Rank A

Piper

Physical Anomaly Slash Tier A

A cheap Physical Anomaly DPS: her spinning EX Special (Engine Spin) builds Physical Anomaly extremely fast, and she shines in Disorder teams that need Assault applied nonstop.

Updated for version 3.1 · 07/08/2026
30-second summary

Tier A · Anomaly · Physical. BiS: Flight of Fancy. A cheap Physical Anomaly DPS: her spinning EX Special (Engine Spin) builds Physical Anomaly extremely fast, and she shines in Disorder teams that need Assault applied nonstop.

Building Piper — just follow the numbers

Base stats

Level 60, max promotion (computed from game data)
HP6,976
ATK683
DEF612
Impact86
CRIT Rate5%
CRIT DMG50%

Recommended build

Best W-Engines

Recommendation order by current meta — the first is strongest, the rest are alternatives in decreasing priority. (Not a simulated DPS %.)

Recommended Drive Discs

Standard: Fanged Metal +Physical DMG, Freedom Blues +30 Anomaly Proficiency and lowered Anomaly RES.
4pc Freedom Blues maxes Anomaly Buildup, 2pc Hormone Punk grabs ATK% when leaning into Disorder.
Stat priority

4: Anomaly Proficiency · 5: Physical DMG · 6: ATK% (or Anomaly Mastery)

Prioritize Anomaly Proficiency > ATK% > PEN > ATK.

Skill priority: Core Skill > Special (EX Engine Spin) > Assist > Basic Attack > Dodge

Recommended teams

Ether-Physical Disorder
Piper
Fire-Physical Disorder
Piper
Quick verdict

Worth investing in as a cheap A-rank Anomaly DPS—extremely strong in Disorder teams and easy to obtain (many players get enough use out of her even unleveled). Her strengths are fast Anomaly buildup and solid off-field play; her weakness is that her standalone single-target damage is well below an S-rank DPS, so she needs team-swapping to shine.

Role Ranking

See how Piper compares with other Anomaly agents in the overall tier list.
Tier A among Anomaly agents

The list below is pulled straight from the overall Tier List, keeping only the 11 agents who share the Anomaly role. Order within each tier is NOT a strength ranking — it simply groups agents by their original tier.

View the full overall tier list →

Stat targets

Level 60 targets: beginner Anomaly Mastery 200 / ATK 2,000; M0 WITHOUT signature AM 350 / ATK 3,000; M0 WITH signature AM 400 / ATK 2,500 (the signature supplies ATK%, so less raw ATK is needed). Anomaly Mastery is her key stat because it drives her anomaly buildup speed — aim for ~350-400. Discs: slot 4 Anomaly Proficiency · slot 5 Physical DMG · slot 6 Anomaly Mastery (or ATK%). Substat priority: Anomaly Proficiency > ATK% > PEN; grab a few HP rolls for survivability since she has no interruption resistance.

Rotation & combos

1) OPENER: enter, use Basic / Assist to charge enough energy for EX. 2) HOLD EX Special 'Engine Spin' to spin — each rotation applies Physical Assault, stacks Power (cap 20, 30 at M1), grants +2% anomaly buildup per stack and turns on a ~18% team-wide damage buff. 3) You can Dodge-cancel BEFORE the final hit to release Assault at the timing you want and save energy. 4) Swap to an anomaly partner (Burnice/Vivian…) to trigger Disorder — M4 refunds energy when a teammate inflicts an anomaly. 5) LOOP: swap back to Piper BEFORE the Power stacks expire (12s, 16s at M6) to refresh the buff, then repeat from step 2.

