Zero
S · ★★★★★

Zero

Cosmos Arc Class I Eibon Antique Shop Tier S+
Zero in 30 seconds

F2P and irreplaceable in the instant-cycle-charging role — fits into almost any team. Pull if you want a durable team foundation, but she herself isn't a damage machine.

★★★★½ 4.5/5
Current for v1.2 · updated 2026-07-10
Building Zero step by step
1Read this buildyou are here 2Modulesopen 3Module Scoreopen 4Teamsopen

Best Zero build

Role

Quick-swap Battery / Sub-DPS (Cosmos, class ONE) — the game's ONLY insta-cycler: Appraise/Engrave directly fills 100 Esper Cycle points, forcing Blossom to proc on demand and keeping the team rotation unstuck; a bridge between Anima and Cosmos teams.

Very high consensus: the game's only instant-cycler, fully F2P and nearly irreplaceable — Western sources rank him T0, with some noting A as a 'jack-of-all-trades'. We lean S because his instant Cycle-charging is one of a kind.

Best Arcs (ranked)
  1. 1The Rain That Shook the World BiS Zero’s signature Arc (class ONE, S): it raises Cosmos DMG on exactly the two things Zero spams — Redirect Skill and Ultimate — then adds Cycle Intensity after every Redirect, feeding the Esper Cycle engine that is the whole reason Zero is on the team. All 4 community sources also rank it #1 for Zero.
  2. 2Blow up the Crowd Community meta sources rank this the primary Arc (5★, class ONE matches Zero) — charges/bursts for her Cosmos battery role.
  3. 3The Forgotten Community meta sources' 4★ alternative (class ONE) for when you don't have the 5★, keeping the same Arc class.
Best module sets
  • 2-pc Lost Radiance Cosmos DMG +10% set (matches Zero's element); community meta sources rank it the main cartridge, adding DEF-ignore.
  • 2-pc Speedy Hedgehog Alternative: Charge Efficiency +12% plus team-wide ATK buff on Ultimate — fits her battery role.
Stat priority

Main stats: ATK › Crit Rate › Crit DMG

Substats: Charge Efficiency › DEF Ignore › ATK › Crit Rate › Crit DMG

Verdict confidence: high — many sources describe his mechanics consistently; the only slight disagreement is S vs A due to being a 'jack-of-all-trades'. Game is 3 months old, meta still young so the rank may drift.

Recommended teams for Zero

Verified comps — clickable members with why they work.

Nanally Zero Hathor Jiuyuan

'The Gold Standard' (community meta sources): Zero + Hathor + Jiuyuan complete a triple-cycle Charge for DPS Nanally.

Hotori Zero Jiuyuan Sakiri

'Temporal Nuke' (community meta sources): Zero charges the cycle for a burst window.

Shinku Hathor Zero Nanally

'Crimson Charge' (community meta sources): Zero bridges Anima/Cosmos, pumping Charge for Shinku (new character in v1.2).

Zero skills

Passive (2)

Appraiser
Creation Enhancement: Each "Creation Flower" will split into 2 flowers that fly together towards the target within range and explode.
Anomaly Perception
Increases damage dealt with Divide by Zero by 30%.

Damage Ratios by Hit — Zero

Damage table not available in game files for this character yet.

Zero Awakening (6 stars)

S1
Blooming Gaze

Appraise and Engrave deals 200% ATK as additional damage to the nearest target of lower or equal level to the character. This additional damage ignores 75% of the target's DEF.

S2
Finding the Calling

Grants an additional 8 Ultimate Energy after successfully casting Appraise and Engrave.

S3
Anomalies Record

Increases Divide by Zero's CRIT Rate by 50%.

S4
Undecided Factors

Increases the damage of Divide by Zero based on the character's Base ATK by 0.10% per point, up to a maximum of 40%.

S5
Theopneustos

After triggering any Cosmos Esper Cycle, the character's ATK is increased by 15% for 20 seconds.

