
Yoimiya
Yoimiya is an incredibly consistent Pyro main DPS: just stand and shoot for reliable damage, perfect if you dislike fiddly combos. Her power lives in the team, pairing her with Xingqiu or Yelan for reverse Vaporize takes her up a whole tier. Don't sweat the weapon; a 4-star Slingshot or Rust is plenty strong once she has ATK buffs. Farm a Pyro goblet and CRIT circlet first, get your crit ratio right before dreaming of Thundering Pulse.
Yoimiya Build
-
1
Thundering Pulse Best -
2
Aqua Simulacra -
3
The First Great Magic -
4
Slingshot -
5
Rust
Priority substats: CRIT Rate / CRIT DMG › ATK% › Elemental Mastery
NA > E > Q — nearly all of Yoimiya's damage rides on Normal Attacks, so level them first, then Skill, and Burst last.
Teams for Yoimiya
Yoimiya's talents
Firework Flare-Up
Performs up to 5 consecutive shots with a bow.
Charged Attack
Performs a more precise Aimed Shot with increased DMG.
While aiming, flames will accumulate on the arrowhead before being fired off as an attack. Has different effects based on how long the energy has been charged:
·Charge Level 1: Fires off a flaming arrow that deals Pyro DMG.
·Charge Level 2: Generates a maximum of 3 Kindling Arrows based on time spent charging, releasing them as part of this Aimed Shot. Kindling Arrows will home in on nearby opponents, dealing Pyro DMG on hit.
Plunging Attack
Fires off a shower of arrows in mid-air before falling and striking the ground, dealing AoE DMG upon impact.
Niwabi Fire-Dance
Niwabi Enshou
During this time, arrows fired by Yoimiya's Normal Attack will be Blazing Arrows, and their DMG will be increased and converted to Pyro DMG. During this time, Normal Attack: Firework Flare-Up will not generate Kindling Arrows at Charge Level 2.
This effect will deactivate when Yoimiya leaves the field.
"Niwabi" is a form of incense firework created by Yoimiya herself. Its ability to be lit without any prior training or preparation has made it a real hit. After many fire-related incidents, the Tenryou Commission ordered the use of "Niwabi" banned, but small, bright sparks can often still be seen springing up at night. If seen from above, they look almost like little twinkling stars.
Ryuukin Saxifrage
Aurous Blaze
All Normal/Charged/Plunging Attacks, Elemental Skills, and Elemental Bursts by any party member other than Yoimiya that hit an opponent marked by Aurous Blaze will trigger an explosion, dealing AoE Pyro DMG.
When an opponent affected by Aurous Blaze is defeated before its duration expires, the effect will pass on to another nearby opponent, who will inherit the remaining duration.
One Aurous Blaze explosion can be triggered every 2s. When Yoimiya is down, Aurous Blaze effects created through her skills will be deactivated.
Fireworks are man-made starlight, comets fired into the sky. Though they last for but an instant, the memory of their brilliance shall surely live on.
Tricks of the Trouble-Maker
Summer Night's Dawn
Blazing Match
Combat Rotation
- Before engaging, make sure Yoimiya has the full 60 energy needed for Ryuukin Saxifrage.
- Cast Ryuukin Saxifrage (Q, 60 energy) first to mark the enemy with Aurous Blaze.
- Immediately follow with Niwabi Fire-Dance (E, 18s CD) to activate Blazing Arrows, converting Normal Attacks to Pyro DMG.
- Spam Normal Attacks for the 10s duration of E, favoring rapid shots over Charged Attacks.
- Swap to another party member so their hits land on the Aurous Blaze-marked target, triggering the AoE explosion.
- Once E expires and nears its 18s cooldown, swap back to Yoimiya, recast E, and reuse Q whenever energy allows.
Yoimiya constellations
The Aurous Blaze created by Ryuukin Saxifrage lasts for an extra 4s.
Additionally, when an opponent affected by Aurous Blaze is defeated within its duration, Yoimiya's ATK is increased by 20% for 20s.
When Yoimiya's Pyro DMG scores a CRIT Hit, Yoimiya will gain a 25% Pyro DMG Bonus for 6s.
This effect can be triggered even when Yoimiya is not the active character.