Pros
  • The cheapest and most accessible Physical Anomaly applier: a standard-banner A-rank that works even at low investment — a lifesaver for F2P lacking a Physical DPS.
  • Extremely fast anomaly buildup from continuous EX spin — a top off-field Disorder enabler that applies Assault almost non-stop.
  • Buffs while she applies anomaly: turns on a ~18% team-wide damage boost and shares Assault, strongly supporting same-faction / Physical allies.
  • Flexible Disorder partner: pairs with Fire (Burnice), Ether (Vivian), Ice (Miyabi)… so she slots into a wide range of comps.
Cons
  • No interruption resistance while spinning: takes damage easily and is risky against bosses — she must spin in safe windows.
  • Energy-hungry to keep the EX spin going — relies on anomaly-inflicting partners (and M4) to sustain uptime.
  • Modest solo / single-target damage vs S-rank DPS: she needs a Disorder partner to shine and can't carry on-field alone.

Recommended Bangboo

Luckyboo — Physical bangboo that triggers its Additional Ability with 2 Physical... Officer Gulliver — S-rank bangboo that boosts damage dealt, a strong generic pick when Pi...

Endgame mode fit

Shiyu Defense

In Shiyu Defense she plays an off-field Disorder engine: pair her with a main DPS (Miyabi/Vivian/Burnice) to melt one side — her team buff + fast Assault keeps clear times good. Note she is a support-DPS, not a solo carry, so her value is team-dependent. (Single-target burst is not her strength.)

Deadly Assault

Shines most in Deadly Assault: Disorder teams pile Physical Assault + anomaly on multiple high-HP foes, ideal for add-heavy stages. Luckyboo's pull groups enemies so Piper spreads anomaly widely — regularly a strong scorer when paired with the right Disorder partner (Burnice/Vivian).

Skills

Basic Attack1

Basic Attack: Load Up and Roll Out
Press to activate: Unleashes up to 5 slashes, dealing Physical DMG.

Dodge3

Dodge: Handbrake Drift
Press to activate: A rapid dodge. Character is invulnerable while using this skill.

Dash Attack: Pedal to the Metal
Press during a dodge to activate: Slashes enemies in front, dealing Physical DMG.

Dodge Counter: Power Drift
Press during a Perfect Dodge to activate: Unleash a downward smash attack in front, dealing Physical DMG. Character is invulnerable while using this skill.

Assist3

Quick Assist: Brake Tap
When the on-field character is launched, press to activate: Launches a downward smash attack at enemies in front, dealing Physical DMG. Character is invulnerable during the attack.

Defensive Assist: Emergency Brake
When the character on field is about to be attacked, press to activate: Parries the enemy's attack, dealing massive Daze. This skill excels at parrying enemy attacks and reduces the consumption of Assist Points when the character is under intense attacks. Character is invulnerable while using this skill.

Assist Follow-Up: Overtaking Maneuver
Press after a Defensive Assist to activate: Charge and slash enemies in front, dealing Physical DMG. Character is invulnerable while using this skill.

Special Attack4

Special Attack: Tire Spin
Press to activate: Piper spins and launches a sweeping slash around her, dealing Physical DMG. Hold to extend the skill duration, unleashing increasingly powerful spinning slashes and increasing the charge level of the skill, up to 2 times. If the skill is used after the first 3 hits of a Basic Attack, Dash Attack, or Dodge Counter, the increased charged level will quickly activate Special Attack: Tire Spin of an increased charge level. During the skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.

Special Attack: One Trillion Tons
While Special Attack: Tire Spin is active, release to trigger a downward smash attack based on the charge level of Special Attack: Tire Spin, dealing Physical DMG. Character is invulnerable while using this skill.

EX Special Attack: Engine Spin
With enough Energy, continue holding after Special Attack: Tire Spin reaches maximum charge level to activate: Piper rapidly spins, unleashing powerful spinning slashes around her, dealing massive Physical DMG. This skill consumes Energy continuously for up to 3s. During the skill activation, Anti-Interrupt level increases, and DMG taken is reduced by 40%.

EX Special Attack: Really Heavy
During EX Special Attack: Engine Spin, release to activate: Piper unleashes a downward smash attack, dealing massive Physical DMG. If the duration of EX Special Attack: Engine Spin reaches its limit or Energy drops to 20, EX Special Attack: Really Heavy will automatically activate. Character is invulnerable while using this skill.

Chain Attack2

Chain Attack: Buckle Up
When a Chain Attack is triggered, select the character to activate: Unleashes a powerful downward smash at enemies ahead in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill.

