Energy Regen to avoid falling out of Burst mid-rotation — Anton is one of the most Energy-hungry agents in the game (/mobalytics). Substat priority: Crit Rate = Crit DMG > PEN > ATK% > flat ATK; slot 6 takes ATK% or Energy Regen depending on whether the team already supplies enough energy.

Rotation & combos

1) OPENER / WAIT FOR SHOCK: let the partner (Grace/Rina, or Anby-Nicole) apply Shock first — Anton only shines against already-Shocked enemies. 2) ENTER BURST MODE: hold EX Special to send Anton into Burst Mode, the source of 90%+ of his damage. 3) DUMP IN BURST: chain Basic Attacks + Drill/Piledriver; every 4 crit Basics on a Shocked enemy retriggers Shock, snowballing Electric damage. 4) MANAGE ENERGY: weave EX/Drill to refill (M1 makes this far smoother) so you don't drop out of Burst mid-combo. 5) ULT/CHAIN: slot the Chain or Ultimate when available (M4 gives the whole team +Crit), then swap out for the partner to re-apply Shock and loop from step 2.

Pros
  • Unique Shock retrigger: in Burst Mode, every 4 crit Basics on a Shocked enemy detonates another Shock — with a well-built Shock team the Electric damage stacks up thick.
  • Very cheap and accessible: an A-rank that drops from the standard banner, and his A-rank signature Drill Rig – Red Axis means F2P can assemble a low-cost Electric Shock team that still functions.
  • Fun, punchy drill-themed playstyle: once in Burst Mode you just plant and unload — easy for newcomers who enjoy a stand-and-spam stationary DPS.
Cons
  • Among the most Energy-hungry agents: almost all his damage is locked behind Burst Mode, which drains Energy constantly — without M1 or an energy source he falls out of Burst and output becomes inconsistent.
  • Dependent on enemies being Shocked: outside Burst and against non-Shocked foes he is notably weak — he must be paired with a Shock applier (Grace/Rina), limiting flexibility.
  • Low, dated ceiling: an early A-rank Electric DPS whose damage and convenience both trail far behind Harumasa / Soldier 0 — not worth prioritizing if you already own an S-rank Electric DPS.

Recommended Bangboo

Electroboo — A bangboo that directly boosts Electric DMG — the most on-theme pick f... Safety / Plugboo — Safety benefits when the team runs 2 Belobog Heavy Industries agents (...

Endgame mode fit

Shiyu Defense

Usable in Shiyu Defense but only decent: Anton is a stationary single-target DPS, best on the half with a single boss where he can camp Burst Mode and unload. He needs a safe stand-still window (a Grace/Rina Shock team, or a Stunner) to avoid combo interruption. His scoring ceiling is below newer S-rank Electric DPS, so treat him as an F2P gap-filler rather than an optimal pick.

Deadly Assault

In Deadly Assault Anton is weaker: the mode favors AoE / anomaly pile-up against multiple high-HP foes, whereas Anton is single-target and needs ramp time to build Burst — he usually scores below wide-hitting DPS/Anomaly units. If forced to use him, run a full Shock team (Grace + Rina) to keep Shock present, pick a stage with a single big-HP boss, and maximize Burst Mode uptime. Recommendation confidence: MEDIUM — Anton's guides are seldom updated and he rarely makes optimal Deadly Assault lineups.

Skills

Basic Attack2

Basic Attack: Enthusiastic Drills
Press to activate: Unleashes up to 4 mixed attacks in front, dealing Physical DMG. The 4th-hit is a Piledriver Attack.

Basic Attack: Enthusiastic Drills (Burst Mode)
Press while Anton is in Burst Mode to activate: Unleashes up to 3 mixed attacks in front of him, dealing massive Electric DMG. During the 2nd Drill Attack and 3rd Pile Driver Attack, repeatedly pressing or holding increases the attack duration.

Dodge4

Dodge: Let's Move
Press to activate:A quick dash dodge. Character is invulnerable while using this skill.