Increases the Level of Niwabi Fire-Dance by 3.
Maximum upgrade level is 15.
When Yoimiya's own Aurous Blaze triggers an explosion, Niwabi Fire-Dance's CD is decreased by 1.2s.
Increases the Level of Ryuukin Saxifrage by 3.
Maximum upgrade level is 15.
During Niwabi Fire-Dance, Yoimiya's Normal Attacks have a 50% chance of firing an extra Blazing Arrow that deals 60% of its original DMG. This DMG is considered Normal Attack DMG.
Base Stats (Lv90)
Character Profile
- Region: Inazuma
- Voice Actors: JP 植田佳奈 · EN Jenny Yokobori · KR Park Shin-hee · CN 金娜
Other Pyro characters
Ascension materials
Total ascension materials to reach level 90 (talent books not included).
Talent scaling by level
Firework Flare-Up
| Lv 1 | Lv 10 | Lv 13 | |
|---|---|---|---|
| 1-Hit DMG | 35.6%×2 | 63.6%×2 | 74.5%×2 |
| 2-Hit DMG | 68.4% | 122.0% | 143.0% |
| 3-Hit DMG | 88.9% | 158.6% | 185.9% |
| 4-Hit DMG | 46.4%×2 | 82.8%×2 | 97.1%×2 |
| 5-Hit DMG | 105.9% | 188.9% | 221.4% |
| Aimed Shot | 43.9% | 86.7% | 105.1% |
| Fully-Charged Aimed Shot | 124% | 223% | 264% |
| Kindling Arrow DMG | 16% | 30% | 35% |
| Plunge DMG | 56.8% | 112.3% | 136.1% |
| Low/High Plunge DMG | 114%/142% | 225%/281% | 272%/340% |
Niwabi Fire-Dance
| Lv 1 | Lv 10 | Lv 13 | |
|---|---|---|---|
| Blazing Arrow DMG | 137.9% Normal Attack DMG | 161.7% Normal Attack DMG | 170.6% Normal Attack DMG |
| Duration | 10.0s | 10.0s | 10.0s |
| CD | 18.0s | 18.0s | 18.0s |
Ryuukin Saxifrage
| Lv 1 | Lv 10 | Lv 13 | |
|---|---|---|---|
| Skill DMG | 127% | 229% | 270% |
| Aurous Blaze Explosion DMG | 122% | 220% | 259% |
| Duration | 10.0s | 10.0s | 10.0s |
| CD | 15.0s | 15.0s | 15.0s |
| Energy Cost | 60 | 60 | 60 |
Advanced frame data (official)
Elemental application ICD, gauge units and interruption resistance — official numbers rarely published anywhere.
Firework Flare-Up
| Hit | Gauge | ICD | Interruption res. |
|---|---|---|---|
| Normal Attack 1-Hit A | — | — | 8.1515 |
| Normal Attack 1-Hit B | — | — | 8.1515 |
| Normal Attack 2-Hit | — | — | 15.651 |
| Normal Attack 3-Hit | — | — | 19.98 |
| Normal Attack 4-Hit A | — | — | 10.656 |
| Normal Attack 4-Hit B | — | — | 10.656 |
| Normal Attack 5-Hit | — | — | 23.8428 |
| Aimed Shot | — | — | 10 |
| Aimed Shot (Hit Weak Spot) | — | — | 30 |
| Fully-Charged Aimed Shot | 1U(w/ Dropoff) | — | 20 |
| Fully-Charged Aimed Shot (Hit Weak Spot) | 1U(w/ Dropoff) | — | 60 |
| Kindling Arrow | 1U | 2.5s/3 Hits | 20 |
| Plunging Attack Collision | — | — | 10 |
| Low Plunge | — | — | 50 |
| High Plunge | — | — | 100 |
Niwabi Fire-Dance
| Hit | Gauge | ICD | Interruption res. |
|---|---|---|---|
| Activation Damagless Hit | 0U | — | 60 |
| Converted Normal Attack 1-Hit A | 1U | 2.5s/3 Hits | 8.1515 |
| Converted Normal Attack 1-Hit B | 1U | — | 8.1515 |
| Converted Normal Attack 2-Hit | 1U | — | 15.651 |
| Converted Normal Attack 3-Hit | 1U | — | 19.98 |
| Converted Normal Attack 4-Hit A | 1U | — | 10.656 |
| Converted Normal Attack 4-Hit B | 1U | — | 10.656 |
| Converted Normal Attack 5-Hit | 1U | — | 23.8428 |
Ryuukin Saxifrage
| Hit | Gauge | ICD | Interruption res. |
|---|---|---|---|
| Skill DMG | 2U | 2.5s/3 Hits | 220 |
| Aurous Blaze Explosion DMG | 1U | — | 60 |
FAQ about Yoimiya
What is the best weapon for Yoimiya?
