
Dorothy: Serendipity
Dorothy: Serendipity is a Water Nikke in the Attacker class, manufactured by Pilgrim. Stats and skill text below come straight from the game's data.
“Although she initially planned to decline, Dorothy couldn't suppress her curiosity regarding the photos on Rapi's tablet. More precisely, what captured her attention was the faint silhouette of a person reflected in a window on the cruise ship. Wondering if what she's been searching for is on this vessel, Dorothy decides to tag along.”
Should you pull?
Should you pull?
CONSIDER IT — without full detailed skill data for precise comparison, only pull if you lack a Water Attacker or want to build around the Battling Commander Doll squad; prioritize characters whose strength is already well documented first.
Review & Analysis
Dorothy: Serendipity is a Water Attacker in burst slot III, a shotgun DPS built around pellet-count thresholds.
Landing 80 pellets grants Pierce, +98.18% Hit Rate and +72% Attack Damage for 3 rounds, and at 160 pellets her Pierce range expands by 200%; her burst adds +65% Attack Speed and +88.12% ATK for 15 sec.
Best used in sustained PvE fights where she can rack up pellet counts, especially against lined-up or armored enemies that reward Pierce damage.
She needs time and consistent hits to ramp her pellet passives, so she underperforms in short burst-damage windows.
Base Stats
Burst III
Skills
FlashSkill 1
On hitting target with 80 pellets: gains Pierce, Hit Rate +98.18%, Attack Damage +72%, pellet count fixed at 1, all for 3 rounds. On hitting target with 160 pellets: expands Pierce range by 200% for 3 rounds.
Radiant WingsSkill 2
On entering battle: Pierce Damage +55.08% continuously. During Full Burst only: ATK +75.24% continuously, Hit Rate +40.68% continuously.
False SalvationBurst Skill
Self: Attack Speed +65% for 15 sec, ATK +88.12% for 15 sec, Number of Pellets +5 for 15 sec. Cooldown 40.0s.
Skill Investment Priority
Prioritize S1 (Flash) first: hitting the 80/160 pellet thresholds grants Pierce, Hit Rate +98%, and Attack Damage +72%, turning Dorothy into a nonstop Pierce dealer — this is her core damage skill. Level S2 (Radiant Wings) alongside it since it gives Pierce Damage from the start of battle and spikes further during Full Burst (ATK +75%, Hit Rate +40%). Leave Burst Skill for last since it's just a self-buff to Attack Speed/ATK/pellet count — supportive, not the main damage source.
We don't yet have this character's detailed per-level skill data to give a precise leveling roadmap. General rule for a Attacker: prioritize whichever skill/Burst most directly serves her main role, then level the remaining skills evenly as resources allow.
Strengths & Weaknesses
Strengths
- An SSR Attacker using a Shotgun (SG) weapon, Water element, fitting a standard Attacker role in the squad.
- Belongs to the Battling Commander Doll squad, with potential synergy if the game rewards same-squad play.
Weaknesses
- Detailed skill data (per-level damage/buff percentages) for this character isn't in our current dataset, so we can't precisely rank her against other Attackers.
- We recommend waiting for fuller data before investing heavily.
Overload Priority
General overload priority for this weapon type (no unit-specific data yet).
| Sub-stat | Priority | Rolls |
|---|---|---|
| ATK | 4x | |
| Max Ammo | 2-4x | |
| Hit Rate | 1-4x | |
| Elemental DMG | 2x |
General Info
Recommended Build
Collection Item (Doll) Priority
Recommended Teams
Campaign
- Water Attacker team: Dorothy: Serendipity · 1 CDR · 3 other fitting Nikkes. Dorothy: Serendipity is an SSR Attacker using a Shotgun (SG) weapon, Water element, from the Battling Commander Doll squad; fitting the high-damage, close-range playstyle typical of Shotgun weapons.
Arena / PvP
- Flexible PvP team: Dorothy: Serendipity · 1 CDR · 3 other Nikkes. Her Attacker role fills a PvP lineup slot needing that kind of support/damage, swappable for another same-role Nikke if better optimized.
Raid & Interception
- Raid foundation team: Dorothy: Serendipity · 1 CDR · 3 other Nikkes. Fits a foundational Attacker role for long Raid fights alongside your main Attackers/CDR.





