Alice
On-field Physical Anomaly: stacks Assault non-stop, extends the Physical anomaly duration and greatly boosts Disorder multipliers.
Tier S+ · Anomaly · Physical. BiS: Practiced Perfection. On-field Physical Anomaly: stacks Assault non-stop, extends the Physical anomaly duration and greatly boosts Disorder multipliers.
Base stats
Recommended build
Best W-Engines
Recommendation order by current meta — the first is strongest, the rest are alternatives in decreasing priority. (Not a simulated DPS %.)
Recommended Drive Discs
4: Anomaly Proficiency (or CRIT Rate for a hybrid build) · 5: Physical DMG · 6: ATK% or Anomaly Mastery
Anomaly Proficiency > ATK% > Anomaly Mastery (aim for at least 140 AM) > CRIT
Skill priority: Basic > EX Special > Ultimate > Chain > Assist
Recommended teams
Worth pulling: a top-meta Physical Anomaly in 3.0, and she pays off most in a Disorder team alongside a second anomaly unit and Yuzuha. Prioritize stacking Anomaly Proficiency/Mastery over CRIT; if you only run her solo without a Disorder partner, her ceiling drops noticeably.
Role Ranking
The list below is pulled straight from the overall Tier List, keeping only the 11 agents who share the Anomaly role. Order within each tier is NOT a strength ranking — it simply groups agents by their original tier.
Stat targets
the Level 60 goal is ~2,960 opening ATK and ~330 Anomaly Mastery with her Signature W-Engine (without it: ~2,432 ATK, ~300 AM). a higher AM bar: ≥360 with the signature, ~320 without, ~260 for beginners. Anomaly Proficiency cannot be rolled on substats, so max it via levels/core/disc-6/set/engine. the target is at least 140 Anomaly Mastery (Alice already sits at 142 from her core passive) and then maximizing ATK / Anomaly Proficiency / Anomaly Mastery. CRIT is not required, but note her 3-stage charge and Ultimate have very high multipliers, so a hybrid-CRIT direction is a valid option.
Rotation & combos
1) Opener: you enter the field with 300 Blade Etiquette already (3 full bars) → hold Basic Attack for the 3-stage charge 'Starshine Waltz' to trigger Polarized Assault. 2) Refill loop: Basic + EX Special — favor the backward/neutral version, time it into enemy attacks for a Perfect Dodge that restores +10 Blade Etiquette; mix in Dodge Counter to snap quickly to Basic 5. 3) Always use the Chain Attack when available (high multiplier, strong Blade Etiquette / Anomaly generation). 4) Fire Ultimate 'Starfall Finale' whenever Blade Etiquette is ≤100 → it restores 200 instantly, letting you follow up with another 3-stage charge almost immediately. Repeat steps 2–4.
- High, super easy-to-access Physical Anomaly damage with tons of invincibility on her attacks — safer and easier to play than most DPS.
- Can generate Chaos/Disorder solo: her charge attack applies Polarized Assault regardless of Physical buildup, and with another element already up it can pop Disorder by herself.
- Very flexible team options with many viable alternatives; easy to build — anyone who already built Jane/Piper can basically reuse the disks and stat goals.
- Heavily reliant on her Signature W-Engine (Practiced Perfection) to actually out-damage Jane/Piper; without it her ceiling drops noticeably.
- Pays off most in a Disorder team with a second Anomaly unit; running her solo without an Anomaly partner drops her output (gamevika build + wants Yuzuha / a second Anomaly to shine).
- Currently the #2 Physical DPS behind Ye Shunguang — strong, but not the absolute top of the Physical archetype.
Recommended Bangboo
Endgame mode fit
A great Shiyu Defense pick: rated T0.5 for endgame modes, and she scored S across all stages/seasons on the shifting-anomaly node. Heavy invincibility plus her AoE 3-stage charge lets her clear mobs and handle bosses on either half.