How much Mora to max out Yoimiya?
What are Yoimiya base stats at Lv90?
Voice actors
- 日本語: 植田佳奈
- English: Jenny Yokobori
- 中文: 金娜
- 한국어: Park Shin-hee
Ascension & Talent Materials
Ascension by phase
| Unlocks Lv | AR | Mora | Ascension & Talent Materials |
|---|---|---|---|
| Lv 40 | AR 15 | 20,000 | |
| Lv 50 | AR 25 | 40,000 | |
| Lv 60 | AR 30 | 60,000 | |
| Lv 70 | AR 35 | 80,000 | |
| Lv 80 | AR 40 | 100,000 | |
| Lv 90 | AR 50 | 120,000 |
Talent — one skill to Lv10
Multiply by 3 for all three skills. · Mora: 1,652,500
Total Mora to max out: 5,377,500
Official name in other languages
Wish banner history
Release date
Released: Aug 10, 2021 · Version 2.0
Voice Lines & Comments
Birthday
Birthdays are never occasions for yourself alone. Those who send you cakes, light candles, applaud, and cheer... They are all truly thankful that you were born into this world. That's why it must be a lively occasion, so that everyone can get their chance to thank you! Well then — happy birthday! Are you ready? I'm about to ignite the fireworks!
Self-Introduction
Hello
Welcome to Naganohara! My name is Yoimiya — just let me know if you need anything! We have Kushikatsu, Egg Roll... Wait, no, we're not a restaurant. We make fireworks! Like these, see? Sparkling, crackling, little fireworks~
About Yoimiya: Family Matters
My father's hearing isn't very good. When I was young, he would always smile no matter what I said to him, and so I thought that everything I said was correct. So I kept talking, and he would keep smiling. Later, I found out that he was smiling because he couldn't hear clearly, but... as long as he's truly happy, I'll keep talking to him.
About Yoimiya: Talking
I don't worry about "loose lips sinking ships." The emotions contained in the words people say don't lie. Misunderstandings that arise from saying things wrongly can be resolved if you just talk more, but if you say nothing, the other person won't understand what you mean, and they can't get closer to you.
More About Yoimiya: I
You wanna hear a story? Alright, alright. Sit here, and I shall tell you the story I'm most proud of — the story of the Naganohara family! You'll rarely ever hear me talk about something this serious, you know?
More About Yoimiya: II
Our family has a long tradition in which we will give every client who orders customized fireworks a note. Its contents can only be understood by our family, and it records the specific formula of the fireworks that were ordered. Whether ten years or a hundred years pass, our family can make exactly the same fireworks as they did in the past so long as the client brings us that note.
More About Yoimiya: III
The loveliest fireworks go along with the most wondrous moments. Tiny little emotions that can easily slip away are captured within these fireworks and passed down in a different form. The notes we give our clients are like a key that awaits those who wish to open a gate to commemorate the past. We at Naganohara are the keepers of that gate.
More About Yoimiya: IV
Every moment of the summer festival is a moving tale. Those who meet under the light of fireworks grow up, mature, and grow old. When they set off the same fireworks as they did in the beginning, the skies reflect that same image from years ago... Fireworks are not eternal, but I believe that the wonderful emotions behind them should walk alongside Inazuma into eternity.
More About Yoimiya: V
I shan't tell the final tale, I think. Instead, let's watch the fireworks together in silence. You can record the beautiful scenery and all the things you wanna say down. Not that this is the end, of course. On the contrary, I believe that our story is only just beginning.