Dash Attack: Fire With Fire
Press during a Dodge to activate. Rams into enemies in front of him, dealing Physical DMG.

Dodge Counter: Retaliation
Press during a Perfect Dodge to activate: Continuously strikes enemies in front of him with heavy punches, dealing Physical DMG. Character is invulnerable while using this attack.

Dodge Counter: Overload Drill (Burst Mode)
While in Burst Mode, press during a Perfect Dodge to activate: Launches a Drill Attack at enemies in front of him, dealing massive Electric DMG.Character is invulnerable during the attack.

Assist4

Quick Assist: Shoulder-To-Shoulder
When the character in combat is launched, press to activate: Continuously strikes enemies in front of him with heavy punches, dealing Physical DMG. Character is invulnerable during the attack.

Quick Assist: Protective Drill (Burst Mode)
When the on-field character is launched, press to activate: Attacks enemies in front with a Drill Attack, dealing massive Electric DMG. Character is invulnerable during the attack.

Defensive Assist: Iron Wrist
When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.

Assist Follow-Up: Limit Burst
Press after a Defensive Assist to activate: Launches a Drill Attack that ends in a Pile Driver Attack, dealing Electric DMG. Character is invulnerable while using this skill.

Special Attack3

Special Attack: Spin, Bro!
Press to activate: Unleashes a Pile Driver Attack against enemies in a line in front, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.

Special Attack: Explosive Drill (Burst Mode)
Press while in Burst Mode to activate:Launches a Pile Driver Attack at enemies in front, dealing Electric DMG. Anti-Interrupt level is increased while using this skill.

EX Special Attack: Smash the Horizon, Bro!
When Anton has enough Energy, press to activate: Launches several Pile Driver Attacks at enemies in a line in front of him, dealing massive Electric DMG.Character is invulnerable while using this skill. Anton enters Burst Mode after using this skill. When in Burst Mode, Anton's attacks become more powerful, dealing massive Electric DMG while continually consuming Energy upon hitting an enemy. Burst Mode remains active until his Energy is depleted.

Chain Attack2

Chain Attack: Go Go Go!
When a Chain Attack is triggered, select the character to activate: Unleashes a Pile Driver Attack onto the ground in front of him over a large area, dealing massive Electric DMG to enemies within range. Character is invulnerable while using this skill.

Ultimate: Go Go Go Go Go!
When Decibel Rating is at Maximum, press to activate: Unleashes a Pile Driver Attack onto the ground in front of him over a large area, dealing massive Electric DMG to enemies within range. Character is invulnerable while using this skill.

Core Skill2

Core Passive: Brothers in Arms!
When Anton uses his Pile Driver Attack, the skill's DMG is increased by 12%. When he uses his Drill Attack, the skill's DMG is increased by 20%.*Stats shown are at Base level.

Additional Ability: Teamwork
When another character in your squad shares the same Attribute or Faction:While Anton is in Burst Mode, for every 4 critical hits, the next hit attack hitting Shocked enemies triggers an additional bout of Shock DMG at 45% of the original DMG. This effect can trigger once every 0.5s.

Skill Coefficients by Level

DMG/Daze % per skill level — straight from the official coefficient table, higher level = higher %.
Basic Attack2

