Yae Miko
★★★★★

Yae Miko

Electro Catalyst Tier S Sub-DPS
Reflects patch 6.7 (2026-07-06) — the meta store re-ranks every patch, never edited by hand.
Is Yae Miko worth building?

Yae Miko is a superb off-field Electro sub-DPS: once her turrets are down she's free to leave, perfect for a plant-and-swap playstyle. She's especially strong in Aggravate teams with Dendro, or hyper lineups alongside Raiden. One thing to note is that her turrets don't retarget well when enemies spread out, so she prefers single bosses or clustered mobs. Kagura's Verity is her unrivaled soulmate weapon, but the 4-star The Widsith also delivers solid punch. A 4pc Golden Troupe is the best fit for her off-field role, while Emblem makes bursting easier. Aim for 130-140% ER first, then pile on crit.

Yae Miko Build

Community consensus, patch 6.7 — free-to-play option included
Main & sub stats
SandsATK% (hoặc EM cho đội Kích hoạt)
GobletElectro DMG Bonus
CircletCRIT Rate / CRIT DMG

Priority substats: Energy Recharge (đến khi đủ nhu cầu) › CRIT Rate / CRIT DMG › ATK% (hoặc EM)

Talent priority

E > Q > NA — the Skill turrets are her main damage so level the Skill first, Burst second, Normal Attacks ignored.

Teams for Yae Miko

Yae Aggravate

Nahida continuously spreads Dendro so Yae triggers Aggravate, Fischl adds off-field Electro damage, and Kazuha groups enemies while shredding RES.

Raiden Hyper

Raiden Shogun and Kujou Sara charge energy for Yae's Burst, Bennett buffs ATK, and the whole Electro lineup piles on damage.

Yae Miko's talents

Spiritfox Sin-Eater
Normal Attack
Summons forth kitsune spirits, initiating a maximum of 3 attacks that deal Electro DMG.

Charged Attack
Consumes a certain amount of Stamina to deal AoE Electro DMG after a short casting time.

Plunging Attack
Plunges towards the ground from mid-air, damaging all opponents in her path with thunderous might. Deals AoE Electro DMG upon impact with the ground.
Yakan Evocation: Sesshou Sakura
To Yae, such dull tasks as can be accomplished by driving spirits out need not be done personally.
Moves swiftly, leaving a Sesshou Sakura behind.

Sesshou Sakura
Has the following properties:
· Periodically strikes one nearby opponent with lightning, dealing Electro DMG
· When there are other Sesshou Sakura nearby, their level will increase, boosting the DMG dealt by these lightning strikes.

This skill has three charges.
A maximum of 3 Sesshou Sakura can exist simultaneously. The initial level of each Sesshou Sakura is 1, and the initial highest level each sakura can reach is 3. If a new Sesshou Sakura is created too close to an existing one, the existing one will be destroyed.

"The kitsune spirits sealed in the branches are all yakan who stooped to preying upon humans. The yakan are two grades lower than us Sky Kitsune, and so, I hardly see the problem with... asking that they do my bidding. Now, this doesn't mean that you humans should go learning from our grading systems, no indeed — and as for which of us, kitsune or human, is higher up in the pecking order... Heh, wouldn't you like to know?"
Great Secret Art: Tenko Kenshin
Legends of "kitsunetsuki," or the manifestation of a kitsune's might, are common in Inazuma's folktales. One that particularly captures the imagination is that of the Sky Kitsune, said to cause lightning to fall down upon the foes of the Grand Narukami Shrine. Summons a lightning strike, dealing AoE Electro DMG.
When she uses this skill, Yae Miko will unseal nearby Sesshou Sakura, destroying their outer forms and transforming them into Tenko Thunderbolts that descend from the skies, dealing AoE Electro DMG. Each Sesshou Sakura destroyed in this way will create one Tenko Thunderbolt.

Only at times like these will Yae reveal her Sky Kitsune form and wield lightning itself. None have seen the Lady Guuji's tails and lived to tell the story... so remember, as far as you are concerned, Lady Yae does not have a tail.
The Shrine's Sacred Shade
When casting Great Secret Art: Tenko Kenshin, each Sesshou Sakura destroyed resets the cooldown for 1 charge of Yakan Evocation: Sesshou Sakura.
Enlightened Blessing
Every point of Elemental Mastery Yae Miko possesses will increase Sesshou Sakura DMG by 0.15%.
Meditations of a Yako
Has a 25% chance to get 1 regional Character Talent Material (base material excluded) when crafting. The rarity is that of the base material.
Edict of Cleansing
Extends the duration of the Sesshou Sakura by 10s. When a nearby party member triggers a Superconduct or Stellar-Conduct reaction, the next instance of Sesshou Sakura lightning is enhanced as follows: DMG dealt is increased at 80% of Yae Miko's ATK. This effect can trigger once every 2.5s.
Radiance: Stellar-Conduct: An enhanced Sesshou Sakura lightning bolt hit on an opponent will also cause an additional instance of Electro DMG at 200% of Yae Miko's ATK. This DMG is considered Stellar-Conduct DMG.
Additionally, when inside a {LINK#N11330003}Polestar Field{/LINK}, Yae Miko will enter the Radiance: Stellar-Conduct state.

Yae Miko constellations

C1
Yakan Offering

Each time Great Secret Art: Tenko Kenshin activates a Tenko Thunderbolt, Yae Miko will restore 8 Elemental Energy for herself.

C2
Fox's Mooncall

Sesshou Sakura start at Level 2 when created, their max level is increased to 4, and their attack range is increased by 60%.

C3
The Seven Glamours

Increases the Level of Yakan Evocation: Sesshou Sakura by 3.
Maximum upgrade level is 15.

C4
Sakura Channeling

When Sesshou Sakura lightning hits opponents, the Electro DMG Bonus of all nearby party members is increased by 20% for 5s.

C5
Mischievous Teasing

Increases the Level of Great Secret Art: Tenko Kenshin by 3.
Maximum upgrade level is 15.

C6
Forbidden Art: Daisesshou

The Sesshou Sakura's attacks will ignore 60% of the opponents' DEF.

Other Electro characters

Sources: keqingmains.com, genshin-builds.com · Reflects patch 6.7 (2026-07-06) — the meta store re-ranks every patch, never edited by hand.

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