Yuzuha
Rank S

Yuzuha

Physical Support Tier S+

A Physical Support built for Anomaly teams: she buffs Anomaly Buildup, Anomaly DMG, and Disorder DMG for the whole team.

Updated for version 3.0 · 03/07/2026
30-second summary

Tier S+ · Support · Physical. BiS: Metanukimorphosis. A Physical Support built for Anomaly teams: she buffs Anomaly Buildup, Anomaly DMG, and Disorder DMG for the whole team.

Base stats
Level 60, max promotion (computed from game data)
HP8,829
ATK683
DEF612
Impact86
CRIT Rate5%
CRIT DMG50%
Recommended build

Best W-Engines

Recommended Drive Discs

4pc Swing Jazz restores Energy and buffs damage after Ultimate/Chain, while 2pc Phaethon's Melody adds Anomaly Mastery.
4pc Moonlight Lullaby gives +18% DMG lasting 25s, leaning toward pushing team damage over restoring energy.
Stat priority

4: ATK% · 5: ATK% · 6: Anomaly Mastery or ATK%

ATK% > Anomaly Mastery (aim for ~3000 ATK & ~200 AM) > Energy Regen

Skill priority: EX Special > Ultimate > Chain > Assist > Basic

Recommended teams
Physical Disorder Alice
Yuzuha
Yuzuha
Double Disorder
Yuzuha
Yuzuha
Quick verdict

Worth investing in if you run Anomaly teams: she's currently the strongest Anomaly Support, turning any Disorder team into a damage machine. She needs ~3000 ATK and ~200 AM to unlock her full buffs, and her value is almost zero in a team that doesn't run Anomaly.

Stat targets

Endgame targets (prydwen + game8 + genshinlab): ATK ≥ 3,000 and Anomaly Mastery ≥ 200 — the two MANDATORY thresholds to unlock her full buffs. Only at 3,000 ATK does her Core 'Tanuki Wish' pass the FULL bonus ATK to the whole squad (Tanuki Wish gives +40% of initial ATK, up to ~+600; some sources cite up to ~1,200 total ATK counting the Additional Ability); only at 200 Anomaly Mastery does she cap the +20% Anomaly Buildup Rate and +20% Anomaly/Disorder DMG. Pair with Energy Regen ~1.2 to keep the loop flowing, and Impact ~93 (genshinlab). Disc mains: 4 ATK% · 5 ATK% · 6 Anomaly Mastery (or ATK%). Substat priority: ATK% > ATK > Anomaly Proficiency > CRIT > PEN.

Rotation & combos

Yuzuha is an off-field support — brief on-field taps, then out. 1) OPENER: enter with 3 Sugar Points, press EX Special (or Ultimate) to apply Tanuki Wish (+ATK, +15% DMG) and +Anomaly Buildup to the team. 2) Quick Assist / Chain the main DPS (Miyabi, Jane, Alice…) in to pile anomaly; each Chain entry refunds Yuzuha a Sugar Point. 3) LOOP: on a window (perfect dodge / Assist), swap Yuzuha back via Quick Assist → one EX Special to REFRESH the 40s buffs, then quick-swap out; off-field, spend Sugar Points on Aftershock (Hard Candy Shot) to keep the anomaly flowing. 4) ULTIMATE when Decibels are full: refreshes buffs + returns Sugar Points, timed into the Disorder window. Rule of thumb: keep 100% uptime on the +15% DMG / +Anomaly Buildup, and do NOT mash Assist Follow-Up — wait for the correct timing.

Mindscapes — how far is worth it?
M1 Worth it

Raises the CAPS on Yuzuha's buffs and smooths her rotation (looser conditions / faster Sugar Point recovery). Since most of her value is team buffs, lifting those caps makes M1 genuinely strong for a Support — per prydwen/game8 the pull order is M0S0 > M1S0/M0S1 > M1S1, i.e. M1 is roughly on par with running her signature. Confidence: high (established guides).

