
Velvet is a Wind Nikke in the Supporter class, manufactured by Tetra. Stats and skill text below come straight from the game's data.
“Following that, she officially joins the Maid For You squad and begins working as a maid. However, as Velvet is an out-and-out hedonist who doesn't overthink life and simply follows whatever piques her interest, she does not take the job seriously.”
Updated: 2026-08-02
Should you pull?
Should you pull?
YES — a unique mechanic: Skill 1 steals enemy bullets (5% from every foe) to fill her own ammo pouch up to 6000 rounds, then spends 100 rounds on a Full Charge shot outside Full Burst to self-buff ATK +30.5% for 3s. Skill 2 spends 300 rounds inside Full Burst for team-wide ATK +25.2% and Charge Damage +100.8% for 3s, or after 50 normal attacks deals 400.92% of final ATK. Her Burst, Perfect Execution, swaps weapons for 10s to add 7% of final ATK per hit and Attack Damage +34.52%. A genuinely unique ammo-resource mechanic backing strong stacked damage/buffs — worth pulling.
Review & Analysis
Velvet is a Wind Supporter using an SR, burst slot II, built around an ammo-hoarding mechanic that fuels team ATK and Charge Damage buffs.
- At battle start and upon entering Burst Stage 2 she steals 5% of ammo from all enemies to fill her pouch up to 6000 rounds; Full Charge outside Full Burst spends 100 rounds for self ATK and Attack Damage +30.5% for 3s.
- During Full Burst, Full Charge spends 300 rounds to grant the team ATK +25.2% and Charge Damage +100.8% for 3s; her burst "Perfect Execution" switches weapons, dealing 7% final ATK per hit with Attack Damage +34.52% for 10s.
Good for longer Full Burst-heavy comps that value charge damage, but her buffs depend on stockpiled ammo, so she needs setup time and is weaker in short fights.
Base Stats
Burst II
Skills
Sticky FingersSkill 1
At battle start and entering Burst Stage 2: steals enemy bullets (5% from all foes), filling ammo pouch up to 6000 rounds. Full Charge outside Full Burst expends 100 rounds: self ATK and Attack Damage +30.5% for 3 sec.
Bullets of LoveSkill 2
Full Charge in Full Burst: expends 300 rounds, all allies ATK +25.2% of caster's ATK and Charge Damage +100.8% for 3 sec. After 50 normal attacks in Full Burst: expends 300 rounds, deals 400.92% of final ATK, self Attack Damage +15.03% for 5 sec.
Perfect ExecutionBurst Skill
10 sec. Changes weapon dealing 7% of final ATK per hit, Attack Damage +34.52% for 10 sec.
Skill Investment Priority
Prioritize S2 first — the strongest team buff, Full Charge during Full Burst grants ATK +25.2% and Charge Damage +100.8% to the whole team. Then Burst skill, weapon-swap dealing +7%/hit plus Attack Damage +34.52%. S1 last, just the foundational ammo-stacking mechanic with a self-only ATK/Dmg +30.5%.
4/4/4 (playable) → 7/4/7 → 10/4/10 (final, as an ammo-stealing resource Supporter). Prioritize Skill 2 (team buff + big Full Burst damage) and Burst (weapon swap + damage buff) first; Skill 1 (ammo stockpiling) can wait since it's just the resource-building step.
Strengths & Weaknesses
Strengths
- Shares the Maid For You squad with Cocoa and Soda — a support-leaning group, so Velvet likely follows the same direction.
- Sniper Rifle has a high normal-attack multiplier on a Full Charge shot, keeping decent baseline damage even in a support role.
Weaknesses
- Her strongest team buff (ATK +25.2%/Charge Damage +100.8%) only fires once she has stolen enough ammo via Skill 1 and is inside Full Burst, so she needs a ramp-up period before reaching full potential.
- Sniper Rifle needs a 1-second Charge Time, reacting slower than fast-firing weapons when a quick finish is needed.
Overload Priority
Overload priority by weapon type — applies to every Nikke using this weapon.
| Sub-stat | Priority | Rolls |
|---|---|---|
| Max Ammo | 2-3x | |
| ATK | 2-4x | |
| Charge Speed | 2-4x | |
| Charge DMG | 2x | |
| Elemental DMG | 2x |
General Info
Recommended Build
Collection Item (Doll) Priority
Napping Commander Doll Ltd.
Gaze of Courage: ■ Activates at the start of the battle. Charge Damage Multiplier ▲ 9.47%. DEF ▲ 37%. | Grounding Pillar: ■ Activates at the start of the battle. Damage Taken ▼ 17%. Cover's Max HP ▲ 30%.
“Commander has finished working and looks exhausted. Sing a lullaby for him so he can have a good nap.”
Recommended Teams
Campaign
- Standard buff team: Liter · Blanc · Noir · Velvet · Modernia. Velvet feeds buffs/heals to Blanc and finisher Modernia, Liter keeps Burst uptime, Noir handles ammo logistics.
- General team archetype: 1 CDR (Liter, Volume, Dolla) + 1 burst generator + Velvet as main buffer + 2 flex attackers (Modernia, Alice). Velvet can swap in for Privaty or Admi depending on game stage.
Arena/PvP
- Jackal-style burst team: Scarlet · Blanc · Velvet · Centi · Guillotine. Velvet fills the flex Supporter slot in this original team, prioritized when extra shielding/healing is needed to survive enemy counters.
Raid & Interception
- Healing/shield team: Liter · Novel · Modernia · Helm · Velvet. Velvet stacks protection alongside Novel to help the team survive heavy AoE hits in Union/Solo Raid.
- Taunt team: Noise · Liter · Mast · Velvet · Guillotine. Velvet adds survival buffs alongside Noise's aggro tanking, freeing Guillotine to focus purely on Wind damage.
Costumes
Lore & Trivia
“Following that, she officially joins the Maid For You squad and begins working as a maid. However, as Velvet is an out-and-out hedonist who doesn't overthink life and simply follows whatever piques her interest, she does not take the job seriously.”
Art Gallery





