
Klee
Klee is a classic Pyro main DPS that's still strong in Vaporize teams, especially after her buff and the Marechaussee Hunter set paired with Furina. She's a touch clunky — long animations and no shield mean she gets interrupted easily — so she really wants a shielder or healer beside her. No Lost Prayer? The 4-star Widsith is still excellent on her. Prioritize CRIT and Pyro DMG, and pairing her with Xingqiu and Bennett gives you a strong, budget Vaporize team right away.
Klee Build
-
4pc
Marechaussee Hunter -
4pc
Crimson Witch of Flames -
2pc+2pc
Crimson Witch of Flames +
Gladiator's Finale
Priority substats: CRIT DMG / CRIT Rate › ATK% › Elemental Mastery
Q ≈ E ≈ NA — her damage is split fairly evenly, but if you must choose, level Normal Attacks and Skill first, Burst after.
Teams for Klee
Xingqiu applies Hydro so Klee triggers Vaporize, Bennett buffs ATK and heals, and Kazuha groups enemies while shredding Pyro RES.
Klee's talents
Kaboom!
Throws things that go boom when they hit things! Performs up to 3 explosive attacks, dealing AoE Pyro DMG.
Charged Attack
Consumes a certain amount of Stamina and deals AoE Pyro DMG to opponents after a short casting time.
Plunging Attack
Gathering the power of Pyro, Klee plunges towards the ground from mid-air, damaging all opponents in her path. Deals AoE Pyro DMG upon impact with the ground.
Jumpy Dumpty
When thrown, Jumpy Dumpty bounces thrice, igniting and dealing AoE Pyro DMG with every bounce.
On the third bounce, the bomb splits into many mines.
The mines will explode upon contact with opponents, or after a short period of time, dealing AoE Pyro DMG.
Starts with 2 charges.
Jumpy Dumpty is Klee's good friend! She can't help but introduce him to everyone.
Sparks 'n' Splash
The knights all believe that Klee must have a lucky star watching over her to have never been hurt by any of her own bombs...
Pounding Surprise
This Explosive Spark is consumed by the next Charged Attack, which costs no Stamina and deals 50% increased DMG.
Sparkling Burst
All Of My Treasures!
Witch's Eve Rite: Sparkborne Magic
Hexerei: Secret Rite
When Klee deals DMG with Normal Attacks, Elemental Skills, or Elemental Bursts, she gains 1 Boom Badge that lasts 20s. Each type of attack can grant at most 1 Boom Badge this way, and each badge has its own independent timer. While Klee has 1/2/3 Boom Badges, her special Charged Attack Boom-Boom Strike deals 115%/130%/150% of its original DMG.
Klee constellations
Attacks and Skills have a certain chance to summon sparks that bombard opponents, dealing DMG equal to 120% of Sparks 'n' Splash's DMG.
Being hit by Jumpy Dumpty's mines decreases opponents' DEF by 23% for 10s.
Increases the Level of Jumpy Dumpty by 3.
Maximum upgrade level is 15.
If Klee leaves the field during the duration of Sparks 'n' Splash, her departure triggers an explosion that deals 555% of her ATK as AoE Pyro DMG.
Increases the Level of Sparks 'n' Splash by 3.
Maximum upgrade level is 15.
While under the effects of Sparks 'n' Splash, Klee will regenerate 3 Energy for all members of the party (excluding Klee) every 3s.
When Sparks 'n' Splash is used, all party members will gain a 10% Pyro DMG Bonus for 25s.
Sources: keqingmains.com, genshin-builds.com · Reflects patch 6.7 (2026-07-06) — the meta store re-ranks every patch, never edited by hand.