M2 Worth it

The ideal checkpoint. When Yuzuha hits with EX Special or Ultimate, the WHOLE squad gains +15% DMG and +15% Anomaly Buildup Rate for 40s; each time an ally enters via Chain she gets +1 Sugar Point and −25% Hard Candy Shot cooldown; plus an extra Assist Attack (up to once/20s) that speeds the main DPS's stagger and damage. A pure team-buff package, making M2 the best stopping point if you have spare resources (game8 + sportskeeda). Confidence: high.

M3 Low value

Basic, Dodge, Assist, Special and Chain +2 levels. Flat number bump only, no gameplay or team-buff change — low value, a stepping stone to M4.

M4 Situational

Her Assist Follow-Ups (Stuffed Hard Candy Shot / We Have Cookies) gain +30% DMG and +20% Anomaly Buildup Rate and trigger a Quick Assist on hit. A bit more anomaly buildup plus swap utility, but tied to Assist timing so the team uplift is modest — decent, not worth pulling for alone. Confidence: high.

M5 Low value

Basic, Dodge, Assist, Special and Chain +2 levels again. Still flat numbers, a bridge to M6 — low value.

M6 Low value

Consumes Sugar Points to fire extra powerful shells (~300% ATK Physical each) and grants +1 Sugar Point on parrying with Defensive Assist / Tanuki Cloak. Mostly boosts Yuzuha's PERSONAL damage — off-role for a support, low value for most, whale-only (sportskeeda ranks M6 last in pull order). Confidence: high.

Pros
  • The strongest Anomaly support of the 3.0 meta: a dense whole-team buff package (up to ~+600 ATK shared, +15% DMG, +Anomaly Buildup Rate, +Disorder DMG) that turns any Disorder team into a damage machine.
  • Very low field time: quick taps then out, giving the main DPS almost all the on-field time while buffs stay up — friendly even to less mechanically skilled players.
  • Strong energy and Sugar Point economy (Chain/EX/Ult refund Points, off-field Aftershock), plus a 'dyeing' mechanic that matches her element to teammates for faster anomaly buildup — steady buff uptime.
  • Highly flexible teams: from premium mono/Disorder comps (Miyabi, Vivian, Yanagi) down to F2P combos needing no limiteds (Piper + Lucy).
Cons
  • Near-zero value outside Anomaly/Disorder teams: pure Attack comps only get the ATK buff + energy, losing all the Anomaly Buildup/Disorder DMG that is her core.
  • Very demanding baseline stats: needs BOTH ~3,000 ATK and ~200 Anomaly Mastery to unlock full buffs — below those thresholds effectiveness drops noticeably, requiring careful disc farming.
  • Her Assist Follow-Up can't be mashed — it must be timed (dodge/assist) to be efficient, so the loop demands more rhythm than a press-and-forget support.
Recommended Bangboo
Rocketboo — The staple bangboo for Anomaly teams: paired with anomaly DPS (Miyabi,... Robin — A Disorder-specialist bangboo whose value spiked after Yuzuha's (v2.1)...
Endgame mode fit
Shiyu Defense

Very strong in Shiyu Defense: Yuzuha teams routinely clear a side in under ~150s. Run single/dual-target Disorder (Miyabi + Soukaku, or Jane + Vivian) to funnel her +15% DMG and +Anomaly Buildup into the burst window — Yuzuha and Sunna are the two T0 supports right now. The Yuzuha + Miyabi + Soukaku mono-ice line is easier and less variable than the Lycaon version.

Deadly Assault

Also very strong in Deadly Assault: Yuzuha teams commonly push 20,000+ points by piling anomaly on multiple high-HP foes. Shines most with double Disorder (Miyabi + Yanagi, Jane + Vivian) or the F2P Piper + Lucy combo — her 40s buffs blanket multiple attack waves, regularly a top scorer.

Skills
Basic Attack6

Basic Attack: Tanuki Claws
Press to activate:Unleashes up to 5 strikes ahead, dealing Physical DMG.