Basic Attack: Enthusiastic Drills

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
1st-Hit DMG Multiplier67.8%74%80.2%86.4%92.6%98.8%105%111.2%117.4%123.6%129.8%136%142.2%148.4%154.6%160.8%
2nd-Hit DMG Multiplier92.3%100.7%109.1%117.5%125.9%134.3%142.7%151.1%159.5%167.9%176.3%184.7%193.1%201.5%209.9%218.3%
3rd-Hit DMG Multiplier109.8%119.8%129.8%139.8%149.8%159.8%169.8%179.8%189.8%199.8%209.8%219.8%229.8%239.8%249.8%259.8%
4th-Hit DMG Multiplier229.1%250%270.9%291.8%312.7%333.6%354.5%375.4%396.3%417.2%438.1%459%479.9%500.8%521.7%542.6%
1st-Hit Daze Multiplier33.9%35.5%37.1%38.7%40.3%41.9%43.5%45.1%46.7%48.3%49.9%51.5%53.1%54.7%56.3%57.9%
2nd-Hit Daze Multiplier75.3%78.8%82.3%85.8%89.3%92.8%96.3%99.8%103.3%106.8%110.3%113.8%117.3%120.8%124.3%127.8%
3rd-Hit Daze Multiplier93.3%97.6%101.9%106.2%110.5%114.8%119.1%123.4%127.7%132%136.3%140.6%144.9%149.2%153.5%157.8%
4th--Hit Daze Multiplier181.4%189.7%198%206.3%214.6%222.9%231.2%239.5%247.8%256.1%264.4%272.7%281%289.3%297.6%305.9%

Basic Attack: Enthusiastic Drills (Burst Mode)

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
1st-Hit DMG Multiplier240.9%262.8%284.7%306.6%328.5%350.4%372.3%394.2%416.1%438%459.9%481.8%503.7%525.6%547.5%569.4%
2nd-Hit DMG Multiplier469.2%511.9%554.6%597.3%640%682.7%725.4%768.1%810.8%853.5%896.2%938.9%981.6%1024.3%1067%1109.7%
3rd-Hit DMG Multiplier456.9%498.5%540.1%581.7%623.3%664.9%706.5%748.1%789.7%831.3%872.9%914.5%956.1%997.7%1039.3%1080.9%
1st-Hit Daze Multiplier166%173.6%181.2%188.8%196.4%204%211.6%219.2%226.8%234.4%242%249.6%257.2%264.8%272.4%280%
2nd-Hit Daze Multiplier323.3%338%352.7%367.4%382.1%396.8%411.5%426.2%440.9%455.6%470.3%485%499.7%514.4%529.1%543.8%
3rd-Hit Daze Multiplier314.8%329.2%343.6%358%372.4%386.8%401.2%415.6%430%444.4%458.8%473.2%487.6%502%516.4%530.8%
Dodge3

Dash Attack: Fire With Fire

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
DMG Multiplier68.4%74.7%81%87.3%93.6%99.9%106.2%112.5%118.8%125.1%131.4%137.7%144%150.3%156.6%162.9%
Daze Multiplier34.2%35.8%37.4%39%40.6%42.2%43.8%45.4%47%48.6%50.1%51.8%53.4%55%56.6%58.2%

Dodge Counter: Retaliation

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
DMG Multiplier271.2%295.9%320.6%345.3%370%394.7%419.4%444.1%468.8%493.5%518.2%542.9%567.6%592.3%617%641.7%
Daze Multiplier231.7%242.3%252.9%263.5%274.1%284.7%295.3%305.9%316.5%327.1%337.7%348.3%358.9%369.5%380.1%390.7%

Dodge Counter: Overload Drill (Burst Mode)

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
DMG Multiplier465.4%507.8%550.2%592.6%635%677.4%719.8%762.2%804.5%847%889.4%931.8%974.2%1016.6%1059%1101.4%
Daze Multiplier351.8%367.8%383.8%399.8%415.8%431.8%447.8%463.8%479.8%495.8%511.8%527.8%543.8%559.8%575.8%591.8%
Assist4

Quick Assist: Shoulder-To-Shoulder

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
DMG Multiplier263.4%287.4%311.4%335.4%359.4%383.4%407.4%431.4%455.4%479.4%503.4%527.4%551.4%575.4%599.4%623.4%
Daze Multiplier131.7%137.7%143.7%149.7%155.7%161.7%167.7%173.7%179.7%185.7%191.7%197.7%203.7%209.7%215.7%221.7%

Quick Assist: Protective Drill (Burst Mode)

