Scarlet: Black Shadow
SSR

Scarlet: Black Shadow

Wind Attacker Pilgrim Goddess
Meta TierS
HP583,734
ATK25,554
DEF4,071
30-second summary of Scarlet: Black Shadow

Scarlet: Black Shadow is a Wind Nikke in the Attacker class, manufactured by Pilgrim. Stats and skill text below come straight from the game's data.

“The former look of Scarlet. She and her sister Rose were Melee Squad members who tested close-quarters combat versus Raptures. Met Goddess Squad while she was wandering aimlessly on the surface and joined them.”

Updated: 2026-08-02

Should you pull?

Should you pull?

CONSIDER IT — without full detailed skill data for precise comparison, only pull if you lack a Wind RL Attacker or want to build around the Goddess squad; prioritize well-documented Attackers first.

Review & Analysis

Scarlet: Black Shadow is a Wind Attacker, Burst III, RL user, built around wide AoE damage through Full Charge combos.

Her strength: Full Charge hits scale with shot count — 3 hits deal 283.03% ATK to the lowest-DEF enemy, 6 hits deal 565% distributed damage in range, and 9 hits reach 848.03% distributed damage to all enemies; her burst also lowers the Full Charge requirement to 1/2/3 shots for 10s.

Shines in raids/interception fights needing wide clear, and pairs well with allies who boost reload or charge speed.

  • Note: full damage requires stacking up the charge sequence — it is not an instant nuke like a normal burst.

Base Stats

HP583,734
ATK25,554
DEF4,071

Burst III

Skills

Normal Attack

Deals 57.29% of ATK as damage. Charge Time: 0.3 s. Charge Damage: 150%. Reload Time: 2 s. Burst Generation: 1.25%. Ammo 9.

Fleetly Fading: BreakthroughSkill 1

■ Activates when performing a Full Charge attack. Effects vary according to the number of attacks. Only one effect is triggered at a time. Three times: Affects the 1 enemy unit(s) with the lowest final DEF. Deals 283.03% of final ATK as damage. Six times: Affects enemies within range. Deals 565% of final ATK as Distributed Damage. Nine times: Affects all enemies. Deals 848.03% of final ATK as Distributed Damage.

Fleetly Fading: AsuraSkill 2

■ Activates when entering Full Burst. Affects self. Max Ammunition Capacity ▲ 60% for 10 sec. Reload 100% of the magazine(s).

Fleetly Fading: StrikeBurst Skill

Cooldown: 40s. ■ Affects self. Changes Full Charge attack count required for Skill 1 to 1 time/2 times/3 times for 10 sec. ATK ▲ 115.12% for 10 sec. Charge Damage ▲ 169.63% for 10 sec.

Skill Investment Priority

Prioritize the Burst Skill (Fleetly Fading: Strike) first — it lowers the Full Charge hit requirement to 1/2/3 while adding a flat ATK+115.12% and Charge Damage+169.63%, amplifying her whole rotation. Then invest in Skill 1 (Fleetly Fading: Breakthrough), her core scaling damage source tied to hit count (283%/565%/848% ATK). Skill 2 only boosts ammo capacity and reload, so it's the lowest priority.

Skill investment roadmap (Skill 1/Skill 2/Burst — per KR community): 4/4/47/4/710/7/10. Why: Skill 1 and Burst matter equally, well above Skill 2; if paired with Noir and Blanc, keeping Skill 2 at level 4 is enough.

Strengths & Weaknesses

Strengths

  • An SSR Wind Attacker using a Rocket Launcher, a weapon line that usually hits hard per shot with AoE potential.
  • Belongs to the Goddess squad, with potential synergy if the game rewards same-squad play.

Weaknesses

  • Detailed skill data (per-skill damage percentages) for this character isn't in our current dataset yet, so we can't precisely rank her.
  • RL weapons typically have slow fire rate and long charge time, needing Charge Damage/CDR support to reach full potential.

Overload Priority

Recommended overload sub-stats for this unit (from community OL guides).

Sub-statPriorityRolls
Elemental DMG 4x
ATK 4x
Crit Rate 3-4x
Crit DMG 3-4x
Charge Speed 1x

Gear →

General Info

Meta Tier
Class
Attacker
Element
Wind
Weapon Type
RL · Fleetly Fading
Manufacturer
Pilgrim
Squad
Goddess
Voice Actors
Jang Ye-na · Ratana · Reina Ueda
Illustrator
DORE
Release date
1 january 2024

Recommended Build

Cubes
Onslaught / Adjutant

Suggested by role & weapon. See: Gear · Cubes

Collection Item (Doll) Priority

PvE
10/10
PvP
9/10

Recommended Teams

Campaign

  • Standard CDR team: Liter · Blanc · Noir · Privaty · Scarlet: Black Shadow. Liter fills the Burst gauge fast, Blanc opens with a strong AoE buff, Noir refills ammo and mag size, Privaty buffs damage; Scarlet: Black Shadow closes as the main damage dealer with the last Burst. Swap Liter for Volume or Dolla if unowned.
  • General team archetype: 1 CDR + 1 burst generator + at least 1 buffer + Scarlet: Black Shadow alongside 2 flex attackers (Modernia, Alice). CDR picks: Liter, Volume, Dolla. Buffer picks: Privaty, Admi, N102.

Arena/PvP

  • Jackal-style burst team: Scarlet: Black Shadow · Blanc · Centi · Guillotine · 1 flex Supporter (Liter recommended). Blanc and Centi rush Burst so Scarlet: Black Shadow can land the finishing hit turn one; Guillotine cleans up the rest of the enemy team.

Raid & Interception

  • Helm healing team: Liter · Novel · Scarlet: Black Shadow · Modernia · Helm. Helm's strong lifesteal offsets the HP Scarlet: Black Shadow burns through skill usage; Novel reduces incoming damage for the whole team.
  • Taunt team: Noise · Liter · Mast · Scarlet: Black Shadow · Guillotine. Noise holds aggro and self-heals, giving Scarlet: Black Shadow a safe window to unload Wind damage. Swap Liter for Volume if you need more burst generation.

Costumes

Longing Flower

Lore & Trivia

“The former look of Scarlet. She and her sister Rose were Melee Squad members who tested close-quarters combat versus Raptures. Met Goddess Squad while she was wandering aimlessly on the surface and joined them.”

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