Also strong in Deadly Assault: rated T0.5. For long single-boss fights consider the boss engine 'Weeping Gemini'. Note that when Alice and Miyabi share a team, in Deadly Assault you should make whichever one benefits more from the seasonal buff your main carry.
Skills
Basic Attack2
Basic Attack: Celestial Overture
Press to activate: Perform up to 5 slashes forward, dealing Physical DMG. When Alice triggers Assault through Attribute Anomaly Buildup, the 5th hit of her next Basic Attack is enhanced.
Basic Attack: Starshine Waltz
When Alice's Blade Etiquette reaches 1 bar, hold to activate: Hold to charge, expending up to 3 bars of Blade Etiquette. Release or when Blade Etiquette is below 1 bar, Alice performs a series of slashes in an area centered on the target enemy, with the number of hits determined by charge level, dealing massive Physical DMG. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz hits, it triggers a special Assault effect: Polarized Assault. This deals DMG equal to 100% of the original Assault, ignoring Anomaly Buildup, and can interact with other Attribute Anomalies, including Physical, to trigger Disorder. Blade Etiquette does not accumulate when hitting an enemy. Character is invulnerable while using this skill.
Dodge3
Dodge: Jumpy Bunny
Press to activate: A quick dash dodge. Character is invulnerable while using this skill.
Dash Attack: Blade-Dancer's Gale
Press during a dodge to activate: Slashes enemies in front, dealing Physical DMG.
Dodge Counter: Ceremony of Swordlight
Press during a Perfect Dodge to activate: Slash and kick enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
Assist3
Quick Assist: Intertwined Stab
When the active character is launched, press to activate: Slash and kick enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
Defensive Assist: Parry Guard
When the on-field character is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. Character is invulnerable while using this skill.
Assist Follow-Up: Cross Riposte
Press after a Defensive Assist to activate: Charge forward and slash enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.
Special Attack3
Special Attack: Piercing Dawn
Press to activate: Hurl the blade to strike and pass through enemies ahead, dealing Physical DMG. Upon activating this skill, a Perfect Dodge can be triggered. After triggering a Perfect Dodge, press to follow up with the 5th hit of a Basic Attack. Character is invulnerable while using this skill.
EX Special Attack: Aurora Thrust - Northern Cross
With enough energy, drag the forward and press to activate: A thrust attack that goes through enemies ahead, dealing massive Physical DMG. Activating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette. Character is invulnerable while using this skill.
EX Special Attack: Aurora Thrust - Southern Cross
With enough energy, and without moving the or when dragging it backwards, press to activate: Back away with a slash, then thrust forward, dealing Physical DMG. Activating the skill can trigger Perfect Dodge and restores 10 Blade Etiquette. Character is invulnerable while using this skill.
Chain Attack2
Chain Attack: Starfall Intermission
When a Chain Attack is triggered, select the character to activate: Unleashes powerful consecutive slashes at enemies ahead, dealing massive Physical DMG. Character is invulnerable while using this skill.
Ultimate: Starfall Finale
When Decibel Rating is at Maximum, press to activate: Unleashes powerful slashes at enemies in a large area ahead, dealing massive Physical DMG. Activating this skill restores 200 Blade Etiquette. Blade Etiquette does not accumulate when hitting an enemy. Character is invulnerable while using this skill.
Core Skill2
Core Passive: Twin Rainbows of the Swordheart
After any squad member inflicts a Physical Anomaly on an enemy, Alice deals additional DMG each 0.95s of its active duration, equal to 2.5% of the original Physical Anomaly DMG. If Disorder is triggered while the enemy is suffering a Physical Anomaly, for every 1s of remaining Physical Anomaly duration, the Disorder DMG multiplier increases by 18%, up to a max of 180%. When Alice's attacks hit an enemy, she builds up Blade Etiquette. When she triggers an Assault through Anomaly Buildup, she gains 10 Blade Etiquette. Blade Etiquette has a maximum of 300, with each 100 being 1 bar. When the Finishing Move of a three-stage charged Basic Attack: Starshine Waltz lands, it triggers a special Assault effect: Polarized Assault, dealing 100% of the original Assault DMG, ignoring Anomaly Buildup progress. This can be combined with any Attribute Anomaly, including Physical Anomaly, to trigger Disorder. When Alice triggers Assault on an enemy, her Physical Anomaly Buildup Rate increases by 12.5% for 30s.*Stats shown are at Base level.