Ultimate: Hold~ On~ Tight~
When Decibel Rating is at Maximum, press to activate: Unleashes powerful slashes at enemies ahead in a large area, dealing massive Physical DMG. Character is invulnerable while using this skill.

Core Skill2

Core Passive: Power Charge
When Piper's EX Special Attack: Engine Spin or Ultimate hits an enemy, she gains 1 stack of Power, up to a maximum of 20 stacks, lasting for 12s. Repeated triggers reset the duration. For every stack of Power, Piper's Physical Anomaly Buildup Rate increases by 2%.

Additional Ability: Synced Acceleration
When another character in your squad shares the same Attribute or Faction: When Piper has 20 or more stacks of Power, all squad members' DMG is increased by 18%.

Skill Coefficients by Level

DMG/Daze % per skill level — straight from the official coefficient table, higher level = higher %.
Basic Attack1

Basic Attack: Load Up and Roll Out

LvLv. 1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
1st-Hit DMG Multiplier59%64.4%69.8%75.2%80.6%86.0%91.4%96.8%102.2%107.6%113.0%118.4%123.8%129.2%134.6%
2nd-Hit DMG Multiplier78.8%86.0%93.2%100.3%107.6%114.8%122.0%129.2%136.4%143.6%150.8%158.0%165.2%172.4%179.6%
3rd-Hit DMG Multiplier150.1%163.8%177.5%191.2%204.9%218.6%232.3%246.0%259.7%273.4%287.1%300.8%314.5%328.2%341.9%
4th-Hit DMG Multiplier320.6%349.8%379.0%408.1%437.4%466.6%495.8%525.0%554.2%583.4%612.6%641.8%671.0%700.2%729.4%
1st-Hit Daze Multiplier29.5%30.9%32.3%33.7%35.1%36.5%37.9%39.3%40.7%42.1%43.5%44.9%46.3%47.7%49.1%
2nd-Hit Daze Multiplier64.5%67.5%70.5%73.5%76.5%79.5%82.5%85.5%88.5%91.5%94.5%97.5%100.5%103.5%106.5%
3rd-Hit Daze Multiplier121.9%127.5%133.1%138.7%144.3%149.9%155.5%161.1%166.7%172.3%177.9%183.5%189.1%194.7%200.3%
4th-Hit Daze Multiplier252.2%263.7%275.2%286.7%298.2%309.7%321.2%332.7%344.2%355.7%367.2%378.7%390.2%401.7%413.2%
Dodge2

Dash Attack: Pedal to the Metal

LvLv. 1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
DMG Multiplier90.1%98.3%106.5%114.7%122.9%131.1%139.3%147.5%155.7%163.9%172.1%180.3%188.5%196.7%204.9%
Daze Multiplier45.1%47.2%49.3%51.4%53.5%55.6%57.7%59.8%61.9%64.0%66.1%68.2%70.3%72.4%74.5%

Dodge Counter: Power Drift

LvLv. 1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
DMG Multiplier269.0%293.5%318.0%342.5%367.0%391.5%416.0%440.5%465.0%489.5%514.0%538.5%563.0%587.5%612.0%
Daze Multiplier230.0%240.5%251.0%261.5%272.0%282.5%293.0%303.5%314.0%324.5%335.0%345.5%356.0%366.5%377.0%
Assist3

Quick Assist: Brake Tap

LvLv. 1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
DMG Multiplier130.0%141.9%153.8%165.7%177.6%189.5%201.4%213.3%225.2%237.1%249.0%260.9%272.8%284.7%296.6%
Daze Multiplier130.0%136.0%142.0%148.0%154.0%160.0%166.0%172.0%178.0%184.0%190.0%196.0%202.0%208.0%214.0%

