Vehicles Neverness to Everness

All 20 drivable vehicle models with brand, type and unlock notes — NTE's open-city driving system.

Driving in NTE

Neverness to Everness has a full urban driving system: owned and rental vehicles, brands, skins and modification. This page lists every model found in game data.

Purchasable (18)

M1000 Novus Cars Budget Modifiable Max Speed: 146 · Acceleration: 5 · Price: 350,000 Fons
⚠ Sources disagree: 350,000 / 900,000
Novus M1000 features a compact body design with exceptional agile handling, letting you navigate through city traffic with ease.
B100 Novus Cars Budget Modifiable Max Speed: 132 · Acceleration: 4 · Price: 20,000 Paw-Paw Coin The new Novus B100, featuring lightweight construction and low center of gravity, delivers stable yet responsive driving feedback.
C2000 Novus Cars Budget Modifiable Max Speed: 130 · Acceleration: 3 · Price: 50,000 Fons Novus C2000, a perfect blend of economy and exceptional performance. With its spacious and comfortable ride and efficient power sy...
ST79 Novus Cars Mid-tier Modifiable Max Speed: 155 · Acceleration: 5 · Price: 600,000 Fons ST79, featuring a simple and practical mechanical structure, and a retro appearance paired with a mechanical manual transmission f...
Enforcer Novus Cars Mid-tier Modifiable Max Speed: 172 · Acceleration: 6 · Price: 1,720,000 Fons Enforcer. Bold body lines and raw horsepower combine in a tough, reliable design built to help you dominate the road.
Griffin Regalia Cars Mid-tier Modifiable Max Speed: 170 · Acceleration: 6 · Price: 1,500,000 Fons Griffin, a masterpiece of craftsmanship and technology from Regalia, is equipped with the latest driver assistance system and inte...
Griffin Volante Regalia Cars Mid-tier Modifiable Max Speed: 170 · Acceleration: 6 · Price: 1,800,000 Fons Regalia's latest convertible, with unmatched streamlined styling that pushes aerodynamics and aesthetics to their limits. The conv...
LaVelox Regalia Cars Endgame Modifiable Max Speed: 191 · Acceleration: 8 · Price: 10,800,000 Fons LaVelox, equipped with a hybrid power system, combining cutting-edge engines and the latest technological materials, redefining wh...
Pursuit V8 Regalia Cars Endgame Modifiable Max Speed: 180 · Acceleration: 7 · Price: 4,000,000 Fons Pursuit V8, with its precisely tuned all-wheel drive system and deep rumbling sound upon startup, you'll experience the pure appea...
Pendragon Regalia Cars Endgame Modifiable Max Speed: 202 · Acceleration: 9 · Price: 12,000,000 Fons Pendragon. Regalia's latest masterpiece for future exploration, forging new supercar legends with cutting-edge technology.
Novis ST-X 950 Regalia Motorbikes Budget Modifiable Max Speed: 140 · Acceleration: 6 · Price: 250,000 Fons Regalia's masterpiece. Supercar DNA with high-performance engine. Every acceleration is a push to the limits.
Blizzard-V4 Regalia Motorbikes Mid-tier Modifiable Max Speed: 180 · Acceleration: 7 · Price: 2,450,000 Fons
⚠ Sources disagree: 2,450,000 / 3,000,000
Regalia's new motorcycle features a unique aerodynamic design and a high-performance power system, crafted specifically for profes...
G3 TerraX Cars Budget Modifiable Max Speed: 138 · Acceleration: 4 · Price: 200,000 Fons G3, with its unmatched robust look, paired with the most advanced four-wheel drive system and luxurious interior, ensures your con...
Rover A1 Motorbikes Budget Modifiable Max Speed: 40 · Acceleration: 2 · Price: Free — story reward Rover A1, with its lightweight body, energy-efficient and eco-friendly design, is the perfect companion for short commutes.
K01 Cars Endgame Modifiable Max Speed: 80 · Acceleration: 9 · Price: 6,800,000 Fons — Fons or paid pack
⚠ Sources disagree: 80 / 140
A hobbyist go-kart with superb handling and a powerful engine fitted with a nitrous acceleration system—put pedal to the metal and...
Tomorrow Rush Cars Budget Modifiable Max Speed: 50 · Acceleration: 2 · Price: 30,000 Paw-Paw Coin Next-gen concept vehicle driven by Mr. David, the Butler. Future models will use fuel, four equal wheels, and a safer enclosed cab...
Porsche 918 Spyder Porsche Cars Endgame Modifiable Max Speed: 212 · Acceleration: 10 · Price: Mystery Box only Porsche 918 Spyder - sculpted for the future, engineered to perform. Built for those who never settle for ordinary.
Draco Regalia Motorbikes Endgame Max Speed: 180 · Acceleration: 7 · Price: Mystery Box only A design that defies imagination and leaves the limits of the road behind. With the right gear equipped, it transforms into an eve...