Additional Ability: Mystery Hunt
When another character in your squad is an Anomaly or Support character: When any squad member triggers Disorder, Alice gains 30 Blade Etiquette. If Alice's Anomaly Mastery exceeds 140, each additional point grants her 1.6 Anomaly Proficiency. Upon entering the battlefield, Alice gains 300 Blade Etiquette. This effect can trigger once every 180s in Investigation Zone mode.
Skill Coefficients by Level
Basic Attack2
Basic Attack: Celestial Overture
| Lv | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1st-Hit DMG Multiplier | 55.1% | 60.2% | 65.3% | 70.4% | 75.5% | 80.6% | 85.7% | 90.8% | 95.9% | 101% | 106.1% | 111.2% | 116.3% | 121.4% | 126.5% | 131.6% |
| 2nd-Hit DMG Multiplier | 88% | 96% | 104% | 112% | 120% | 128% | 136% | 144% | 152% | 160% | 168% | 176% | 184% | 192% | 200% | 208% |
| 3rd-Hit DMG Multiplier | 66.1% | 72.2% | 78.3% | 84.4% | 90.5% | 96.6% | 102.7% | 108.8% | 114.9% | 121% | 127.1% | 133.2% | 139.3% | 145.4% | 151.5% | 157.6% |
| 4th-Hit DMG Multiplier | 111.9% | 122.1% | 132.3% | 142.5% | 152.7% | 162.9% | 173.1% | 183.3% | 193.5% | 203.7% | 213.9% | 224.1% | 234.3% | 244.5% | 254.7% | 264.9% |
| 5th-Hit DMG Multiplier | 130.3% | 142.2% | 154.1% | 166% | 177.9% | 189.8% | 201.7% | 213.6% | 225.5% | 237.4% | 249.3% | 261.2% | 273.1% | 285% | 296.9% | 308.8% |
| 5th-Hit (Enhanced) DMG Multiplier | 218.3% | 238.2% | 258.1% | 278% | 297.9% | 317.8% | 337.7% | 357.6% | 377.5% | 397.4% | 417.3% | 437.2% | 457.1% | 477% | 496.9% | 516.8% |
| 1st-Hit Daze Multiplier | 39.7% | 41.6% | 43.5% | 45.4% | 47.3% | 49.2% | 51% | 53% | 54.9% | 56.8% | 58.7% | 60.6% | 62.5% | 64.4% | 66.3% | 68.2% |
| 2nd-Hit Daze Multiplier | 69.8% | 73% | 76.2% | 79.4% | 82.6% | 85.8% | 89% | 92.2% | 95.4% | 98.6% | 101.8% | 105% | 108.2% | 111.4% | 114.6% | 117.8% |
| 3rd-Hit Daze Multiplier | 59.9% | 62.7% | 65.5% | 68.3% | 71.1% | 73.9% | 76.7% | 79.5% | 82.3% | 85.1% | 87.9% | 90.7% | 93.5% | 96.3% | 99.1% | 101.9% |
| 4th-Hit Daze Multiplier | 105.1% | 109.9% | 114.7% | 119.5% | 124.3% | 129.1% | 133.9% | 138.7% | 143.5% | 148.3% | 153.1% | 157.9% | 162.7% | 167.5% | 172.3% | 177.1% |
| 5th-Hit Daze Multiplier | 131.7% | 137.7% | 143.7% | 149.7% | 155.7% | 161.7% | 167.7% | 173.7% | 179.7% | 185.7% | 191.7% | 197.7% | 203.7% | 209.7% | 215.7% | 221.7% |
| 5th-Hit (Enhanced) Daze Multiplier | 210.9% | 220.5% | 230.1% | 239.7% | 249.3% | 258.9% | 268.5% | 278.1% | 287.7% | 297.3% | 306.9% | 316.5% | 326.1% | 335.7% | 345.3% | 354.9% |
Basic Attack: Starshine Waltz
| Lv | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| One-Staged Charged Attack DMG Multiplier | 188.9% | 206.1% | 223.3% | 240.5% | 257.7% | 274.9% | 292.1% | 309.3% | 326.5% | 343.7% | 360.9% | 378.1% | 395.3% | 412.5% | 429.7% | 446.9% |