Defensive Assist: Emergency Brake

LvLv. 1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
Light Defensive Daze Multiplier246.7%258.0%269.3%280.6%291.9%303.2%314.5%325.8%337.1%348.4%359.7%371.0%382.3%393.6%404.9%
Heavy Defensive Daze Multiplier311.7%325.9%340.1%354.3%368.5%382.7%396.9%411.1%425.3%439.5%453.7%467.9%482.1%496.3%510.5%
Chain Defensive Daze Multiplier151.7%158.6%165.5%172.4%179.3%186.2%193.1%200.0%206.9%213.8%220.7%227.6%234.5%241.4%248.3%

Assist Follow-Up: Overtaking Maneuver

LvLv. 1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
DMG Multiplier400.5%437.0%473.5%510.0%546.5%583.0%619.5%656.0%692.5%729.0%765.5%802.0%838.5%875.0%911.5%
Daze Multiplier352.0%368.0%384.0%400.0%416.0%432.0%448.0%464.0%480.0%496.0%512.0%528.0%544.0%560.0%576.0%
Special Attack4

Special Attack: Tire Spin

LvLv. 1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
DMG Multiplier271.7%296.4%321.1%345.8%370.5%395.2%419.9%444.6%469.3%494.0%518.7%543.4%568.1%592.8%617.5%
Daze Multiplier271.7%284.1%296.5%308.9%321.3%333.7%346.1%358.5%370.9%383.3%395.7%408.1%420.5%432.9%445.3%

Special Attack: One Trillion Tons

LvLv. 1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
Level-1 Charged Attack DMG Multiplier93.4%101.9%110.4%118.9%127.4%135.9%144.4%152.9%161.4%169.9%178.4%186.9%195.4%203.9%212.4%
Level-2 Charged Attack DMG Multiplier103.4%112.8%122.2%131.6%141.0%150.4%159.8%169.2%178.6%188.0%197.4%206.8%216.2%225.6%235.0%
Level-3 Charged Attack DMG Multiplier235.0%256.4%277.8%299.2%320.6%342.0%363.4%384.8%406.2%427.6%449.0%470.4%491.8%513.2%534.6%
Level-1 Charged Daze Multiplier93.4%97.7%102.0%106.3%110.6%114.9%119.2%123.5%127.8%132.1%136.4%140.7%145.0%149.3%153.6%
Level-2 Charged Daze Multiplier103.4%108.1%112.8%117.5%122.2%126.9%131.6%136.3%141.0%145.7%150.4%155.1%159.8%164.5%169.2%
Level-3 Charged Daze Multiplier235.0%245.7%256.4%267.1%277.8%288.5%299.2%309.9%320.6%331.3%342.0%352.7%363.4%374.1%384.8%

EX Special Attack: Engine Spin

LvLv. 1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
DMG Multiplier Every Spin93.5%102.1%110.60%119.20%127.70%136.30%144.8%153.3%161.8%170.3%178.8%187.3%195.8%204.3%212.8%
Daze Multiplier54.8%57.3%59.8%62.3%64.8%67.3%69.8%72.3%74.8%77.3%79.8%82.3%84.8%87.3%89.8%
Energy Cost20 Energy/s20 Energy/s20 Energy/s20 Energy/s20 Energy/s20 Energy/s20 Energy/s20 Energy/s20 Energy/s20 Energy/s20 Energy/s20 Energy/s20 Energy/s20 Energy/s20 Energy/s

EX Special Attack: Really Heavy

LvLv. 1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
DMG Multiplier612.9%668.7%724.5%780.3%836.1%891.90%947.7%1003.50%1059.3%1115.10%1170.9%1226.6%1282.4%1338.1%
Daze Multiplier396.8%414.9%433.0%451.1%469.2%487.3%505.4%523.5%541.6%559.7%577.8%595.9%614.0%632.1%
Energy Cost202020202020202020202020202020
Chain Attack2

Chain Attack: Buckle Up

LvLv. 1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
DMG Multiplier652.3%711.6%770.9%830.2%889.5%948.8%1008.1%1067.4%1126.7%1186.0%1245.3%1304.6%1363.9%1423.2%1482.5%
Daze Multiplier253.3%264.9%276.5%288.1%299.7%311.3%322.9%334.5%346.1%357.7%369.3%380.9%392.5%404.1%415.7%