Rentable (2)

Dominus S Regalia Cars Dominus S, with its spacious body and noise-reducing tires, offers the tranquility and prestige of your own private world.
Ori - LV01 Orichalcos Cars Orichalcos' secret weapon, featuring a robust frame built from high-strength steel that easily handles urban transport duties. Saf...
Quick guide
NTE has 20 distinct drivable vehicles, tracked in the game data as 70 ownership records (each vehicle split across acquisition/combat/quest variants) across three very different ways to get behind the wheel — buying one outright, renting one temporarily, or unlocking one through the story. This guide explains what separates those three paths on a vehicle page, why a rental listing and an ownership listing aren't the same commitment, and what actually determines whether a car in your garage can be tuned versus just driven as-is.

20 Vehicles, 70 Ownership Records, Three Completely Different Ways to Get One

NTE's 20 distinct vehicles show up in the game data as 70 ownership records — each vehicle can appear more than once under a different acquisition/combat/quest variant. Every record is built on one of three acquisition templates, and a vehicle's page always tells you which one applies before you go looking for a price tag.

  • Buy (18 records): a straight city-shop purchase — pay the listed price once, own it permanently.
  • Rent (32 records): the largest group — access runs through the separate rental system rather than a shop purchase.
  • Quest unlock (20 records): tied to story or activity progress instead of currency — no price tag exists because none is needed.

Almost all of these (68 of 70) come from the regular Shop; the remaining 2 are Gashapon Lottery exclusives — event-only prizes pulled from a weighted, non-refillable pool rather than sold at a fixed price.

Renting Doesn't Add a Car to Your Garage

The rental catalog is its own system — 38 listings — separate from the 70-record vehicle ownership table (20 distinct vehicles), and the two shouldn't be read as the same commitment.

  • Renting grants temporary access to drive a car, not a discounted path toward owning it.
  • A vehicle page showing a rental option is telling you: use this now, for a scoped purpose, without it ever showing up in a permanent garage list.
  • Since 32 of the 70 ownership records run on the Rent acquisition template while the rental catalog itself only has 38 listings, don't assume every rentable-feeling vehicle maps 1:1 to a permanent-ownership row — check which template the page actually states.

Which Cars Can Actually Be Tuned

Not every car in the garage supports modification, and the vehicle page reflects that directly. These counts are by ownership record (70 total, 20 distinct vehicles), not by distinct model — a modifiable vehicle can still show up as non-modifiable under a different variant record.

  • Only 40 of the 70 records carry the flag that unlocks a tuning/mod section on their page — the remaining 30 are ride-as-is with no mod panel at all.
  • A smaller, separate subset — roughly 13-14 records — additionally carries hook attachment-point data (the game's CanFishHook / VehicleHook flags), meaning they support a mounted fishing rod or a tow hook rather than any combat weapon system — Neverness to Everness has no vehicle-weapon mechanic.
  • Seeing a mod section on a page doesn't guarantee a hook-mount option — check for that specifically rather than assuming "tunable" means "hook-ready."

FAQ

If I rent a car, does it stay in my garage permanently?

No. Renting runs through a separate 38-listing rental system and only grants temporary access. Permanent ownership comes from the Buy or Quest-unlock templates instead, which are separate from the rental catalog entirely.

Why does one vehicle page show a price and another shows a quest requirement instead?

Because each ownership record is built on one of three separate acquisition templates — Buy (18), Rent (32), and Quest unlock (20), out of 70 records covering NTE's 20 distinct vehicles. Quest-template records are tied to story or activity progress instead of currency, so there's no price to show.

I don't see a tuning section on a vehicle's page — is that a bug?

Not a bug — only 40 of the 70 ownership records (across NTE's 20 distinct vehicles) support modification at all. If a vehicle's record isn't in that group, its page simply has no mod panel to show, by design.
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