Admi
SSR

Admi

Wind Supporter Missilis Triangle
Meta TierD
HP647,453
ATK21,307
DEF3,909
30-second summary of Admi

Admi is a Wind Nikke in the Supporter class, manufactured by Missilis. Stats and skill text below come straight from the game's data.

“Member of the Central Government Triangle squad. Possessing maturity beyond her age, she learnt that with expectation comes disappointment.”

Updated: 2026-08-02

Should you pull?

Should you pull?

YES — Admi both buffs Reload Speed/Crit Dmg squad-wide and protects your main dealer, extremely useful for teams with low-magazine/slow-reload Attackers. Worth pulling if you lack a Wind Supporter for reload support or need to protect a high-ATK dealer in hard content.

Review & Analysis

Admi is a Wind commander of the Supporter class, manufactured by Missilis. Her kit centers on protecting and empowering the team: Skill 2 reduces damage taken for the 2 allies with the highest ATK, helping carries survive extended fights. Her Burst boosts reload speed and critical damage for the whole squad, pairing well with Attackers that rely on sustained fire. Skill 1 triggers after being attacked 20 times, adding charge damage for the team — useful in long boss fights where Admi absorbs hits steadily.

Base Stats

HP647,453
ATK21,307
DEF3,909
Max Ammo6
Reload Time1.73s

Skills

Normal Attack

■ Affects target(s).
Deals 67.37% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.

Helping HandSkill 1

■ Activates when attacked 20 time(s). Affects all allies.
Charge damage ▲ 9.59% for 20 sec.

Kitten's BreathSkill 2

■ Affects 2 allies with the highest ATK.
Damage Taken ▼ 28.64 round(s) for 10 sec.

Love ReturnedBurst Skill

■ Affects all allies.
Reloading speed ▲ 50.91% for 10 sec.
Critical Damage ▲ 28.34% for 10 sec.

Skill Investment Priority

Prioritize Burst (reload speed + critical damage for the team) → Skill 2 (damage-taken reduction for carries) → Skill 1 (passive charge buff, slow to trigger).

Skill investment roadmap (Skill 1/Skill 2/Burst): 4/4/4 (functional) → 7/4/710/4/10 (endgame). Why: Burst (squad-wide Reload Speed/Crit Dmg buff) is her core value so it's top priority; Skill 2 (protecting the top-2 ATK dealers) ranks next; Skill 1's hard-to-trigger passive condition means it can wait.

Strengths & Weaknesses

Strengths

  • Burst buffs Reload Speed by 50.91% and Crit Dmg by 28.34% for the WHOLE SQUAD at once — solves slow-reload issues while boosting crit damage.
  • Skill 2 lowers damage taken for the top-2 ATK allies, directly protecting the main dealer.
  • Skill 1 auto-buffs squad-wide Charge Damage after being attacked 20 times, building up as the fight goes on.

Weaknesses

  • Skill 1's Charge Damage buff needs 20 hits taken to trigger, can't be activated on demand.
  • Admi is a pure Supporter with very low personal damage — don't expect her as a dealer.
  • Skill 2's damage-reduction effect only protects the top-2 ATK allies, doesn't spread across the team.

Overload Priority

Overload priority by weapon type — applies to every Nikke using this weapon.

Sub-statPriorityRolls
Max Ammo 2-3x
ATK 2-4x
Charge Speed 2-4x
Charge DMG 2x
Elemental DMG 2x

Gear →

General Info

Meta Tier
Class
Supporter
Element
Wind
Weapon Type
SR
Manufacturer
Missilis
Squad
Triangle
Voice Actors
Gwak Gyu-mi · Suzie Yeung · Maaya Uchida
Illustrator
DDUCK KONG
Release date
4 nov 2022

Recommended Build

Cubes
Resilience Cube / Quantum Cube
Overload (OL) Priority
Increase ATK › Increase Max Ammunition Capacity › Increase Element Damage Dealt

Suggested by role & weapon. See: Gear · Cubes

Recommended Teams

Campaign

  • Double-buff squad: Liter · Blanc · Modernia · Admi · Alice. Admi layers in Charge Damage buff after taking 20 hits, damage-taken reduction for top-2 ATK allies, ulti buffs reload+crit dmg, helping Liter/Blanc clear faster while Alice/Modernia finish.
  • General frame: Admi as secondary buffer + 1 CDR (Liter, Volume) + 1 tank/burst-gen (Centi, Anis) + 2 flex DPS (Scarlet: Black Shadow, Liberalio).

Arena (PvP)

  • Burst-race team: Centi · Blanc · Liter · Admi · Guillotine. Admi leverages Charge Damage buff after taking 20 hits, damage-taken reduction for top-2 ATK allies, ulti buffs reload+crit dmg to get Guillotine's finisher off before the enemy.
  • Defensive variant: Noah · Centi · Admi · Liter · Jackal. Admi supports from the backline while Noah/Jackal tank the opening rush.

Raid/Interception

  • Taunt + buff team: Noise · Admi · Novel · Helm · Guillotine. Admi layers Charge Damage buff after taking 20 hits, damage-taken reduction for top-2 ATK allies, ulti buffs reload+crit dmg while Noise pulls hate and Novel/Helm stabilize HP.
  • Burst-optimized team: Admi · Liter · Mast · Modernia · Guillotine. Admi tightens the combat rhythm via Charge Damage buff after taking 20 hits, damage-taken reduction for top-2 ATK allies, ulti buffs reload+crit dmg, Mast pumps crit dmg for Guillotine's kill.

Lore & Trivia

“Member of the Central Government Triangle squad. Possessing maturity beyond her age, she learnt that with expectation comes disappointment.”

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