Noise
SSR

Noise

Electric Supporter Tetra Prima Donna
Meta TierD
HP647,453
ATK21,307
DEF4,485
30-second summary of Noise

Noise is a Electric Nikke in the Supporter class, manufactured by Tetra. Stats and skill text below come straight from the game's data.

Updated: 2026-08-02

Should you pull?

Should you pull?

CONSIDER IT — only worth investing in if you're completely missing a taunt/healer unit for tough Raid/Solo Raid content; skip if your current content doesn't demand sustain.

Review & Analysis

Noise is an Electric Rocket Launcher (RL) Supporter from Tetra suited to the Electric mono-element team, focused on healing and boosting Max HP for the whole squad. Her Burst, Energetic Noise, provides continuous healing over time for the whole team based on Noise's own Max HP, while also raising everyone's Max HP — a vital survival tool in longer fights. Chorus automatically triggers once Noise has taken 20 hits, reducing Damage Taken for the whole team. Sing Together lets Noise proactively taunt when firing during Full Charge, while also granting herself a small Max HP boost.

Base Stats

HP647,453
ATK21,307
DEF4,485
Max Ammo6
Reload Time2s

Skills

Normal Attack

■ Affects target(s).
Deals 61.3% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.

ChorusSkill 1

■ Activates when attacked 20 time(s).
Affects all allies.
Damage ▼ 10.66% for 20 sec.

Sing TogetherSkill 2

■ Affects the target(s) when attacking with full charge.
Taunt for 2 sec.
■ Affects self.
Max HP ▲ 15.16% for 5 sec.

Energetic NoiseBurst Skill

■ Affects all allies.
Constantly recovers 2.47% of caster's Maximum HP every 1 sec for 10 sec.
Maximum HP ▲ 49.5% for 10 sec.

Skill Investment Priority

Prioritize Burst Energetic Noise (continuous healing plus team Max HP, the core survival tool) → Chorus (passive team Damage Taken reduction) → Sing Together (proactive taunt plus a small self Max HP buff).

Skill investment roadmap (Skill 1/Skill 2/Burst, per KR community): 4/4/44/7/77/10/10. Why: prioritize Skill 2 (taunt) and Burst (AoE heal), leaving Skill 1 (damage reduction) for last since it's a secondary effect.

Strengths & Weaknesses

Strengths

  • Continuous taunt on full-charge shots, locking almost all enemy aggro onto herself.
  • Ultimate provides constant AoE healing plus a large Max HP boost (49.5%), saving the team from wipes.
  • Skill 1 reduces incoming damage for the whole team after being hit 20 times, stacking survivability.

Weaknesses

  • Contributes little damage, taking up a squad slot without adding DPS.
  • Needs constant full-charge shots to maintain taunt, a slower rhythm than other Attackers/Supporters.
  • Low value in content that doesn't demand tanking (most campaign stages, fast PvP).

Overload Priority

Overload priority by weapon type — applies to every Nikke using this weapon.

Sub-statPriorityRolls
Max Ammo 2-4x
ATK 2x
Charge DMG 2-4x
Charge Speed 2-4x
Elemental DMG 1-2x

Gear →

General Info

Meta Tier
Class
Supporter
Element
Electric
Weapon Type
RL
Manufacturer
Tetra
Squad
Prima Donna
Voice Actors
Sung Ye-won · Suzie Yeung · Yoshino Nanjō
Illustrator
Yoya Yogurt
Release date
4 nov 2022

Recommended Build

Cubes
Vigor Cube / Resilience Cube
Overload (OL) Priority
Increase ATK › Increase Max Ammunition Capacity › Increase Element Damage Dealt

Suggested by role & weapon. See: Gear · Cubes

Collection Item (Doll) Priority

PvE
3/10
PvP
10/10

Exercising Commander Doll Ltd.

Gaze of Courage: ■ Activates at the start of the battle. Charge Damage Multiplier ▲ 9.47%. DEF ▲ 37%. | Grounding Pillar: ■ Activates at the start of the battle. Damage Taken ▼ 17%. Cover's Max HP ▲ 30%.

“Exercising is the best way to achieve a healthy body and mind. Take the towel and wipe off Commander's sweat for him.”

Recommended Teams

Campaign

  • Electric Sustain Team: Liter · Noise · Modernia · Noir · 1 flex Attacker. Energetic Noise heals over time and boosts Max HP for the whole team for 10 sec on every burst, keeping Modernia and Noir alive to unload damage through a long Campaign stage.

Arena/PvP

  • Wide Damage-Reduction Team: Noise · Quency · 1 flex Supporter · Drake · Power. Chorus triggers after being attacked 20 times, cutting team-wide damage for 20 sec right when the opponent piles on their burst combo, helping Drake and Power survive the danger window.

Raid & Interception

  • Anti-Chain-Damage Team: Rei · Noise · Biscuit · Guilty · 1 flex Attacker. Energetic Noise and Chorus combine healing with damage reduction, letting the team tank the boss's repeated attack chains much better through Raid/Interception fights.

Costumes

Cherry Blossom StageClassic Diva

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