
Scarlet: Black Shadow
Scarlet: Black Shadow is a Wind Nikke in the Attacker class, manufactured by Pilgrim. Stats and skill text below come straight from the game's data.
“The former look of Scarlet. She and her sister Rose were Melee Squad members who tested close-quarters combat versus Raptures. Met Goddess Squad while she was wandering aimlessly on the surface and joined them.”
Review & Analysis
Scarlet: Black Shadow is a Wind Attacker, Burst III, RL user, built around wide AoE damage through Full Charge combos.
Her strength: Full Charge hits scale with shot count — 3 hits deal 283.03% ATK to the lowest-DEF enemy, 6 hits deal 565% distributed damage in range, and 9 hits reach 848.03% distributed damage to all enemies; her burst also lowers the Full Charge requirement to 1/2/3 shots for 10s.
Shines in raids/interception fights needing wide clear, and pairs well with allies who boost reload or charge speed.
- Note: full damage requires stacking up the charge sequence — it is not an instant nuke like a normal burst.
Base Stats
Burst III
Skills
Fleetly Fading: BreakthroughSkill 1
On Full Charge attacks: at 3 hits deals 283.03% ATK to lowest-DEF enemy; at 6 hits 565% distributed damage in range; at 9 hits 848.03% distributed to all enemies.
Fleetly Fading: AsuraSkill 2
On entering Full Burst: Max Ammunition Capacity +60% for 10s and reloads 100% of magazine.
Fleetly Fading: StrikeBurst Skill
40s cooldown. Modifies Full Charge requirement to 1/2/3 for 10s, ATK +115.12%, Charge Damage +169.63%.
Skill Investment Priority
Prioritize the Burst Skill (Fleetly Fading: Strike) first — it lowers the Full Charge hit requirement to 1/2/3 while adding a flat ATK+115.12% and Charge Damage+169.63%, amplifying her whole rotation. Then invest in Skill 1 (Fleetly Fading: Breakthrough), her core scaling damage source tied to hit count (283%/565%/848% ATK). Skill 2 only boosts ammo capacity and reload, so it's the lowest priority.
Skill investment roadmap (Skill 1/Skill 2/Burst — per KR community): 4/4/4 → 7/4/7 → 10/7/10. Why: Skill 1 and Burst matter equally, well above Skill 2; if paired with Noir and Blanc, keeping Skill 2 at level 4 is enough.
Overload Priority
Recommended overload sub-stats for this unit (from community OL guides).
| Sub-stat | Priority | Rolls |
|---|---|---|
| Elemental DMG | 4x | |
| ATK | 4x | |
| Crit Rate | 3-4x | |
| Crit DMG | 3-4x | |
| Charge Speed | 1x |