| Two-Staged Charged Attack DMG Multiplier | 304.4% | 332.1% | 359.8% | 387.5% | 415.2% | 442.9% | 470.6% | 498.3% | 526% | 553.7% | 581.4% | 609.1% | 636.8% | 664.5% | 692.2% | 719.9% |
| Three-Staged Charged Attack DMG Multiplier | 965.7% | 1053.5% | 1141.3% | 1229.1% | 1316.9% | 1404.7% | 1492.5% | 1580.3% | 1668.1% | 1755.9% | 1843.7% | 1931.5% | 2019.3% | 2107.1% | 2194.9% | 2282.7% |
| One-Staged Charged Daze Multiplier | 55.3% | 57.9% | 60.5% | 63.1% | 65.7% | 68.3% | 70.9% | 73.5% | 76.1% | 78.7% | 81.3% | 83.9% | 86.5% | 89.1% | 91.7% | 94.3% |
| Two-Staged Charged Daze Multiplier | 77.6% | 81.2% | 84.8% | 88.4% | 92% | 95.6% | 99.2% | 102.8% | 106.4% | 110% | 113.6% | 117.2% | 120.8% | 124.4% | 128% | 131.6% |
| Three-Staged Charged Daze Multiplier | 197.2% | 206.2% | 215.2% | 224.2% | 233.2% | 242.2% | 251.2% | 260.2% | 269.2% | 278.2% | 287.2% | 296.2% | 305.2% | 314.2% | 323.2% | 332.2% |
Dodge2
Dash Attack: Blade-Dancer's Gale
| Lv | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DMG Multiplier | 75.3% | 82.2% | 89.1% | 96% | 102.9% | 109.8% | 116.7% | 123.6% | 130.5% | 137.4% | 144.3% | 151.2% | 158.1% | 165% | 171.9% | 178.8% |
| Daze Multiplier | 33.9% | 35.5% | 37.1% | 38.7% | 40.3% | 41.9% | 43.5% | 45.1% | 46.7% | 48.3% | 49.9% | 51.5% | 53.1% | 54.7% | 56.3% | 57.9% |
Dodge Counter: Ceremony of Swordlight
| Lv | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DMG Multiplier | 284% | 309.9% | 335.8% | 361.7% | 387.6% | 413.5% | 439.4% | 465.3% | 491.2% | 517.1% | 543% | 568.9% | 594.8% | 620.7% | 646.6% | 672.5% |
| Daze Multiplier | 219.5% | 229.5% | 239.5% | 249.5% | 259.5% | 269.5% | 279.5% | 289.5% | 299.5% | 309.5% | 319.5% | 329.5% | 339.5% | 349.5% | 359.5% | 369.5% |
Assist3
Quick Assist: Intertwined Stab
| Lv | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DMG Multiplier | 163.3% | 178.2% | 193.1% | 208% | 222.9% | 237.8% | 252.7% | 267.6% | 282.5% | 297.4% | 312.3% | 327.2% | 342.1% | 357% | 371.9% | 386.8% |
| Daze Multiplier | 146.9% | 153.6% | 160.3% | 167% | 173.7% | 180.4% | 187.1% | 193.8% | 200.5% | 207.2% | 213.9% | 220.6% | 227.3% | 234% | 240.7% | 247.4% |
Defensive Assist: Parry Guard
| Lv | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Light Defensive Daze Multiplier | 244.2% | 255.3% | 266.4% | 277.5% | 288.6% | 299.7% | 310.8% | 321.9% | 333% | 344.1% | 355.2% | 366.3% | 377.4% | 388.5% | 399.6% | 410.7% |
| Heavy Defensive Daze Multiplier | 308.6% | 322.7% | 336.8% | 350.9% | 365% | 379.1% | 393.2% | 407.3% | 421.4% | 435.5% | 449.6% | 463.7% | 477.8% | 491.9% | 506% | 520.1% |
| Chain Defensive Daze Multiplier | 150.2% | 157.1% | 164% | 170.9% | 177.8% | 184.7% | 191.6% | 198.5% | 205.4% | 212.3% | 219.2% | 226.1% | 233% | 239.9% | 246.8% | 253.7% |
Assist Follow-Up: Cross Riposte