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
DMG Multiplier365.4%398.7%432%465.3%498.6%531.9%565.2%598.5%631.8%665.1%698.4%731.7%765%798.3%831.6%864.9%
Daze Multiplier251.8%263.3%274.8%286.3%297.8%309.3%320.8%332.3%343.8%355.3%366.8%378.3%389.8%401.3%412.8%424.3%

Defensive Assist: Iron Wrist

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
Light Defensive Daze Multiplier246.7%258%269.3%280.6%291.9%303.2%314.5%325.8%337.1%348.4%359.7%371%382.3%393.6%404.8%416.2%
Heavy Defensive Daze Multiplier311.7%325.9%340.1%354.3%368.5%382.7%396.9%411.1%425.3%439.5%453.7%467.9%482.1%496.3%510.5%524.7%
Chain Defensive Daze Multiplier151.7%158.6%165.5%172.4%179.3%186.2%193.1%200%206.9%213.8%220.7%227.6%234.5%241.4%248.3%255.2%

Assist Follow-Up: Limit Burst

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
DMG Multiplier325.8%355.5%385.2%414.9%444.6%474.3%504%533.7%563.4%593.1%622.8%652.5%682.2%711.9%741.6%771.3%
Daze Multiplier282.7%295.6%308.5%321.4%334.3%347.2%360.1%373%385.9%398.8%411.7%424.6%437.5%450.4%463.3%476.2%
Special Attack3

Special Attack: Spin, Bro!

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
DMG Multiplier44.2%48.3%52.4%56.5%60.6%64.7%68.8%72.9%77%81.1%85.2%89.3%93.4%97.5%101.6%105.7%
Daze Multiplier44.2%46.3%48.4%50.5%52.6%54.7%56.8%58.9%61%63.1%65.2%67.3%69.4%71.5%73.6%75.7%

Special Attack: Explosive Drill (Burst Mode)

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
DMG Multiplier231.4%252.5%273.6%294.7%315.8%336.9%358%379.1%400.1%421.3%442.4%463.5%484.6%505.7%526.8%547.9%
Daze Multiplier118.4%123.8%129.2%134.6%140%145.4%150.8%156.2%161.6%167%172.4%177.8%183.2%188.6%194%199.4%

EX Special Attack: Smash the Horizon, Bro!

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
DMG Multiplier195.1%212.9%230.7%248.5%266.3%284.1%301.9%319.7%337.5%355.3%373.1%390.9%408.7%426.5%444.3%462.1%
Daze Multiplier195.1%204%212.9%221.8%230.7%239.6%248.5%257.4%266.3%275.2%284.1%293%301.9%310.8%319.7%328.6%
Energy Cost to Use40404040404040404040404040404040
Chain Attack2

Chain Attack: Go Go Go!

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12
DMG Multiplier640.7%699%757.3%815.6%873.9%932.2%990.5%1048.8%1107.1%1165.4%1223.7%1282%1340.3%1398.6%1456.9%1515.2%
Daze Multiplier241.7%252.7%263.7%274.7%285.7%296.7%307.7%318.7%329.7%340.7%351.7%362.7%373.7%384.7%395.7%406.7%

Chain Attack: Go Go Go Go Go!

LvLv.1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15Lv.16
DMG Multiplier1816.4%1981.6%2146.8%2312%2477.2%2642.4%2807.6%2972.8%3138%3303.2%3468.4%3633.6%3798.8%3964%4129.2%4294.4%
Daze Multiplier243.4%254.5%265.6%276.7%287.8%298.9%310%321.1%332.2%343.3%354.4%365.5%376.6%387.7%398.8%409.9%
Core Skill1

Core Passive: Brothers in Arms!

LvLv.1Lv.2 (A)Lv.3 (B)Lv.4 (C)Lv.5 (D)Lv.6 (E)Lv.7 (F)
Piledriver Attack Skill DMG Increase12%14%16%18%20%22%24%
Drill Attack Skill DMG Increase20%23.3%26.6%30%33.3%36.6%40%
CRIT Rate-+4.8%-+4.8%-+4.8%-
Base ATK--+25-+25-+25

Mindscapes — how far is worth it?

