
SSR
Helm
30-second summary of Helm
Helm is a Water Nikke in the Attacker class, manufactured by Elysion. Stats and skill text below come straight from the game's data.
Review & Analysis
Helm is a Water Attacker who doubles as a squad buffer. Her Burst, Aegis Cannon, hits everything in range for 1237.5% of ATK and converts 54.45% of the team's attack damage into HP for the next 10 seconds. Fire Away adds a permanent buff to part-break damage (+3.08%) and, on Full Burst, boosts all allies' ATK damage by 11.85% for 10 seconds. Frontline Command triggers on her last bullet, giving all allies a short Critical Rate boost on normal attacks (+14.64% for 5 seconds). A Water Team pick, currently tier B.
Base Stats
HP583,734
ATK25,554
DEF3,552
Max Ammo6
Reload Time2s
Burst III
Skills
Normal Attack
■ Affects target(s).
Deals 69.04% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Frontline CommandSkill 1
■ Activates when the last bullet hit the target. Affect all allies.
Critical Rate of normal attack ▲ 14.64% for 5 sec.
Fire AwaySkill 2
■ Affets all allies.
Damage to interruption part ▲ 3.08% permanently.
■ Activates when entering Full Burst. Affects all allies.
ATK damage ▲ 11.85% for 10 sec.
Aegis CannonBurst Skill
■ Affects enemies within the attack range.
Deals 1237.5% of ATK as damage.
■ Affects all allies.
Restores 54.45% of attack damage as HP for 10 sec.
Skill Investment Priority
Burst first — the big AoE hit plus team-wide damage-to-HP sustain. Skill 2 next for its permanent part-damage buff and Full Burst ATK boost. Skill 1 last, a shorter crit window.
General Info
Class
Attacker
Element
Water
Weapon Type
SR
Manufacturer
Elysion
Squad
Aegis
Recommended Build
Resilience Cube
Overload (OL) Priority
Increase Max Ammunition Capacity › Increase ATK › Increase Charge Speed
Recommended Teams
Keep Exploring
Water characters