| Lv | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DMG Multiplier | 332.7% | 363% | 393.3% | 423.6% | 453.9% | 484.2% | 514.5% | 544.8% | 575.1% | 605.4% | 635.7% | 666% | 696.3% | 726.6% | 756.9% | 787.2% |
| Daze Multiplier | 258.4% | 270.2% | 282% | 293.8% | 305.6% | 317.4% | 329.2% | 341% | 352.8% | 364.6% | 376.4% | 388.2% | 400% | 411.8% | 423.6% | 435.4% |
Special Attack3
Special Attack: Piercing Dawn
| Lv | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DMG Multiplier | 62.4% | 68.1% | 73.8% | 79.5% | 85.2% | 90.9% | 96.6% | 102.3% | 108% | 113.7% | 119.4% | 125.1% | 130.8% | 136.5% | 142.2% | 147.9% |
| Daze Multiplier | 56.1% | 58.7% | 61.3% | 63.9% | 66.5% | 69.1% | 71.7% | 74.3% | 76.9% | 79.5% | 82.1% | 84.7% | 87.3% | 89.9% | 92.5% | 95.1% |
EX Special Attack: Aurora Thrust - Northern Cross
| Lv | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DMG Multiplier | 460% | 501.9% | 543.8% | 585.7% | 627.6% | 669.5% | 711.4% | 753.3% | 795.2% | 837.1% | 879% | 920.9% | 962.8% | 1004.7% | 1046.6% | 1088.5% |
| Daze Multiplier | 345.2% | 360.9% | 376.6% | 392.3% | 408% | 423.7% | 439.4% | 455.1% | 470.8% | 486.5% | 502.2% | 517.9% | 533.6% | 549.3% | 565% | 580.7% |
| Energy Cost | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 |
EX Special Attack: Aurora Thrust - Southern Cross
| Lv | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DMG Multiplier | 532% | 580.4% | 628.8% | 677.2% | 725.6% | 774% | 822.4% | 870.8% | 919.2% | 967.6% | 1016% | 1064.4% | 1112.8% | 1161.2% | 1209.6% | 1258% |
| Daze Multiplier | 405.3% | 423.8% | 442.3% | 460.8% | 479.3% | 497.8% | 516.3% | 534.8% | 553.3% | 571.8% | 590.3% | 608.8% | 627.3% | 645.8% | 664.3% | 682.8% |
| Energy Cost | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 | 40 |
Chain Attack2
Chain Attack: Starfall Intermission
| Lv | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DMG Multiplier | 666.3% | 726.9% | 787.5% | 848.1% | 908.7% | 969.3% | 1029.9% | 1090.5% | 1151.1% | 1211.7% | 1272.3% | 1332.9% | 1393.5% | 1454.1% | 1514.7% | 1575.3% |
| Daze Multiplier | 204.6% | 214.1% | 223.5% | 232.9% | 242.3% | 251.7% | 261.1% | 270.5% | 279.9% | 289.3% | 298.7% | 308.1% | 317.5% | 326.9% | 336.3% | 345.7% |
Ultimate: Starfall Finale
| Lv | Lv.1 | Lv.2 | Lv.3 | Lv.4 | Lv.5 | Lv.6 | Lv.7 | Lv.8 | Lv.9 | Lv.10 | Lv.11 | Lv.12 | Lv.13 | Lv.14 | Lv.15 | Lv.16 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DMG Multiplier | 2262% | 2467.7% | 2673.4% | 2879.1% | 3084.8% | 3290.5% | 3496.2% | 3701.9% | 3907.6% | 4113.3% | 4319% | 4524.7% | 4730.4% | 4936.1% | 5141.8% | 5347.5% |
| Daze Multiplier | 242.6% | 253.7% | 264.8% | 275.9% | 287% | 298.1% | 309.2% | 320.3% | 331.4% | 342.5% | 353.6% | 364.7% | 375.8% | 386.9% | 398% | 409.1% |
Core Skill1
Core Passive: Twin Rainbows of the Swordheart
