
Diluc
Diluc is a launch-day 5-star Pyro main DPS who still hits hard today when you give him the right team and buffs. His power leans on his supports more than his weapon: a craftable Serpent Spine or Rainslasher already takes him far, no Wolf's Gravestone required. What matters most is 4pc Crimson Witch of Flames plus a Bennett and Xingqiu to enable Vaporize. Farm a Pyro goblet and crit stats first; add Xianyun for plunge attacks and his damage explodes.
Diluc Build
-
4pc
Crimson Witch of Flames -
4pc
Marechaussee Hunter -
2pc+2pc
Crimson Witch of Flames +
Gladiator's Finale
Priority substats: CRIT DMG / CRIT Rate › ATK% › Elemental Mastery
NA ≈ E > Q — Normal Attacks and Skill carry his damage (plunges scale off Normal Attack too), Burst is leveled last.
Teams for Diluc
Xingqiu applies Hydro so Diluc can trigger Vaporize, Bennett buffs ATK and seeds Pyro, and Kazuha groups enemies while shredding RES.
Diluc's talents
Tempered Sword
Performs up to 4 consecutive strikes.
Charged Attack
Drains Stamina over time to perform continuous slashes.
At the end of the sequence, performs a more powerful slash.
Plunging Attack
Plunges from mid-air to strike the ground, damaging opponents along the path and dealing AoE DMG upon impact.
Searing Onslaught
This skill can be consecutively used 3 times.
Enters CD if not cast again within a short period.
The slashes represent the values that Diluc holds dear: one for justice, one for courage, and one for duty.
Dawn
The searing flames that run down his blade cause it to be infused with Pyro.
The only reason to walk in the darkness is to light it up. Behold, that fleeing light in the dead of night is the herald of the coming dawn.
Relentless
Blessing of Phoenix
Tradition of the Dawn Knight
Diluc constellations
Diluc deals 15% more DMG to opponents whose HP is above 50%.
When Diluc takes DMG, his ATK increases by 10% and his ATK SPD increases by 5%. Lasts for 10s.
This effect can stack up to 3 times and can only occur once every 1.5s.
Increases the Level of Searing Onslaught by 3.
Maximum upgrade level is 15.
Casting Searing Onslaught in rhythm greatly increases damage dealt.
2s after casting Searing Onslaught, casting the next Searing Onslaught in the combo deals 40% additional DMG. This effect lasts for 2s.
Increases the Level of Dawn by 3.
Maximum upgrade level is 15.
After casting Searing Onslaught, the next 2 Normal Attacks within the next 6s will have their DMG and ATK SPD increased by 30%.
Additionally, Searing Onslaught will not interrupt the Normal Attack combo.
Sources: keqingmains.com, genshin-builds.com · Reflects patch 6.7 (2026-07-06) — the meta store re-ranks every patch, never edited by hand.