Basic Attack: Tanuki Cloak
Hold to activate:Enter a defensive stance for up to 1.5 seconds. If hit during this time, parry the attack and inflict massive Daze against the attacking enemy.Successfully parrying an attack gains 1 Sugar Points.Character is invulnerable when successfully parrying.

Basic Attack: Hard Candy Shot
When Yuzuha has Sugar Points, landing a hit with other active characters' attacks will have Yuzuha continuously twirl her umbrella and attack centered around the target before launching a powerful shell, dealing Physical DMG. When this attack lands a a heavy attack, Yuzuha consumes 1 Sugar Point. Basic Attack: Hard Candy Shot is considered an Aftershock.Basic Attack: Hard Candy Shot can be triggered once every 8s.Character is invulnerable while using this skill.

Basic Attack: Sugarburst Sparkles
Enemies under the effect of Sweet Scare will be attacked by a Basic Attack: Sugarburst Sparkles once every 1s.Basic Attack: Sugarburst Sparkles initially deals Physical DMG.Basic Attack: Sugarburst Sparkles does not contribute its accumulated Attribute Anomaly Buildup toward Anomaly DMG calculation.Basic Attack: Sugarburst Sparkles Anomaly Buildup Rate increases by 8.5%.*Stats shown are at Base level.

Basic Attack: Sugarburst Sparkles - Max
Enemies under the effect of Sweet Scare will be attacked by a Basic Attack: Sugarburst Sparkles - Max when hit with a heavy attack from Basic Attack: Hard Candy Shot or Assist Follow-Up: Stuffed Hard Candy Shot.Basic Attack: Sugarburst Sparkles - Max initially deals Physical DMG.Basic Attack: Sugarburst Sparkles - Max does not contribute its accumulated Attribute Anomaly Buildup toward Anomaly DMG calculation.Basic Attack: Sugarburst Sparkles - Max Anomaly Buildup Rate increases by 8.5%.*Stats shown are at Base level.

Basic Attack: Tanuki Helper
When Yuzuha is off-field, tanuki Kama assists the active character in attacking enemies, dealing Physical DMG.When Yuzuha performs Basic Attack: Tanuki Cloak, tanuki Kama joins her in attacking the enemy, dealing Physical DMG.Tanuki Kama inherits Yuzuha's initial ATK.

Dodge3

Dodge: Did I Scare You?
Press to activate:A quick dash dodge.Character is invulnerable while using this skill.

Dash Attack: You're Outta Luck!
Press during a Perfect Dodge to activate:Deliver a quick strike forward, dealing Physical DMG.Character is invulnerable while using this skill.

Dodge Counter: Time for Payback~
Press during a Perfect Dodge to activate:Deliver a quick strike forward, dealing Physical DMG.Character is invulnerable while using this skill.

Assist Attack4

Quick Assist: Dessert Time
When the active character is launched, press to activate:Strike enemies in front, dealing Physical DMG.Character is invulnerable while using this skill.

Defensive Assist: Replenish Your Fun
When the on-field character is about to be attacked, press to activate:Parries the enemy's attack, dealing massive Daze.Upon a successful parry, gain 1 Sugar Points.Character is invulnerable while using this skill.

Assist Follow-Up: We Have Cookies
After triggering a Defensive Assist or successfully parrying an enemy attack with Basic Attack: Tanuki Cloak, press to activate:Strike enemies in front, dealing Physical DMG.Character is invulnerable while using this skill.

Assist Follow-Up: Stuffed Hard Candy Shot
After triggering a Defensive Assist or successfully parrying an enemy attack with Basic Attack: Tanuki Cloak, press to at the right moment to activate:Following a continuous spinning umbrella attack, fire a powerful projectile that deals Physical DMG.Character is invulnerable while using this skill.

Special Attack4

Special Attack: Gummy Bombardment
Press to activate:Fire a cannon shot forward, dealing Physical DMG.

EX Special Attack: Cavity Alert
With enough Energy, press to activate:Throw a bomb at the enemy, dealing Physical DMG.Upon hitting an enemy with a heavy attack, it inflicts the Sweet Scare state.Gains 2 Sugar Points upon activation.A Quick Assist is triggered when this skill hits an enemy.Character is invulnerable while using this skill.

