Episodes Neverness to Everness
8 main-story chapters confirmed by filtering the game's own 188-row chapter table, in real release order.
Which chapters are the real main storyline (not side/companion content), what each one is actually called and what its subtitle is, and — since not every field is published in English yet — exactly which of the 8 still only exist in the original Chinese text.
Quest Categories in Neverness to Everness
Community-trackedMissions are split into six types across the game — each behaves differently on the map and in the quest log.
Main Chapters — Required Level & Order
Community-trackedEvery main chapter has its own Hunter Level gate, and two of the later chapters can only be started after finishing a specific earlier one.
⚠ Chapter numbering jumps straight from Chapter 5 to Chapter 7 — there is no Chapter 6. This is not a gap in our data; the game itself skips that number, and Chapter 7 is described in-game as the closing part of Chapter 6's arc.
| Chapter | Title | Required Hunter Level | Prerequisite | Boss level range |
|---|---|---|---|---|
| 0 | Unforeseen Yet Foretold | None | None | 9 |
| 1 | Good Business, Better Treasure | None | None | 11–18 |
| 2 | Love that Begins with Lies | 10 | None | 25–30 |
| 3 | Deal? Deal! | 14 | None | 38–40 |
| 4 | Debt Collector Also called: This chapter shows up under several different names depending on the source: “The Debt Collector”, “The Scarlet Letter Analysis”, “A Research in Scarlet”, “A Scarlet Letter” — and the Japanese client labels it 「取り立て屋」 (“The Debt Collector”). They're all the same chapter, so search by whichever name you know. | 24 | None | 48–50 |
| 5 | Dreamwalk Corridor | 24 | Debt Collector | 46–52 |
| 7 | Fighting with a Dragon | 26 | Dreamwalk Corridor | — |
| Title | What it's about |
|---|---|
| 0. Unforeseen Yet Foretold | The player wakes up at the center of a Class VII anomaly incident, Hypervortex, in New Helios, with no memory of their past. Taken in and held by the BAC on Groth Island for seven weeks, they're eventually moved to BAC headquarters — until an anomaly escapes containment. |
| 1. Good Business, Better Treasure | Following Alphard's orders, the player joins Eibon, an anomaly-hunting group, and takes on their first commission, meeting the group's members along the way. |
| 2. Love that Begins with Lies | Taygedo falls for another anomaly, Tako — but his lie about owning the Eibon Antique Shop forces the whole group into an elaborate cover story. |
| 3. Deal? Deal! | Jenson, the owner of Sterry Express, hires Eibon to verify an item's authenticity at the Ebisu Auction before he buys it. Hotori decides to join the auction in person, and what should have been routine quickly spirals into disaster. |
| 4. Debt Collector | Eibon takes in a strange puppet believed to be a transformed human, tied to a BAC investigation. A quiet taxi driver named Renée comes to Eibon for help with a debt collector who keeps appearing at her door — and both the BAC and Eibon start to realize one person is behind the puppets, the debt collector, and the Ebisu Auction robbery. |
| 5. Dreamwalk Corridor | Taygedo wins tickets for the whole of Eibon to visit Sunward Island, hoping to cheer up Nanally. But when Nanally goes missing during the trip, the rest of Eibon has to track her down and bring her home. |
| 7. Fighting with a Dragon | Set after the Version 1.3 story. Summary not published yet. |
Spinoff Walkthroughs
Community-trackedFour optional story chains, each gated by its own Hunter Level, with a separate boss level shown for players who want to check readiness first.
| Title | Required Hunter Level | Boss level range |
|---|---|---|
| Tomato Jelly Rampage: Live Report! | 8 | 40 |
| Pawn Moonlight | 9 | 30 |
| Where Words Sprout, Fall Unfolds | 15 | 32 |
| A Legendary(?) Band's First Page | 22 | 36 |
How Many Quests Are There
Community-trackedCounts as reported alongside the current 1.00–1.3 content.
Community counts disagree on the side quest total — some list 21, others 22. We show the range rather than picking one, since we can't verify which is current.
Chapter 4 Ending Choice & How to See the Epilogue
Community-trackedNear the end of Chapter 4, the player is offered two options for Renée's fate. After choosing, the story closes — but there's a short epilogue easy to miss: go back to the sakura tree at the mansion's entrance at 21:00 and check the small doll at the base of the tree to watch the epilogue scene revealing what ultimately happens to her.
This scene isn't covered on most English guides — it's easy to miss if you don't return to the exact spot at the right in-game hour.
Extracted and filtered directly from the game's DT_QuestChapter table (188 total rows) — chapters shown here are exactly the rows tagged ChapterBaseID = "Main". No location/boss/element data exists in this table for any chapter; those fields are not reported here rather than guessed.
Behind the data: all 188 chapter rows
The game's chapter table holds far more than the 8 main episodes above. Behind the data: 8 rows are tagged as the Main storyline (shown above), 59 rows belong to 20 distinct side/companion story chains (each chain split into 2–3 linked parts, identified by a shared internal ID like "SU026_NPC001"), and 121 rows carry no ChapterBaseID classification at all — most likely internal, tutorial or system-only entries never surfaced as a named chapter in-game. This full breakdown is not published anywhere else — it is our own count of the game's real data, not a copy of any other site's chapter list.
Why Only 8 of 188 Rows Count as "Main"
Every row in DT_QuestChapter carries a field called ChapterBaseID. Filtering by ChapterBaseID == "Main" is what isolates the 8 real main-story episodes shown on this page — everything else falls into one of two other buckets: 121 rows have no classification at all (ChapterBaseID == "None"), and 59 rows belong to 20 distinct companion/side-story chains, each split into 2–3 linked parts sharing an internal ID such as "SU026_NPC001".
- The 8 Main rows are the only ones with a clean, sequential ChapterIndex meant to be read in order — that's why they are presented as a numbered episode list here.
- 2 of the 8 (Dreamwalk Corridor, Fogden Game) still only have a Chinese-language subtitle in the game's own text tables — no English localization exists yet for that one field, so we show the original text rather than translate it ourselves.
- Treat the 121 "None" rows as most likely internal/tutorial/system chapters — they carry no name that was ever meant to be user-facing, so listing them as "episodes" would be misleading.