
Admi is a Wind Nikke in the Supporter class, manufactured by Missilis. Stats and skill text below come straight from the game's data.
“Member of the Central Government Triangle squad. Possessing maturity beyond her age, she learnt that with expectation comes disappointment.”
Updated: 2026-08-02
Should you pull?
Should you pull?
YES — Admi both buffs Reload Speed/Crit Dmg squad-wide and protects your main dealer, extremely useful for teams with low-magazine/slow-reload Attackers. Worth pulling if you lack a Wind Supporter for reload support or need to protect a high-ATK dealer in hard content.
Review & Analysis
Base Stats
Skills
Normal Attack
■ Affects target(s).
Deals 67.37% of ATK as damage.
Charge Time: 1 sec.
Full Charge Damage: 250% of damage.
Helping HandSkill 1
■ Activates when attacked 20 time(s). Affects all allies.
Charge damage ▲ 9.59% for 20 sec.
Kitten's BreathSkill 2
■ Affects 2 allies with the highest ATK.
Damage Taken ▼ 28.64 round(s) for 10 sec.
Love ReturnedBurst Skill
■ Affects all allies.
Reloading speed ▲ 50.91% for 10 sec.
Critical Damage ▲ 28.34% for 10 sec.
Skill Investment Priority
Skill investment roadmap (Skill 1/Skill 2/Burst): 4/4/4 (functional) → 7/4/7 → 10/4/10 (endgame). Why: Burst (squad-wide Reload Speed/Crit Dmg buff) is her core value so it's top priority; Skill 2 (protecting the top-2 ATK dealers) ranks next; Skill 1's hard-to-trigger passive condition means it can wait.
Strengths & Weaknesses
Strengths
- Burst buffs Reload Speed by 50.91% and Crit Dmg by 28.34% for the WHOLE SQUAD at once — solves slow-reload issues while boosting crit damage.
- Skill 2 lowers damage taken for the top-2 ATK allies, directly protecting the main dealer.
- Skill 1 auto-buffs squad-wide Charge Damage after being attacked 20 times, building up as the fight goes on.
Weaknesses
- Skill 1's Charge Damage buff needs 20 hits taken to trigger, can't be activated on demand.
- Admi is a pure Supporter with very low personal damage — don't expect her as a dealer.
- Skill 2's damage-reduction effect only protects the top-2 ATK allies, doesn't spread across the team.
Overload Priority
Overload priority by weapon type — applies to every Nikke using this weapon.
| Sub-stat | Priority | Rolls |
|---|---|---|
| Max Ammo | 2-3x | |
| ATK | 2-4x | |
| Charge Speed | 2-4x | |
| Charge DMG | 2x | |
| Elemental DMG | 2x |
General Info
Recommended Build
Recommended Teams
Campaign
- Double-buff squad: Liter · Blanc · Modernia · Admi · Alice. Admi layers in Charge Damage buff after taking 20 hits, damage-taken reduction for top-2 ATK allies, ulti buffs reload+crit dmg, helping Liter/Blanc clear faster while Alice/Modernia finish.
- General frame: Admi as secondary buffer + 1 CDR (Liter, Volume) + 1 tank/burst-gen (Centi, Anis) + 2 flex DPS (Scarlet: Black Shadow, Liberalio).
Arena (PvP)
- Burst-race team: Centi · Blanc · Liter · Admi · Guillotine. Admi leverages Charge Damage buff after taking 20 hits, damage-taken reduction for top-2 ATK allies, ulti buffs reload+crit dmg to get Guillotine's finisher off before the enemy.
- Defensive variant: Noah · Centi · Admi · Liter · Jackal. Admi supports from the backline while Noah/Jackal tank the opening rush.
Raid/Interception
- Taunt + buff team: Noise · Admi · Novel · Helm · Guillotine. Admi layers Charge Damage buff after taking 20 hits, damage-taken reduction for top-2 ATK allies, ulti buffs reload+crit dmg while Noise pulls hate and Novel/Helm stabilize HP.
- Burst-optimized team: Admi · Liter · Mast · Modernia · Guillotine. Admi tightens the combat rhythm via Charge Damage buff after taking 20 hits, damage-taken reduction for top-2 ATK allies, ulti buffs reload+crit dmg, Mast pumps crit dmg for Guillotine's kill.
Lore & Trivia
“Member of the Central Government Triangle squad. Possessing maturity beyond her age, she learnt that with expectation comes disappointment.”
Art Gallery