| Lv | Lv.1 | Lv.2 (A) | Lv.3 (B) | Lv.4 (C) | Lv.5 (D) | Lv.6 (E) | Lv.7 (F) |
|---|---|---|---|---|---|---|---|
| Assault Proc Physical Anomaly Buildup Rate increases | 12.5% | 14.6% | 16.7% | 18.8% | 20.8% | 22.9% | 25% |
| Anomaly Mastery increases | - | +12 | - | +12 | - | +12 | - |
| Base ATK increases | - | - | +25 | - | +25 | - | +25 |
Mindscapes — how far is worth it?
When Alice triggers a Polarized Assault, she gains 25 Blade Etiquette. When she triggers Assault against an enemy, the target's DEF is reduced by 20% for 30s. A sprig of coriander sways like a newborn green star, So fragile her fingertips felt they might pass through it. She slowly opened her trembling hands, And held that flicker of feeling in her palms. Her heart beat like a spring bud breaking the earth at dawn, just after the rain.
When Ultimate: Starfall Finale's Finishing Move hits an enemy, it triggers Polarized Assault. All squad members' Assault DMG increases by 15%. Disorder DMG against enemies suffering from Physical Anomaly increases by 15%. Upon entering the battlefield, Alice immediately gains 1,000 Decibels. Triggers once per 180s in Investigation Zone mode. The silver blade dips low, kissing the frost-lined sage leaf. This pre-battle salute is the girl's quiet show of composure. Fear and helplessness lie frozen in the faded dreams of yesterday. Her sword stirs, ready to trace the outline of the stars. Dawn is near, and the flower bud waits to bloom.
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 She couldn't resist perfect symmetry. In symmetry, there was order, balance, and meaning. Without it, her bunny ears and tail would dull and droop, as if something lovely were about to vanish from her world. "So... that's why you had to bring up my mismatched socks, and tried to take off my leg band?" "I just can't stand your asymmetry! Just for a second, I swear — just one second!"
Alice ignores 10% of the target's Physical RES. Enhanced Basic Attack: Celestial Overture accumulates 25% more Physical Anomaly Buildup. The scent of rosemary lingered between her lips, A vow searing and resolute, carried on every breath of frost. Even as the air in her lungs turned cold and heavy, The girl would never forget the spell called love. "In the name of the Thymefields... I will never betray it."
Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 She couldn't resist scary paranormal things. Within the paranormal hid the unknown and the dangerous. When she felt it, her bunny ears and tail would bristle in fright — only to become irresistibly smooth once she calmed down. "So... that's why you always tag along on my ghost-hunting trips, even though you're scared out of your mind?" "I just wanted to see what would happen... but it's so scary, I totally regret it! Just this once — I swear I'm not coming next time!"