About Us: Rock, Paper, Scissors
Let's have a game of rock paper scissors! On my count, now — rock, paper, scissors! Woohoo, I won! I won! ... Hmm? I didn't change my choice halfway. Why would I ever do that?
About Us: Companionship
It actually doesn't matter what I do. What matters are the people I work with. When I'm with you, even simple things like watching the scenery or kicking a small jar about make me happy. Talking to you never gets old, after all.
Thoughts About Other Characters
Beidou
Beidou's been helping me ship my fireworks out ever since Inazuma was locked down. I prepared a huge boat-shaped firework just to surprise her — and when the Crux Fleet was about to leave, this firework went whoosh! Right in front of their eyes, straight into the sky. The sailors got such a huge fright — they thought one of their ships had somehow flown off! But Beidou liked that trick very much, saying that it was exactly what a pleasant surprise should be — very pleasant, and a surprise.
Raiden Shogun
Fireworks are probably the furthest thing from the "eternity" that the Shogun pursues. She probably feels that their transient glory has no practical purpose in Inazuma. *sigh* It's probably something that one who has "eternity" in their grasp will find hard to comprehend. It is precisely because we mortals are like fleeting shadows that we need to treasure such flickers of beauty.
Kamisato Ayaka
We cooperate a lot due to work. Unlike people in the other two Commissions, she always lets me finish speaking and answers me seriously without showing any impatience. I'd say that the word "ladylike" was practically made just for her.
Kamisato Ayaka
We once discussed matters concerning the summer festival deep into the night. We were both really tired, and I invited her to go take a bath. But when she heard that it involved many people bathing in the same pool, she went red in an instant! That was when I first learned that noble ladies can't use public baths.
Thoma
He's quite the talker and has reasons behind every word that he says. Sometimes, it might seem like there's no connection, but as he goes on, everything will eventually dovetail nicely towards a single purpose. It's... quite different from how I do things. I ask him for help whenever I encounter a matter I can't settle.
Yae Miko
Ayaka once asked me during a ritual at the shrine if I could prepare some fireworks for the Lady Guuji's leisure. I thought to myself, "isn't the Lady Guuji supposed to sit inside the shrine throughout the ritual?" So I watched her the whole time during the ritual, wondering how she'd like to release fireworks. I waited, and I waited, and then Ayaka came over at length to tell me that the Lady Guuji was most pleased. I mean, what? She'd already released the fireworks? Was the person sitting inside the shrine not her, then?
Arataki Itto
Oh, he may look scary, but he is very popular with the children. However, he can be very competitive. Every time we play with the children, it always turns into a showdown between him and me. For example, we'd drink a bowl of ramen soup in one go, or try to eat sour plums without making any faces. The children will cheer us both on and try to guess the winner. And when that happens... well, then I can't let him beat me, right?
Arataki Itto
Arataki's gang? Huh!? So he isn't just someone with too much free time on his hands?
Kaedehara Kazuha
People with no worries like myself speak plainly, while those with many cares often speak of ancient poetry or the scenery. They talk of flowers and birds, wind and moon, but never about the reality that confronts them. He's got quite the tale to tell, I'm sure.
Kujou Sara
Due to public safety and fire hazard-related concerns, I often get whisked off to the Tenryou Commission's place for a lecture. Kujou Sara's probably the most reasonable of the bunch. At least she'll hear me out before passing any judgment. If I'm in the right, she'll acknowledge my perspective, and if I'm wrong... Hehe, then I'll get Thoma to come and help me apologize to her!
Sayu
Let me know if you see her, alright? I'd really love to take her to one of the festivals and introduce her to lots of new friends. She always looks a little down, but if she meets some people she can hang out with, maybe she'll slowly pick herself up again!
Klee
Wait, you said there was a kid in Mondstadt who was good at making bombs?... Now, they aren't much different from fireworks. In other words, she might be a genius... Ohh, I'd love to meet her. *sigh* But isn't it dangerous to let children play with explosives? Don't the people of Mondstadt worry about that?
Kirara
The courier from Komaniya Express? She's super reliable and really quick on her feet! Ingredients used in coloring the fireworks always run out quickly, but she always delivers a new batch right when I need them! I gave her a firework once as a thank-you gift, but she was too scared to light it, saying that she got spooked once by the sound of fireworks. Hehe, so I told her to find a nice viewing spot far away and set it off for her.