M1 Warm-Up Exercises Worth it

When Drill Attack hits an enemy, Anton gains additional Energy, up to a maximum of 5 Energy per skill use. "Are you awake? Get spinning, bro!" "Try and keep up. It's time to do our stretches!"

M2 State of Flow Situational

When Anton uses his EX Special Attack and enters Burst Mode, he gains a Shield that equals to 7.5% of his max HP. While in Burst Mode, entering combat or switching in reapplies the Shield effect. This effect can trigger once every 15s. The Shield dissipates when Burst Mode ends. After arduous training, a few lucky individuals will display exceptional vigor and perform above their usual level during high-intensity activities, entering a state of flow commonly known as "being in the zone." Are you ready to get moving and enter the zone? — Nitro-Fuel's exclusive program "Good Morning, Zealous Office Workers!"

M3 Rotational Training Low value

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 Knowing a bit of everything may seem underwhelming, but in a complex and ever-changing Hollow worksite, having a wide skillset can present an opportunity to overcome difficulties.

M4 Everyone Get Fired Up! Situational

When Anton uses a Chain Attack or Ultimate, all squad members' CRIT Rate increases by 10% for 12s. "Find your rhythm, and let's get moving!" When Anton starts to get serious, everyone becomes more nimble. They have to keep up or else they will be training alone the next day.

M5 Jack of All Trades Low value

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 Knowing a bit of everything may seem underwhelming, but if you are resolute enough to change from "knowing a bit" to "being excellent," then you become omnipotent!

M6 Break the Limit Worth it

When Anton's Piledriver Attack triggers a critical hit, his Basic Attack: Enthusiastic Drills (Burst Mode) and Dodge Counter: Overload Drill (Burst Mode) deal 4% more DMG for 30s, stacking up to 6 times. Repeated triggers reset the duration. "Yeah bro, can you feel the burn?" Whenever Anton wants to exceed his limits, his "bro" starts spinning at an astonishing pace, its buzzing echoing Anton's resolution.

Stats & Materials by Ascension Milestone

HP/ATK/DEF before-after each milestone, with required materials — straight from the official ascension table.
Lv.BeforeAfterMaterials for this milestone
Lv.1
HP: -
ATK: -
DEF: -
[Recommended] ATK, CRIT Rate & CRIT DMG: -
HP: 580
ATK: 114
DEF: 50
[Recommended] ATK, CRIT Rate & CRIT DMG: -
Lv.10
HP: 1289
ATK: 174
DEF: 111
[Recommended] ATK, CRIT Rate & CRIT DMG: -
HP: 1686
ATK: 215
DEF: 145
[Recommended] ATK, CRIT Rate & CRIT DMG: -
Denny ×24,000
Basic Offense Certification Seal ×4
Lv.20
HP: 2474
ATK: 283
DEF: 213
[Recommended] ATK, CRIT Rate & CRIT DMG: -
HP: 2873
ATK: 323
DEF: 248
[Recommended] ATK, CRIT Rate & CRIT DMG: -
Denny ×56,000
Advanced Offense Certification Seal ×12
Lv.30
HP: 3661
ATK: 391
DEF: 315
[Recommended] ATK, CRIT Rate & CRIT DMG: -
HP: 4059
ATK: 432
DEF: 349
[Recommended] ATK, CRIT Rate & CRIT DMG: -
Denny ×120,000
Advanced Offense Certification Seal ×20
Lv.40
HP: 4846
ATK: 500
DEF: 417
[Recommended] ATK, CRIT Rate & CRIT DMG: -
HP: 5244
ATK: 541
DEF: 451
[Recommended] ATK, CRIT Rate & CRIT DMG: -
Denny ×200,000
Pioneer's Certification Seal ×10
Lv.50
HP: 6032
ATK: 608
DEF: 519
[Recommended] ATK, CRIT Rate & CRIT DMG: -
HP: 6431
ATK: 648
DEF: 554
[Recommended] ATK, CRIT Rate & CRIT DMG: -
Denny ×400,000
Pioneer's Certification Seal ×20
Lv.60
HP: -
ATK: -
DEF: -
[Recommended] ATK, CRIT Rate & CRIT DMG: -
HP: 7219
ATK: 716
DEF: 622
[Recommended] ATK, CRIT Rate & CRIT DMG: -

