
Bready is a Water Nikke in the Attacker class, manufactured by Tetra. Stats and skill text below come straight from the game's data.
“Whenever she is not eating, a suffocating feeling arises within her. This is why she always carries around small snacks, like candy. When she tastes the Commander, no information reveals itself to her, which piques her curiosity...”
Should you pull?
Should you pull?
CONSIDER IT — worth pulling if you need another Water SR Attacker for single-target damage; not a priority if you already have Snow White: Heavy Arms or another strong SR Attacker.
Review & Analysis
Bready is a Water Attacker using a sniper rifle, burst slot III, revolving around two conditional buff stances triggered after Full Burst.
- On Full Burst entry she gains ATK +70.01% for 10 seconds; receiving a sustained-damage buff shifts her into "Lingering Taste", while a distributed-damage buff shifts her into "Recommended Taste".
- Her own burst grants Attack Damage +60.19%, plus Aftertaste Effect +349.8% in Lingering Taste or ATK +70.09% in Recommended Taste.
Shines in PvE squads that already provide the right damage-type buffs to trigger her strong stance; weakness is team dependency — inconsistent without the right buffers. Currently tier B.
Base Stats
Burst III
Skills
Lonely GourmetSkill 1
On Full Burst entry: ATK +70.01% for 10 sec. Gaining sustained-damage buff grants Lingering Taste: Charge Speed -20% for 50 sec. Gaining distributed-damage buff outside sustained status grants Recommended Taste: Charge Speed -20% for 50 sec.
Favorite CandySkill 2
After 3 Full Charge attacks in Lingering Taste: target Damage Taken +10.2% for 5 sec; Aftertaste deals 150.04% of final ATK as sustained damage every 1 sec for 5 sec. Full Charge hit in Recommended Taste: self Attack Damage +60.01% for 5 sec; deals 265.07% of final ATK as distributed damage to all enemies.
New FlavorBurst Skill
Self: Attack Damage +60.19% for 10 sec. In Lingering Taste: Aftertaste Effect +349.8% for 10 sec. In Recommended Taste: ATK +70.09% for 10 sec.
Skill Investment Priority
Prioritize S1 first — it's the core mechanic triggering Lingering/Recommended Taste on Full Burst entry. Next Burst since it strongly amplifies Aftertaste effect or ATK depending on the active taste. S2 last since it's just the payoff damage built on the state S1 already triggered.
Skill investment roadmap (Skill 1/Skill 2/Burst, per common SR Attacker priority): 4/4/4 → 7/4/7 → 10/4/10. Why: prioritize Skill 1 (core damage) and Burst equally, with Skill 2 lowest if it's a secondary effect.
Strengths & Weaknesses
Strengths
- Water counters Fire, giving her strong performance against Fire-element enemies.
- Her SR deals extremely high single-target damage on core hits.
- Large full-charge damage multiplier, capable of melting tanky bosses in just a few shots.
Weaknesses
- Needs aim/charge time, giving her a slower damage rhythm than fast-firing Attackers.
- Missing the core sharply reduces her actual damage efficiency.
- Less effective in content with many small targets since she leans toward single-target damage.
Overload Priority
General overload priority for this weapon type (no unit-specific data yet).
| Sub-stat | Priority | Rolls |
|---|---|---|
| Max Ammo | 2-3x | |
| ATK | 2-4x | |
| Charge Speed | 2-4x | |
| Charge DMG | 2x | |
| Elemental DMG | 2x |
General Info
Recommended Build
Collection Item (Doll) Priority
Napping Commander Doll Ltd.
Gaze of Courage: ■ Activates at the start of the battle. Charge Damage Multiplier ▲ 9.47%. DEF ▲ 37%. | Grounding Pillar: ■ Activates at the start of the battle. Damage Taken ▼ 17%. Cover's Max HP ▲ 30%.
“Commander has finished working and looks exhausted. Sing a lullaby for him so he can have a good nap.”
Recommended Teams
Campaign
- Standard CDR team: Liter · Blanc · Noir · Privaty · Bready. Liter fills the Burst gauge fast, Blanc opens with a strong AoE buff, Noir refills ammo and mag size, Privaty buffs damage; Bready closes as the main damage dealer with the last Burst. Swap Liter for Volume or Dolla if unowned.
- General team archetype: 1 CDR + 1 burst generator + at least 1 buffer + Bready alongside 2 flex attackers (Modernia, Alice). CDR picks: Liter, Volume, Dolla. Buffer picks: Privaty, Admi, N102.
Arena/PvP
- Jackal-style burst team: Bready · Blanc · Centi · Guillotine · 1 flex Supporter (Liter recommended). Blanc and Centi rush Burst so Bready can land the finishing hit turn one; Guillotine cleans up the rest of the enemy team.
Raid & Interception
- Helm healing team: Liter · Novel · Bready · Modernia · Helm. Helm's strong lifesteal offsets the HP Bready burns through skill usage; Novel reduces incoming damage for the whole team.
- Taunt team: Noise · Liter · Mast · Bready · Guillotine. Noise holds aggro and self-heals, giving Bready a safe window to unload Water damage. Swap Liter for Volume if you need more burst generation.