When Alice uses a third-stage charged Basic Attack: Starshine Waltz or Ultimate: Starfall Finale, she enters the Victory State for 30s. During this time, whenever any squad member lands a hit on a target, Alice will follow up with an extra attack against the target, dealing Physical DMG equal to 3,300% of her Anomaly Proficiency. This effect can trigger once every 1s and is guaranteed to CRIT. This effect can trigger up to 6 times. Gaining the Victory State again refreshes the available trigger count. The thyme-scented manor, The night spent watching the stars, The moment she came to understand what courage truly meant. A fragrant wind swept the clouds away, and sunlight outshone the crystal chandelier. The girl gave a gentle bow to the days gone by. Then, slowly, she vanished into the field of thyme.
Stats & Materials by Ascension Milestone
| Lv. | Before | After | Materials for this milestone |
|---|---|---|---|
| Lv.1 | HP: - ATK: - DEF: - [Recommended] ATK, Anomaly Mastery & Proficiency: - |
HP: 617 ATK: 127 DEF: 49 [Recommended] ATK, Anomaly Mastery & Proficiency: - |
|
| Lv.10 | HP: 1,370 ATK: 196 DEF: 108 [Recommended] ATK, Anomaly Mastery & Proficiency: - |
HP: 1,793 ATK: 241 DEF: 141 [Recommended] ATK, Anomaly Mastery & Proficiency: - |
Denny ×24,000
Basic Anomaly Certification Seal ×4
|
| Lv.20 | HP: 2,630 ATK: 317 DEF: 207 [Recommended] ATK, Anomaly Mastery & Proficiency: - |
HP: 3,054 ATK: 362 DEF: 241 [Recommended] ATK, Anomaly Mastery & Proficiency: - |
Denny ×56,000
Advanced Anomaly Certification Seal ×12
|
| Lv.30 | HP: 3,891 ATK: 439 DEF: 307 [Recommended] ATK, Anomaly Mastery & Proficiency: - |
HP: 4,314 ATK: 485 DEF: 340 [Recommended] ATK, Anomaly Mastery & Proficiency: - |
Denny ×120,000
Advanced Anomaly Certification Seal ×20
|
| Lv.40 | HP: 5,152 ATK: 562 DEF: 407 [Recommended] ATK, Anomaly Mastery & Proficiency: - |
HP: 5,576 ATK: 607 DEF: 441 [Recommended] ATK, Anomaly Mastery & Proficiency: - |
Denny ×200,000
Controller Certification Seal ×10
|
| Lv.50 | HP: 6,413 ATK: 683 DEF: 507 [Recommended] ATK, Anomaly Mastery & Proficiency: - |
HP: 6,836 ATK: 728 DEF: 540 [Recommended] ATK, Anomaly Mastery & Proficiency: - |
Denny ×400,000
Controller Certification Seal ×20
|
| Lv.60 | HP: - ATK: - DEF: - [Recommended] ATK, Anomaly Mastery & Proficiency: - |
HP: 7,673 ATK: 805 DEF: 606 [Recommended] ATK, Anomaly Mastery & Proficiency: - |
Total materials across the whole ascension path
Materials Needed to Lv60
Total Denny for the character alone (ascension + basic skills + core skill A→F): about 1,706,000 Denny — W-Engine and Drive Discs not included.
Official Name in Other Languages
Banner History
It's been 200 days since Alice's banner last closed — no new rerun announced yet.
Alongside: Soldier 0 - Anby , Astra Yao
Alongside: Yanagi
Voice Actors & Character Info
Background & Lore
More unlocks as Trust with this character increases in-game.
How to read this build page
Every Agent build page has 4 parts: a stat table by level, W-Engine/Drive Disc suggestions, a Mindscape roadmap, and recommended teams. Read them in that order — stats tell you "what you need", gear tells you "where to get it", Mindscape tells you "is it worth pulling", teams tell you "who to pair with". The section below explains how to read each part, and it applies the same way to every character on the site.
How to read the stat table and level
The stat table shows values at the ascension breakpoints (usually the final one, e.g. Lv60) — these are BASE stats with no gear added, useful for comparing Agents or checking whether you've ascended far enough. CRIT Rate and CRIT DMG are shown separately because they set the damage ceiling once Drive Disc substats stack on top. If your real stats are lower than the table, you likely haven't fully ascended or leveled yet — it's not a build mistake.