Ultimate: Hold~ On~ Tight~

LvLv. 1Lv.2Lv.3Lv.4Lv.5Lv.6Lv.7Lv.8Lv.9Lv.10Lv.11Lv.12Lv.13Lv.14Lv.15
DMG Multiplier1660.4%1811.4%1962.4%2113.4%2264.4%2415.4%2566.4%2717.4%2868.4%3019.4%3170.4%3321.4%3472.4%3623.4%3774.4%
Daze Multiplier328.3%343.3%358.3%373.3%388.3%403.3%418.3%433.3%448.3%463.3%478.3%493.3%508.3%523.3%538.3%
Core Skill1

Core Passive: Power Charge

LvLv.1Lv.2 (A)Lv.3 (B)Lv.4 (C)Lv.5 (D)Lv.6 (E)Lv.7 (F)
Physical Anomaly Buildup Rate %2%2.3%2.6%3%3.3%3.6%4%
Energy Regen-+0.12/s-+0.12/s-+0.12/s-
Base ATK--+25-+25-+25

Mindscapes — how far is worth it?

M1 Leisure Moment Worth it

When Piper’s Special Attack: Tire Spin, EX Special Attack: Engine Spin, or Ultimate hits an enemy with a spinning slash, there is a 50% chance to gain an additional stack of Power. The maximum stack limit of Power is increased to 30. One ordinary morning at Sons of Calydon, Piper lets out a lazy yawn. "Good morning—" "Can we have another relaxing day today? It's important to take it easy, or else lil ol' me might end up working meself to death—"

M2 Motivation Worth it

During Special Attack: Tire Spin and EX Special Attack: Engine Spin, Piper’s movement speed increases. When using Special Attack: One Trillion Tons, EX Special Attack: Really Heavy, or Ultimate to launch a downward smash that hits an enemy, the Physical DMG dealt by the move is increased by 10%. For every stack of Power, this buff is further increased by 1%. A bit of effort now means more rest later. Though, it'd be even better if I didn't have to put in any effort at all — Piper stretches, pats the soft bed in her truck, and lies down.

M3 Truck Expert Low value

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv. +2 Piper is always all about trucks. Even when she's fast asleep, the rumble of an engine snaps her awake in an instant: "100 horsepower, 5-ton capacity... must be the new light truck from Three Gates Industries!"

M4 Refined Techniques Situational

Whenever a squad member inflicts an Attribute Anomaly on an enemy, Piper recovers 20 Energy. This effect can trigger every 30s. Riding with Piper is a heart-pounding experience. By the time she drawls out, "Hold~ on~ tight~," the truck is already barreling down the road. She always gets you to your destination fast—though your nerves might take a hit.

M5 Personal Hobbies Low value

Basic Attack, Dodge, Assist, Special Attack, and Chain Attack Lv.+2 Piper seems to have some hobbies that are not what you'd expect from her. "This horse looks like a real runner... Hmm, but not many people are betting on it. Guess the one with the higher win rate is the safer bet..." "Burp— Nitro-Fuel... I can drink more... Gimme another one!"

M6 Mild Excitement Worth it

Increases the duration limit of EX Special Attack: Engine Spin by 2s and extends the duration of Power by 4s. As you may already know, Piper's biggest dream is to live a life of perpetual relaxation. But right now, her usually half-closed eyes are surprisingly bright and alert. "If it's for you... I suppose lil ol' me can try a little harder~"

