
Aria is a Water Nikke in the Attacker class, manufactured by Tetra. Stats and skill text below come straight from the game's data.
Updated: 2026-08-02
Should you pull?
Should you pull?
CONSIDER IT — worth pulling if you lack an early-Burst Critical Damage buffer or need another Water unit with self-shielding; not a top priority if you already have an equivalent buffer or a stronger CDR.
Review & Analysis
Base Stats
Skills
Normal Attack
■ Affects target enemy.
Deals 5.47% of ATK as damage.
AllegroSkill 1
■ Activates at the beginning of Full Burst. Affects all allies.
Critical Damage ▲ 26.99% for 10 sec.
LacrimosoSkill 2
■ Activates when the last bullet hits the target. Affects all allies.
Critical Rate ▲ 7.03% for 5 sec.
Da Capo AriaBurst Skill
■ Affects all allies.
Generate a Shield with 37.86% of the caster's Max HP for 10 sec.
■ Affects self.
Hit Rate ▲ 30.37% for 15 sec.
Skill Investment Priority
Skill investment roadmap (Skill 1/Skill 2/Burst, per KR community): 1/1/1 → 4/4/4 → 7/4/7 → 10/4/10. Why: Skill 1 (early-burst Critical Damage buff) and Burst (HP shield) matter equally, while Skill 2 (last-bullet Critical Rate buff) is lowest priority due to its short-lived effect.
Strengths & Weaknesses
Strengths
- Skill 1 buffs the whole team's Critical Damage right when entering Full Burst, triggering automatically with no complex condition.
- Ultimate both grants a squad-wide HP shield and boosts her own Hit Rate — good support and self-defense at once.
- Her MG's continuous fire makes Skill 2's last-bullet Critical Rate buff trigger consistently.
Weaknesses
- The Ultimate's HP shield scales off her own Max HP, so she needs an HP-focused build to reach full support value.
- No Burst CDR mechanic, so her support-loop value is lower than Liter or Volume.
- Her MG's normal-attack damage isn't as high as faster weapons if built as a Support.
Overload Priority
Overload priority by weapon type — applies to every Nikke using this weapon.
| Sub-stat | Priority | Rolls |
|---|---|---|
| ATK | 4x | |
| Max Ammo | 3-4x | |
| Elemental DMG | 2x | |
| Crit Rate | 1-2x | |
| Crit DMG | 1-2x |
General Info
Recommended Build
Recommended Teams
Campaign
- Team-Wide Crit Team: Liter · Aria · Modernia · Noir · 1 flex Attacker. Allegro buffs Critical Damage for the whole team the instant Full Burst starts, and Lacrimoso adds Critical Rate on every full-charge shot, turning the whole squad into a consistent crit machine through Campaign; Da Capo Aria also shields everyone.
Arena/PvP
- Opening Shield Team: Aria · Quency · 1 flex Supporter · Drake · Power. Da Capo Aria shields the whole team for 37.86% Max HP right on burst, letting Drake and Power survive the opponent's opening barrage in PvP.
Raid & Interception
Art Gallery