Hobbies & Personality
Yoimiya's Hobbies: Playing
Fireworks! Wait, that doesn't count? Well then, let me think. Um... This one's a toughie. I like to chat with the neighbors, I like going to summer festivals with the children, swimming, picking wild fruits... Oh, I can't decide which I like most... Wait, I've got it! I love playing with everyone!
Yoimiya's Hobbies: Copycat
*Blubbering noises* Hah! I'm copying the sound that Paimon makes while disappearing!
Yoimiya's Troubles
The novel that I've been reading for a while finally reached its end. But the heroine lost her memory, and the planned wedding fell through... That's so... sad...
Favorite Food
I prefer snacks to entrees. I always go from stall to stall during festivals, eating as I go. By the way, are you any good at making snacks? I'll trade the dango I made with you. Here, have the big ones!
Least Favorite Food
Ugh... Milk never fails to start some real fireworks in my stomach — crackle, kaboom! Y'know what I mean? But I can handle dishes and snacks made with milk for some reason, hmm. Maybe the little Seelie in my stomach is just pickier than most.
Feelings About Ascension
Feelings About Ascension: Intro
The higher they fly, the louder the explosion!
Feelings About Ascension: Building Up
Hehehe, let me give this "shooting fireworks straight into the skies with a bow" business a shot!
Feelings About Ascension: Climax
With all these combat skills I've learned from you, I should just become an adventurer on the side — apart from my day job making fireworks... Or... should I just become a hero instead?
Feelings About Ascension: Conclusion
"Never fear, Yoimiya is here! Evil begone! Justice prevails!" Think this is a good way to introduce the powers you've taught me to the children? Isn't it cool? Hehe! Hey, tell me if anyone picks on you, too. I'll stick up for you!
Receiving a Gift
Receiving a Gift: I
Wow, you've got a real knack for making tasty treats! You should totally set up a stall at a festival some time, oh it'd be a hit for sure!
Receiving a Gift: II
Good food really perks you up, and puts you in the mood to share some stories. Ooh, actually I got a good one, you've gotta hear this one...!
Receiving a Gift: III
Urgh, it feels like there's a Specter swirling around in my stomach... That can't be ideal.
Source: official HoYoverse Fetter (friendship) voice-lines — Genshin Impact
Strengths & Weaknesses
- At Lv90, Yoimiya already gets +19,2% CRIT Rate baked into the ascension stat line — no artifacts needed for this part.
- The core mechanic (via Summer Night's Dawn) scales with ATK — the standard stat line on most damage weapons, no build pivot needed.
- The Normal Attack (via Firework Flare-Up) already deals innate Pyro DMG from the start — no need to wait on the Elemental Skill to apply the element.
- Since it scales with ATK (via Summer Night's Dawn), it competes for high-ATK weapons/ATK% pieces with other ATK-based DPS on the team — no niche-stat advantage.
- 5★ (Bow) — only available on limited/character-specific banners, not on the standard wish.
Role Rankings
Machine-classified by scanning mechanic keywords in the OFFICIAL skill text (not another site's opinion ranking). Characters whose weapon type is inherently elemental (e.g. catalysts, bows) may not show "Does this well" for On-Field even if they can still be played on-field — this is a limit of text-based detection.
| Character | Weapon | Artifact Set | Main Stats | Substat Priority | Where To Farm |
|---|---|---|---|---|---|
|
|
Option 1
Option 2
Option 3
|
Sands: ATK%
Goblet: Pyro DMG Bonus
Circlet: CRIT Rate / CRIT DMG
|
CRIT Rate / CRIT DMG › ATK% › Elemental Mastery |
Full profile
Owner of Naganohara Fireworks. Known as the "Queen of the Summer Festival," she excels in her craft of creating fireworks that symbolize people's hopes and dreams.
- Affiliation: Naganohara Fireworks
- Birthday (day/month): 6/21
- Specialty dish: Summer Festival Fish
- Namecard: Yoimiya: Auratus Spark — Namecard style. Even momentary sparks can leave beautiful, unquenchable flames in the hearts of those who watch the night sky.


