Stats & Materials by Ascension Milestone

HP/ATK/DEF before-after each milestone, with required materials — straight from the official ascension table.
Lv.BeforeAfterMaterials for this milestone
Lv.1
HP: -
ATK: -
DEF: -
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
HP: 561
ATK: 109
DEF: 49
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
Lv.10
HP: 1246
ATK: 166
DEF: 109
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
HP: 1631
ATK: 205
DEF: 146
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
Denny ×24,000
Basic Anomaly Certification Seal ×4
Lv.20
HP: 2392
ATK: 270
DEF: 210
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
HP: 2777
ATK: 309
DEF: 244
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
Denny ×56,000
Advanced Anomaly Certification Seal ×12
Lv.30
HP: 3538
ATK: 373
DEF: 310
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
HP: 3923
ATK: 412
DEF: 343
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
Denny ×120,000
Advanced Anomaly Certification Seal ×20
Lv.40
HP: 4684
ATK: 476
DEF: 410
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
HP: 5069
ATK: 515
DEF: 444
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
Denny ×200,000
Controller Certification Seal ×10
Lv.50
HP: 5830
ATK: 580
DEF: 511
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
HP: 6215
ATK: 619
DEF: 545
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
Denny ×400,000
Controller Certification Seal ×20
Lv.60
HP: -
ATK: -
DEF: -
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -
HP: 6976
ATK: 683
DEF: 612
[Recommended] ATK: -
[Recommended] Anomaly Proficiency: -

Total materials across the whole ascension path

Denny ×800,000 Basic Anomaly Certification Seal ×4 Advanced Anomaly Certification Seal ×32 Controller Certification Seal ×30

Materials Needed to Lv60

Reverse-derived from ZZZ's official leveling tables — totals from Lv1 to Lv60 across all 3 ascension tiers.

Total Denny for the character alone (ascension + basic skills + core skill A→F): about 1,706,000 Denny — W-Engine and Drive Discs not included.

Official Name in Other Languages

Official name of Piper across each server/language — handy when searching with the local spelling.
Tiếng Việt · English · Deutsch · Español · Français · Indonesia · Português · ไทย Piper
日本語 パイパー
한국어 파이퍼
繁體中文 · 简体中文 派派
Русский Пайпер

Voice Actors & Character Info

GenderFemale
FactionSons of Calydon
BirthdayOct 21
English VASuzie Yeung
Chinese VAWu Zheru (吴哲茹)
Japanese VAIwami Manaka (石見舞菜香)
Korean VA손정민 (Son Jeong-min)

Background & Lore

Piper is a truck driver for the Sons of Calydon. Apart from driving, she's also responsible for vehicle maintenance and other related jobs. Her tiny stature, cute voice (though she always seems half-asleep when not driving), and adorably harmless appearance (though she's a shut-in who can't be bothered to take care of her own appearance) make it hard to imagine that she would have such a crazy driving style. Usually, by the time she drawls out, "Hold~ on~ tight~," the truck is already barreling down the road. Rumor has it, Piper is a driver who doesn't need brakes. Though riding with her is a terrifying experience, she will always get you where you need to go safely, and in the shortest time possible. Of course, "safely" doesn't include any trauma that may be induced. Piper has many hobbies that don't seem to match her age, such as reading newspapers, buying lottery tickets, and collecting car magazines. Piper's biggest wish is to live each day slowly and leisurely. Note: Please keep in mind, Master, that this is also my wish. Increase Trust to Close to unlock more Piper has a love for the sound of truck engines starting up, so she recorded the sound of Steeltusk starting up. She has to listen to the recording to fully wake up in the morning. If Piper falls asleep during a meeting, playing a recording of a truck engine can quickly get her wide awake again (this intel was provided by Lucy). Belle Sometimes Piper says "lil ol' me" instead of "I"... Is she trying to be funny...? Or maybe she's shy! Wise I think it's probably just a catchphrase. By the way, that last part... Is Fairy trying to complain about us...?

More unlocks as Trust with this character increases in-game.

How to read this build page

Every Agent build page has 4 parts: a stat table by level, W-Engine/Drive Disc suggestions, a Mindscape roadmap, and recommended teams. Read them in that order — stats tell you "what you need", gear tells you "where to get it", Mindscape tells you "is it worth pulling", teams tell you "who to pair with". The section below explains how to read each part, and it applies the same way to every character on the site.

How to read the stat table and level

The stat table shows values at the ascension breakpoints (usually the final one, e.g. Lv60) — these are BASE stats with no gear added, useful for comparing Agents or checking whether you've ascended far enough. CRIT Rate and CRIT DMG are shown separately because they set the damage ceiling once Drive Disc substats stack on top. If your real stats are lower than the table, you likely haven't fully ascended or leveled yet — it's not a build mistake.