Total materials across the whole ascension path

Denny ×800,000 Basic Offense Certification Seal ×4 Advanced Offense Certification Seal ×32 Pioneer's Certification Seal ×30

Materials Needed to Lv60

Reverse-derived from ZZZ's official leveling tables — totals from Lv1 to Lv60 across all 3 ascension tiers.

Total Denny for the character alone (ascension + basic skills + core skill A→F): about 1,706,000 Denny — W-Engine and Drive Discs not included.

Official Name in Other Languages

Official name of Anton across each server/language — handy when searching with the local spelling.
Tiếng Việt · English · Deutsch · Français · Indonesia · Português · ไทย Anton
日本語 アンドー
한국어 앤톤
繁體中文 安東
简体中文 安东
Español Antón
Русский Антон

Voice Actors & Character Info

GenderMale
FactionBelobog Heavy Industries
BirthdayMay 2
English VAAlejandro Saab
Chinese VAXiao Zhai (萧翟)
Japanese VAKamio Shinichirou (神尾晋一郎)
Korean VA장서화 (Jang Seo-hwa)

Background & Lore

Anton is a key member of construction staff at Belobog Industries and one of Koleda's trusted aides. "Got a job you can't handle? Leave it to me!" Anton is one of the top brass at Belobog, handpicked by its former president Khors, which makes him a "senior employee." A genuine, straightforward man, always boosting the morale of his coworkers with his surplus of energy. Apart from this, it seems Anton is always talking to his jackhammer, affectionately calling it, "Bro." An instance from Anton’s everyday life goes like this: Anton, seemingly in dialogue with himself, asks, "Whaddaya think, Bro?" The jackhammer replies, "Vroom vroom vroom—" Anton, apparently enlightened, responds, "I see, I see! You still got it, Bro!" Unfortunately, I have not collected enough information on such occurrences and am not able to deliver further analysis. Increase Trust to Close to unlock more Here is a video recording depicting Anton's life: Late at night at the construction site, Anton gazes down at his jackhammer and mutters to himself, "Dang, this is exhausting, Bro..." As the jackhammer buzzed to life, Anton nodded in acknowledgment. "No, a real one doesn't complain about being tired! Thanks for reminding me, buddy! You can never back down from a challenge!" The truth is, Anton had set up demanding tasks for the construction workers, hoping to push them to their limits and unlock their true potential. However, witnessing their struggles and diminishing confidence, he couldn't bear to see them suffer any longer, so he secretly completed all the tasks in the dead of night. In the end, Anton became the one who accepted all the trials. * Anton's beloved "bro," aka his jackhammer, appears to have a connection to his former colleagues. Belle Anton keeps saying he's the "second-best driller in the company." So... who's the first? Wise I think it's the heavy drill machine from their company. I've heard him say something like "I gotta win next time" against it.

More unlocks as Trust with this character increases in-game.

How to read this build page

Every Agent build page has 4 parts: a stat table by level, W-Engine/Drive Disc suggestions, a Mindscape roadmap, and recommended teams. Read them in that order — stats tell you "what you need", gear tells you "where to get it", Mindscape tells you "is it worth pulling", teams tell you "who to pair with". The section below explains how to read each part, and it applies the same way to every character on the site.

How to read the stat table and level

The stat table shows values at the ascension breakpoints (usually the final one, e.g. Lv60) — these are BASE stats with no gear added, useful for comparing Agents or checking whether you've ascended far enough. CRIT Rate and CRIT DMG are shown separately because they set the damage ceiling once Drive Disc substats stack on top. If your real stats are lower than the table, you likely haven't fully ascended or leveled yet — it's not a build mistake.

