Cosmetics Neverness to Everness
13 confirmed vehicle skins (liveries) across 6 distinct vehicles, with real English names and direct links to each vehicle's own page.
Every confirmed vehicle skin in the game's own vehicle-skin table, with its real name and which vehicle it belongs to. Character outfits and glider skins are deliberately NOT listed as named catalogs here — the game's own text files that would hold those names (271 fashion + 34 glider text keys) only contain the original Chinese source strings, with no English localization field at all, so any English name we could show would have to be invented. We refuse to do that.
Vehicle skins by vehicle
- Original
- Ghost
- Original
- City Trails
- Original
- Golden Breeze - Livery
- Original
- Heaven's Inferno Supreme - Livery
- Original
- Hound Blitz - Livery
- Unreleased / unnamed
- Unreleased / unnamed
- Unreleased / unnamed
DT_VehicleSkinDataTable.json (13 rows, all read directly) is the only cosmetics table in the game's files with a genuine English LocalizedString field. 3 of the 13 skins have no name published yet (raw value is literally "None" in the source data) — shown here as "Unreleased / unnamed" rather than left blank or guessed.
Character skins — why they are not listed here
The game's Text/ST_Appearance table has 307 entries in total, 271 of which are prefixed "Fashion_" (outfit descriptions) — real content confirming character outfits genuinely exist as a system (patch notes even name one: "Normie Heroine" for Shinku, sold in the 999 Nights Button Shop). But every single one of those 271 entries is Chinese-only source text with no LocalizedString field, so we cannot show real English outfit names without inventing them.
Glider skins — same limitation
Glider skins do exist in the game (34 entries prefixed "Glide_"/"Glid_" in the same Text/ST_Appearance table, plus glider-skin icon image files confirmed on disk) — so this is not a "no data" case, it is a "Chinese-only data" case. Same rule applies: no LocalizedString field means no real English name to report, so we list the honest count here instead of a fabricated catalog.
One Table Has English Names, Two Do Not — Here Is the Proof
DT_VehicleSkinDataTable.json (13 rows) stores each skin's name in a proper LocalizedString field with real English text — "Midnight Ghost", "City Trails", "Golden Breeze - Livery" and so on — plus a VehicleID that links straight to that vehicle's own page. That is why the vehicle skin section on this page lists real names. Character outfits and glider skins both live in the same file instead, Text/ST_Appearance.json (307 total keys — 271 prefixed "Fashion_" for outfits, 34 prefixed "Glide_"/"Glid_" for gliders), and every single one of those 307 entries is raw Chinese source text with no LocalizedString field at all. We confirmed this by opening the file directly, not by assuming it.
- The existence of 271 Fashion keys and 34 Glide keys proves both systems are real and sizeable in the game — this is a translation gap, not a "feature doesn't exist" gap.
- Patch notes confirm at least one real outfit by name ("Normie Heroine" for Shinku), which is useful as a spot-check, but is not a substitute for a full, verified catalog.
- We chose to report "271 keys, no English field" rather than write out 271 guessed names — a wrong invented name is worse than an honest gap.