Why the W-Engine and Drive Disc picks make sense

Most Agents have a "signature" W-Engine designed for their exact role, plus a few cheaper standard-banner substitutes. Missing the signature isn't a dead end — most Agents keep most of their power with a well-matched substitute, just short by some amount of total damage.

  • Drive Disc sets (2pc + 4pc) are picked for the set effect that fits that Agent's playstyle (mono-element, Anomaly, stun, and so on).
  • Substats follow a priority that changes by role: Attack-type Agents usually chase CRIT Rate/CRIT DMG before ATK%; Anomaly-type Agents add Anomaly Proficiency to that mix; Stun/Support roles often value survivability or energy stats over pure CRIT.

These weights differ per character — follow the exact substat priority table above rather than applying one formula to every role.

Is Mindscape worth chasing

General rule: M0 (no duplicates) already clears the game's hardest content, even for S-rank Agents. Mindscape is a duplicate-fueled upgrade system, and each level costs more resources for a smaller power gain. For most Agents, the best value stop is usually M1–M2 (where some key effects unlock), while M6 is almost always for players chasing the absolute ceiling, not a requirement. Check the Mindscape section in the table above for that specific Agent's numbers.

Skill priority by role

There's no single order for every Agent, but the general pattern by role is:

  • Attack: level the main damage skill first (Basic or Special Attack depending on kit), Dash/Dodge last.
  • Stun: prioritize whichever skill builds Daze/Stun fastest, since the stun window is where the whole team dumps damage.
  • Support: prioritize buff or energy-generating skills over personal damage — this role's value comes from lifting the whole team.
  • Anomaly: prioritize the skill that stacks anomaly buildup, since most of the damage comes from the triggered effect, not the direct hit.

Always level the Core Skill steadily alongside the rest — it's a baseline stat that affects the whole rotation, not just one move.

Where to dig deeper

This section only teaches you how to read the page — for deeper comparisons, use the dedicated tools:

  • Tier list to see where this Agent stands against the full roster.
  • Teams for full in-game comps, including Bangboo and rotation order.
  • Disc score to check how your current gear scores against the benchmark.

Agents of the same attribute

Piper FAQ

What is the best W-Engine for Piper?

Piper performs best with Flight of Fancy. See alternatives and required stats in the Gear section above.

Is Piper worth pulling?

Worth investing in as a cheap A-rank Anomaly DPS—extremely strong in Disorder teams and easy to obtain (many players get enough use out of her even unleveled). Her strengths are fast Anomaly buildup and solid off-field play; her weakness is that her standalone single-target damage is well below an S-rank DPS, so she needs team-swapping to shine.

What is the best team for Piper?

Piper works best in the Ether-Physical Disorder team. Full members and rotation are in the Teams section.

Who voices Piper in Zenless Zone Zero?

Piper (faction Sons of Calydon, birthday Oct 21) is voiced according to the official credits published on the HoYoverse Wiki. See the full English/Japanese/Korean/Chinese voice actor list in the "Voice Actors & Character Info" block above — this data is pulled directly from the official wiki, not guessed.

Which Mindscape of Piper is worth investing in?

Piper has 6 Mindscape tiers (M1-M6), each unlocking its own effect detailed in the "Mindscape" block above (official wording). Mindscapes cost Mindscape Cinema currency farmed from limited banners, so weigh it against your budget — F2P players usually stop at M0-M1 and prioritize W-Engine and Drive Discs before pushing Mindscape higher.

How much Denny and how many materials to level Piper to Lv60?

Leveling Piper to max Lv60 (ascension + basic skills to 12 + core skill A→F) costs roughly 1,706,000 Denny, plus role-specific ascension materials, attribute-specific skill chips, high-dimensional data, and weekly boss drops — see the full list with exact quantities in the "Materials Needed" block above, sourced from the game's official leveling tables.

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