Why the W-Engine and Drive Disc picks make sense

Most Agents have a "signature" W-Engine designed for their exact role, plus a few cheaper standard-banner substitutes. Missing the signature isn't a dead end — most Agents keep most of their power with a well-matched substitute, just short by some amount of total damage.

  • Drive Disc sets (2pc + 4pc) are picked for the set effect that fits that Agent's playstyle (mono-element, Anomaly, stun, and so on).
  • Substats follow a priority that changes by role: Attack-type Agents usually chase CRIT Rate/CRIT DMG before ATK%; Anomaly-type Agents add Anomaly Proficiency to that mix; Stun/Support roles often value survivability or energy stats over pure CRIT.

These weights differ per character — follow the exact substat priority table above rather than applying one formula to every role.

Is Mindscape worth chasing

General rule: M0 (no duplicates) already clears the game's hardest content, even for S-rank Agents. Mindscape is a duplicate-fueled upgrade system, and each level costs more resources for a smaller power gain. For most Agents, the best value stop is usually M1–M2 (where some key effects unlock), while M6 is almost always for players chasing the absolute ceiling, not a requirement. Check the Mindscape section in the table above for that specific Agent's numbers.

Skill priority by role

There's no single order for every Agent, but the general pattern by role is:

  • Attack: level the main damage skill first (Basic or Special Attack depending on kit), Dash/Dodge last.
  • Stun: prioritize whichever skill builds Daze/Stun fastest, since the stun window is where the whole team dumps damage.
  • Support: prioritize buff or energy-generating skills over personal damage — this role's value comes from lifting the whole team.
  • Anomaly: prioritize the skill that stacks anomaly buildup, since most of the damage comes from the triggered effect, not the direct hit.

Always level the Core Skill steadily alongside the rest — it's a baseline stat that affects the whole rotation, not just one move.

Where to dig deeper

This section only teaches you how to read the page — for deeper comparisons, use the dedicated tools:

  • Tier list to see where this Agent stands against the full roster.
  • Teams for full in-game comps, including Bangboo and rotation order.
  • Disc score to check how your current gear scores against the benchmark.

Agents of the same attribute

Anton FAQ

What is the best W-Engine for Anton?

Anton performs best with Severed Innocence. See alternatives and required stats in the Gear section above.

Is Anton worth pulling?

Not a priority to invest in: Anton is an early A-rank Electric DPS with a fun playstyle, but his damage and convenience fall far behind newer Electric DPS like Harumasa or Soldier 0. Only invest if you love the drill theme or need a budget filler for a Shock team; skip him if you already own an S-rank Electric DPS.

What is the best team for Anton?

Anton works best in the Electric Shock team. Full members and rotation are in the Teams section.

Who voices Anton in Zenless Zone Zero?

Anton (faction Belobog Heavy Industries, birthday May 2) is voiced according to the official credits published on the HoYoverse Wiki. See the full English/Japanese/Korean/Chinese voice actor list in the "Voice Actors & Character Info" block above — this data is pulled directly from the official wiki, not guessed.

Which Mindscape of Anton is worth investing in?

Anton has 6 Mindscape tiers (M1-M6), each unlocking its own effect detailed in the "Mindscape" block above (official wording). Mindscapes cost Mindscape Cinema currency farmed from limited banners, so weigh it against your budget — F2P players usually stop at M0-M1 and prioritize W-Engine and Drive Discs before pushing Mindscape higher.

How much Denny and how many materials to level Anton to Lv60?

Leveling Anton to max Lv60 (ascension + basic skills to 12 + core skill A→F) costs roughly 1,706,000 Denny, plus role-specific ascension materials, attribute-specific skill chips, high-dimensional data, and weekly boss drops — see the full list with exact quantities in the "Materials Needed" block above, sourced from the game's official leveling tables.

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