Why the W-Engine and Drive Disc picks make sense
Most Agents have a "signature" W-Engine designed for their exact role, plus a few cheaper standard-banner substitutes. Missing the signature isn't a dead end — most Agents keep most of their power with a well-matched substitute, just short by some amount of total damage.
- Drive Disc sets (2pc + 4pc) are picked for the set effect that fits that Agent's playstyle (mono-element, Anomaly, stun, and so on).
- Substats follow a priority that changes by role: Attack-type Agents usually chase CRIT Rate/CRIT DMG before ATK%; Anomaly-type Agents add Anomaly Proficiency to that mix; Stun/Support roles often value survivability or energy stats over pure CRIT.
These weights differ per character — follow the exact substat priority table above rather than applying one formula to every role.
Is Mindscape worth chasing
General rule: M0 (no duplicates) already clears the game's hardest content, even for S-rank Agents. Mindscape is a duplicate-fueled upgrade system, and each level costs more resources for a smaller power gain. For most Agents, the best value stop is usually M1–M2 (where some key effects unlock), while M6 is almost always for players chasing the absolute ceiling, not a requirement. Check the Mindscape section in the table above for that specific Agent's numbers.
Skill priority by role
There's no single order for every Agent, but the general pattern by role is:
- Attack: level the main damage skill first (Basic or Special Attack depending on kit), Dash/Dodge last.
- Stun: prioritize whichever skill builds Daze/Stun fastest, since the stun window is where the whole team dumps damage.
- Support: prioritize buff or energy-generating skills over personal damage — this role's value comes from lifting the whole team.
- Anomaly: prioritize the skill that stacks anomaly buildup, since most of the damage comes from the triggered effect, not the direct hit.
Always level the Core Skill steadily alongside the rest — it's a baseline stat that affects the whole rotation, not just one move.
Where to dig deeper
This section only teaches you how to read the page — for deeper comparisons, use the dedicated tools:
- Tier list to see where this Agent stands against the full roster.
- Teams for full in-game comps, including Bangboo and rotation order.
- Disc score to check how your current gear scores against the benchmark.
Agents of the same attribute
Alice FAQ
What is the best W-Engine for Alice?
Alice performs best with Practiced Perfection. See alternatives and required stats in the Gear section above.
Is Alice worth pulling?
Worth pulling: a top-meta Physical Anomaly in 3.0, and she pays off most in a Disorder team alongside a second anomaly unit and Yuzuha. Prioritize stacking Anomaly Proficiency/Mastery over CRIT; if you only run her solo without a Disorder partner, her ceiling drops noticeably.
What is the best team for Alice?
Alice works best in the Physical Disorder team. Full members and rotation are in the Teams section.
Who voices Alice in Zenless Zone Zero?
Alice (faction Spook Shack, birthday Aug 30) is voiced according to the official credits published on the HoYoverse Wiki. See the full English/Japanese/Korean/Chinese voice actor list in the "Voice Actors & Character Info" block above — this data is pulled directly from the official wiki, not guessed.
Which Mindscape of Alice is worth investing in?
Alice has 6 Mindscape tiers (M1-M6), each unlocking its own effect detailed in the "Mindscape" block above (official wording). Mindscapes cost Mindscape Cinema currency farmed from limited banners, so weigh it against your budget — F2P players usually stop at M0-M1 and prioritize W-Engine and Drive Discs before pushing Mindscape higher.
How much Denny and how many materials to level Alice to Lv60?
Leveling Alice to max Lv60 (ascension + basic skills to 12 + core skill A→F) costs roughly 1,706,000 Denny, plus role-specific ascension materials, attribute-specific skill chips, high-dimensional data, and weekly boss drops — see the full list with exact quantities in the "Materials Needed" block above, sourced from the game's official leveling tables.