EX Special Attack: Cavity Alert, Right Now!
After using Dodge Counter: Time for Payback~, Quick Assist: Dessert Time, Assist Follow-Up: We Have Cookies, or Assist Follow-Up: Stuffed Hard Candy Shot, or when a Perfect Dodge is triggered, press to activate:Quickly throw a bomb at the enemy, dealing Physical DMG.On hitting an enemy with a heavy attack, it inflicts the Sweet Scare state.Gains 2 Sugar Points upon activation.A Quick Assist is triggered when this skill hits an enemy.Character is invulnerable while using this skill.

Sweet Scare
The Sweet Scare state lasts for 18s, repeated triggers reset the duration.When an enemy affected by Sweet Scare is first hit by an active character of their attribute, Flavor Match is triggered against that enemy, changing the attribute of Basic Attack: Sugarburst Sparkles and Basic Attack: Sugarburst Sparkles - Max against the enemy to match that of the character who triggered Flavor Match.When Sweet Scare is triggered again on an enemy, their existing Flavor Match state is removed. The process can be repeated to change the attribute of Basic Attack: Sugarburst Sparkles and Basic Attack: Sugarburst Sparkles - Max again.*Stats shown are at Base level.

Ultimate2

Chain Attack: Prank Assault
When a Chain Attack is triggered, select the character to activate:Unleash a powerful strike on enemies in a small area ahead, dealing massive Physical DMG.Gains 1 Sugar Points when used.A Quick Assist is triggered when this skill hits an enemy.Character is invulnerable while using this skill.

Ultimate: Surrender or Suffer the Mischief
When Decibel Rating reaches Maximum, press to trigger:Unleash a powerful strike one enemies in a large area around the character, dealing massive Physical DMG.Enemies hit with a heavy attack are inflicted with the Sweet Scare state.Upon activating this skill other squad members gain 8.5 Energy.Upon activating this skill, gain 2 Sugar Points.A Quick Assist is triggered when this skill hits an enemy.Character is invulnerable while using this skill.*Stats shown are at Base level.

Core Skill2

Core Passive: Whimsical Wonder
Upon entering the battlefield, Yuzuha immediately gains 3 Sugar Points.Yuzuha can have up to 6 Sugar Points.When Yuzuha's EX Special Attack: Cavity Alert, EX Special Attack: Cavity Alert, Right Now!, or Ultimate: Surrender or Suffer the Mischief hits an enemy, all squad members receive the Tanuki Wish effect.Tanuki Wish grants an ATK increase equal to 40% of Yuzuha's initial ATK, up to a maximum of 600, and increases the DMG dealt by those with the effect by 15%, lasting up to 40s. Repeated triggers reset the duration.If Yuzuha's initial ATK reaches 1,500, she grants the full ATK bonus to all squad members.*Stats shown are at Base level.

Additional Ability: The More the Merrier
When another character in your squad is an Anomaly character or shares the same Faction:If Yuzuha's Anomaly Mastery exceeds 100, every point over increases the Anomaly Buildup Rate of characters with Tanuki Wish by 0.2%, up to a maximum of 20%, and all Attribute Anomaly DMG and Disorder DMG by 0.2%, up to maximum of 20%. When Yuzuha's Anomaly Mastery is at 200, she grants the full buff.*Stats shown are at Base level.

Agents of the same attribute
Yuzuha FAQ
What is the best W-Engine for Yuzuha?

Yuzuha performs best with Metanukimorphosis. See alternatives and required stats in the Gear section above.

Is Yuzuha worth pulling?

Worth investing in if you run Anomaly teams: she's currently the strongest Anomaly Support, turning any Disorder team into a damage machine. She needs ~3000 ATK and ~200 AM to unlock her full buffs, and her value is almost zero in a team that doesn't run Anomaly.

What is the best team for Yuzuha?

Yuzuha works best in the Physical Disorder Alice team. Full members and rotation are in the Teams section.

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