S6
Deceptive Liberation

The additional DMG Ratio for Appraise and Engrave is increased by 100%.

Resonance bonuses (R3 / R6)

R3
Discern

Increases the skill level of Appraisal, Appraise and Engrave, and Divide by Zero by 1.

R6
Zero Display

After triggering any Cosmos Esper Cycle, the team gains 7% ATK for 20 seconds.

Zero's 7×7 Console grid

Each character has a unique grid — Zero has 20 open tiles for tetromino modules. Match the right shapes to trigger 2-pc/4-pc set effects.

Specialization: Type III Specialization

Browse all: Modules · Module Sets

Zero base stats

HP
1,250
ATK
85
DEF
75
CRIT Rate
5%
CRIT DMG
50%
Mag
0

Level-1 values from client data (before gear).

Zero ascension materials

StageMax levelMaterials
020
130 Lost Whispers ×5 Beetle Coin ×25,000
240 Lost Whispers ×12 Charging Knight Spark Plug ×2 Beetle Coin ×50,000
350 Obscure Whispers ×6 Charging Knight Spark Plug ×8 Beetle Coin ×75,000
460 Obscure Whispers ×12 Charging Knight Spark Plug ×16 Beetle Coin ×100,000
570 Paradoxical Whispers ×6 Charging Knight Spark Plug ×24 Beetle Coin ×125,000
680 Paradoxical Whispers ×9 Charging Knight Spark Plug ×36 Beetle Coin ×150,000

Combat Rotation — Zero

  1. Chain Basic Attack: Appraisal (up to 5 hits), slotting in Appraisal - Descent for aerial plunge attacks.
  2. Cast Skill Appraise and Engrave to strike weak points, dealing 4 hits of damage plus bonus damage to the nearest lower-level target.
  3. Slot in QTE Rift Blossom whenever available — detonates applied Sunders for 2 AoE hits.
  4. Use Ultimate Divide by Zero once energy is full — unleashes multiple hits of damage, boosted by 30% from the Anomaly Perception passive.
  5. Loop the rotation, continuing Appraisal/Appraise and Engrave to set up Sunders for the next Rift Blossom.

FAQ — Zero

Is Zero worth pulling and investing in?
Community tier lists rank Zero as S. Very high consensus: the game's only instant-cycler, fully F2P and nearly irreplaceable — Western sources rank him T0, with some noting A as a 'jack-of-all-trades'. We lean S because his instant Cycle-charging is one of a kind. Role: Quick-swap Battery / Sub-DPS (Cosmos, class ONE) — the game's ONLY insta-cycler: Appraise/Engrave directly fills 100 Esper Cycle points, forcing Blossom to proc on demand and keeping the team rotation unstuck; a bridge between Anima and Cosmos teams.
What should F2P players use instead of Zero's signature Arc/Cartridge?
The best pick is Blow up the Crowd — Community meta sources rank this the primary Arc (5★, class ONE matches Zero) — charges/bursts for her Cosmos battery role. If unavailable, use The Forgotten instead: Community meta sources' 4★ alternative (class ONE) for when you don't have the 5★, keeping the same Arc class.
What team comp works best with Zero?
Suggested team: Nanally, Zero, Hathor, Jiuyuan — 'The Gold Standard' (community meta sources): Zero + Hathor + Jiuyuan complete a triple-cycle Charge for DPS Nanally. Zero's role in the team: Quick-swap Battery / Sub-DPS (Cosmos, class ONE) — the game's ONLY insta-cycler: Appraise/Engrave directly fills 100 Esper Cycle points, forcing Blossom to proc on demand and keeping the team rotation unstuck; a bridge between Anima and Cosmos teams.

Zero's Voice Actors Client data

Voice actor (CV) for Zero in each dubbed language, taken from the game's own character data.

Character EN日本語中文한국어
Zero Hunter McCoy 内田雄馬 马洋 박기욱

More Cosmos characters

Up next for you…
Tap the wrong field…